[Dev] Geomancer: Merits |
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[Dev] Geomancer: Merits
Ragnarok.Grimkitty
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I would think for Group 1, the best to invest points into would be Dematerialize recast and maybe Life Cycle or Blaze of Glory recast. I only say those because I believe having Dematerialize up when you use Blaze of Glory with Life Cycle down would give you more chances to enhance the power of your luopans.
As for Group 2, Mend Halation and Radial Arcana seem like the more logical choices as for this group. Unforunately, I think that the use of these abilities are limited to certain situations and depending on which party are in or the range of these abilities. The HP explosion ability is pretty decent, as long as it's not based on Luopan HP. If your Luopan is low on HP, it's probable that party members might have been recently hit with an AoE as well, so blowing up your luopan for an instant cure is pretty nice.
Fenrir.Sylow said: » The HP explosion ability is pretty decent, as long as it's not based on Luopan HP. If your Luopan is low on HP, it's probable that party members might have been recently hit with an AoE as well, so blowing up your luopan for an instant cure is pretty nice. Let's see... going from my last post in Geo Observations
... Crossing out what we didn't get... ... And, highlighting what we got... Bismarck.Aselin said: » I was thinking that the merits that the job might get would probably be along the lines of:
I would hope GEO have the possible updates, adjustments and/or additions:
Shiva.Rammza said: » As it stands I would go with Group 1: 5/5 Ecliptic Attrition/Lasting Emanation Recast and Dematerialize Group 2: 5/5 Mend Halation and Radial Arcana I'm going to go the same route with those merits. The two new merit JAs sound pretty useful, almost like Devotion and Martyr for WHM. We just have to sacrifice our Luopan to get something similar, but at the same time it's entire party, not single target like with Devotion and Martyr. Ragnarok.Bepe
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Personally I would do 5/5 dematerialize for sure, but it would be hard for me to pick between full circle and ecliptic attrition.
Group2 is halation and arcana hands down 5/5 for me. I'm just hoping Mend Halation and Radial Arcana are based on the max HP of the Luopan, and not its current HP. Otherwise it's going to be really shitty... >:
Definitely getting Dematerialize and Ecliptic Attrition/Lasting Emanation recasts. Enuyasha said: » Quote: Dematerialize Recast Recast is reduced by 20 seconds per merit. Not exactly pleased with the merits...but meh, merits are hit and miss for all the jobs. Offline
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Quote: As it stands I would go with Group 1: 5/5 Ecliptic Attrition/Lasting Emanation Recast and Dematerialize Group 2: 5/5 Mend Halation and Radial Arcana Sounds about right. Quetzacoatl said: » Honestly? I don't see this to be a problem, since BRDs and CORs usually come far and few, knowing that they're the best buffers already. It's having options is what the big picture is. Yes, nothing will replace a BRD, but fill in for an absent COR? I think that's pretty reasonable, no? If they improved GEO's melee buff abilities further all that would do is make the minmax groups rotate in all 3 jobs rather than replace CORs with GEOs when you don't have one available. They'd have to make buffs mutually exclusive if they want jobs to be replacements for each other. I get the impression that they want GEOs to fire off spells as a secondary thought in a way similar to how often CORs fire their gun, probably explains the Prime Zeal merit. Offline
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Why would you 5/5 dematerealize? If you're in a big fight where you need it, chances are by the time you use it, and the recast is up again, even with 5/5 merits, what you're fighting will already be long dead. From what I've noticed, anyway, most of the time when I use it, my luopon conveniently doesn't get hit by anything during the duration, so it was wasted anyway. I'd say 5/5 Full Circle and 5/5 Ecliptic/Lasting are the best bet. Blaze of Glory suffers from the same thing Dematerialize does, the recast even at 5/5 is not going to be short enough to allow you to use it more than once when it matters.
Oh boy now Dematerialize can be on an only 8.33 minute cooldown! Maybe the AF will do something more to help luopan survivability...
Puppetmaster said: » Why would you 5/5 dematerealize? If you're in a big fight where you need it, chances are by the time you use it, and the recast is up again, even with 5/5 merits, what you're fighting will already be long dead. From what I've noticed, anyway, most of the time when I use it, my luopon conveniently doesn't get hit by anything during the duration, so it was wasted anyway. I'd say 5/5 Full Circle and 5/5 Ecliptic/Lasting are the best bet. Blaze of Glory suffers from the same thing Dematerialize does, the recast even at 5/5 is not going to be short enough to allow you to use it more than once when it matters. I'm guessing you've never been placed in the tank party in a delve farm run? Offline
Posts: 45
I have, but what does that question have to do with anything? The fact remains that having dematerealize available a few seconds earlier isn't going to help. It doesn't last very long, anyway. It's a crapshoot whether or not your luopon will be taking damage during the short duration. A lot of the times you can use it and it'll wear off before any kind of remotely threatening AoE is used, and you're not psychic so you can't predict when it'll go off.
Ecliptic Attrition Recast/ full circle @ cat 1
Radial Arcana/Job Trait: Cure Recant @ cat 2 for me The rest it's just a bunch of useless stuff that reduces recasting for 10 mins abilities. It's not needed, unlike rdm convert merits. Puppetmaster said: » I have, but what does that question have to do with anything? The fact remains that having dematerealize available a few seconds earlier isn't going to help. It doesn't last very long, anyway. It's a crapshoot whether or not your luopon will be taking damage during the short duration. A lot of the times you can use it and it'll wear off before any kind of remotely threatening AoE is used, and you're not psychic so you can't predict when it'll go off. Fracture NMs spam ridiculous amounts of AoE, so much so that luopans simply cannot survive very long. (Super disappointed in the Life Cycle merits btw. I mean, reduced recast? Where the hell is my increased HP recovery?) Having access to Dematerialize earlier means we're not recasting them as often, thereby saving a little bit of MP. Bismarck.Diablosword
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I have 8 merits to put unto geo's magic category. Would it be better, worst, or the same to put 8 into Geo, 8 into handbell, or 4 into each?
