A Message From Your Producer, Akihiko Matsui

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2010-06-21
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A message from your Producer, Akihiko Matsui
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 Bismarck.Zagen
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By Bismarck.Zagen 2012-08-19 23:51:29  
Asura.Ruzoko said: »
Personally I would like to see the entry lvl for abyssea increased,and old party areas put back into use, tired of what used to be a live world turned abyssea, where most zones are dead compared to what they once were. As stands the level sync function isnt as much used and exp increase is not as much worth it since everyone is book burning. Don't mind keeping the books around as it would give a 2nd option VS 6 man partys, but point is would be nice to see FFXI be the lively world it once was instead of book burn to 30 and burn in abyssea to 99 and stay there for most of what you need. (Also tired of seeing people at 99 with relic/empy with no idea how to play the job decently)
You'd also have to remove GoV, FoV, nerf Astral Burns, etc. Even Level Sync would need to get taken out or limited as I remember a level 59 THF who ran qufim sync parties and would keep going with a new sync every time they all leveled out.

It's funny I always see a few people complain about how abyssea ruined old exp stuff, yet those people don't jump servers to play together...
 Leviathan.Zaknafien
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By Leviathan.Zaknafien 2012-08-19 23:52:58  
Asura.Ruzoko said: »
point is would be nice to see FFXI be the lively world it once was instead of book burn to 30 and burn in abyssea to 99 and stay there for most of what you need. (Also tired of seeing people at 99 with relic/empy with no idea how to play the job decently)

No offense but this is a fool's dream. Increase the cap for abyssea all you want, it won't stop anyone from just partying with a 99 and book burning to the proper level for abyssea and joining a FC for the remainder. The option for a 6 man party has always existed, but nobody wants to do that anymore. The only way it could change is if it would be faster than joining a FC and this is just too unlikely.
 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-19 23:54:15  
didn't say raising abyssea cap would fix anything just would be a start and nor did i say it ruined exp stuff main point i DID say was that abyssea killed most of the zones in ffxi and last comment made was not even worth posting so stay on topic
 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-19 23:55:25  
Leviathan.Zaknafien said: »
Asura.Ruzoko said: »
point is would be nice to see FFXI be the lively world it once was instead of book burn to 30 and burn in abyssea to 99 and stay there for most of what you need. (Also tired of seeing people at 99 with relic/empy with no idea how to play the job decently)

No offense but this is a fool's dream. Increase the cap for abyssea all you want, it won't stop anyone from just partying with a 99 and book burning to the proper level for abyssea and joining a FC for the remainder. The option for a 6 man party has always existed, but nobody wants to do that anymore. The only way it could change is if it would be faster than joining a FC and this is just too unlikely.
i agree it is merely a dream as to what all options have been tossed into the mix to fix what abyssea and the tomes have caused would take alot of work and SE most likely isnt going to do it
 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-19 23:57:39  
will say raising cap entry in aby to at least 70 would be a good start seeing it would force everyone to either do burns or pty i am hoping something is done because with 2 new jobs otw it will be crappy to see them both burned within a day or so
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2012-08-20 00:18:14  
Said this before and I'll say it again:

If you want old school parties revive MMM chambers, create incentive for normal parties through things like conquest or make VT/IT mobs drop things worth chasing down.

Upping the Abyssea cap is lazy, uninspired and attempts to put a genie back into the bottle that aint goin back.
 Ragnarok.Zellos
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By Ragnarok.Zellos 2012-08-20 00:27:47  
I agree with Ruzoko abyssea should of been for high lv only

SE have ruined the lving system in the game due to abyssea having the entry requirement only 30. The game just isn't fun anymore to lv up a job. Obviously the old grinding way was too slow but at least it was fun compared to just standing in abyssea and paying someone so that you can leech your way through your job. I seriously do not know why SE has allowed this to happen it completely destroyed the point in having any jobs with actually levels they might as well all start @99 and remove lvs and just have the merit system.

Leviathan.Zaknafien said: »
Asura.Ruzoko said: »
point is would be nice to see FFXI be the lively world it once was instead of book burn to 30 and burn in abyssea to 99 and stay there for most of what you need. (Also tired of seeing people at 99 with relic/empy with no idea how to play the job decently)

No offense but this is a fool's dream. Increase the cap for abyssea all you want, it won't stop anyone from just partying with a 99 and book burning to the proper level for abyssea and joining a FC for the remainder. The option for a 6 man party has always existed, but nobody wants to do that anymore. The only way it could change is if it would be faster than joining a FC and this is just too unlikely.

