Tachi: Shoha

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » Jobs » Samurai » Tachi: Shoha
Tachi: Shoha
First Page 2 3 ... 13 14 15 ... 38 39 40
Offline
Posts: 253
By Ariaum 2011-12-29 14:05:34  
Because you can't buy a Ace's mail off the AH. Avant Mail +1 is a good alternative.
 Shiva.Schatzie
Offline
サーバ: Shiva
Game: FFXI
user: itemset
Posts: 298
By Shiva.Schatzie 2011-12-29 21:01:34  
how is sugemino vs atheling for shoha?
 Bahamut.Zellc
Offline
サーバ: Bahamut
Game: FFXI
user: Zellc
Posts: 643
By Bahamut.Zellc 2011-12-29 21:07:30  
Shiva.Schatzie said: »
how is sugemino vs atheling for shoha?

stack that str.
 Fenrir.Nightfyre
Offline
サーバ: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2011-12-29 21:12:07  
They're basically identical.
 Phoenix.Deboro
Offline
サーバ: Phoenix
Game: FFXI
user: Deboro
Posts: 158
By Phoenix.Deboro 2011-12-29 21:40:42  
Chyula said: »
Sylph.Tigerwoods said: »
Bismarck.Elanabelle said: »
Odin.Dirtyfinger said: »
It's possible but you'd need to TP in AF3 Head & Body, but you could TP in Ace's Leggings this time. Also need to WS in Unkai Haidate +2 along with Rajas/Brutal etc, maybe Hagneia too but not sure - Just Rajas/Brutal/Unkai Haidate +2. Handy being a 2-hit ws. 26.0
Unless I'm doing the math wrong, that's only 25.3 TP per hit. Maybe I'm missing something? If not, I don't think Bullwhip Belt is viable for the 4-hit set-up. You'd need to use Goading Belt.
26.0 according to ffxicalc

Able to drop af3+2 pant and sam earring and replace it with the 7% pants and regain earring to maint a 4 hit build? or replace ace with usu to make it 4 hit while still having capped haste?


This is late, but

I 4hit right now while making tp bonus GKT and you guys are trying to hard and not capping haste.

Easy 4 hit capped haste allows for WS in +2 legs / rajas / Brutal



Haste bonus on +2 legs is 1.5%? or 2.5%? Could also rose strap instead of goading I think but I dont own it. I find this set a lot more optimal then the one posted.
 Quetzalcoatl.Brayenn
Offline
サーバ: Quetzalcoatl
Game: FFXI
Posts: 306
By Quetzalcoatl.Brayenn 2011-12-29 22:11:11  
not sure what you are trying to say with that but u are not capping haste with that. the hasso bonus is not counted towards gear haste last i checked.
[+]
 Cerberus.Tikal
Offline
サーバ: Cerberus
Game: FFXI
user: Tikal
Posts: 4945
By Cerberus.Tikal 2011-12-29 22:47:43  
Yeah, you're about 3% from haste cap there Deboro.
 Quetzalcoatl.Dawnn
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-29 22:48:19  
Quetzalcoatl.Brayenn said: »
not sure what you are trying to say with that but u are not capping haste with that. the hasso bonus is not counted towards gear haste last i checked.

technically unless your recieving march x2 and haste i think it really wouldn't matter if you cap gear haste or not, but then again you could cap gear haste AND get the hasso bonus haste
 Bahamut.Serj
Offline
サーバ: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2011-12-29 22:50:31  
Quetzalcoatl.Dawnn said: »
Quetzalcoatl.Brayenn said: »
not sure what you are trying to say with that but u are not capping haste with that. the hasso bonus is not counted towards gear haste last i checked.

technically unless your recieving march x2 and haste i think it really wouldn't matter if you cap gear haste or not, but then again you could cap gear haste AND get the hasso bonus haste

Wait, what? Getting haste is getting haste and it has increasing returns. Giving up 3% haste at high levels when you aren't capped is a lot.
 Quetzalcoatl.Dawnn
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-29 23:00:13  
no no no no i mean

if you have 25% haste, you have 25% haste

he is getting 23% from gear, and 2%~ from the hasso enhancement so around 25%

what im saying is it doesn't really matter if he capped his gear haste or not, his total haste is 25% and in situations where it will really only show is when he has capped haste from other areas.

basically it wont really show unless he is recieving buffs
 Asura.Vrytreya
Offline
サーバ: Asura
Game: FFXI
user: VZX
Posts: 510
By Asura.Vrytreya 2011-12-29 23:03:20  
It starts matter when his magic haste are near cap. Usually, it doesn't though.
 Quetzalcoatl.Dawnn
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-29 23:04:09  
Asura.Vrytreya said: »
It starts matter when his magic haste are near cap. Usually, it doesn't though.

