|
[Dev] Seekers of Adoulin (Mar 13)
Bismarck.Ihina
サーバ: Bismarck
Game: FFXI
Posts: 3187
By Bismarck.Ihina 2012-12-26 23:14:14
Dearest SE,
I've been TP'ing in Brutal/Supp for over 5 years now. Could I have an upgrade please.
Sincerely,
Ihina
サーバ: Sylph
Game: FFXI
Posts: 1697
By Sylph.Chrisstreb 2012-12-26 23:17:08
If there were new Avatars for this storyline, I'd love to see Siren
サーバ: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2012-12-26 23:20:24
Hopefully they will be able to add gear that is worthwhile to get in this new expansion.
Story missions are great and I really did love doing them, but will need that carrot to hang for most players to find it worthwhile.
When they talked about Seekers they brought up the idea of large scale PvE where you'd be developing the continent through continuous actions ranging from forts to developing the region. What I took that to mean was improving on lolCampaign which felt very encapsulated relative to the zones it was in.
When you lost Campaign nothing really happened that was so detrimental that you felt like continuing, you just hopped to the next zone and kept it moving. What I hope is they continue upon this and make endgame something EVERYONE can participate in from the hardcore LS' to the common noob looking to have some fun with 3-4hrs/day. FFXI is supposed to be about PvE so lets focus on the community and bring the game community up to a respectable standard again. Entire servers should be struggling for daily objectives that open up dungeons/battlefields and NMs with appropriate loot.
None of this JP midnight ***SE. Daily goals that make wins/losses matter. Enough with the shitty "If JPs don't do it, no one gets rewarded lululul."
[+]
Leviathan.Kincard
サーバ: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2012-12-26 23:22:07
Quote: If there were new Avatars for this storyline, I'd love to see Siren
That, or Madeen for a halfway decent holy summon would be pretty cool.
サーバ: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2012-12-26 23:22:31
Game is dead. scary how servers barely reaches 1k subs, screams for a merge. they don't even bother to update it frequently like most mmos do. They just throw bones to hardcore ffxi fans every 4 or 5 months later, that's why this game can't keep up with top mmos.
Yeah, totally. If a random, unspecified number created by a random dude on the internet (posting on a fansite for that game) isn't met, that must mean that no one enjoys it.
Seemed pretty excited about his Toci's, too. AND, last I knew, was playing something like four characters.
Is ffxi old and past its prime? Sure. It's also going on 13 years old. Kind of a "no ***" sort of statement, don't you think?
Was reading through this thread, and had to stop and comment on this from page 2... XI is only 10, not 13 :P
Leviathan.Draylo
サーバ: Leviathan
Game: FFXI
By Leviathan.Draylo 2012-12-26 23:25:20
Leviathan.Kincard said: »Quote: If there were new Avatars for this storyline, I'd love to see Siren
That, or Madeen for a halfway decent holy summon would be pretty cool.
They probably have Cait Sith in mind for the next Light avatar, but Madeen would be so awesome.
VIP
サーバ: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-12-26 23:26:19
I'm currently in the process of updating the OP
So far I have some area screenshots up, some are interesting if you're interested in them you should check them out.
[+]
サーバ: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2012-12-26 23:28:01
Damned SE, make Alexander usable already. It has all the pacts ripped and raring to go.
HORY JUDGEMENT! Pew Pew Pew Pew.
サーバ: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2012-12-26 23:32:35
Quote: The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge.
Yeaaaaaaaaaaaaaaaaaaaaaah.
This better not be some translation license at work here. Gilgamesh go!
サーバ: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2012-12-26 23:33:20
If there were new Avatars for this storyline, I'd love to see Siren
?
[+]
サーバ: Odin
Game: FFXI
Posts: 430
By Odin.Registry 2012-12-26 23:34:28
Looks just like Garuda. :x
Fenrir.Mefuki
サーバ: Fenrir
Game: FFXI
Posts: 157
By Fenrir.Mefuki 2012-12-26 23:35:29
Lakshmi.Sparthosx said: »Quote: The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge.
Yeaaaaaaaaaaaaaaaaaaaaaah.
This better not be some creative translation license at work here.
