Random Question Thread (FFXI Related)

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » General » Random Question thread (FFXI related)
Random Question thread (FFXI related)
First Page 2 3 ... 575 576 577 ... 834 835 836
 
Offline
Posts:
By 2018-12-19 05:14:24
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
[+]
 Asura.Sechs
Offline
サーバ: Asura
Game: FFXI
user: Akumasama
Posts: 9887
By Asura.Sechs 2018-12-19 05:17:36  
:<
Offline
Posts: 42639
By Jetackuu 2018-12-19 06:23:00  
Asura.Cylas said: »
I just got the standard answer from SE personally:

"As soon as accounts are linked to a SE ID, there is nothing we can do."

So much for that.

Basically what I got when I tried to split mine into their own. /shrug

They probably didn't build a tool for it and it would require a dev and lol...
 Leviathan.Comeatmebro
Offline
サーバ: Leviathan
Game: FFXI
user: Rairin
Posts: 6052
By Leviathan.Comeatmebro 2018-12-19 09:04:02  
I think some people are just misunderstanding what actually went on, I've never heard of someone successfully moving an account from one SE ID to another after it's been linked.
[+]
Offline
Posts: 42639
By Jetackuu 2018-12-19 09:11:05  
Leviathan.Comeatmebro said: »
I think some people are just misunderstanding what actually went on, I've never heard of someone successfully moving an account from one SE ID to another after it's been linked.

Most likely. Especially based on the # of people who can't seem to figure out how to download and install the game.
 Caitsith.Mahayaya
Offline
サーバ: Caitsith
Game: FFXI
user: Trebold
Posts: 3341
By Caitsith.Mahayaya 2018-12-20 12:45:25  
Getting a message "could not enter the next area" when trying to get into Bastok [S] and Windy [S], anyone know the deal with that? The next mission I have is to talk to NPCs in those zones..
Offline
By clearlyamule 2018-12-20 13:05:10  
too much speed hacking.

Or maybe not sure but I think if a battle is going on in town you can't walk in/out. I know tele dude wont tele you out
 Quetzalcoatl.Xilkk
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Xilk
Posts: 1405
By Quetzalcoatl.Xilkk 2018-12-20 13:18:01  
I cant seem to buy Abdhaljs Gems.

I know after update there was some dialogue and a question form Gorpa, and I'm pretty sure I skipped it or put a blank answer or escape. but now it tells me I can't buy gems and I cant find the dialogue again.

anyone else experience this or know what to do?
 Asura.Sechs
Offline
サーバ: Asura
Game: FFXI
user: Akumasama
Posts: 9887
By Asura.Sechs 2018-12-20 14:30:12  
clearlyamule said: »
too much speed hacking.
I never understood why people using too much speed sometimes would get that message while trying to zone.
What's the reason?
Offline
Posts: 42639
By Jetackuu 2018-12-20 14:32:40  
Minimum time from zonea to zoneb is an easy thing to calculate and program, so they did.
[+]
Offline
Posts: 1422
By Chimerawizard 2018-12-20 15:30:50  
is there a cap on paralyze?
I know each spell has a cap, but combined.
Idris Bolster indi-para = 50%
rdm caps at 35% + up to enfeebling effect +54%

Therefore, is 100% paralyze possible?
 Leviathan.Comeatmebro
Offline
サーバ: Leviathan
Game: FFXI
user: Rairin
Posts: 6052
By Leviathan.Comeatmebro 2018-12-20 15:39:45  
Do we even know if geo and rdm para check at same step? Seems likely they are independant checks and you'd be at 77.95% proc even if it's not hard capped. They might not even stack for that matter, could just take most potent one.
Online
Posts: 8045
By Afania 2018-12-20 15:47:20  
Leviathan.Comeatmebro said: »
Do we even know if geo and rdm para check at same step? Seems likely they are independant checks and you'd be at 77.95% proc even if it's not hard capped. They might not even stack for that matter, could just take most potent one.


I had the same question about geo slow for this month when we replaced a rdm with geo.....Can geo land slow spell then make it even slower with bubble?
 Leviathan.Comeatmebro
Offline
サーバ: Leviathan
Game: FFXI
user: Rairin
Posts: 6052
By Leviathan.Comeatmebro 2018-12-20 15:49:10  
We have some precedent for slow(we know geo slow is unique buff id from mob usage, and slow/elegy already stack), so would assume they do stack correctly.

I don't think I've ever seen a controlled test of paralyze though, and it seems like a stretch to assume they'd just add the procrates together without data.
Offline
By clearlyamule 2018-12-20 16:22:44  
Last good paralyze data I remember seeing was way back. Like Robonosto's stuff so really doubtful any ones involving geo + other versions.

Found it
https://robonosto.blogspot.com/2008/11/on-sophistry.html
Offline
Posts: 1422
By Chimerawizard 2018-12-20 17:15:31  
Leviathan.Comeatmebro said: »
We have some precedent for slow(we know geo slow is unique buff id from mob usage, and slow/elegy already stack), so would assume they do stack correctly.

