Vulcan Or Aesir? |
||
Vulcan or Aesir?
Hello all my i got an easy question for Stardiver better Aesir earring or Vulcan earring? would be better str since 100% mod or attack and conserve tp?
I honestly can't estimate the value of Conserve TP + 3. But let's pretend we have Save TP up so it doesn't matter!
I'd estimate 3 attack <---> 1 str, though So vulcan's earring +3 str +3 str + 1.5 attack vs. +7 attack +3 str vs. 5.5 attack 2 str vs. 2.5 attack I think vulcan's actually wins. Nah, that's Vulcan's Pearl.
Vulcan's Pearl is more clearly the winner.
That's also assuming capped fSTR. If fSTR is uncapped then the +STR is "worth" even more so yeah.
tl;dr Vulcan's. What about for mnk? before i go drop 3m on it :D lol
and what about body? ace or lancer +2?
Bismarck.Xzeikx said: » What about for mnk? before i go drop 3m on it :D lol WTF, MNK can't use Stardiver. Ragnarok.Alexhander said: » and what about body? ace or lancer +2? Ace's Mail. Bismarck.Xzeikx said: » Vulcan >.> I don't do math for MNKs! Go chant sutras, the answer will come to you in a vision! You make me sad ; ; lol
And i believe Ace's comes out on top but i cant say for sure :/ i quit keeping up with DRG at about 85 lol And white vs black chocolate?
Phoenix.Sehachan said: » And white vs black chocolate? The darker the chocolate, the better. Offline
Posts: 1285
Wouldn't Moonshade Earring with atk+4/TP bonus+25 be better than Vulcan's? Provided the neck/belt are Dark/Soil/Light Gorget/Belt.
Leviathan.Dragonlord
Offline
Bahamut.Mizuharu said: » Wouldn't Moonshade Earring with atk+4/TP bonus+25 be better than Vulcan's? Provided the neck/belt are Dark/Soil/Light Gorget/Belt. Assuming linear progression between 100->200 tp, the tp bonus+25 should add 0.0234 fTP across all 4 hits. Or, ~.094 fTP to the WS. This increases the WS from 3.8 to 3.894 fTP, a ~2.5% increase in dmg before calculating DA/TA. Whether vulcan would win depends on the dmg rating of the polearm in use. Check the Stardiver thread here and in official forums.
Moonshade wins, the TP is applied to all hits not just one. If you DA or TA a Stardiver each subsequent hit simply makes it stronger. So regardless of how many hits, more TP for Stardiver will always make it better. If your Stardiver is at 300% already however, and or 250% and you use Atmacite of Latitude then the TP Bonus earring wouldn't do anything. However for 100-275% outside of VW; and 100-225% Inside of VW. TP Bonus earring will beat out any other option for it. Leviathan.Dragonlord said: » Assuming linear progression between 100->200 tp, the tp bonus+25 should add 0.0234 fTP across all 4 hits. Or, ~.094 fTP to the WS. I thought it wasn't a linear progression though. I thought it worked where there are tiny increases in between 100 and 200 and 200 and 300, but the numbers spike at 200 and 300. But maybe I'm wrong, I don't really know how it works. Ragnarok.Amador said: » Check the Stardiver thread here and in official forums. Moonshade wins, the TP is applied to all hits not just one. If you DA or TA a Stardiver each subsequent hit simply makes it stronger. So regardless of how many hits, more TP for Stardiver will always make it better. If your Stardiver is at 300% already however, and or 250% and you use Atmacite of Latitude then the TP Bonus earring wouldn't do anything. However for 100-275% outside of VW; and 100-225% Inside of VW. TP Bonus earring will beat out any other option for it. Are yous saying if i WS'd @ 100TP and had the earrign with bonus 25tp it would do more dmg? I always though the bits between 100-200 and 200-300 did nothing To my understanding yes.
It's also been proven with certain crit WS that the more TP you have the higher the crit rate. There is a clear difference in the numbers I had, to the numbers I had after I obtained the Moonshade Earring. I kept all tests at 100% TP at that. |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|