I'm hoping the same. Darn it, SE, you know we eat this kinda stuff up.
サーバ: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2012-12-26 23:40:21
Looks just like an excuse to toss in the Magus Sisters!. :x
サーバ: Odin
Game: FFXI
Posts: 430
By Odin.Registry 2012-12-26 23:51:21
Needs moar Stiria and Nix, but I guess they're Shiva...
Siren.Aurou
サーバ: Siren
Game: FFXI
Posts: 19
By Siren.Aurou 2012-12-26 23:54:09
In case anyone else missed it (I did the first time) there's a little teaser page of silver-haired chick aka 'Swordmaiden' off of the main prologue page. The link is called "The Varied Personages"
[+]
サーバ: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-12-27 00:24:49
Just realized the expansion is going to come out while I'm on my honeymoon in Mexico. Womp-womp.
Valefor.Esdain
サーバ: Valefor
Game: FFXI
Posts: 1154
By Valefor.Esdain 2012-12-27 00:36:56
Lakshmi.Sparthosx said: »Magus Lakshmi.Sparthosx said: »Looks just like an excuse to toss in the Magus Sisters!. :x
The Magus Sisters FFXI variation is already in the game.
Spoilered if you havn't completed CoP:
Sin Hunters Shikaree X, Y, and Z are FFXI's Magus Sisters.
The Shikaree Sisters X, Y, and Z are a reference to the Magus Sisters as they wield the same respective weapons and perform a variant of the Delta Attack.
The Japanese name of one of the quests involving the sisters is メーガスの名は永遠に (literally "The Name of Magus Forever") hinting further their relationship with the Magus Sisters.
Another reference to the Magus Sisters is Shikaree Z's real name, Mhag. The Japanese name of the spear-wielding Magus Sister Cindy is Mag.
Cerberus.Conagh
サーバ: Cerberus
Game: FFXI
Posts: 3189
By Cerberus.Conagh 2012-12-27 00:40:15
Bahamut.Cantontai said: »Just realized the expansion is going to come out while I'm on my honeymoon in Mexico. Womp-womp.
Sorry Hunny, can we get married in June instead so I can play the new expansion for FFXI and I'll make it worth your while? I'll solo you an empy?!?!
Probably not .... More importantly tho! Congratulations on the wedding, Why wasn't the entire FFXi community invited ;-;
By Heimdel 2012-12-27 00:46:04
Goodbye Jeuno and welcome back ghost town.
Man I hope some those mobs become new jug pets.
Titan.Elevan
サーバ: Titan
Game: FFXI
Posts: 104
By Titan.Elevan 2012-12-27 03:06:20
I'm sorry, I'm not for XIV flopping.
Da hell with that idea.
サーバ: Odin
Game: FFXI
Posts: 430
By Odin.Registry 2012-12-27 03:08:37
Oh, wow. New skins for monsters look pretty cool.
Phoenix.Sehachan
サーバ: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-12-27 05:57:55
Cerberus.Kvazz
サーバ: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2012-12-27 05:59:25
I want more new job info! ;;
[+]
Phoenix.Sehachan
サーバ: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-12-27 06:02:39
Me too! But there's supposed to be an interview about it right?
Cerberus.Kvazz
サーバ: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2012-12-27 06:03:17
Oh yeah! Where are those?
Ragnarok.Ravant
サーバ: Ragnarok
Game: FFXI
Posts: 1441
By Ragnarok.Ravant 2012-12-27 06:26:23
Did anyone else notice this?
You know, I saw the trailer on GW and I was going to post this too. Im pretty sure that is a mini mantis. I hope so at least cause that would be awesome!
EDIT : It's very hard to see in that photo but ya if you watch the trailer it's behind what looks like a green raptor. The mantis is the pink redish thing.
Phoenix.Sehachan
サーバ: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-12-27 06:27:12
I think that's just the crickets they showed.
Leviathan.Kincard
サーバ: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2012-12-27 06:27:56
Awesome is not quite the word I would associate with Phlegm Expulsion and Macerating Bile.
