|
[Dev] Delve Boss Battle Status Update
By Quetzacoatl 2013-06-26 15:01:19
Quote: So don't worry, this isn’t going to be a game focused on delve.
ftfy
05-31-2013 01:10 PM | Ryota Iwagami | Dev Team | |
| | Delve Boss Battle Status Update
Hello. Iwagami here.
I’d like to make an announcement about the Delve boss monster battles.
While I’m sure some of you are already aware, there have been groups that have beaten a couple of the Delve boss monsters. The first group accomplished this about 10 days ago and more have gradually begun to beat them. The bosses that have been beaten thus far are Muyingwa and Tojil.
For the party setup a couple of notable jobs were geomancer, ranger, scholar, and dragoon; however, depending on the group the jobs of their party members were different, and I have been watching everything with a lot of interest to see the differences in strategy and where emphasis is being placed on in the fight.
Dakuwaqa has still yet to be beaten, so please try your best to defeat this boss monster!
Just wanted to let you all know! | |
Other Updates Today:
Yesterday:
06-26-2013 09:36 AM | Slycer | BG Translator | |
| | Matsui: Delve Boss Strategies
Hello, it's Matsui.
Thank you for your feedback.
Because many of the posts here are talking about Delve, I wanted to make a few comments on what I've read.
First,
As it is now, although there are three different Delve bosses, the number of defeats of Tojil is substantially higher than the other two. It seems that most players have adopted a method in which they avoid the majority of Tojil's damaging abilities by stunning them.
It is, of course, possible to defeat these monsters in other ways that do not use Stun as significantly, as boss monsters are designed to be defeated in multiple ways.
With specific regard to Tojil, I'll give some more information. Tojil is similar to Achuka from the Wildskeeper Reive, and is adjusted to be able to be defeated within Delve. Both Tojil and Achuka, as you may notice, will occasionally be cloaked in flames. When in this state, there are certain powerful techniques and higher ranked spells which are utilized that are not otherwise used. It is important during the defeat of the monster to clear this state.
Throughout this thread, there has been a lot of information on the behavior of boss monsters, so I'll introduce one of those posts:
| | | I see a lot of people who are convinced that Stun is the only method of defeating these bosses. For the Morimar boss, there are things like Incinerating Lahar which can be completely avoided by ranged attackers and isn't used under certain conditions. The Foret boss has Marine Mayhem, which will always instantly kill people at a distance but only does damage to those close by. Also, even though the forest boss is water-based, it's designed so that it cannot always be Stunned. We will need to focus on other methods anyway, as I'm sure the Delve bosses corresponding to Lightning and Earth elements will not be stunnable. | | | To highlight one point, as the HP of boss monsters (including Tojil) is reduced or certain conditions are fulfilled, certain abilities replace other abilities, and it is important to note and plan for this when the boss is preparing to use a dangerous ability.
Since Delve fractures are easy to retry, please work on making gradual progress towards understanding the behaviors of the boss monsters. During this process, I believe that new methods of defeating these monsters will arise.
Translated by: Slycer | |
06-25-2013 9:02 PM | Akihiko Matsui | Community Rep | |
| | Matsui here.
Thank you for all the feedback.
I’d like to share this with you all based on the premises listed below:
As you all know, currently there are 3 Delve boss monsters, and of these Tojil has a significantly higher rate of defeat. The most predominant strategy being adopted for defeating Tojil is to continuously stop him from using his large move with Stun.
While focusing on Stuns is one viable method of defeating this boss, we've created these boss monsters so that they can be defeated through other strategies as well.
Since we are talking about Tojil, I will go ahead and keep using him as an example.
We've made it so strategies that apply to Achuka can be applied to Tojil.
Both Achuka and Tojil have times where they glow with fire. When this happens, strong abilities are used and Tojil's offensive magic rank increases. One of the major points of strategy for these fights is to knowing how to break this state.
I'd like to share a post that was made by a player that offers some insight into the behavior of other boss monsters:
There seems to be a lot of people who think the only way to deal with these monsters are by using Stun. For the Morimar boss, if you fulfill the right requirements he won't use Incinerating Lahar (AoE weakness). For Hennetiel's boss, as long as you get close, Marine Mayhem (AoE instant death) will only deal damage. Spec wise it seems there are a lot of things for Hennetiel's boss where stun does not work.
Earth and lightning based Naakuals will also be coming I'm sure, as well as their Delve counterparts, and I doubt that stun will work on them.
So don't worry, this isn’t going to be a game focused on stunning. |
In other words, as the HP for boss monsters falls (including Tojil), in exchange for an increase in certain stats, other stats will be lowered, and when it comes to strategy, it's important to pay attention to variations so you can prepare and guard against dangerous abilities.
We've made it easy to retry Delve so that it's easier to develop strategies, so please keep trying to gradually figure out the strategy by understanding the monster's concept and behavior. With that said I believe that you will all be able to develop various strategies for defeating these monsters. | |
|
|