thats what i was tryin to say (^>.<)^
 Quetzalcoatl.Brayenn
Offline
サーバ: Quetzalcoatl
Game: FFXI
Posts: 306
By Quetzalcoatl.Brayenn 2011-12-29 23:38:23  
not sure im understanding..it wouldn't matter if you are capping from high haste buffs..but anywhere you are not capping w/o the pant's bonus the pants are better

basically: 37 haste > 35 haste so on the contrary it would NOT matter when you are capping haste only due to other buffs<to be exact, when the bonus from pants exceed the cap>
 Asura.Vrytreya
Offline
サーバ: Asura
Game: FFXI
user: VZX
Posts: 510
By Asura.Vrytreya 2011-12-29 23:50:17  
Quetzalcoatl.Brayenn said: »
not sure im understanding..it wouldn't matter if you are capping form high haste buffs..but anywhere you are not capping w/o the pant's bonus the pants are better

basically: 37 haste > 35 haste so on the contrary it would NOT matter when you are capping haste only due to other buffs<to be exact, when the bonus form pants exceed the cap>
What the *** I am reading?
 Quetzalcoatl.Brayenn
Offline
サーバ: Quetzalcoatl
Game: FFXI
Posts: 306
By Quetzalcoatl.Brayenn 2011-12-30 00:10:00  
Asura.Vrytreya said: »
Quetzalcoatl.Brayenn said: »
not sure im understanding..it wouldn't matter if you are capping form high haste buffs..but anywhere you are not capping w/o the pant's bonus the pants are better

basically: 37 haste > 35 haste so on the contrary it would NOT matter when you are capping haste only due to other buffs<to be exact, when the bonus form pants exceed the cap>
What the *** I am reading?

ur reading a poorly composed reply...
just replying to dawn, where he is saying 25 haste is the same if getting it from gear or through the hasso bonus. [which if that is the case i find wrong as including hasso you are going from 35 > 37 haste which i think would already start to show, particularly when haste is a common buff] hope that cleared it up a bit
 Leviathan.Snakeslice
Offline
サーバ: Leviathan
Game: FFXI
user: neavep
Posts: 169
By Leviathan.Snakeslice 2011-12-30 00:15:29  
Phoenix.Deboro said: »
Chyula said: »
Sylph.Tigerwoods said: »
Bismarck.Elanabelle said: »
Odin.Dirtyfinger said: »
It's possible but you'd need to TP in AF3 Head & Body, but you could TP in Ace's Leggings this time. Also need to WS in Unkai Haidate +2 along with Rajas/Brutal etc, maybe Hagneia too but not sure - Just Rajas/Brutal/Unkai Haidate +2. Handy being a 2-hit ws. 26.0
Unless I'm doing the math wrong, that's only 25.3 TP per hit. Maybe I'm missing something? If not, I don't think Bullwhip Belt is viable for the 4-hit set-up. You'd need to use Goading Belt.
26.0 according to ffxicalc

Able to drop af3+2 pant and sam earring and replace it with the 7% pants and regain earring to maint a 4 hit build? or replace ace with usu to make it 4 hit while still having capped haste?


This is late, but

I 4hit right now while making tp bonus GKT and you guys are trying to hard and not capping haste.

Easy 4 hit capped haste allows for WS in +2 legs / rajas / Brutal



Haste bonus on +2 legs is 1.5%? or 2.5%? Could also rose strap instead of goading I think but I dont own it. I find this set a lot more optimal then the one posted.

Either way this is a better set if you are really set on getting that 4 hit and assuming you did your math right needing 55stp.



The att you lose is no comparison to the 3% haste you gain.
Offline
Posts: 1167
By Fupafighters 2011-12-30 02:12:31  
Odin.Eikechi said: »
Ya I figured Ace's still won, but I see a ton of Avant+1 sams out there on our server LL
Its not like we can just go buy aces lol... Aces if you ask me wins because of shoha
 Quetzalcoatl.Dawnn
Offline
サーバ: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-30 02:42:27  
Quetzalcoatl.Brayenn said: »
Asura.Vrytreya said: »
Quetzalcoatl.Brayenn said: »
not sure im understanding..it wouldn't matter if you are capping form high haste buffs..but anywhere you are not capping w/o the pant's bonus the pants are better

basically: 37 haste > 35 haste so on the contrary it would NOT matter when you are capping haste only due to other buffs<to be exact, when the bonus form pants exceed the cap>
What the *** I am reading?

ur reading a poorly composed reply...
just replying to dawn, where he is saying 25 haste is the same if getting it from gear or through the hasso bonus. [which if that is the case i find wrong as including hasso you are going from 35 > 37 haste which i think would already start to show, particularly when haste is a common buff] hope that cleared it up a bit


What i mean is this...

