Random Question Thread (FFXI Related) |
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Random Question thread (FFXI related)
What NM do you suggest for farming crystal petrifacts? Based on my cell usage, Ig-alima averages about 1 per kill with capped lights. The empy items are nice, but I'd rather focus on just being done at this point.
None are really going to be better or worse, really just a matter of a mob you can kill faster. Only saving a few minutes total at best. Or, a mob that makes more gil etc so you can do 2 birds with one voidstone.
If the goal is pulse unlock, legions honors are significantly faster. I'm already 100 petrifacts per character in, so I feel a little locked in. I chose vw over legion because I'm quad boxing, but maybe I shouldn't have.
I should have clarified I was looking for petrifcats/kill because igalima drops in like 10-15 sec w/o PD and more time is spent fiddling with the chest. But you answered my question anyway, thanks! About 400 opened boxes in and only 1 borealis, in case anyone needed to be reminded how poor those drops are. If you go by the data at the time, Uptala/Qilin/Aello (if you can kill just as fast) might be an improvement.
http://ffxidb.com/items/3508 Still only going to save you maybe a half hour Quick question is the empyrean feets +3 for sam Worth making i see the PDL might be a good idea but for tp its better than ryu +1 feets? ooc attack 2wice?
Asura.Thunderjet said: » Quick question is the empyrean feets +3 for sam Worth making i see the PDL might be a good idea but for tp its better than ryu +1 feets? ooc attack 2wice? BiS for WS if you can use the PDL. You would not TP in them for any reason. ah ok thanks so use it for WS and tp on ryuo +1 is fine? i am using masamune zanshin build or could it even be better because of the set procs to use feet for tp as well
Asura.Thunderjet said: » Yes, TP in Ryuo+1 they are great. If you are at risk of a potent debuff you can swap to Kendatsuba+1 for meva. Asura.Thunderjet said: » ah ok thanks so use it for WS and tp on ryuo +1 is fine? i am using masamune zanshin build or could it even be better because of the set procs to use feet for tp as well What's the best solo job (with trusts) for Voidwatch proccing? Specifically in Provenance, since the campaign does not give you white procs there and I want the KIs.
Best solo job is to call someone else to not go solo against PW
LightningHelix said: » What's the best solo job (with trusts) for Voidwatch proccing? Specifically in Provenance, since the campaign does not give you white procs there and I want the KIs. Blm/brd will give the most chances at having the right spell for a proc solo. LightningHelix said: » What's the best solo job (with trusts) for Voidwatch proccing? Specifically in Provenance, since the campaign does not give you white procs there and I want the KIs. Probably too much info but: The 3 petrifacts for PW are 100% (if you are after those), and the other key items drop even without proc'ing(?) just lower chances? you may just be better of spamming them. The fights with the doom / gaze terror suck :( - I usually run cor and fight with my back to them and qd them down etc, turn only to ws. You can use phase displacers there if you trade them outside to the trove. Cor is a great job for pw solo fyi cause it can 1 shot the fetters if needed. Can tell you right now, if you are going for periapt of exploration (faster voidstones), you need to proc white on both the NMs or you are wasting your time.
The odds are astronomically low without white procs, and VW campaign does not give those for Beguiling Radiance (Pil & Sarbaz fight). Pantafernando said: » Best solo job is to call someone else to not go solo against PW Problem is that while PW's 100%, the caturae fights are not. Dodik said: » Can tell you right now, if you are going for periapt of exploration (faster voidstones), you need to proc white on both the NMs or you are wasting your time. The odds are astronomically low without white procs, and VW campaign does not give those for Beguiling Radiance (Pil & Sarbaz fight). Will give blm a shot - but wouldn't blm/nin be more possible procs than blm/brd? Now that I'm looking at the table again, you get all the elemental: ni spells before 49 let alone MLs, right? Are there any fundamental rules for balancing multi-attack and Store TP in TP sets? Not really asking about a specific case since I encounter this issue when gearing up multiple jobs.
I always worked under the premise of 1stp = 1da < 1ta < 1qa
STP is very strong if it makes you WS in one less hit. STP is almost worthless if it does not. Go melee a random trash mob outside Adoulin, find out how many tp per hit you get, and figure out your need for STP appropriately.
