Random Question Thread (FFXI Related)

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » General » Random Question thread (FFXI related)
Random Question thread (FFXI related)
First Page 2 3 ... 91 92 93 ... 863 864 865
 Bismarck.Bloodbathboy
Offline
サーバ: Bismarck
Game: FFXI
Posts: 2854
By Bismarck.Bloodbathboy 2012-09-30 20:18:50  
Is there anything FF related you don't know Jos? Your a machine!
 
Offline
Posts:
By 2012-09-30 20:20:28
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Bismarck.Narshee
Offline
サーバ: Bismarck
Game: FFXI
user: Narshee
Posts: 6994
By Bismarck.Narshee 2012-09-30 20:21:17  
He doesn't know how many Garkas i've molested.
 Ragnarok.Ashman
Offline
サーバ: Ragnarok
Game: FFXI
user: Ashman
Posts: 4251
By Ragnarok.Ashman 2012-10-02 08:51:54  
I am looking for a page on BGwiki that may or may not have ever existed. Regardless, i can't find one like it.

I'm remembering a page that had the relic weapons hidden ODD proc rate (and damage values). I was thinking "i wonder if that page is updated for the 90+ weapons increased rates" and now i can't find it T.T
 Lakshmi.Byrth
VIP
Offline
サーバ: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6184
By Lakshmi.Byrth 2012-10-02 09:02:21  
I'm not sure that page ever existed. I've been updating it on individual weapons, I think, but I got sidetracked and never finished the project:
http://wiki.bluegartr.com/bg/Mandau_%28Level_99%29
 Ragnarok.Ashman
Offline
サーバ: Ragnarok
Game: FFXI
user: Ashman
Posts: 4251
By Ragnarok.Ashman 2012-10-02 09:50:31  
Lakshmi.Byrth said: »
I'm not sure that page ever existed. I've been updating it on individual weapons, I think, but I got sidetracked and never finished the project: http://wiki.bluegartr.com/bg/Mandau_%28Level_99%29

I could've sworn it was information like this:
http://ffxi.gamerescape.com/wiki/Hidden_Effect#Relic_Weapons

In a format like this:
http://wiki.bluegartr.com/bg/Aftermath#Empyrean_Aftermath


I'm gonna try to makeshift something and put it on the relic weapons page. If it looks like ***I won't save it but thats my plan anyhow.
 Bismarck.Narshee
Offline
サーバ: Bismarck
Game: FFXI
user: Narshee
Posts: 6994
By Bismarck.Narshee 2012-10-02 15:05:21  
Does double attack cap at a certain %?
 Fenrir.Nightfyre
Offline
サーバ: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-10-02 15:06:42  
100%
 Bahamut.Tokidoki
Offline
サーバ: Bahamut
Game: FFXI
Posts: 155
By Bahamut.Tokidoki 2012-10-03 03:30:21  
Does magic attack bonus effect divine spells like banish and holy or only divine skill?
 Fenrir.Jinjo
VIP
Offline
サーバ: Fenrir
Game: FFXI
user: Minjo
Posts: 2269
By Fenrir.Jinjo 2012-10-03 03:33:46  
MAB and MND affect DMG, skill affects accuracy.
 Bahamut.Bojack
Offline
サーバ: Bahamut
Game: FFXI
user: Bojack316
Posts: 2076
By Bahamut.Bojack 2012-10-03 13:04:28  
I assume PLD THF RDM is enough to kill Nidhogg these days yea?
 Asura.Chexmix
Offline
サーバ: Asura
Game: FFXI
user: Ranae
Posts: 229
By Asura.Chexmix 2012-10-03 13:12:03  
Thf + rdm is probably enough tbh.
 Bahamut.Bojack
Offline
サーバ: Bahamut
Game: FFXI
user: Bojack316
Posts: 2076
By Bahamut.Bojack 2012-10-04 18:11:13  
Is the Hecatomb Cap +1 still useful for anything?
Offline
Posts: 853
By Avitori 2012-10-04 18:15:09  


BRD DD?
\(`0´)/
 Fenrir.Nightfyre
Offline
サーバ: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-10-04 18:31:11  
I think it's still the best SA Mercy piece. No idea beyond that.
Offline
Posts: 7
By Desont 2012-10-04 19:08:43  
Bahamut.Bojack said: »
Is Dvali Jonah highly resistant or possibly immune to stun? Just curious cause Sudden Lunge didn't seem to be working. I could be wrong though...I may have been too distracted to pay attention.