Assuming you are recieving haste (spell) it is a 15% or 150/1024
So........
Gear---- 23%
Hasso--- 12.5% (2.5% boost from +2 legs)
Haste--- 15%

This brings your grand total haste to 50.5% haste, still a good 30% away from the true delay cap, I'm pretty sure deboro knows that he COULD be getting a full 25% haste setup WITH the hasso enhancement, and thats good and all but he feels its worth -3% haste for a tradeoff of a boost of 20% weaponskill frequency (I assume 20% correct me of im wrong)

Doesn't mean its horrible, and the normal DD can only get 25% haste total from gear anyways, the setup is used when you arent receiving marches, and its supposed to help fill the gap between a 4 hit and a decent amount of haste
 Asura.Vrytreya
Offline
サーバ: Asura
Game: FFXI
user: VZX
Posts: 510
By Asura.Vrytreya 2011-12-30 06:47:54  
33% actually.. You go from 4 hit TPing phase to 3 hit TPing haste..
1 hit shoved off from 4 hit -> 1/(75% time required to reach 100) = 33% more WS.
It's not that bad really (in fact, better)... unless you're killing something where 2% haste matters where you gonna land another hit before the monster dies.
 Cerberus.Taint
Offline
サーバ: Cerberus
Game: FFXI
user: Taint
Posts: 1514
By Cerberus.Taint 2011-12-30 10:02:05  
5hit > 4hit

Kikugosaku
Pole Grip
Thew Bomblet
Zelus Tiara
Rancor Max/Mala
Brutal
Unkai
Unkai +2
Dusk +1/Brego
Rajas
Strigoi
Atheling
Bullwhip
Unkai +2
Ace's

As you add haste it gets even better.

If I have time I'll play with AF2+2a body for WS, should be the best by far.
 Phoenix.Deboro
Offline
サーバ: Phoenix
Game: FFXI
user: Deboro
Posts: 158
By Phoenix.Deboro 2011-12-30 10:15:33  
I use samurai for Nyzul / Salvage duo/trio's and other low buff events, of course I understand if im getting Marches / Haste / Samba ( because with 2 handed weapons delay you wont even hit the 80% delay cap until you receive a haste samba of 4/5 merits + or 2hr'd Marches ) So the 2.5% increase from unkai pants would be identical to someone getting 25.5% haste from there gear without the pants. But of course if you get 26% in gear and then have hasso up because it adds to the magic haste you would be better off.

Also if your capping haste either way, 4hit > 5hit especially on low level mobs, with zanshin merits in cat 2, you are looking at 1 attack round possibilty's of going over 100% again, Ive had 104% tp while shoha animation is still going its pretty fun. Either way talking about gear sets for an inferior weapon doesnt really seem to matter.
 Cerberus.Taint
Offline
サーバ: Cerberus
Game: FFXI
user: Taint
Posts: 1514
By Cerberus.Taint 2011-12-30 10:26:35  
Phoenix.Deboro said: »
I use samurai for Nyzul / Salvage duo/trio's and other low buff events, of course I understand if im getting Marches / Haste / Samba ( because with 2 handed weapons delay you wont even hit the 80% delay cap until you receive a haste samba of 4/5 merits + or 2hr'd Marches ) So the 2.5% increase from unkai pants would be identical to someone getting 25.5% haste from there gear without the pants. But of course if you get 26% in gear and then have hasso up because it adds to the magic haste you would be better off. Also if your capping haste either way, 4hit > 5hit especially on low level mobs, with zanshin merits in cat 2, you are looking at 1 attack round possibilty's of going over 100% again, Ive had 104% tp while shoha animation is still going its pretty fun. Either way talking about gear sets for an inferior weapon doesnt really seem to matter.



Nope thats wrong, WS delay alone hurts the 4hit. There isn't a senario where your set will beat mine. No buffs or full buffs.

Edit found a way 4hit wins: In lolabyssea the 4hit pulls ahead on Fodder mobs, because the benefits of the 5hit get reduced by Cruor and atma.