The only reason people do not do 6 man party anymore is because there are faster and more efficient alternatives which is abyssea leeching where you do nothing this is NOT fun. Old exp parties may of been slower but at least players learnt their job and actually explored different zones of the game

If anything abyssea has made most of the players of the game poor i.e they do not know how to play their job correctly, they do not use macros, they do not use food, their combat/magic skills are too low.... etc

When you want to do stuff like legion these people ruin the game because they are clueless. This did not happen or rarely did pre-abyssea.


I'm not saying the old way should be the direction the game should go but it should be changed so that players actually experience the game at a more balanced pace so that they learn their jobs and know how/what their abilities/magic are for. And the most important reason is so that the game is more FUN!!! not AFK leeching in abyssea...
 Carbuncle.Kunisama
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By Carbuncle.Kunisama 2012-08-20 00:31:33  
Asura.Ruzoko said: »
will say raising cap entry in aby to at least 70 would be a good start seeing it would force everyone to either do burns or pty i am hoping something is done because with 2 new jobs otw it will be crappy to see them both burned within a day or so
I think its a bit late to start changing the cap in abyssea now, and honestly I wouldn't want them to. The exp grind is my least favourite part of this game, and im sure many agree with that. I think how exp has changed over the last few years has been one thing SE has got spot on. It allows more players to open themselves up for more content, instead of being restricted to your 1 or maybe 2 other jobs that may not be so useful for certain events.
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 Leviathan.Zaknafien
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By Leviathan.Zaknafien 2012-08-20 00:36:03  
Ragnarok.Zellos said: »
If anything abyssea has made most of the players of the game poor i.e they do not know how to play their job correctly, they do not use macros, they do not use food, their combat/magic skills are too low.... etc

This was a problem before abyssea and astral burns tbh.

If you feel that the way to level is really a problem, try coming up with a solution to your problem rather than state that it's not fun.
 Odin.Drgg
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By Odin.Drgg 2012-08-20 00:45:09  

There were always "gimp" people who never knew how to play their jobs. Abyssea just made them easier to spot.

Forcing someone to spend a month to level to 99 won't help the fact that you can't fix stupid.
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 Ragnarok.Zellos
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By Ragnarok.Zellos 2012-08-20 01:08:44  
Leviathan.Zaknafien said: »
Ragnarok.Zellos said: »
If anything abyssea has made most of the players of the game poor i.e they do not know how to play their job correctly, they do not use macros, they do not use food, their combat/magic skills are too low.... etc

This was a problem before abyssea and astral burns tbh.

If you feel that the way to level is really a problem, try coming up with a solution to your problem rather than state that it's not fun.

I do not feel like it is a problem.


It is a FACT the level system is broken.


I do not know 1 other MMO which has a broken level system like FFXI.


I do not know what the solution is as I am not a developer all I know is that abyssea being lv30+ ruins the chances of new ways to gain exp that can be implemented into the game as everyone will choose the more easier option but until SE decide to change the current way there will not be anything that people will prefer. (unless they add a more faster way... I hope not)

There is a difference between to lving a job that took 3 months+ to 75 and now only takes 1-3days to get to 99 SE needs to find a good balance.

Odin.Drgg said: »

There were always "gimp" people who never knew how to play their jobs. Abyssea just made them easier to spot.

Forcing someone to spend a month to level to 99 won't help the fact that you can't fix stupid.

Not really before people only had so many jobs they played which were pretty much all geared correctly now too many people want every job to have anything and forget the simple rule of quality > quantity I can guarantee you that most people with less jobs are more skillful/better geared than people which all jobs as at least some if not most of those jobs are not updated as others as in terms of how much time they actually play the job, the macros they have made, the gear they have got.

