ouch ;x
that was a serious slam right there
IiPunch - Monk Guide |
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iiPunch - Monk Guide
ouch ;x
that was a serious slam right there Fenrir.Sylow said: » learning how to play with more than 2 other people wtf there's two?? The song choice for that video, Sylow, was perfect.
I love me some Nicki. Re this set from the OP:
ItemSet 309865 Losers like me who will never have a tekko+1 can use this alternative at a loss of only ~0.5% DPS: ItemSet 310308 It costs around 256mil on average to make a Tekko+1 on my server right now, so this set is probably more realistic for those who didn't get a Tekko before delve. Ragnarok.Ebaydotcom
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Ok I have not played the game as much for a while ( Like 2 hours MAYBE a week since the very beginning of SoA) and maybe my browser is acting up but what are Manibozho Gloves on your monk for? I click on them and all I see are ranger stats. That's good for monk?
I have not seen the other augment paths so I am a little confused. Ragnarok.Ebaydotcom said: » Ok I have not played the game as much for a while ( Like 2 hours MAYBE a week since the very beginning of SoA) and maybe my browser is acting up but what are Manibozho Gloves on your monk for? I click on them and all I see are ranger stats. That's good for monk? I have not seen the other augment paths so I am a little confused. Stats were updated on Monday to this: DEF:63 HP+13 DEX+17 VIT+14 INT+1 MND+13 CHR+5 Ranged Attack+15 Evasion+12 "Mag. Def. Bonus"+1 Magic Evasion+26 Enmity-7 Enhances "Snapshot" effect Adds "Recycle" effect Haste+4% And you can further augment them with STR+10 Att+15, Acc+10. Ragnarok.Ebaydotcom
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Okay. The page didn't show the updated stats, so I was a little confused. sorry about that.
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Wouldn't Mani boots be ahead of usi+1 boots?
Giaden said: » Wouldn't Mani boots be ahead of usi+1 boots? Giaden said: » Wouldn't Mani boots be ahead of usi+1 boots? Think the usu feet come slightly ahead with the store TP (depending on the mob), and the DA+4% from the usu+1 head helps too. Kinda sucks, I had nearly enough plans built up for either the head or feet, but I dunno if it's worth it anymore. Last I checked, the usu combo comes out ahead on fodder mobs (not delve) compared to hurkan cap/mani feet, which is situational. Dunno if it's worth getting still :\ With the new item level stuff, we may need to start looking beyond just the raw stats. There's level correction to consider as well.
As of right now, and this is absolutely subject to change within the next month or so, Acc Builds are probably not needed for anything. This moment, I am using: ItemSet 308010 ...and in terms of upgrades, I'd really only like to switch in Uk'uxkaj Cap, Windbuffet and Oatixur once I obtain them. Using Usukane Somen +1 not only lowers your iLevel (which may affect damage calculations relative to mob level), but also makes Windbuffet less of an option. Ragnarok.Alahra
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Shiva.Francisco said: » There's level correction to consider as well. As far as I am aware, there is no level correction in Seekers of Adoulin zones. Offline
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Fenrir.Sylow said: » Pchan you further show how much of an idiot you are. No one ever claimed that gear swaps are affected by job ability delay. Quote: You absolutely cannot use a job ability for a hard one second after using another job ability. Being a french idiot doesn't let you override game programming. It's ok to be racist with everypost you spit, doesn't change the fact that motenten didn't test what you claim to be right. I could care less if spellcast doesn't allow to do anything else for once second. Quote: I would tell you to try it except you quit because Delve was too hard for you and you still couldn't succeed after wasting your time R15 all your ***instead of learning how to play with more than 2 other people. It's okay though your epic tearfest "im quitting" post in the bowels of the official forums cesspool was amusing for the rest of us. Grats on being the butt of the joke. 1) I only R15 one gear, the one that doesn't suck 2) You are mixing me with the gimp like you spamming tojil (assumption) explaining us that farming plasm makes sense (popbably to R15 more trash ?). 3) umbral marrow = 4 airlixir+2 (things to meditate) All of this is in my "quitting thread". I adviced people to quit and come back in september; 4) So much hate because me and mdk were the best until delve ? You are just the 100th ppl to post hate post because you saw me glow on the internet Test:
Spellcast active, but extremely limited in what it will respond to. This is the entirety of the active code: Code <if Spell="Trigger44"> <addtochat>Testing with delay of %spelltargetraw</addtochat> <command when="precast">input /raw /ja boost motenten;wait %spelltargetraw;input /raw /ja chakra motenten</command> <cancelspell /> </if> <return /> The use of the /raw directive was to be sure that Spellcast did not attempt to process that command. I can run the test using the command "/ma trigger44 0.1" and cause the two commands to be submitted with a delay of 0.1 seconds between them. Likewise for various other delays. I will note whether or not Chakra fired at each delay value. Code Delay Chakra? 0.1 No 0.2 No 0.3 No 0.4 No 0.5 No 0.6 No 0.7 No 0.8 No 0.9 No 1.0 Mixed: No x6, Yes x2... Sensitive to lag 1.1 Yes x4 If I test inside the mog house, I get 2 "You cannot use that command here." messages, indicating that the second command is indeed being sent, even when the delays are low (all the way down to 0.1). Note that for delays of 0.1 to 1.0, if Chakra did not fire, and Chakra's recast timer was still counting down, I didn't get the little recast timer notice either. If the delay was high enough that Chakra could have fired, I'd get the recast timer. I was able to get reliable recast notices at a delay as low as 1.02 seconds (tested in increments of 0.01, counting down from 1.1). 1.01 seconds was slightly unreliable, though better than 1.0 seconds. Conclusion: There is a 1 second period after a JA use where no other JA (or, presumably, weaponskill, though I did not explicitly test that) can be used, and in fact that game won't respond to the attempted command at all. At a 1.00-1.02 second delay after the first command (dependent on lag, etc), the game will resume accepting additional JA usage attempts. pchan said: » [ Quote: You absolutely cannot use a job ability for a hard one second after using another job ability. Being a french idiot doesn't let you override game programming. It's ok to be racist with everypost you spit, doesn't change the fact that motenten didn't test what you claim to be right. I could care less if spellcast doesn't allow to do anything else for once second. A.) French is not a race and b.) I'm ethnically French so I'm allowed to be ashamed of the dishonor you bring unto my proud people. And it's not spellcast that prevents actions for one second, it's the game architecture, as shown above. And no, you weren't the best before Delve. You were as much ***then as you are now. I'm sorry but, that afterglow, while it may have helped you feel as if you had patched up whatever necrotic hole you have eating away at your sense of self-worth causing you to act like a total fool on the internet, did nothing else but that. pchan said: » me and mdk were the best until delve Offline
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Fenrir.Motenten said: » Test: Spellcast active, but extremely limited in what it will respond to. This is the entirety of the active code: Code <if Spell="Trigger44"> <addtochat>Testing with delay of %spelltargetraw</addtochat> <command when="precast">input /raw /ja boost motenten;wait %spelltargetraw;input /raw /ja chakra motenten</command> <cancelspell /> </if> <return /> The use of the /raw directive was to be sure that Spellcast did not attempt to process that command. I can run the test using the command "/ma trigger44 0.1" and cause the two commands to be submitted with a delay of 0.1 seconds between them. Likewise for various other delays. I will note whether or not Chakra fired at each delay value. Code Delay Chakra? 0.1 No 0.2 No 0.3 No 0.4 No 0.5 No 0.6 No 0.7 No 0.8 No 0.9 No 1.0 Mixed: No x6, Yes x2... Sensitive to lag 1.1 Yes x4 If I test inside the mog house, I get 2 "You cannot use that command here." messages, indicating that the second command is indeed being sent, even when the delays are low (all the way down to 0.1). Note that for delays of 0.1 to 1.0, if Chakra did not fire, and Chakra's recast timer was still counting down, I didn't get the little recast timer notice either. If the delay was high enough that Chakra could have fired, I'd get the recast timer. I was able to get reliable recast notices at a delay as low as 1.02 seconds (tested in increments of 0.01, counting down from 1.1). 1.01 seconds was slightly unreliable, though better than 1.0 seconds. Conclusion: There is a 1 second period after a JA use where no other JA (or, presumably, weaponskill, though I did not explicitly test that) can be used, and in fact that game won't respond to the attempted command at all. At a 1.00-1.02 second delay after the first command (dependent on lag, etc), the game will resume accepting additional JA usage attempts. If someone could actually send a "ctrl 1" then a "ctrl 2" with like 0.5s interval that would actually answer the question, ctrl1 being boost and ctrl2 being a ws. As of now nothing is proven. Offline
