Song Skillup

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2010-06-21
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Song Skillup
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 Asura.Malekith
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By Asura.Malekith 2012-04-15 01:20:28  
Anyone got a good spellcast for afk wind/string/singing skill leveling?
 Odin.Sawtelle
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By Odin.Sawtelle 2012-04-15 01:31:31  
input /ma "Victory March" runswithfafnirs;
wait 12;
input /ma "advancing march" runswithfafnirs;
wait 12;
input /ma "Fire carol" runswithfafnirs;
wait 12;

Copy this. Open a text file. SPAM CTRL+V LIKE *** MAD.

Ingame: /console exec filename.txt

Edit: you could probably lower those /wait values. You will probably have to full log out whenever you get back to get it to spam spamming spells.
[+]
 Bismarck.Sylow
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By Bismarck.Sylow 2012-04-15 01:35:32  
just put on regen atmas and do the same thing with lullabies/threnodies on a worm in abyssea!
[+]
 Asura.Malekith
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By Asura.Malekith 2012-04-15 01:36:09  
Thanks saw, but I was hoping for something more elegant. I had a closed loop for skilling healing, enhancing and summoning... but I can't seem to get it to work for songs... That's why I'm here. I don't want to reinvent the wheel by any means...
 Quetzalcoatl.Sithel
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By Quetzalcoatl.Sithel 2012-04-15 02:13:23  
Here you go, edit it to your liking.
Bard skillup
 Cerberus.Celll
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By Cerberus.Celll 2012-04-15 02:36:27  
If your skill is lowish (sub 200-250), you can go to sea and cast threnody on the hpemdes, they wont attack you unless you attack them.

You can just make a script if you have windower to cycle through all of them sorta like this.

input /ma "Fire Threnody" <t>;
pause 7
input /ma "Ice Threnody" <t>;
pause 7
"Next threnody"
pause 7

And so on till you reach full circle then just copy paste a bunch of times and go afkish for a few.
 Hades.Triet
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By Hades.Triet 2012-04-15 02:41:07  
Quetzalcoatl.Sithel said: »
Here you go, edit it to your liking.
Bard skillup
Quick question would it be possible to add a command like a JA that bard doesn't have like Hasso or something that would cause this script to pause or stop until Hasso is used again?
 Asura.Malekith
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By Asura.Malekith 2012-04-15 02:47:10  
Quetzalcoatl.Sithel said: »
Here you go, edit it to your liking.
Bard skillup
TYVM I've already saved that one for use in sea, and altered it so I can just cast self buff songs standing in/outside of town. I see now where I was making my earlier errors trying to write it from scratch.

Thanks man.
 Odin.Jaysfx
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By Odin.Jaysfx 2012-04-15 03:08:58  
Iocaine.
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 Valefor.Selassie
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By Valefor.Selassie 2012-06-21 18:37:03  
Town: Singing Skill Skillup.xml. Load it and cast Fire Carol

http://pastebin.com/YHtLNyb7
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By Peldin 2012-07-26 14:33:47  
Odin.Sawtelle said: »
input /ma "Victory March" runswithfafnirs;
wait 12;
input /ma "advancing march" runswithfafnirs;
wait 12;
input /ma "Fire carol" runswithfafnirs;
wait 12;

Copy this. Open a text file. SPAM CTRL+V LIKE *** MAD.

Ingame: /console exec filename.txt

Edit: you could probably lower those /wait values. You will probably have to full log out whenever you get back to get it to spam spamming spells.

I've actually used this to skill up my alt. Instead of copy/pasting like mad though I actually timed it out. For example, when I go to do Dynamis on my main, I just have him sing for 2 hours. That way when I get done with Dynamis, I don't have to log him out and in to get him to stop.

Quick question though concerning skillups... Sometimes one of my marches will not take effect. Mage's Ballad II takes effect every time but a lot of times either Victory or Advancing March will not take effect. Do I still get chances to skill up when this message occurs or do I need to change the songs I'm using?
 Ragnarok.Trixi
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By Ragnarok.Trixi 2012-07-29 04:59:30  
I made this yearssss ago, and still works flawlessly.

