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What do you want in FFXIV?
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-12 03:31:41
There are always steady ways to make money, and for the simple fact that there are x000 people per server playing regularly, they'll all be reasonably equal as they are right now. If one method of income is totally unbalanced and provides a lot more gil than farming, then people will stop farming and take up that particular profession. The simple act of them doing this will put farmed goods in higher demand and their new profession in less demand (because of less and more supply respectively).
As I've said in several places on several topics, that's just how economies work, and it WILL sort itself out eventually.
サーバ: Seraph
Game: FFXI
Posts: 429
By Seraph.Kyaaadaa 2009-06-12 03:47:38
My steady income, and you can check my AH history, pays for HQ staves, cursed gear, and other expensive items without ever brokering on the AH. Its as stable and competition free as it can get.
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-12 04:03:12
Kyaaadaa said: My steady income, and you can check my AH history, pays for HQ staves, cursed gear, and other expensive items without ever brokering on the AH. Its as stable and competition free as it can get. Buying gil? :p
Bahamut.Rumaha
サーバ: Bahamut
Game: FFXI
Posts: 10000
By Bahamut.Rumaha 2009-06-12 11:51:27
Maybe they can put some sort of cap on it like u cant go past X Int at X lvl... OR maybe they just give u like 5 stat points every like maybe 3 lvls to do what u wish with.. but make it like XI where ur stats just go up auto..just some custamizability be nice... i want race to mean nothing but looks :/ I r elvaan i is slow dumb and un-coordinated lol.. thin as a rail but im stronger then a galka 7 times my size :x
Alexander.Zhul
サーバ: Alexander
Game: FFXI
Posts: 34
By Alexander.Zhul 2009-06-12 12:21:56
I want zone lines like those found in FFXII. No reason we should have to guess where the zone ends. I would also like an on-screen mini map, and would like to see the actual zone maps include some *** detail this time around. No more unmapped areas and guess work on how to traverse the maps. Simple requests I think.
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-12 12:27:00
Rumaha said: Maybe they can put some sort of cap on it like u cant go past X Int at X lvl... OR maybe they just give u like 5 stat points every like maybe 3 lvls to do what u wish with.. but make it like XI where ur stats just go up auto..just some custamizability be nice... i want race to mean nothing but looks :/ I r elvaan i is slow dumb and un-coordinated lol.. thin as a rail but im stronger then a galka 7 times my size :x Customisability is nice, but too easily broken, AND, it's fail for long term things if you can't go back and change your mind. The majority of people don't know the best stats to choose the first time they play, so it's going to suck when you get to 75 blm and upped VIT because you thought it would make you less squishy. Zhul said: I want zone lines like those found in FFXII. No reason we should have to guess where the zone ends. I would also like an on-screen mini map, and would like to see the actual zone maps include some *** detail this time around. No more unmapped areas and guess work on how to traverse the maps. Simple requests I think. Way ahead of you, if we really MUST have zones then the FFXII zone lines are tops, but check the other threads (too tired to link you), go go no zones at all!
Fairy.Bruser
サーバ: Fairy
Game: FFXI
Posts: 143
By Fairy.Bruser 2009-06-12 12:42:32
If there is no exp on ffxiv, I wonder what the penalty is for death.
**ponders**
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-12 12:43:48
game over
Nah, they say there's no exp, but there'll be exp don't you worry. It'll just be called something else or in a form that's different to the norm.
Fairy.Tbest
サーバ: Fairy
Game: FFXI
Posts: 5490
By Fairy.Tbest 2009-06-12 12:44:45
There will be ZERO penalty for death! *Charges forward!* Leeeeeeroooooyyy Jeeennnnkinssss!!!!!
サーバ: Fairy
Game: FFXI
Posts: 5645
By Fairy.Xxnumbertwoxx 2009-06-12 12:45:35
Tbest said: There will be ZERO penalty for death! *Charges forward!* Leeeeeeroooooyyy Jeeennnnkinssss!!!!! Yeah, no ***. If there ain't, then that's exactly what you'll get...
Fairy.Tbest
サーバ: Fairy
Game: FFXI
Posts: 5490
By Fairy.Tbest 2009-06-12 12:46:42
Oh yeah. But... This will lead to more willingness to try new things!