I only started to realise how bad players are now once SE decided to add harder content in the game again where you actually need to know wtf you are doing or fail will occur i.e legion odin v2

Players are too used to abyssea having atma/buffs to worry about buying food/pots or even gear properly
 Sylph.Mirvana
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By Sylph.Mirvana 2012-08-20 01:09:23  
So should I just link the entire BYOU (Build Your Own Update) thread over there? (or at least the posts that aren't "OMGTURNMYJOBINTOAGODANDNERFEVERYTHINGELSE"?)
 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-20 01:16:54  
gotta agree the system is broke and personally i hate the fact the leveling for 30-99 now is basically same 9 zones same mobs same music, at least in the old days exp mobs changed every 4-5 lvls and the zone you lvld in changed was always exciting and new areas to go to and music to hear
 Valefor.Prothescar
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By Valefor.Prothescar 2012-08-20 01:18:22  
Odin.Eikechi said: »
Fenrir.Nightfyre said: »
I've only glanced at a few posts in this thread, none at all on the OF, but you're criticizing two of the best I've seen thus far. At the very least we need to move beyond content that demands use of PD/Embrava and I'd really like to see 1hand jobs put closer to the same playing field as 2handers on high-level content. Times have changed, the circumstances that necessitated boosting 2handers are long gone.

The point I was trying to make about how I feel that is silly, is the reason they did it in the first place. The whole "you would generate more force if you swung an object with both hands" train of thought. I guess that means nothing to anybody. /shrug. Carry on then mates. Maybe they will change it back. Who knows? I just found that silly due to the above.

Can guarantee that someone who's proficient enough with a couple of daggers, swords, axes, or hammers would deal just as much fatal damage as someone with a bigger sword or axe.






Anyways, my full post was:



Mostly BLU oriented but that shouldn't surprise anyone, I doubt we'll get any of it.
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2012-08-20 01:20:16  
Quote:
gotta agree the system is broke and personally i hate the fact the leveling for 30-99 now is basically same 9 zones same mobs same music, at least in the old days exp mobs changed every 4-5 lvls and the zone you lvld in changed was always exciting and new areas to go to and music to hear

You weren't playing the same FFXI pre-Abyssea then.

Pre-Abyssea EXP boiled down to:

-Qufim
-Jungles
-ERon(S)
-Wajaom
-Bhaflau 1
-Caedarva Mire
-Bhaflau 2

MMM, SMNburn or BLU/BLMburn were few and far between but mostly the game had devolved into bashing birds ad infinitum only to hit endgame and bash more birds ad infinitum.
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 Carbuncle.Aeonknight
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By Carbuncle.Aeonknight 2012-08-20 01:29:46  
Lakshmi.Sparthosx said: »
Quote:
gotta agree the system is broke and personally i hate the fact the leveling for 30-99 now is basically same 9 zones same mobs same music, at least in the old days exp mobs changed every 4-5 lvls and the zone you lvld in changed was always exciting and new areas to go to and music to hear
You weren't playing the same FFXI pre-Abyssea then. Pre-Abyssea EXP boiled down to: -Qufim -Jungles -ERon(S) -Wajaom -Bhaflau 1 -Caedarva Mire -Bhaflau 2 MMM, SMNburn or BLU/BLMburn were few and far between but mostly the game had devolved into bashing birds ad infinitum only to hit endgame and bash more birds ad infinitum.
Depends how far back we're talking here. Pre-ToAU/WoTG it was:

Valkurm
Qufim
Kazham
Garlaige/Altepa
Quicksand
Crawler's Nest
Kuftal
Boyahda
Valley of Sorrows
Lab of Onzozo
Moon
Sky/Bibiki/Lufaise


That was just my experience, I wouldn't be surprised if I missed a zone or 2 or even got them out of order, it's been who knows how long since I xp'd the "real way". This is also not accounting for more inclusive spots, like bones parties in KRT.

But yea, after ToAU came about, xp did boil down to killing pink things for a very very long time. I don't mind getting the opportunity to have explored the zones I did while xp'ing, but I sure as hell don't miss the days when 5k an hour was kick *** xp. I've seen the zones already, don't need to see em again for the 1000th time.
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 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-20 01:55:32  
Lakshmi.Sparthosx said: »
Quote:
gotta agree the system is broke and personally i hate the fact the leveling for 30-99 now is basically same 9 zones same mobs same music, at least in the old days exp mobs changed every 4-5 lvls and the zone you lvld in changed was always exciting and new areas to go to and music to hear

You weren't playing the same FFXI pre-Abyssea then.