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Fenrir.Sylow said: » pchan said: » [ Quote: You absolutely cannot use a job ability for a hard one second after using another job ability. Being a french idiot doesn't let you override game programming. It's ok to be racist with everypost you spit, doesn't change the fact that motenten didn't test what you claim to be right. I could care less if spellcast doesn't allow to do anything else for once second. A.) French is not a race and b.) I'm ethnically French so I'm allowed to be ashamed of the dishonor you bring unto my proud people. And it's not spellcast that prevents actions for one second, it's the game architecture, as shown above. And no, you weren't the best before Delve. You were as much ***then as you are now. I'm sorry but, that afterglow, while it may have helped you feel as if you had patched up whatever necrotic hole you have eating away at your sense of self-worth causing you to act like a total fool on the internet, did nothing else but that. So basically you spit hate and racist comment towards me just because, according to you, "I could not play with more than 2 ppl?". I think you are just an idiot. I wonder how these are obtained (Skirmish II?):
Otronif Gloves DEF:74 HP+22 STR+8 DEX+27 VIT+22 AGI+5 INT+8 MND+22 CHR+13 Accuracy+8 Evasion+15 Magic Evasion+21 "Store TP"+7 "Magic Def. Bonus"+2 Haste+4% Might be a better choice compared to Mani gloves, due to the STP. pchan said: » [ So basically you spit hate and racist comment towards me just because, according to you, "I could not play with more than 2 ppl?". I think you are just an idiot. Sorry, your victim card appears to have expired. Bismarck.Baalthus said: » I wonder how these are obtained (Skirmish II?): Otronif Gloves DEF:74 HP+22 STR+8 DEX+27 VIT+22 AGI+5 INT+8 MND+22 CHR+13 Accuracy+8 Evasion+15 Magic Evasion+21 "Store TP"+7 "Magic Def. Bonus"+2 Haste+4% Might be a better choice compared to Mani gloves, due to the STP. Can we talk DT sets for a second?
Some of the Arhat's set, specifically the head should be beaten by Uk'uxkaj Cap or Whirlpool mask now due to MDB and Magic Evasion. Yes? No doubt Manibozho Gloves are now the best hands to use, too. Offline
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magic evasion has to be stacked to work, so it doesn't make sense to compare piece A to B.
Ragnarok.Alahra
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Quetzalcoatl.Lanien said: » Can we talk DT sets for a second? Some of the Arhat's set, specifically the head should be beaten by Uk'uxkaj Cap or Whirlpool mask now due to MDB and Magic Evasion. Yes? No doubt Manibozho Gloves are now the best hands to use, too. A few pages back, Motenten did an analysis of various -PDT pieces and whether or not they stack up against the new pieces with their high DEF values. I believe Arhat's Jinpachi +1 can generally be replaced with Uk'uxkaj or Whirpool now based on the DEF alone. The MDB/Magic Evasion is a bonus. Sylph.Valleth said: » My big question is this... SE while you loving on the big numbers of stats boost and evasion/accuracy so much to pummel previous gear into the ground... Where the *** is all my xhit gear? All other gear still rapes SoA gear in xhit... Why?
Anybody got an updated impetus up set?
Asura.Blackmagus
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Shiva.Tedril said: » Anybody got an updated impetus up set? pchan said: » So basically you spit hate and racist comment towards me just because, according to you, "I could not play with more than 2 ppl?". I think you are just an idiot. No one's saying you're an idiot because you're French. You're an idiot because you're an idiot. Also, you are French. It's like a 6'7" thief being upset someone called him tall, but is fine with being called a thief. |
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