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-12 12:52:47
Tbest said: Oh yeah. But... This will lead to more willingness to try new things! It will lead to stupidity and idiocy <_< Then again, I'm always the first person to sacrifice myself for the learning process.
Asura.Kuji
サーバ: Asura
Game: FFXI
Posts: 76
By Asura.Kuji 2009-06-13 16:10:11
if theres no zones wheree will you take aggro? And dont say you should be that good lol cuz weve all had to zone mobs before
サーバ: Fairy
Game: FFXI
Posts: 5645
By Fairy.Xxnumbertwoxx 2009-06-13 16:11:15
Kuji said: if theres no zones wheree will you take aggro? To the grave, obviously :P And really, zones aren't necessary, provided the mobs have a certain distance they'll chase before they give up and go back to their spawn area...
Asura.Kuji
サーバ: Asura
Game: FFXI
Posts: 76
By Asura.Kuji 2009-06-13 16:19:10
oh and since i hate photobucketing pics and posting them and the process- will someone que up a photo of Alexaner Ovechkin and Blazza haha!
/rerail
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-14 02:46:51
Kuji said: oh and since i hate photobucketing pics and posting them and the process- will someone que up a photo of Alexaner Ovechkin and Blazza haha!
/rerail Not even close... I have all my teeth too (although I get all my wisdom teeth taken out soon :/)
Asura.Kuji
サーバ: Asura
Game: FFXI
Posts: 76
By Asura.Kuji 2009-06-14 13:20:27
its pretty close id say- other's opinions?
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-14 20:39:32
Same colour hair and needing a shave is about as far as the similarities go...
Leviathan.Draylo
サーバ: Leviathan
Game: FFXI
By Leviathan.Draylo 2009-06-16 02:43:22
Bruser said: If there is no exp on ffxiv, I wonder what the penalty is for death.
**ponders** You die and have to run to your body to get your items before another player finds it! I want to see more flashy effects when casting black magic :)
サーバ: Fairy
Game: FFXI
Posts: 37
By Fairy.Pwrlessgirl 2009-06-16 10:03:06
I'd like a Gobbie Warehouse 500... I'ts a freaking headache getting SAM MNK BLM PLD DRG THF WHM COR etc high lvl armor equipped and muled back and forth from one mule to another. I'd like the Auction house stays the Same. I'd like CRAFTING past level 90 impossible to gaugue. I'd like Gil/Goodies drops from mobs remain unchanged. If anybody wants game be easier or get more gil from mobs we might as well have FFXIV be set up in the Jungles of Colombia or in the Valleys of Chile, where everyone is a millionaire. And, when everyone is rich, then NOBODY is. Let's keep it hard for everyone to make gil, so a million gil will be really worth it just like the good'ol greenback USD! Ah... and also would like to see Foyle come up with new FFXIV Viewer and talented people come out with FFXIV .dats.
サーバ: Fairy
Game: FFXI
Posts: 40
By Fairy.Pwrless 2009-06-16 10:40:44
I wanna see people who die drop their goodies just like monsters do, and other players be able to steal them away.
サーバ: Pandemonium
Game: FFXI
Posts: 4261
By Pandemonium.Eternaltriumph 2009-06-16 11:29:07
Pwrlessgirl said: I'd like a Gobbie Warehouse 500 I like this idea. In every town, have a gob/moogle/big stand NPC that stores certain amounts of items for a reasonable amount of gil (low enough to afford, high enough to get money out of the system). And not full armor sets either...just extra storage for extra gil. More storage space, more gil cost.
Midgardsormr.Pirotess
サーバ: Midgardsormr
Game: FFXI
Posts: 7
By Midgardsormr.Pirotess 2009-06-16 13:06:10
Nieko said: What if one of the zones was far underwater or a long swim? A galka monk would swim like a fish while taru blms struggle with the doggy paddle LOL, I had to comment on that. I think it's gonna be more like FFII. The more you use magic, the higher MP. The more you use a particular spell, the higher that spell rank will be for higher tier i.e. Cure opens up ability to learn Cure II, Cure III opens up Raise and Cure IV. Almost like a branching growth system... hmm.. might be good for one of my RPGs XD
Ramuh.Haseyo
サーバ: Ramuh
Game: FFXI
Posts: 22442
By Ramuh.Haseyo 2009-06-16 13:13:30
I would like to see the size of a greatsword on a Taru the same size as it would be on a Galka. I loved having huge weapons on PSU on tiny characters. I picked Taru for that same reason on XI, but once I saw that weapons would shrink on smaller characters...
