Ss Best Belt, Neck And Hand Equip.

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2010-06-21
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フォーラム » FFXI » Jobs » Monk » ss best belt, neck and hand equip.
ss best belt, neck and hand equip.
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 12:32:37  
Bahamut.Atoreis said: »
Fupafighters said: »
It's not hard to carry 1 extra belt lol. Be efficient.

That was directed to me? If yes, then its not about extra belt. Simply saying that Presilio/Anguinus are best for uncapped attack is just wrong.

Then what is? Because I'll tell you right now it's not artful+1.
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 12:33:57  
Bahamut.Atoreis said: »
Ramuh.Austar said: »
Bahamut.Atoreis said: »
Ramuh.Austar said: »
32 Attack and 6% DA.

Which pretty much means the same situation like artful+1 vs Prosilio. Difference is so small that which win will depends of what buffs/debuffs/mob are used for calculation.
Is your attack capped? No: Use anguinus/prosilio based on acc needs.
Is your attack capped? Yes: Use artful+1.

That easy enough to understand then?

Its not that easy but I know you are trying to look super cool so I wont bother you ;)
I'm not the one that made a claim, then got proven wrong, then said it doesn't matter that much because they're so close. Obviously ***is situational, but I used your situation of a 109 mob with 600 defense.
 Bahamut.Atoreis
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By Bahamut.Atoreis 2012-04-01 12:43:25  
I edited my post so check it out.

Also for Prosilio to be slightly better you assumed +40 att from it.
Which means you assumed some kind of +att% buff. Which one exactly?

For VW you will stack stalwart+berserk+shijinbuff+chaos+Impetus usually which means Prosilio will give more like +52att but on the other hand your att wont be anywhere close to 1004 before Prosilio.

So once again what kind of buffs and where you assumed 109 lvl mob with 600 def?
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 12:47:39  
Bahamut.Atoreis said: »
I edited my post so check it out.
Dynamis mobs you can cap without berserk, fyi. which means you're probably capped on the fodder mobs in nyzul as well.
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 12:51:21  
taru mnk/dnc, same set i posted earlier with artful+1 and bison steak, not red curries is 928 attack during WS. Dynamis mobs have 436ish defense, easily capped.
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By Fupafighters 2012-04-01 12:55:18  
Ramuh.Austar said: »
taru mnk/dnc, same set i posted earlier with artful+1 and bison steak, not red curries is 928 attack during WS. Dynamis mobs have 436ish defense, easily capped.
Quick question. DO you mean EP or DC mobs. I'd rly like to know for my own benefit lol.
 Bismarck.Sylow
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By Bismarck.Sylow 2012-04-01 12:55:42  
DC mobs are ~436 defense.
 Valefor.Prothescar
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By Valefor.Prothescar 2012-04-01 12:56:11  
Unless talking about Demons or very specific monster types, the difference in defense between EPs and DCs is rather miniscule from my findings so far, so can pretty much count it for both.
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 12:57:09  
Bahamut.Atoreis said: »
I edited my post so check it out.

Also for Prosilio to be slightly better you assumed +40 att from it.
Which means you assumed some kind of +att% buff. Which one exactly?

For VW you will stack stalwart+berserk+shijinbuff+chaos+Impetus usually which means Prosilio will give more like +52att but on the other hand your att wont be anywhere close to 1004 before Prosilio.

So once again what kind of buffs and where you assumed 109 lvl mob with 600 def?
I didn't assume 40 attack, Shijin Spiral has a 5% attack boost.

In VW, you should use Verethragna anyways. And obviously, if you have all those buffs, your attack would be capped, and therefor you use artful+1 like I said to do when your attack is capped.
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By lilcratis 2012-04-01 12:59:16  
i see im not the only RDM to have fallen victim to this threads title...i must warn the other RDM's!
 Bahamut.Atoreis
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By Bahamut.Atoreis 2012-04-01 13:02:53  
Ramuh.Austar said: »
taru mnk/dnc, same set i posted earlier with artful+1 and bison steak, not red curries is 928 attack during WS. Dynamis mobs have 436ish defense, easily capped.


How exactly you got 928?

440 skill is +440
142 STR is +71
Your set has +135att if I counted that right in my head
food +90

440+71+135+90=736att
Shijin has 5% boost so 772

I feel like I am missing something obvious but would gladly know what exactly.
 Bahamut.Atoreis
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By Bahamut.Atoreis 2012-04-01 13:05:35  
Ramuh.Austar said: »

Taru MNK/WAR with red curries: 154 DEX, 141 STR, 1004 attack, 27% DA, 6% TA with artful +1.

Taru MNK/WAR with red curries: 144 DEX, 150 STR, 1044 attack, 22% DA, 3% TA with Prosilio.