On fodder mobs (capped attack, fSTR etc) the sets are very close with the 5hit edging the 4hit. On harder mobs, boss, floor20 boss or higher, the 5hit pulls away even more. Same thing happens as you add other buffs.
 Phoenix.Deboro
Offline
サーバ: Phoenix
Game: FFXI
user: Deboro
Posts: 158
By Phoenix.Deboro 2011-12-30 13:00:59  
being able to ws in the same exact set you use, but weaponskilling 33% faster is behind how? with a weaponskill like Shoha making the Ws to tp spread just crazy anyways ( probably an easy 75/25 split ) Adding in more rounds of ws and less of tp phase will only increase dot.

If you have a spreadsheet or something your using id love to see the numbers coming out but even eyeballing can show that a 4hit will dominate. Ontop of the math behind zanshins on Hasso's? with merits adding tp to the zanshin hit or the Double attack chance from Kiku I just cant see needing an extra hit being a superior build.

All of this is not for VW where I have not used sam yet since its not really my best job but still lowering your hit build has always been a substantil increase on samurai because of the insane spread in ws damage vs melee damage.
 Asura.Vrytreya
Offline
サーバ: Asura
Game: FFXI
user: VZX
Posts: 510
By Asura.Vrytreya 2011-12-30 13:07:39  
You can probably get WS unleashed 1 round in between in VWNM. Monarch drink, Regain and Save TP atmacite will almost definitely reduce everything to 3-hit build.
 Cerberus.Weissberv
Offline
サーバ: Cerberus
Game: FFXI
user: Weissberv
Posts: 155
By Cerberus.Weissberv 2011-12-30 13:51:57  
Monarch's drink, Miser's roll, save tp atmacite and Meditate usually results in doing several 1 hit to 100% or more (even better when Hasso-Zanshin procs). It's pretty fun doing 6-7 shohas (at a guess) in a such a short time and barely even seeing your character swing at all... Sometimes while doing it I forget I need to use my dusty wing with fudo 'cause I'm WSing too much xD.
 Bahamut.Atoreis
Offline
サーバ: Bahamut
Game: FFXI
user: Atoreis
Posts: 475
By Bahamut.Atoreis 2011-12-30 15:06:37  
Dynamis DC Goblin. 2xDA. 95 Amano 140TP. Not broken at all

 Lakshmi.Rearden
Offline
サーバ: Lakshmi
Game: FFXI
user: Churchill
Posts: 1130
By Lakshmi.Rearden 2011-12-30 15:30:20  
I parsed 2 Qilin's last night and did 37 Shoha's and 4 Kaiten's, next highest was 19. It was pretty stupid lol, but it was a JP group and while it was well managed it wasn't exactly hard to come out on top and I had a feeling the results were somewhat skewed.

I try to save the meditate zerg for a stagger or two so I can fully benefit from Overwhelm, pop off6-10 WS as fast as you can get them off
Online
Posts: 936
By Chyula 2011-12-30 15:33:35  
Bahamut.Atoreis said: »
Dynamis DC Goblin. 2xDA. 95 Amano 140TP. Not broken at all

that pic ain't telling me ***but an epeen shot, show me the full pic with all the jobs in there and is it done without debuff on the mob.
 Cerberus.Taint
Offline
サーバ: Cerberus
Game: FFXI
user: Taint
Posts: 1514
By Cerberus.Taint 2011-12-30 15:40:27  
Phoenix.Deboro said: »
being able to ws in the same exact set you use, but weaponskilling 33% faster is behind how? with a weaponskill like Shoha making the Ws to tp spread just crazy anyways ( probably an easy 75/25 split ) Adding in more rounds of ws and less of tp phase will only increase dot. If you have a spreadsheet or something your using id love to see the numbers coming out but even eyeballing can show that a 4hit will dominate. Ontop of the math behind zanshins on Hasso's? with merits adding tp to the zanshin hit or the Double attack chance from Kiku I just cant see needing an extra hit being a superior build. All of this is not for VW where I have not used sam yet since its not really my best job but still lowering your hit build has always been a substantil increase on samurai because of the insane spread in ws damage vs melee damage.


I'm not eye balling it. TP overage, WS delay, Zanhasso, DA, white damage all favor a 5hit. The average attack rounds to 100tp with my build and a 4hit is almost identical, with the 4hit over TPing more often.

Its almost the same as why Ukon WARs ideal set is a 6hit over a 5hit.
 Bahamut.Ragni
Offline
サーバ: Bahamut
Game: FFXI
user: Ragni
Posts: 83
By Bahamut.Ragni 2011-12-30 15:41:52  
0 debuff on mob because i didint even claim it. Was shocked that i 1 shot him ; ;. And im not bothering with dia 2 on every mob ;p

our pt was mnk sam whm thf

here is full pic

First Page 2 3 ... 13 14 15 ... 38 39 40
Log in to post.