I don't think I've ever seen a controlled test of paralyze though, and it seems like a stretch to assume they'd just add the procrates together without data.
I was just looking at the elegy page, it was saying something about a 50% Attack Speed reduction cap that neither BRD job ability can break.
Is that the same as haste-50% or haste-100%? as in does that mean it doubles the delay or increase delay by 50%?
if it means haste-100%; are the listed percents for slow & geo-slow also if converted into negative haste, double the stated value?

GD it's been this many years in the game before I even thought to ask these questions.
Offline
By clearlyamule 2018-12-20 18:03:48  
That elegy page is kind of worded bad. That cap is just for those spells not total reduction. Weakness alone is 100% as is massacre elegy. Anyways

attack speed = base attack speed *(1-haste+slow)*(1-dw)
[+]
 
Offline
Posts:
By 2018-12-21 04:02:04
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
Offline
Posts: 42639
By Jetackuu 2018-12-21 04:07:13  
Asura.Yojimmbo said: »
Wondering why people bother upgrading JSE NQ and JSE +1.

Easy to do in dynamis and still really good for a lot of jobs and not an insane price tag.
 Asura.Neufko
Offline
サーバ: Asura
Game: FFXI
user: siskotaru
Posts: 236
By Asura.Neufko 2018-12-21 04:40:22  
I wonder why people bother living in appartments and not in big castles.
[+]
Offline
Posts: 634
By zaxtiss 2018-12-21 08:56:57  
hey everyone,

has anyone figured out what " Chance of doubling "Blood Pact" status +25%" on SMN SU5 means yet?
 Valefor.Yandaime
Offline
サーバ: Valefor
Game: FFXI
user: Yandaime
Posts: 747
By Valefor.Yandaime 2018-12-21 12:23:07  
Quick Asura question that I probably already know the answer to but hoping I'm wrong:

Are the shouts still dominated by SMN Burn onry?
I've been on hiatus for a few months now due to a combination of work and not being able to do much in shouts because of SMN burns.

Normally I would take the "Can't beat em' so join em'" approach but SMN puts me to sleep lol I just don't find it fun.

Just a simple question, don't wanna delve too deep into it or start any sort of disputes.
 Asura.Eiryl
Offline
サーバ: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2018-12-21 12:25:17  
On assura? You will not ever see anything escha related that isn't SMN onry.

But thats about it. SMN isn't used exclusively for anything else right now.
 
Offline
Posts:
By 2018-12-21 14:23:27
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
Offline
Posts: 703
By Nyarlko 2018-12-21 14:33:01  
DirectX said: »
Valefor.Yandaime said: »
Normally I would take the "Can't beat em' so join em'" approach but SMN puts me to sleep lol I just don't find it fun.

Just a simple question, don't wanna delve too deep into it or start any sort of disputes.
You don't have to play SMN to SMN burn aeonics. Make your own shout group and be COR WHM GEO (900 skill) or a PLD popping Invincible.
If you can't be arsed with WoC and Kirin people still the clears for 5M. Albumen and Schah are the only even remotely difficult NMs and both are just DPS checks.

I see Albumen more as a tank/spank since ManaWall can be kept up for ~14min rather easily. XD
[+]
Online
Posts: 8045
By Afania 2018-12-21 14:33:44  
DirectX said: »
Valefor.Yandaime said: »
Normally I would take the "Can't beat em' so join em'" approach but SMN puts me to sleep lol I just don't find it fun.

Just a simple question, don't wanna delve too deep into it or start any sort of disputes.
You don't have to play SMN to SMN burn aeonics. Make your own shout group and be COR WHM GEO (900 skill) or a PLD popping Invincible.
If you can't be arsed with WoC and Kirin people still the clears for 5M. Albumen and Schah are the only even remotely difficult NMs and both are just DPS checks.


You missed the point, lol. He wants to have fun aka play DD, not "get aeonics".
 Valefor.Yandaime
Offline
サーバ: Valefor
Game: FFXI
user: Yandaime
Posts: 747
By Valefor.Yandaime 2018-12-21 16:30:58  
Afania pretty much nailed it right on the head lol.

As for making my own groups, I’d rather not because I’m a General Foreman (General Manager) and I’d like to avoid managing people on and off the clock if possible lol

Thank you for the responses
 Valefor.Madranta
Offline
サーバ: Valefor
Game: FFXI
user: Madranta
Posts: 89
By Valefor.Madranta 2018-12-22 17:23:28  
Has anyone tested the STR to attack ratio for offhand weapons yet? I'd do it myself but I'm currently unsubbed.

So far I've seen STR:Att 4:3 for two handers and 1:1 for one handers and H2H, but no mention of offhand.

Looking to update a few spreadsheets and may as well do the BGwiki STR and Att pages while I'm at it, but I want accurate numbers.

Thanks.
Offline
サーバ: Asura
Game: FFXI
Posts: 36
By Asura.Jugsofholyness 2019-01-02 15:17:38  
What pants and feet lockstyle is this?

 
Offline
Posts:
By 2019-01-02 16:27:49
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
First Page 2 3 ... 575 576 577 ... 834 835 836
Log in to post.