Pre-Abyssea EXP boiled down to:

-Qufim
-Jungles
-ERon(S)
-Wajaom
-Bhaflau 1
-Caedarva Mire
-Bhaflau 2

MMM, SMNburn or BLU/BLMburn were few and far between but mostly the game had devolved into bashing birds ad infinitum only to hit endgame and bash more birds ad infinitum.
and yes i was here far before aby even came out >.> started shortly after ToAU was released and those werent the only zones i partied in did in some zones aeon said as well as many other party areas, aydeewa subterrane is one as well
 Cerberus.Kylos
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By Cerberus.Kylos 2012-08-20 01:56:04  
I really don't understand why people are talking about the EXP now, and how it has to be changed.

First of all, a lot of players already have all jobs at 99 now, they have no need to go back to leveling jobs, so if EXP was changed, it would mostly effect casual players who didn't have the time to sit around in La Theine bashing worms for hours every day.
When Abyssea was released, the majority of the fanbase loved it. They could now level jobs they would not have normally leveled in a easier way. In the old content, it was very possible to level a job to 75 in a day or two, all you needed was a bunch of people helping you as PL's.

Before Abyssea, I had DRK THF and PLD levelled, since Abyssea I have burned(well I didn't sit around and leech, I actually made sure I was busy) COR WAR and BST to 99. The only job I had some problem coming to terms with is COR, because it is naturally a job that has a lot to do and remember. WAR and BST are very simple and just about anyone can play those jobs right.
Why will I not level the rest of the jobs to 99? Because I don't want to play any other jobs, I am not a mage(Respect to those who do, you keep me alive), and now I have that choice, I choose not to.

You seem to be forgetting that a lot of players are self efficient, they know where to get their information, they know how the game works, and in old parties they took the time to see how other jobs were played.

This is why I put forward my idea of "Job Tutorials", a system where players (Who may not be the smartest cookie in the jar) can go to a certain NPC, and they can show them physically what a job does, and the basics on how to play it. This will make it easier on those players who are newer to the game, and never got so lucky as to have to spend over a year(Yes it took me over a year) to get their first job to 75+.

SE wanted players to level from 30-99 in Abyssea, rather then get into Astral Burn parties, this helped a lot because the Astral Burning caused major lag on servers when level sync was introduced. They gave people the option to go do FOV or GOV if they didn't want to level in Abyssea. I never joined an Astral Burn party as it felt like pure leeching to me, and even though it did require some skill to pull off, it was not what I was used to, so I looked down on it.

EXP died when Level Sync was introduced, Abyssea was brought in to stop Astral Burns, so don't be blaming Abyssea. If anything SE wanted us to level any and all jobs to 99, so people can get into the endgame quicker, making it so you can choose any job that is needed, so you ain't left out in the cold and crying.. "Why won't you take my THF to Voidwatch??? I worked hard on this :("

Like I say to anyone who rejoins this game now, EXP is (Too Weak), so level any job you like to play, level jobs that will help you and the jobs you like playing, then get started in bashing up your endgame content.

Peace.
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 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-20 02:03:38  
the damage is done yes but again with 2 new jobs to be released it be crappy to see them hit 99 in 1 day and despite the fact u state exp was dead before aby it was not, lvl sync gave a new way to exp and parties were still around during that time, it entirely died out shortly after visions was introduced. and as for your comment on endgame, there isnt much you can really call endgame anymore seeing as 90% of it is /shout or can be solo or duo'd as for your "SE wanted players to burn to 99" there is nothing to really support this, other than entry cap is 30 introduce a new way to lvl possibly but to the extent its used now probably not
 Cerberus.Kylos
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By Cerberus.Kylos 2012-08-20 02:11:42  
Why would SE introduce a system where you can gain 600 EXP per mob, if they didn't want everyone to level up all jobs to 99???

Please think about what you are saying. Before Abyssea, people where paying people to get in Astral Burns, which was only possible because of Level Sync. People started burning jobs up in that way and causing major lag on the server, there were still people who leveled the old fashioned way, but there were also people who just stayed in Valkurm and Qufim and levelled to 75 that way.

Once again... LEVEL SYNC killed the Old school Party Star. (Not sure if you get that reference)
Abyssea killed the Astral Burn Star.