Make a script named BRD.txt and paste this.

input /ma "Knight's Minne" <me>;
wait 12;
input /ma "Valor Minuet" <me>;
wait 12;
input /ma "Army's Paeon" <me>;
wait 12;
console_exec BRD.txt

It will loop forever.

To stop, comment out the last line by doing:
/console_exec BRD.txt

It will stop after the next cycle.
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By petersghost 2012-07-29 07:33:51  
Ragnarok.Trixi said: »
I made this yearssss ago, and still works flawlessly.

Make a script named BRD.txt and paste this.

input /ma "Knight's Minne" <me>;
wait 12;
input /ma "Valor Minuet" <me>;
wait 12;
input /ma "Army's Paeon" <me>;
wait 12;
console_exec BRD.txt

It will loop forever.

To stop, comment out the last line by doing:
/console_exec BRD.txt

It will stop after the next cycle.
Does not work flawlessly, will crash PoL occasionally, just an fyi.
 Ragnarok.Trixi
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By Ragnarok.Trixi 2012-07-29 08:53:49  
Hows that?

I used one last night but for enhancing and it ran 8 hours np.
 Siren.Thoraeon
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By Siren.Thoraeon 2012-07-29 08:57:01  
Something like this will allow you to use offensive spells which give better skill ups. Just go into abyssea, stack regen atmas, and go to town.
Code
<?xml version="1.0" ?>
<spellcast>
	<config	
		RequireVersion = "2.17"
		Debug = "True" 
		ShowGearSwaps = "False" />
	<rules>
<!-- Rule: Gear Based on Spell Type -->
		<action type="AfterCastDelay" Delay="0.7" />
		<if Spell="Foe Lullaby">
			<action type="Command" when="AfterCast">input /ma Fire Threnody <t></action>
		</if>
		<elseif Spell="Fire Threnody">
			<action type="Command" when="AfterCast">input /ma Ice Threnody <t></action>
		</elseif>
		<elseif Spell="Ice Threnody">
			<action type="Command" when="AfterCast">input /ma Wind Threnody <t></action>
		</elseif>
		<elseif Spell="Wind Threnody">
			<action type="Command" when="AfterCast">input /ma Foe Lullaby II <t></action>
		</elseif>
		<elseif Spell="Foe Lullaby II">
			<action type="Command" when="AfterCast">input /ma Earth Threnody <t></action>
		</elseif>
		<elseif Spell="Earth Threnody">
			<action type="Command" when="AfterCast">input /ma Ltng. Threnody <t></action>
		</elseif>
		<elseif Spell="Ltng. Threnody">
			<action type="Command" when="AfterCast">input /ma Water Threnody <t></action>
		</elseif>
		<elseif Spell="Water Threnody">
			<action type="Command" when="AfterCast">input /ma Foe Lullaby <t></action>
		</elseif>
	</rules>
</spellcast>
 Odin.Machorz
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By Odin.Machorz 2012-07-29 09:33:50  
I used a loop too and it crashed POL everytime after 30-60min
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By petersghost 2012-07-29 10:29:48  
Ragnarok.Trixi said: »
Hows that?

I used one last night but for enhancing and it ran 8 hours np.

Not exactly sure, I made a similar script for enhancing and that one ran fine for 10 hrs, for some reason the one you posted crashes my PoL.. happened 3 times in an hr... /shrug
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By Peldin 2012-07-30 06:03:17  
So do you still have a chance at skillup if your song doesn't take effect?
 Leviathan.Behemothx
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By Leviathan.Behemothx 2012-07-30 08:08:05  
Thoraeon's xml is the best way to do it, after a while spamming stuff on yourself just barely skills once every 10 minutes.

His script had a few errors though, corrected them:

EDIT: I think the code snippet overrides the <t> code, replace all the <t>'s with the appropriate &; codes which I can't seem to be able to post here ><
Code
<?xml version="1.0" ?>
<spellcast>
    <config> 
        Debug = "True" 
        ShowGearSwaps = "False" />
	</config>
    <rules>
<!-- Rule: Gear Based on Spell Type -->
        <action type="AfterCastDelay" Delay="0.7" />
        <if Spell="Foe Lullaby">
            <action type="Command" when="AfterCast">wait 3;input /ma "Fire Threnody" <t></action>
        </if>
        <elseif Spell="Fire Threnody">
            <action type="Command" when="AfterCast">wait 3;input /ma "Ice Threnody" <t></action>
        </elseif>
        <elseif Spell="Ice Threnody">
            <action type="Command" when="AfterCast">wait 3;input /ma "Wind Threnody" <t></action>
        </elseif>
        <elseif Spell="Wind Threnody">
            <action type="Command" when="AfterCast">wait 3;input /ma "Foe Lullaby II" <t></action>
        </elseif>
        <elseif Spell="Foe Lullaby II">
            <action type="Command" when="AfterCast">wait 3;input /ma "Earth Threnody" <t></action>
        </elseif>
        <elseif Spell="Earth Threnody">
            <action type="Command" when="AfterCast">wait 3;input /ma "Ltng. Threnody" <t></action>
        </elseif>
        <elseif Spell="Ltng. Threnody">
            <action type="Command" when="AfterCast">wait 3;input /ma "Water Threnody" <t></action>
        </elseif>
        <elseif Spell="Water Threnody">
            <action type="Command" when="AfterCast">wait 3;input /ma "Foe Lullaby" <t></action>
        </elseif>
    </rules>
</spellcast>
 Valefor.Sapphire
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By Valefor.Sapphire 2012-08-24 10:03:44  
Maybe im missing something, but why arent people just cycling through Etudes which are half the cast time of minuet/paeon/etc.
You'd be done capping skills in half the time... it works for me
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By Plug 2013-01-27 10:23:16  
I keep getting a file not found, even though it's in the spellcast folder is there something that im doing wrong?
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 Bismarck.Yinwizard
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By Bismarck.Yinwizard 2013-03-13 19:14:50  
i'm having a hard time trying to learn how to skill up BRD skills on my char, because it's too hard for me to learn how SC works <,<

If someone would be so Kind, could you please help me?

Like turned this : http://pastebin.com/rzzJRWsN (Skilling up using etudes), into a .xml file, and typed the command in-game //sc load filename.xml, now what? @_@
 Sylph.Hitetsu
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By Sylph.Hitetsu 2013-03-13 19:15:47  
Start singing Enchanting Etude and it should loop round all of them.
 Bismarck.Yinwizard
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By Bismarck.Yinwizard 2013-03-13 19:23:31  
Sylph.Hitetsu said: »
Start singing Enchanting Etude and it should loop round all of them.
it worked! lol thank you ^^
 Siren.Thoraeon
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By Siren.Thoraeon 2013-03-13 19:31:29  
May seem silly, but happened to a friend.
Do you know all the spells listed?
 Bismarck.Yinwizard
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By Bismarck.Yinwizard 2013-03-13 19:47:56  
Yeah,just bought them from a NPC in jeuno =)

Is it possible to change the .xml file and reload SC? all that in-game
 Ragnarok.Chronosphere
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By Ragnarok.Chronosphere 2013-03-13 19:59:11  
All you have to do is //sc reload in game after changing your xml
 Bismarck.Yinwizard
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By Bismarck.Yinwizard 2013-03-13 20:09:20  
i see =X thank you
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By nephilipitou 2013-03-15 10:35:29  
This is my In or Out of abyssea Skillup Core Exec.bat combination stuff
Code
alias skillup_file exec bard.txt

skillup_send /so "Horde Lullaby II" <t>
skillup_wait7s
skillup_send /so "Fire Threnody" <t>
skillup_wait7s
skillup_send /so "Water Threnody" <t>
skillup_wait7s
skillup_send /so "Ice Threnody" <t>
skillup_wait7s
skillup_send /so "Earth Threnody" <t>
skillup_wait7s
skillup_send /so "Horde Lullaby" <t>
skillup_wait7s

!skillup_run


It's worked great for me to be honest.

Take off the second Horde Lullaby if you wish for inside of Abyssea. That second one is my attempts to get it working outside of abyssea. This is AF3+1 with Praeco Jacket. You may have to experiment a bit, I know that the 7s in abyssea ended up being perfect for me because they would wake up about half a second to a second before they slept again. This is on Ectozoon. Biggest concern doing htis is that Brygen can come up and screw it up if you afk for a couple hours like I do, but if you stand near the worms you can sleep him as well.

The skillup rate without afking is amazing. Way better than public performances in say Bastok or something.
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