Asura.Fondue said: »
Valefor.Prothescar said: »
Quote:
The amount of zeni receivable from the NPC Sanraku after trading him soul plates has been increased.
weaksauce.I got 1545 :x and i have 57 of them :D
[Dev] February 13, 2012 Version Update |
||
|
[Dev] February 13, 2012 Version Update
Is it still limited to 1000/day?
Lakshmi.Rearden said: » Is it still limited to 1000/day? Lakshmi.Rearden said: » Is it still limited to 1000/day? 10 plates a day,have turned in 2 days worth already and have 32k,day about to change too would those adamantoise in gustav give more? were you doing nauls too quiz?
yeah nauls,brought to 3%,stood firectly in front,disengaged,kept claimed (all the old tricks lol)
havent tried anything else since i found out about these when the first abyssea expansion was released. Also,the reason I came back to this thread,is anyone other than me absolutely furious over this? I've been looking forward to it for months and then nothing. Posted from official forums~ Posted by Bayohne View Post Now that Camate is safely in an unspecified location and can't be taken hostage... When the recently revealed roadmap didn’t mention the renewal of Salvage there was some concern on how to obtain alexandrite, so we'd like to provide details on what we're planning. Our plans to renew Salvage haven't changed, but they aren't set to take place until six months from now. In regards to the availability of alexandrite, we do believe that alexandrite will be easier to obtain after our renewal of Salvage, but we also understand that something needs to be done regarding alexandrite before that happens. Thus we plan on adjusting the drop rates of alexandrite in Salvage and adding NMs that drop alexandrite in Nyzul Isle when we renew the "Nyzul Isle Investigation" content. We also don't have any plans on lowering the amount of alexandrite necessary to create mythic weapons. We plan on moving forward with development as stated above, so please continue to provide us with your feedback. Just quit and come back when they add it.
ummm Ob used to cost like 1500 zeni or so max pre-update..my ob pop just cost me 2200...
The costs fluctuate based on how many people buy them in a close period -- also after a maintenance the price is reset to the maximum I think?
There's probably many more people working on PW pops, so expect ZNM poppers to be expensive, at least for a while. Ahh ok, I was unsure if the price did fluctuate, thx.
Updated XI View (PC User Interface modification) for those who are interested, it can be found here.
Asura.Catsidhe said: » ya the feed back im getting from ppl, is that they cannot see the arrow on screen or w.e.... and ppl are resorting to using Keypad to control the characters. I would hopefully think for the ppl who still like to use the mouse, that Se does fix this. I use a gamepad, so I am not affected. Terrible mouse FFXI players need to learn how to play on keyboard anyways. The mouse controls in FFXI are so awful and clunky.
Well, I just replied for a few that don't perfer to visit the FFXIAH...
I'm basically putting their 2 cents in seeing or hopefully something does get fixed... or they wouldn't allow the mouse to be used in the first place.. so meh, ppl still use the mouse... let them. Whatever floats their boat! Posted in wrong thread earlier..sorry. Question please. Was this the update that was suppose to rape my Ukkon WAR??
So I found a fix with what's wrong with my spellcast and having new gear on.
I didn't know the id ffxiah uses corresponds with the id windower uses. Anyways, in my weapon.xml, I found Quote: <i id="19854" enl="Thwashtar" fr="Twashtar" frl="Twashtar" de="Twashtar" del="Twashtar" jp="トゥワシュトラ" jpl="99">Thwashtar</i> Oddly enough, I did a search for the item on ffxiah and it showed 2 Twashtars. Also showed 2 Mandaus, 2 Aegias, 2 Almace, etc etc. One of the item IDs on FFXIAH was 19854, the other was 19806; so, all I had to do was replace the "19854" in the resources file to "19806" and it worked. Bismarck.Bloodbathboy said: » Posted in wrong thread earlier..sorry. Question please. Was this the update that was suppose to rape my Ukkon WAR?? Yep. 100 200 300 [TP values] 30% 50% 80% [Old crit rate] 20% 35% 55% [New crit rate] Dont forget no more critical hit damage from blood rage ;_;
Either they didn't implement the right adjustment to Assassin's charge or it was all a big woosh translation on their part.
I had already begun switching merits around and am now 3/5 AC 5/5 Feint and recast on AC is now 10 min, whereas Feint is at 2min Odin.Sheelay said: » Either they didn't implement the right adjustment to Assassin's charge or it was all a big woosh translation on their part. I had already begun switching merits around and am now 3/5 AC 5/5 Feint and recast on AC is now 10 min, whereas Feint is at 2min Fenrir.Camaroz said: » Odin.Sheelay said: » Either they didn't implement the right adjustment to Assassin's charge or it was all a big woosh translation on their part. I had already begun switching merits around and am now 3/5 AC 5/5 Feint and recast on AC is now 10 min, whereas Feint is at 2min Now I wonder what else they overlooked. . . Odin.Sheelay said: » Fenrir.Camaroz said: » Odin.Sheelay said: » Either they didn't implement the right adjustment to Assassin's charge or it was all a big woosh translation on their part. I had already begun switching merits around and am now 3/5 AC 5/5 Feint and recast on AC is now 10 min, whereas Feint is at 2min Now I wonder what else they overlooked. . . I included a table splitting up what is being tested to be released and what is still under development 7 days ago in the OP D: It really is SE's fault for not saying something isn't going to be in the upcoming version update though :\ I wish more people read your posts and/or read the OFs or the Playonline website. Yesterday upon logging in, someone asks me, "I heard a rumor they nerfed Ukko's Fury?"
...lol? |
||
|
All FFXI content and images © 2002-2025 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|
||