Matsui: "Don't Throw Away Your R/M/E Weapons Yet"

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » General » Matsui: "Don't throw away your R/M/E weapons yet"
Matsui: "Don't throw away your R/M/E weapons yet"
First Page 2 3 ... 17 18 19 ... 135 136 137
 Fenrir.Sylow
Offline
サーバ: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-30 09:49:08  
Odin.Tsuneo said: »
I would guess from the description that it's used for augmenting the new gear.

Correct
there are NQ +1 and +2 versions
They're used to augment those horribly ugly sets they advertised
 Fenrir.Boomslang
Offline
サーバ: Fenrir
Game: FFXI
user: neoyukio
Posts: 124
By Fenrir.Boomslang 2013-04-30 09:51:02  
As far as Abyssea, and the updates leading up to it, remeber how they fixed sky and the HNMs? There were a lot of good things to come from that content like 15min NQ NMs to pop HQ NMs and force popping everything.

Also I remeber when Salvage was the top teir for many peices and at 75 looking onto SE breaking the level caps I didnt want to bother with time or energy on 75 Salvage gear that I had no clue would undergo an overhaul and is currently some of the best peices atm, though they dropped out of the spotlight for a while. Same for relic gear, SE did an amazing job at not only making relic relavent again, but made peices that were originally crap at 75 useful.

As a Stage 4 relic holder the new H2H is kinda discouraging, but I'm going to finish up my Spharai and take it to 99 and await the "Matsui: Dont toss your relice we're only closing the gap" deliverance while shooting for the OMFG H2H has 2hander base damage weaps to tide me over until the upgrade for relic.

***players were ***players at 75, and will remain to be at 99. Though it was easier for them to get high teir gear and made distinguishing bad players harder since they didn't have to go through the LS training grounds to get gear in Abyssea. Maby we'll get to go back to the old days where you need a dedicated group of people to get ***done. Who knows?

TL:DR- REM upgrade coming, change not always bad.
 Fenrir.Sylow
Offline
サーバ: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-30 09:57:02  
Don't get your hopes up - the JP developer interview was not particularly auspicious
 Fenrir.Camiie
Offline
サーバ: Fenrir
Game: FFXI
user: Camiie
Posts: 817
By Fenrir.Camiie 2013-04-30 09:58:00  
Ragnarok.Harpunnik said: »
Somewhere, in Japan, Tanaka is sitting at his desk in his underwear reading the forums and having a drink. He's thinking to himself, man, I'm so glad I don't have to deal with this ***anymore.

And I'm still glad he's gone and hope he never sets foot near any online game ever again. This new content does nothing to change Tanaka's history.
[+]
 Odin.Tsuneo
Offline
サーバ: Odin
Game: FFXI
user: Tsuneo
Posts: 2767
By Odin.Tsuneo 2013-04-30 09:58:39  
Let's not forget that they don't exactly have a history of doing things fast either.
 Asura.Ina
Offline
サーバ: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 10:00:02  
Do we want to start up a betting pool on which comes first? Atomos/Cait sith, R/E/M upgrades or next expansion? XD
[+]
 Carbuncle.Dominico
Offline
サーバ: Carbuncle
Game: FFXI
Posts: 38
By Carbuncle.Dominico 2013-04-30 10:01:42  
The only concern I'm having as far as them upgrading R/E/M is the fact that it's almost positively going to be only the 99 versions that get upgraded. Just don't have the time/energy to get an emp to 99, and I know the 90s are just going to be completely ignored.
 Fenrir.Boomslang
Offline
サーバ: Fenrir
Game: FFXI
user: neoyukio
Posts: 124
By Fenrir.Boomslang 2013-04-30 10:02:15  
Asura.Ina said: »
Do we want to start up a betting pool on which comes first? Atomos/Cait sith, R/E/M upgrades or next expansion? XD
My money is on another set of Micros for $10 that require SoA.
[+]
 Fenrir.Camiie
Offline
サーバ: Fenrir
Game: FFXI
user: Camiie
Posts: 817
By Fenrir.Camiie 2013-04-30 10:02:36  
Asura.Ina said: »
Do we want to start up a betting pool on which comes first? Atomos/Cait sith, R/E/M upgrades or next expansion? XD