Looks like +40 att for me and 29 * 1.05 is not 40. Its 30.5
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 13:08:41  
Sorry, berserk as well, not sure why I calculated with berserk, but I shouldn't have.
Should be like 767 with artful and 798 with Prosilio then.
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 13:11:44  
Bahamut.Atoreis said: »
Ramuh.Austar said: »

Taru MNK/WAR with red curries: 154 DEX, 141 STR, 1004 attack, 27% DA, 6% TA with artful +1.

Taru MNK/WAR with red curries: 144 DEX, 150 STR, 1044 attack, 22% DA, 3% TA with Prosilio.

Looks like +40 att for me and 29 * 1.05 is not 40. Its 30.5
Berserk.
 Bahamut.Atoreis
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By Bahamut.Atoreis 2012-04-01 13:15:00  
Mistakes happens.

That would change results a little then no? You wouldnt cap att for Dynamis DC mobs as well.
 Ramuh.Austar
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By Ramuh.Austar 2012-04-01 13:20:24  
Bahamut.Atoreis said: »
Mistakes happens.

That would change results a little then no? You wouldnt cap att for Dynamis DC mobs as well.
Well for the 109/600 I meant to use berserk, since it was the closest I could get to 1100 attack like your example without outside buffs.

As for the dynamis situation, possibly. Doing it without extra hits would be

((99+13+130)*5.0625)*1.7632 = 2160

((99+13+122)*5.0625)*1.8345 = 2173

Not quite as large a gap as in higher level/defense, so I can see artful+1 winning, probably by about the same amount as prosilio in the first example.
 Fenrir.Jinjo
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By Fenrir.Jinjo 2012-04-01 15:54:41  
Depending on buffs, they're going to come out about even to be perfectly honest. Same with neck choices.
 Asura.Kaisuko
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By Asura.Kaisuko 2012-04-01 16:01:13  
Quetzalcoatl.Mnkk said: »
Fenrir.Jinjo said: »
Depending on buffs, they're going to come out about even to be perfectly honest. Same with neck choices.
And if i have too much attack the neck and belt items can be made useless?

Were as the DEX will always be realivant, correct?
From the sound of it, if you have berserk up then you can swap out neck/belt; and WS mod never caps I believe.
 Fenrir.Jinjo
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By Fenrir.Jinjo 2012-04-01 16:06:23  
Basically. I (once again) forgot about Shijin's attack bonus, so my bad.
 Fenrir.Jinjo
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By Fenrir.Jinjo 2012-04-01 16:21:54  
No, it's just easier to cap Attack. Makes Attack pieces less useful than they'd otherwise be, berserk is substantially more beneficial, etc..
 Asura.Kaisuko
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By Asura.Kaisuko 2012-04-01 16:40:33  
Quetzalcoatl.Mnkk said: »
Fenrir.Jinjo said: »
No, it's just easier to cap Attack. Makes Attack pieces less useful than they'd otherwise be, berserk is substantially more beneficial, etc..
But even if attack is not capped, they are pretty much the same? So if i use too much attack i run the risk of over shooting attack; while i never have to worry about too much DEX for near the same effect?
Once attack is capped, yeah it won't do anything, but it's not really "running a risk", raising your pdif is a good thing, which attack does. This is why you have different sets though. When attack is capped use more dex where applicable.
 Bahamut.Atoreis
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By Bahamut.Atoreis 2012-04-01 17:02:07  
Quetzalcoatl.Mnkk said: »
Asura.Kaisuko said: »
Quetzalcoatl.Mnkk said: »
Fenrir.Jinjo said: »
No, it's just easier to cap Attack. Makes Attack pieces less useful than they'd otherwise be, berserk is substantially more beneficial, etc..
But even if attack is not capped, they are pretty much the same? So if i use too much attack i run the risk of over shooting attack; while i never have to worry about too much DEX for near the same effect?
Once attack is capped, yeah it won't do anything, but it's not really "running a risk", raising your pdif is a good thing, which attack does. This is why you have different sets though. When attack is capped use more dex where applicable.
Alrighty, ill hold onto this Prosillo belt then. Thx for all the positive feed back and good discussions.

Not really.

To make it easier for you:
1. Artful+1 when mob is Even match or lower and your attack is uncapped
2. Prosilio for high lvl (like 106+lvl) mobs and uncapped attack
3. Anguinus for high lvl mobs and uncapped attack and accuracy
4. Arful+1 whenever you are attack uncapped but close enough to make Prosilio attack gain partially useless.

@Jinjo Thats actually reversed att pieces are more valuable because of +att% ja/ws bonus/etc. because att gained with them is multiplied. Ofc no att item is valuable when you cap attack w/o it.
 Fenrir.Jinjo
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By Fenrir.Jinjo 2012-04-01 17:09:44  
Semantics. You're capping attack much faster even without high attack gear pieces. Thus, they're 'less useful'. On mobs where capping attack is entirely out of reach (maybe Morta/Bismarck?), sure, it's more useful. Are you using Shijin Spiral on these? No, you probably aren't.
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