The only reason why everyone can level all jobs to 99 now, is because someone found the Astral Burn exploit. I don't care what anyone says, Astral Burning was pure exploitation of the Level Sync, I am pretty sure SE didn't intend players to level in that way, so they made Abyssea in order to stop that. Do you see people Astral Burn anymore? No I didn't think so.

SE wants players to level all jobs to 99 now, whether you solo it outside, inside, FC burn it, it don't really matter, they want as many players to do endgame content (Please don't make me bring out the full list in what level 99s can work on in endgame) as that is where the real fun lies.

Also Seekers of Adoulin is coming out soon, tons of people have 99 jobs, Empyreans, Relics and so on, so fingers crossed, they will make the whole expansion difficult for the average player, even with all jobs at 99.
 Asura.Ruzoko
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By Asura.Ruzoko 2012-08-20 02:15:48  
Cerberus.Kylos said: »
Why would SE introduce a system where you can gain 600 EXP per mob, if they didn't want everyone to level up all jobs to 99???

Please think about what you are saying. Before Abyssea, people where paying people to get in Astral Burns, which was only possible because of Level Sync. People started burning jobs up in that way and causing major lag on the server, there were still people who leveled the old fashioned way, but there were also people who just stayed in Valkurm and Qufim and levelled to 75 that way.

Once again... LEVEL SYNC killed the Old school Party Star. (Not sure if you get that reference)
Abyssea killed the Astral Burn Star.

The only reason why everyone can level all jobs to 99 now, is because someone found the Astral Burn exploit. I don't care what anyone says, Astral Burning was pure exploitation of the Level Sync, I am pretty sure SE didn't intend players to level in that way, so they made Abyssea in order to stop that. Do you see people Astral Burn anymore? No I didn't think so.

SE wants players to level all jobs to 99 now, whether you solo it outside, inside, FC burn it, it don't really matter, they want as many players to do endgame content (Please don't make me bring out the full list in what level 99s can work on in endgame) as that is where the real fun lies.

Also Seekers of Adoulin is coming out soon, tons of people have 99 jobs, Empyreans, Relics and so on, so fingers crossed, they will make the whole expansion difficult for the average player, even with all jobs at 99.
i have thought about what i have said and what u fail to account for is the mass amounts of RMT that sprung up even moreso since abyssea their fell cleaves are everywhere as well as the multiple afk groups you see, that is what i mean by "to that extent" and maybe on your server parties died but asura they were going for a good while still because i myself used level sync and made parties with it
and ill agree with seekers coming out IF there was indeed a reason for the mass burn to 99 and easier relic/empys in preparation for the expansion then yes it is how they wanted it to happen IF however seekers is merely just another simple area without challenge then SE will let many of us down and put ffxi into easy mode just to make things apparently "Simpler" for those who are merely casual gamers that want to burn through everything and move on
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By Vylandra2 2012-08-20 02:16:33  
I just want there to be a definitive tank again. I don't want WAR walking in and tanking things for no reason at all. With the introduction of a true tank stop the EVA tanking and WAR tanking. Please adjust enmity so that tanks are actually capable of tanking. I don't want to cap my enmity ten seconds into a fight and have the mob bounce around even though we have a tank in the party. The current system with thf doesn't balance enmity in ANY way given the current state of the game. Tanks need a way to have extra enmity not available to other jobs.
 Cerberus.Kylos
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By Cerberus.Kylos 2012-08-20 02:19:50  
I made parties with it too. I leveled my PLD up using Level Sync, I could have used Astral Burning but simply refused.

RMT have been around the game for a very long time. The only reason why RMT seemed to disappear for a while, was because SE made money a lot less available. Nowadays anyone can make money in a short amount of time, you can make 5 Million gil from 2 Million Cruor by talking to an NPC!

As long as gil is flowing in the game, RMT will find a way to exploit that and sell that gil to the idiots who decide to buy from them. The only reason RMT exist is because people buy from them, if no one bought gil from them, they would move onto another game where people will buy from them.