R/E/M Upgrades, but expect them to be underwhelming and require more time and effort than all your previous quests and trials combined.
 Fenrir.Boomslang
Offline
サーバ: Fenrir
Game: FFXI
user: neoyukio
Posts: 124
By Fenrir.Boomslang 2013-04-30 10:03:27  
Carbuncle.Dominico said: »
The only concern I'm having as far as them upgrading R/E/M is the fact that it's almost positively going to be only the 99 versions that get upgraded. Just don't have the time/energy to get an emp to 99, and I know the 90s are just going to be completely ignored.
Well there's your incentive to grind 'outdated content'


[you're being a general term for those with the concern in the thread]
 Lakshmi.Sparthosx
Offline
サーバ: Lakshmi
Game: FFXI
user: sparthosx
Posts: 10394
By Lakshmi.Sparthosx 2013-04-30 10:06:50  
Fenrir.Camiie said: »
Ragnarok.Harpunnik said: »
Somewhere, in Japan, Tanaka is sitting at his desk in his underwear reading the forums and having a drink. He's thinking to himself, man, I'm so glad I don't have to deal with this ***anymore.

And I'm still glad he's gone and hope he never sets foot near any online game ever again. This new content does nothing to change Tanaka's history.

*** lol at Tanaka. The guy made some great offline RPGs that I enjoyed and was a valuable asset over at SE but he ran FFXI like I run sports - poorly and awkwardly with very few *** given. May he never breathe near another MMO again.

If I had the guys address I'd mail him a copy of the original FFXIV: ARR.
[+]
 Phoenix.Kojo
Forum Moderator
Offline
サーバ: Phoenix
Game: FFXI
user: AnnaMolly
Posts: 12308
By Phoenix.Kojo 2013-04-30 10:07:18  
[+]
 Fenrir.Camiie
Offline
サーバ: Fenrir
Game: FFXI
user: Camiie
Posts: 817
By Fenrir.Camiie 2013-04-30 10:12:39  
Phoenix.Kojo said: »

I'm pretty sure the dev team feels exactly the same.
[+]
 Fenrir.Sylow
Offline
サーバ: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-30 10:13:22  
They could have just like
not mentioned Cait Sith and Atomos

And then when they finally got around to releasing it in 2017 people would be like

OMIGAHNUWAI
 Phoenix.Kojo
Forum Moderator
Offline
サーバ: Phoenix
Game: FFXI
user: AnnaMolly
Posts: 12308
By Phoenix.Kojo 2013-04-30 10:17:12  
I like SMN, I've thought about levelling it myself, but FFS, give Cait and Atomos a rest till adjustments make the pet jobs more viable with the Avatars you have...
 Cerberus.Cahlum
Offline
サーバ: Cerberus
Game: FFXI
user: Cahlum
Posts: 268
By Cerberus.Cahlum 2013-04-30 10:18:06  
Who cares about new avatars!
Fix the ones we currently have to make them relevant first.
[+]
 Asura.Ina
Offline
サーバ: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 10:19:59  
Phoenix.Kojo said: »
Cait Sith and Atomos come up as an example of how long the dev teams takes to do things not because people care about them specifically. If it took them, what, 4 years to bring Odin and Alexander around I'm banking on at least a year for R/E/M upgrades.
 Fenrir.Sylow
Offline
サーバ: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-04-30 10:20:51  
Phoenix.Kojo said: »
I like SMN, I've thought about levelling it myself, but FFS, give Cait and Atomos a rest till adjustments make the pet jobs more viable with the Avatars you have...