[+]
Ragnarok.Ravant
サーバ: Ragnarok
Game: FFXI
Posts: 1441
By Ragnarok.Ravant 2012-12-27 06:29:21
http://www.youtube.com/watch?v=LzePg-ws-qU
Look at about 39 - 40 seconds into the trailer.
Seekers of Adoulin Prologue
As the eight century came to a close, so did
the islands' old regime. The royal family,
in partnership with the eleven knightly orders, agreed to abolish
imperial rule...from which arose the Sacred City of Adoulin.
The rate at which it developed astounded all.
In the blink of an eye, Adoulin had become a maritime metropolis,
its mercantile prowess rivaling even Jeuno's.
The hustle and bustle of the commoners' district in the west--Adoulin's
center of trade and pioneering hub--serves as a stark
contrast to the refined, stoic castle in the east.
It is upon the urban landscape that adventurers will first
leave their mark...in the next chapter of the Vana'diel's history.
The Varied Personages in "Seekers of Adoulin"
Swordmaiden
These feisty damsel may sport a shortsword with a sheath as dark as the abyss, but rest assured, she has a heart of pure gold. Her emerald green eyes and shimmering silver hair tucked neatly under an elegant bonnet belie her altruistic nature, and are some of the first sights adventurers will see when they run across her at the Ceizak Battlegrounds.
Title |
FINAL FANTASY® XI: Seekers of Adoulin™ |
FINAL FANTASY® XI Ultimate Collection Seekers Edition |
Platforms |
Windows® PC (Digital Download), Xbox 360® |
Release Date |
Software to be Released on March 26th, 2013
Servers to be Launched on March 27th, 2013 (Time TBA) |
Price |
Windows® PC (Digital Download) |
$29.99 |
Windows® PC (Digital Download) |
$39.99 |
Xbox 360® |
$29.99 |
Xbox 360® |
$39.99 |
Notes |
FINAL FANTASY XI Seekers of Adoulin is not a stand-alone game. The FINAL FANTASY XI game must be installed beforehand. |
The FINAL FANTASY XI Ultimate Collection Seekers Edition features FINAL FANTASY XI, Seekers of Adoulin, and all previously released expansion and add-on packs including Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, Wings of the Goddess, A Crystalline Prophecy, A Moogle Kupo d’Etat, A Shantotto Ascension, Vision of Abyssea, Scars of Abyssea, and Heroes of Abyssea. |
|
Areas
Western Adoulin
Western Adoulin serves as the home base for the Sacred City of Adoulin's pioneering plans and, as the entranceway to the city, is also a hub for adventurers who were afforded safe passage to assist in the city's long-term settlement project. More than just a mere facade, this section of the city is brimming with activity, from townsfolk going about their daily sundries to a variety of facilities specially tailored for would-be pioneers.
Rala Waterways
The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public.
Yahse Hunting Grounds
The Hunting Grounds are a second expanse of jungle located adjacent to the Ceizak Battlegrounds, and can be accessed via boat from Eastern Adoulin. Perhaps in part due to the similar topography, flora, and fauna, many pioneers have lost their way when traversing between the two. Enormous trees dominate the landscape, their twisted roots serving as a grim reminder that humanity is not welcome within. Opening up this land for population is one of the primary goals of the pioneering project.
Ceizak Battlegrounds
Beyond the guarding gaze of Jorius Yett lie the Ceizak Battlegrounds, a dense stretch of jungle serving as the symbol of Western Adoulin. Species of vermin never before seen in the Middle Lands call the Battlegrounds home and, together with enormous trees impeding any sense of progress, pose an obstacle for intrepid pioneers to overcome. No colonization effort has any hope of succeeding without first breaking the land free from the stranglehold of its twisted grasp.
Foret de Hennetiel
The Foret--the lowest-lying area in all of Eastern Ulbuka--is known throughout all Adoulin as a harsh, punishing environment where neither people nor animals had been able to tread for hundreds of years due to the contamination of the Zoldeff River that flows through it. Yet nature herself eventually reclaims all that has been sullied, and recent years have seen a blossoming of all manner of fascinating plant life hitherto unseen. Settling this wilderness poses yet another issue the Adoulinians must overcome.