Was this ever addressed? I'm curious too. Sorry if I missed it.
 Bahamut.Bojack
Offline
サーバ: Bahamut
Game: FFXI
user: Bojack316
Posts: 2076
By Bahamut.Bojack 2012-10-04 19:26:58  
Desont said: »
Bahamut.Bojack said: »
Is Dvali Jonah highly resistant or possibly immune to stun? Just curious cause Sudden Lunge didn't seem to be working. I could be wrong though...I may have been too distracted to pay attention.

Was this ever addressed? I'm curious too. Sorry if I missed it.

I am also curious :p.

I guess I'll just make tatters out of that abj then since I don't have Mandau.
 
Offline
Posts:
By 2012-10-04 21:36:17
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Bahamut.Bojack
Offline
サーバ: Bahamut
Game: FFXI
user: Bojack316
Posts: 2076
By Bahamut.Bojack 2012-10-04 21:58:39  
Does Zanshin proc while dual wielding?
 Bahamut.Ozwaldo
Offline
サーバ: Bahamut
Game: FFXI
user: Ozwaldo
Posts: 39
By Bahamut.Ozwaldo 2012-10-04 22:20:34  
The extra attack resulting from a miss should proc but you cant get the hasso / seigan bonus since you have to be using a 2 handed weapon for those.
 Fenrir.Sylow
Offline
サーバ: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2012-10-04 22:25:12  
Zanshin doesn't work while dual wielding.
 Odin.Calipso
Offline
サーバ: Odin
Game: FFXI
user: Calipso
Posts: 943
By Odin.Calipso 2012-10-05 04:56:50  
Does anyone know offhand if there's any mobs in abyssea-ule that DONT amber?
 
Offline
Posts:
By 2012-10-05 08:40:44
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
Offline
Posts: 15
By Axciom 2012-10-05 08:50:01  
Odin.Calipso said: »
Does anyone know offhand if there's any mobs in abyssea-ule that DONT amber?

Detectors...or whatever name they're given in that zone.
 Siren.Thoraeon
Offline
サーバ: Siren
Game: FFXI
user: Thoraeon
Posts: 2215
By Siren.Thoraeon 2012-10-05 08:55:23  
Axciom said: »
Odin.Calipso said: »
Does anyone know offhand if there's any mobs in abyssea-ule that DONT amber?

Detectors...or whatever name they're given in that zone.
I always check here, it is pretty useful.
 
Offline
Posts:
By 2012-10-06 01:09:20
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Sylph.Rafaras
Offline
サーバ: Sylph
Game: FFXI
user: Enitsu
Posts: 332
By Sylph.Rafaras 2012-10-06 01:45:49  
Question same as Nikia. What are the best atma's for Trials kill shot in abyssea?
 Cerberus.Keyoku
Offline
サーバ: Cerberus
Game: FFXI
user: Keyoku
Posts: 163
By Cerberus.Keyoku 2012-10-06 11:55:31  
How do thfs usually handle their TH set in an xml? I know that as blu/dnc I have slap on my Sash during steps... but that doesn't always supply as thf main.
 Bahamut.Tokidoki
Offline
サーバ: Bahamut
Game: FFXI
Posts: 155
By Bahamut.Tokidoki 2012-10-06 12:05:02  
Cerberus.Keyoku said: »
How do thfs usually handle their TH set in an xml? I know that as blu/dnc I have slap on my Sash during steps... but that doesn't always supply as thf main.

I essentially only use THF in solo dynamis, whereas I put gloves/feet into my ranged macro. TH automatically applied w/ every pull.
 Cerberus.Keyoku
Offline
サーバ: Cerberus
Game: FFXI
user: Keyoku
Posts: 163
By Cerberus.Keyoku 2012-10-06 12:14:48  
Thanks, that's a great idea. I never use thf for anything but am in a macro mood today. Forgot all about the af3 boomerang. Between slapping on TH gear on /ra and Steps macros, that should cover most of the things I ever intend to dig out thf for. Much obliged.
First Page 2 3 ... 91 92 93 ... 863 864 865
Log in to post.