Don't blame SE or Abyssea for RMT, blame the playerbase for spending real money to advance in a game which is already easy to play.
 Fairy.Ghaleon
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By Fairy.Ghaleon 2012-08-20 02:20:12  
tbh all they would have to do is come out with "neo-merits" (kinda like they said they would when they first announced 99 cap -.-;) but make these new merits only upgradable via exp from outside abyssea.

but now that we are 99, where to meripo yo? lol.

i miss old school merit parties :(
 Odin.Blazza
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By Odin.Blazza 2012-08-20 02:21:59  
I leveled from 95 to 99 and capped merits in Bostaunieux Oubliette. Grounds of Valour isn't as fast as a good burn, whether it's abyssea or otherwise, but I think it's a little more interesting, and the options are more varied than just those 9 zones.
 Odin.Eikechi
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By Odin.Eikechi 2012-08-20 02:28:56  
Valefor.Prothescar said: »

In all fairness, I agree with every other point you made, especially the blu stuff. I hate having to set more points than blu gets at 99 (pending your 4 elements, you have to use like 52 points or something to set them all) for VW. It's why I avoid going as blu most of the time. I just got sick of being able to set sudden lunge at most, other than my proc spells.
 Cerberus.Kylos
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By Cerberus.Kylos 2012-08-20 02:30:38  
I don't miss old school merit parties in the slightest because I am a DRK, not a DRG or SAM lol.

I would still get accepted sometimes.. but Polearm was always the weapon of choice, and I really didn't want to jump on the DRG bandwagon :P I guess each to their own.
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2012-08-20 02:33:05  
Cerberus.Kylos said: »
I don't miss old school merit parties in the slightest because I am a DRK, not a DRG or SAM lol.

I would still get accepted sometimes.. but Polearm was always the weapon of choice, and I really didn't want to jump on the DRG bandwagon :P I guess each to their own.

I merited on DRK fairly often!
But I did have RDM and COR aswell that were used for the most part.
The one thing I miss about old meritparties, parsing.
It was more like a fun competition than anything else for me, even when I were on COR.
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 Bismarck.Zagen
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Game: FFXI
user: Zagen
Posts: 395
By Bismarck.Zagen 2012-08-20 02:40:46  
Asura.Ruzoko said: »
i have thought about what i have said and what u fail to account for is the mass amounts of RMT that sprung up even moreso since abyssea their fell cleaves are everywhere as well as the multiple afk groups you see, that is what i mean by "to that extent" and maybe on your server parties died but asura they were going for a good while still because i myself used level sync and made parties with it
Before RMT did cleaves, players did it first, not only first a few of them did it very well. Advertising a good whisker/FC burn that can pull in 300k/hr over a cleave pt that might get 150k/hr for the same price ratio is pointless because the idea of gil being hard to obtain is gone, if it was still there people would want the good pts and refuse to pay the same amount for the crappier parties.

RMT can stay, even when offering 1 mil for $9 it isn't appealing because there are so many options to make gil, be it generating it out of thin air via methods like blinkers or by shifting it around from player to player via methods like dynamis currency. RMT and their banks of gil might be an issue if SE ever creates a real intensive gil sinkhole. Until then arguing that RMT leveling up really easy because of Abyssea or any other burn method as a reason to hurt players who don't actually find grinding EXP fun after a short amount of time by raising caps is laughable at best and well more so spiteful than anything else.

Even if you've never leeched a job in Abyssea unless you only do events solo or with a group of people who've never leeched a job, you have benefited from people being able to leech jobs so why knock it?

Edit: As to arguing for the 2 new jobs getting from 1-99 in a day, who cares? The good players will still test the jobs, see how they work (I mean really work not how SE thinks they should work). You don't need a slow EXP grind fest to test a job's capabilities.
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 Cerberus.Kylos
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サーバ: Cerberus
Game: FFXI
user: Kylos
Posts: 4753
By Cerberus.Kylos 2012-08-20 02:42:18  
Yes the only way I could get a merit party was to come on DRK lol. No way would they take my THF xD

My DRK could outdamage some SAM and DRG at the time, it was pretty noticeable, which always gave me a sense of accomplishment, but every now and then some super WAR with Armada Hauberk, or some SAM or DRG would make me look like ***lol. That's when I knew I was in a real merit party lol.

Merit Parties could be fun, but to be honest I prefer bashing up worms with my DRK in La Theine then getting a limited amount of EXP bashing up birds. People were always so picky those days too, like when a BRD didn't think the party was exping quick enough, they would just leave, same for the Red Mages, it would just break parties.

Now people can't say.. "OH MAI GAWD! This Party is too slow!" Thank you Abyssea for that lol.
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