SMN will probably be useful in Delve and is already useful in Wildskeeper Reive
[+]
 Bismarck.Punchus
Offline
サーバ: Bismarck
Game: FFXI
user: Punchus
Posts: 233
By Bismarck.Punchus 2013-04-30 10:53:18  
Carbuncle.Dominico said: »
The only concern I'm having as far as them upgrading R/E/M is the fact that it's almost positively going to be only the 99 versions that get upgraded. Just don't have the time/energy to get an emp to 99, and I know the 90s are just going to be completely ignored.

Even comparing a 90 emp to a 99 r/m is ignorant. Why wouldn't you want to upgrade your 90 emp to 99? Because it takes effort and costs gil? What are you playing this game for anyway if you are gonna complain that they didn't hand you the tools to upgrade your current gimp p.o.s. weapon when they just practically handed you something that is better than anything else you can get.
[+]
 Asura.Ina
Offline
サーバ: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 10:57:22  
Bismarck.Punchus said: »
Carbuncle.Dominico said: »
The only concern I'm having as far as them upgrading R/E/M is the fact that it's almost positively going to be only the 99 versions that get upgraded. Just don't have the time/energy to get an emp to 99, and I know the 90s are just going to be completely ignored.

Even comparing a 90 emp to a 99 r/m is ignorant. Why wouldn't you want to upgrade your 90 emp to 99? Because it takes effort and costs gil? What are you playing this game for anyway if you are gonna complain that they didn't hand you the tools to upgrade your current gimp p.o.s. weapon when they just practically handed you something that is better than anything else you can get.
Unless they give some new reasons to do Voidwatch there will not be enough Heavy metal coming into the server to make taking an emp past 90 viable. It has nothing to do with effort or gil, the supply simply will not be there.
[+]
Offline
Posts: 68
By skyehope928 2013-04-30 11:05:13  
Then I shall say booooo
 Bismarck.Punchus
Offline
サーバ: Bismarck
Game: FFXI
user: Punchus
Posts: 233
By Bismarck.Punchus 2013-04-30 11:06:49  
Asura.Ina said: »
Bismarck.Punchus said: »
Carbuncle.Dominico said: »
The only concern I'm having as far as them upgrading R/E/M is the fact that it's almost positively going to be only the 99 versions that get upgraded. Just don't have the time/energy to get an emp to 99, and I know the 90s are just going to be completely ignored.

Even comparing a 90 emp to a 99 r/m is ignorant. Why wouldn't you want to upgrade your 90 emp to 99? Because it takes effort and costs gil? What are you playing this game for anyway if you are gonna complain that they didn't hand you the tools to upgrade your current gimp p.o.s. weapon when they just practically handed you something that is better than anything else you can get.
Unless they give some new reasons to do Voidwatch there will not be enough Heavy metal coming into the server to make taking an emp past 90 viable. It has nothing to do with effort or gil, the supply simply will not be there.

While I completely agree with you that isn't his arguement. Why should SE implement a new system to upgrade r/m/e that would ignore any previous work done to upgrade them. Or better yet bypass the work that others had put into them.
[+]
 Bismarck.Punchus
Offline
サーバ: Bismarck
Game: FFXI
user: Punchus
Posts: 233
By Bismarck.Punchus 2013-04-30 11:10:35  
If/when they implement a sytem that puts r/m/e on top of all other weapons would people seek to obtain the best? Or would they be happy to settle for sub-par? If they aren't happy with being sub-par and r/m/e are once again on top or the standard then dynamis/salvage/voidwatch all become viable content to do.
[+]
Offline
Posts: 123
By duos 2013-04-30 11:14:45  
I love how some of you portrays a casual as someone who is happy with an AH weapon/armor. Lots of them took their time and farmed empy/relic even if it took them half a year. They are just as pissed.
[+]
 Valefor.Sapphire
Offline
サーバ: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2013-04-30 11:15:43  
Fenrir.Sylow said: »
Phoenix.Kojo said: »
I like SMN, I've thought about levelling it myself, but FFS, give Cait and Atomos a rest till adjustments make the pet jobs more viable with the Avatars you have...