Sih Gates
The Gates are famous as home to all types of grisly foes around its large rocks and within its limestone caves. The roots of the gigantic arbors found in the hunting and battlegrounds protrude from the rocks, choking what remains of the treaded paths and preventing easy passage. Many species of fungi line the walls and floor of the caves, but they are not fit for consumption, and as such can provide little succor. The population of the vile Acuex within has been multiplying, and with pioneers forced to fight in such close quarters, antitoxins are a must for survival.
Moh Gates
The Moh Gates are a dungeon connecting Ceizak Battlegrounds with Morimar Basalt Fields. Serving as a stark contrast to the frigid fields, waves of red-hot magma churn in the depths below--a chilling testament to the destructive force that nature can be. In some places, sizzling hot springs bubble just above the surface, to which many pioneers pay regular visits to recover from their weary days. Yet with the vicious matamata laying in wait just along the outskirts, any respite is short-lived.
Adversaries
Velkk
These notoriously ruthless savages have set up their base of operations in the west of Eastern Ulbuka. According to records of old, they once lived throughout the various islands that constitute the Adoulinian archipelago, but were forced further and further west as the First King's influence grew.
Velkk fighters can be classified into two broad types: bellicose warriors who desire only to massacre their foes in the most bloody way imaginable, and devoted practitioners of the black arts who delight in using their spells to gain the upper hand in battle.
Twitherym
Don't be deceived by the majestic hue and intricate choreographic magic these butterflies exhibit--their bite certainly matches their beauty. They mainly live outdoors, but specific strains have been known to inhabit dungeons throughout Ulbuka in addition to their purple brethren.
Chapuli
This particular species of vermin makes its home in the Yahse Hunting Grounds and Ceizak Battlegrounds. Pay close attention to the horns protruding from their heads, for they can cut through foes cleaner than a Far Eastern katana. Their towering leaps and breakneck speed can leave even the most adroit of adventurers befuddled.
Matamata
Thickly wooded groves and tropical regions play host to these reptilian monstrosities, whose quaint moniker extenuates their ponderous size. They may seem like slow-moving creatures, but try telling that to the few pioneers who've survived the rapid succession of lashings dealt to them by a matamata tail. That's hardly their only weapon, however, as they can also expel internally boiled water at unbelievable velocities.
Heartwing
Scattered reports of heartwing sightings have come in from all corners of Eastern Ulbuka, and those who've seen these affable spirits in person note that they enjoy drifting about harmlessly and trailing after pioneers.
It may be difficult to discern any logical behavioral patterns from these enigmatic creatures, but almost all their witnesses agree that there's nothing cuter on the whole continent than a fluttering heartwing. However, what follows after espying a heartwing usually sends chills down one's spine rather than inflaming one's passions...
Craklaw
Aquans through and through, craklaws make their homes in the rivers and deltas of Eastern Ulbuka. Their gigantic claws can slice boulders in half like knives through Selbina butter, and their massive stony shells spurn even the most carefully crafted weapons without suffering a scratch. It would require no stretch of the imagination to label them as moving underwater fortresses.
Acuex
Acuexes have spread throughout Eastern Ulbuka's underground regions, and many a witness has come forth to attest to the acridness of the poisonous gas they spout. Little is known about these miniscule monsters, except that they multiply rapidly and gather in the nooks and crannies of caves as well as their walls. Scientists have tried proving that the miasma acuexes spout is related to the spores of mushrooms, but so far have met only with failure.
Umbril
As their name suggests, umbrils skulk amongst the shadows, shrouded in mysteries as opaque as their natural habitat. Records from ancient scrolls confirm their existence in Eastern Ulbuka since long ago, yet details regarding their behavior are few and far between--the most terrifying of which is that they can glide through earth and walls with nary a thought. No wonder they're most widely known only as the "Jungle's Curse."
New Jobs
Geomancer
Harnessing the elemental energies that course through Vana'diels veins in ways that no sorcerer can, geomancers both aid their comrades-in-arms and teach their foes how deadly the forces of nature can be.
Rune Fencer
Quick with a blade as well as an incantation, these versatile duelists employ the power of arcane runes to sway the tide of battle both offensively and defensively.
|
|