I should've picked Galka here while I still could've. ><;
Ramuh.Haseyo
サーバ: Ramuh
Game: FFXI
Posts: 22442
By Ramuh.Haseyo 2009-06-16 13:18:29
I don't know, if Gria are indeed in XIV, I might pick that. I loved them in FFTA2 D:
サーバ: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2009-06-16 20:35:42
What are Gria?
Pirotess, I like that idea, I could definitely live with that as the levelling system.
Pwrlessgirl/ET, why bother with a gobbie bank? We have our own house, if I can carry 80 beds on my character, surely we can fit a few hundred sets of armour in our house? O_o
Midgardsormr.Argento
サーバ: Midgardsormr
Game: FFXI
Posts: 504
By Midgardsormr.Argento 2009-06-16 20:47:34
Pirotess said: Nieko said: What if one of the zones was far underwater or a long swim? A galka monk would swim like a fish while taru blms struggle with the doggy paddle LOL, I had to comment on that. I think it's gonna be more like FFII. The more you use magic, the higher MP. The more you use a particular spell, the higher that spell rank will be for higher tier i.e. Cure opens up ability to learn Cure II, Cure III opens up Raise and Cure IV. Almost like a branching growth system... hmm.. might be good for one of my RPGs XD I think in an MMO, that'd be worse than grinding out xp. x.x
サーバ: Remora
Game: FFXI
Posts: 61
By Remora.Eireamhon 2009-06-16 21:28:37
I agree with the mini map. Zone lines would also be nice especially when ur using oils/powders and lo and behold OH I ZONED what a waste. Speaking of powders/oils, how about making spells and other items like oils last for a "specific" amount of time? Example: oils for lower levels last X amount of time and as ur levels progress the time extends. Let's talk gear. Why does crafted gear have to be SOOOO overly priced? SE should cap the gear price. This may also help in gouging on items in the AH. I understand someone "crafted" it but come on really? OMG I had forgotten but I thought this would be EPIC to do so PLEASE let me know what you all think. OK. We ALL hate changing jobs and having to grab the right gear right? Time consuming. What if, SE took ur Mog house and enabled us to have like "job" closets? So all ur Whm gear is in 1 spot. All ur Drg gear in another. When you upgrade a piece remove the old, trade it or sell and add ur new piece. VOILA! Then changing would be soo much easier.
Midgardsormr.Argento
サーバ: Midgardsormr
Game: FFXI
Posts: 504
By Midgardsormr.Argento 2009-06-16 21:39:51
Eireamhon said: What if, SE took ur Mog house and enabled us to have like "job" closets? That's not a bad idea. Hell, just let us section off our storage in general.
Edit: Just to reiterate what Scragg said for those that are making posts in here. If you feel something should be considered please post it in the Suggestions Forum as per below. Please remember that it's not about defending or attacking an idea, just looking at things that you may want to see in FFXIV and to share feedback on those ideas as a player-group. Scragg said: This forum is for suggestions for Square-Enix on the development of FFXIV. Please use the following format when posting.
Got a suggestion? Make a new Topic for your suggestion. The topic name should be the suggestion in it's shortest form.
Inside your post, reiterate the suggestion in the short form. Add a description to why Square-Enix should spend their valuable time doing it. Make it concise.
Everyone Else Rate the original post up if you like the suggestion, down if you think it's a bad idea. Reply with any opinions.
If we get enough decent ones I might compile a list and sticky it. Seeing as Scragg has given us this nice new shiny forum I figured it might be a good place to actually start asking the question, what do you want to see in the next FF MMORPG?Please try to take into consideration some of the things that have already been stated as fact e.g. There will be no character transfers. Personally, better use of instanced events is a must. Possible more instanced events for lower level characters to keep them interested. True use of player vs many enemies without having to use sleepga or something similar so one enemy can be battled at a time instead of fighting many at a time.
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