I play BLM and BLU and don't want to take merits out of ele/enfeeb/blu. Offline
Posts: 45
Another problem with Dematerealize is that for some stupid reason, it can be dispelled from the Luopon. If something casts Dispelga, it's gone.
As for merits, I think you have to be 8/8 in each for the next tier, until they add gear with +geomancy or +handbell skill 4/8 in each or 8/8 in one, however, is exactly the same (geomancy skill and handbell skill are interchangeable) Actual GEO merits are here finally and I don't know what to spend them on... :( Wish I coulda merited some abilities to buff up Indicolure spells... Oh well...
Puppetmaster said: » Another problem with Dematerealize is that for some stupid reason, it can be dispelled from the Luopon. If something casts Dispelga, it's gone. As for merits, I think you have to be 8/8 in each for the next tier, until they add gear with +geomancy or +handbell skill 4/8 in each or 8/8 in one, however, is exactly the same (geomancy skill and handbell skill are interchangeable) The following issues have been rectified: The issue wherein the effect of Dematerialize on a luopan would be negated by Dispel and other such spells Im pretty nonplussed at the merits for GEO...all look pretty lackluster at the face of it and SE really had a chance to put something together very cool. Im ready to be proven wrong though. That being said, I think i'll do the MP/HP restore 5/5 and Ecliptic attrition and BoG at 5/5 as those two will make the GEO buffs stronger. FWIW
Sylph.Dasanuffadat
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I'm going 5/5 Ecliptic Attrition, 5/5 Life Cycle, 5/5 Mending Halation, 5/5 Radial Arcana.
Considering doing Blaze of Glory instead of Life Cycle so I could maybe use it one more time in Delve but IDK, seem to run outta MP especially if I feel like nuking. Might be nice to extend the life of an Ecliptic'd luopan. Has the GEO community come to a conclusion on what is best to merit?
I did BoG Ecliptic in Group 1 group 2 Mending and Radical. Seems to be just dandy
I have mine 5/5 Full Circle and Ecliptic for group one, though after talking with some GEO friends I may move it to Dematerialize or Blaze of Glory. The main problem I have with meriting those is this scenario:
Delve boss! All right, I'm going to start with some awesome buffs so we get some stuns off! Blaze of Glory -> Geo-Languor -> Life Cycle -> Dematerialize! And then 3-4 minutes later I'll probably do a Geo-Languor with Ecliptic because it won't last the entire duration anyway. Then.. okay, Dematerialize or Life Cycle or Blaze of Glory comes up 1:40 sooner. I don't want to use them until one of the others comes up. Blaze of Glory without Life Cycle and Dematerialize is going to end in tears. HALP! Alternatively, I suppose I could do the unthinkable and do 1 in Blaze of Glory, 2 in both of the other ones. That way I have a bit more leeway when I do Blaze of Glory and I don't have to spam my Dematerialize or Life Cycle macros.
Ragnarok.Illumin said: » Delve boss! All right, I'm going to start with some awesome buffs so we get some stuns off! Blaze of Glory -> Geo-Languor -> Life Cycle -> Dematerialize! I currently have 5/5 Dematerialize because I like to have my MP high and I'll use it on other NMs before the Delve Boss, and 5/5 Ecliptic Attrition I might swap out to 5/5 Life Cycle now that it's changed to 20 seconds per point. For Group 2's I have 5/5 Radial Arcana, which is handy if my Luopan's still up after the NM dies, and I'm planning to put the rest of my 3 merits into 4/5 Curative Recantation, especially when I need HP but don't want to have to use Cure on myself. 1/5 Mending Halation for ***like Reives where I can spam-cure everyone with it Use Indi-Languor over the Geo version. Don't want any stuns to go off in the few seconds the luopan is down.
5/5 Ecliptic/dematerialize: for the ecliptic function more often and dematerialize is more nifty to have sooner i think :<
5/5 mending and radial. Cure IV and Devotion are the best in that category i think personally, since i dont intend to nuke on GEO and i rarely actually use Full Circle for anything but to drop a new Luopan :< Cerberus.Pleebo said: » Use Indi-Languor over the Geo version. Don't want any stuns to go off in the few seconds the luopan is down. Quetzacoatl said: » Ragnarok.Illumin said: » Delve boss! All right, I'm going to start with some awesome buffs so we get some stuns off! Blaze of Glory -> Geo-Languor -> Life Cycle -> Dematerialize! Whoops, I misspoke, I meant just a delve NM, say the raptor. I do save dematerialize for the bolster'd Frailty. More to my point is this: what good is going 5/5 Dematerialize if I only use it with Bolster / Blaze of Glory? Ragnarok.Illumin said: » Quetzacoatl said: » Ragnarok.Illumin said: » Delve boss! All right, I'm going to start with some awesome buffs so we get some stuns off! Blaze of Glory -> Geo-Languor -> Life Cycle -> Dematerialize! Whoops, I misspoke, I meant just a delve NM, say the raptor. I do save dematerialize for the bolster'd Frailty. More to my point is this: what good is going 5/5 Dematerialize if I only use it with Bolster / Blaze of Glory? As for Dematerialize, If you keep your timers in check, you won't have too many issues Luopan get killed in two shots by AoEs. It'll save some MP for a good while, too. Like I said, I mainly use this in Morimar and Ceizak, for the same reasons. Additionally, I have to Danger GEO there as well, so it helps when my MP is getting challenged. |
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