Storetp is always strong, as long as the ws scales.
If you have some XA and some STP, raise the one that's lower if the options are comparable (1:1~2). As a generality. Exceptions include mythic AM sets, KC sets, and warrior in general as 100% DA changes the rules. LightningHelix said: » STP is very strong if it makes you WS in one less hit. STP is almost worthless if it does not. Go melee a random trash mob outside Adoulin, find out how many tp per hit you get, and figure out your need for STP appropriately. No amount of STP is "almost worthless" unless you're using a WS that doesn't scale with TP. Every single STP has value and has essentially the same value. Also for a lot of jobs X-hit builds are entirely invalid because you multi-attack so often (and dual wield) that counting on hitting exactly 26 times is rather silly. It's also strange to build an x-hit build based on your normal auto-attacks when you will realistically have Samurai Roll for a lot of content and the X-hit will depend on the result of the Samurai Roll. It may have a place in some specific jobs' builds with specific weapons under specific conditions, but even that's a stretch. I agree with the 1 STP = 1 DA, 2 STP = 1 TA, 3 STP = 1 QA, roughly. STP > QA > TA > DA gain more value the more higher-order MA you have. If you have 20 QA, TA and DA are less valuable. If you have 50 TA, DA is much less valuable. STP gets full (or more) value the more your higher-order MA goes up. LightningHelix said: » wouldn't blm/nin be more possible procs than blm/brd? /nin is missing a light magic proc, which /brd has with magic finale. /nin does have more spells per magic type though. The procs can be one of any magic type and then one of any spell within that type. So either you miss an entire type, or have less chance to have the right spell for that type. Toss up really. Just take one, proc both NMs and 99% will get KI if you do both procs. Don't forget you can /fume every 30 seconds with RoV KI to change the proc until you get something you can do.
yeah but subbing ninja means you have to carry non-universal tools (6 of each type), which is automatically a downside. BLM/BRD is simpler.
It kind of depends how things are calculated, too. If the weakness is selected as a random proc out of (all procs), then the hint represents the already selected weakness, only thing that matters is number of procs. BRD gets 10(11 if ML50), NIN gets 18, so NIN is better. I believe this is the case, given how frequent BLM procs are.
If the weakness is selected based on a hint category, then a random weakness within that hint category is chosen, BRD would be slightly better. This is because BRD vs NIN have equal probability, but BRD sub covers 10-11/11 while NIN sub only covers 18/20. SCH adds 9 and DRK adds 10, too. It doesn't really matter that much, BLM with any sub should be able to white proc both in a few rounds of fumes. I'm not entirely convinced you need to proc both either, I believe each has their own associated KI drops and only one would be responsible for the periapt you want. But, without knowing which is which, probably easier to do both. Not much hard data, but I think there is a percentage chance to get KI at the end and procs on the NMs increase that chance.
You get the KI at the coffer, not on killing NM. And I have proced only one about half a dozen times without getting KI while went 1/1 with both procs. You definitely want both. If it's not 0% without a proc, it's stupidly low.
And elemental magic is (almost?) always 100% in the proclist if not it will definitely come up fast, (monk and war work just fine too tbh, but its kinda easy to accidentally kill them meleeing) And, it can be a real pain in the balls to break shields on blm, your trust selection must be excellent. Not the worst advice to only use 4 displacers as well, we've gotten very strong in (+)10 years Why can't I remove my mannequins from my mog house layout? It is grayed out even though no equipment is on them. It does have a pose though. Is it a bug?
Storage is full. Can't remove furniture if it will lower storage space below requirement.
Kaffy said: » Don't forget you can /fume every 30 seconds with RoV KI to change the proc until you get something you can do. The others /fumed just fine, but PW seems to have the five-minute-timer even with Rhapsody in Mauve... or perhaps it doesn't even have fume mechanic at all and I just happened to fume when it was phase changing, because multiple fumes got me nothing and then I got exactly one swap? who the hell knows, not me, Google didn't have much documented on it. thankfully I succeeded so I never need to go back. |
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