SMN will probably be useful in Delve and is already useful in Wildskeeper Reive
Carbuncle is my favorite avatar, 15hp/tick regen avatar's favor along with Soothing Ruby and Heal Ruby II pacts make it a pretty awesome support mule for reives in general.
[+]
 Valefor.Sehachan
Guide Maker
Offline
サーバ: Valefor
Game: FFXI
user: Seha
Posts: 24219
By Valefor.Sehachan 2013-04-30 11:16:24  
Valefor.Sapphire said: »
Carbuncle is my favorite avatar, he's so cute!
I agree!
[+]
 Asura.Ina
Offline
サーバ: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 11:16:43  
Bismarck.Punchus said: »
Asura.Ina said: »
Bismarck.Punchus said: »
Carbuncle.Dominico said: »
The only concern I'm having as far as them upgrading R/E/M is the fact that it's almost positively going to be only the 99 versions that get upgraded. Just don't have the time/energy to get an emp to 99, and I know the 90s are just going to be completely ignored.

Even comparing a 90 emp to a 99 r/m is ignorant. Why wouldn't you want to upgrade your 90 emp to 99? Because it takes effort and costs gil? What are you playing this game for anyway if you are gonna complain that they didn't hand you the tools to upgrade your current gimp p.o.s. weapon when they just practically handed you something that is better than anything else you can get.
Unless they give some new reasons to do Voidwatch there will not be enough Heavy metal coming into the server to make taking an emp past 90 viable. It has nothing to do with effort or gil, the supply simply will not be there.

While I completely agree with you that isn't his arguement. Why should SE implement a new system to upgrade r/m/e that would ignore any previous work done to upgrade them. Or better yet bypass the work that others had put into them.
How about so that they can still be made?

I'm not arguing that they shouldn't need to be lv99 for further upgrades but I don't see how not adding anything new is any better than saying "Only people who completed theirs before April 29 2013 can viably make use off a 99 emp". I'd assume Mythics are in a similar situation with the Alex phase, the currency for relics would still be fine but I don't know enough about Marrows to comment on if that will still be ok.

Adding something new doesn't need to undermine previous work either, it could be as simple as adding some VNMs to SoA or making heavy metal an odd drop from reives.
[+]
 Asura.Ina
Offline
サーバ: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 11:18:28  
Bismarck.Punchus said: »
If/when they implement a sytem that puts r/m/e on top of all other weapons would people seek to obtain the best? Or would they be happy to settle for sub-par? If they aren't happy with being sub-par and r/m/e are once again on top or the standard then dynamis/salvage/voidwatch all become viable content to do.
It's really not viable to voidwatch only for the HM.
 Lakshmi.Sparthosx
Offline
サーバ: Lakshmi
Game: FFXI
user: sparthosx
Posts: 10394
By Lakshmi.Sparthosx 2013-04-30 11:19:29  
Id be bashing roots and lairs so much happier if HMPs and pouches dropped off them. *** the lore, these plates are so compact and heavy that they ignore the rules of logic.
[+]
 Asura.Ina
Offline
サーバ: Asura
Game: FFXI
user: Inasura
Posts: 17912
By Asura.Ina 2013-04-30 11:21:42  
Lakshmi.Sparthosx said: »
Id be bashing roots and lairs so much happier if HMPs and pouches dropped off them. *** the lore, these plates are so compact and heavy that they ignore the rules of logic.
I wouldn't say pouches dropping would be realistic since you can have 40+ people in a reive and there is a theoretical 20 or something an hour.

Edit: actually more like 40, I forgot lair reives could count.
First Page 2 3 ... 17 18 19 ... 135 136 137
Log in to post.