[dev1049] New Weapon Skills (yes, All Of Them)

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2010-06-21
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[dev1049] New weapon skills (yes, all of them)
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By Ophannus 2011-11-30 11:34:55  
Testing Stardiver with full STR and fully merited on Bluffalo right now. Using VV/Stout Arm/Apoc. It does a pretty good dmg on Bluffalo, more consistant than Drakesbanes I'd wager. Had 103+213 STR 999 Attack. My first one was 4556 but I didn't get a screenshot but I have these:


Drakesbane>Stardiver made Gravitation
 Fenrir.Terminus
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By Fenrir.Terminus 2011-11-30 11:35:30  
Quetzalcoatl.Brayenn said: »
So you are saying we are limited to 3 jobs<or rather 3 weapons> to be played to its maximum potential? ok long as that is what you are agree with then fine. But i find that HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE, I enjoy playing all my jobs to the best of their abilities, and if i am not doing something to improve said jobs, i am helping someone else do the same, this limiting factor on 3 weapons is dumb and will further hinder my less called upon jobs even further.

OR... it just means that "the best of your abilities" is limited to 3 weaponskills. Why is that so horrible?
 Ragnarok.Ashman
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By Ragnarok.Ashman 2011-11-30 11:42:46  
Ophannus said: »
Testing Stardiver with full STR and fully merited on Bluffalo right now. Using VV/Stout Arm/Apoc. It does a pretty good dmg on Bluffalo, more consistant than Drakesbanes I'd wager. Had 103+213 STR 999 Attack. My first one was 4556 but I didn't get a screenshot but I have these: Drakesbane>Stardiver made Gravitation

All i see are numbers that are close to lolCamlanns without aftermath. I'd like to see what stardiver will put out on VW T.T
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2011-11-30 11:46:42  
Carbuncle.Wulfshadow said: »
Lakshmi.Sparthosx said: »
Corsair for example is looking at a good WS to pair off with Wildfire which may be powerful but has issues against certain magic resistant mobs. Do I unlock Last Stand and subject myself to not being able to unlock something else? Do I enjoy COR enough to round it out? Here's where the fun decisions and some variety amongst players begins.
And that's when you
(get ready for it, because I'm about to blow your *** mind)
Amazingly, this game allows for one to actually change one's profession almost at will! And if one has multiple jobs, where one of them may not be preferable in a certain situation, one is actually capable of changing their job!
Wow!

If you're talking about a situation in which one only has COR, that's not what's being discussed. We're currently discussing the allotment of weaponskills amongst one with many jobs.

To attempt to preach the rounding out of one job when you have multiple that are capable of doing what you wish to be rounded out even better is just foolish.

What if I don't want to change classes? What if we're doing multiple battles where I'm needed on Corsair for my rolls? What are my options then? Currently, it's take a huge damage cut or switch around classes and waste a bunch of time which goes back to my point about options.

You'll have CORs like me that probably unlock Last Stand for those moments where Wildfire sucks and you need something with more physical punch and you'll have others that just eat the damage cut because they could care less about COR outside putting up some rolls and fapping while the rolls do the work.

Variety, it's the spice of life.
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 Cerberus.Valmur
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By Cerberus.Valmur 2011-11-30 11:50:12  
Anyone tested Axe/Great Axe yet? :)
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By Ophannus 2011-11-30 11:51:38  
I only did like 4 or 5 Stardivers. First did 4.5k. 2 of them did 3500ish and 2 of them did 2500. First might have been a Triple Attack or something
 Quetzalcoatl.Brayenn
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By Quetzalcoatl.Brayenn 2011-11-30 11:51:44  
Fenrir.Terminus said: »
Quetzalcoatl.Brayenn said: »
So you are saying we are limited to 3 jobs<or rather 3 weapons> to be played to its maximum potential? ok long as that is what you are agree with then fine. But i find that HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE, I enjoy playing all my jobs to the best of their abilities, and if i am not doing something to improve said jobs, i am helping someone else do the same, this limiting factor on 3 weapons is dumb and will further hinder my less called upon jobs even further.

OR... it just means that "the best of your abilities" is limited to 3 weaponskills. Why is that so horrible?

Because not every job encompasses those 3 weapons? not sure what needs explaining there. fact of the matter is the strongest non-emp/relic/mythic options available meaning you are forcing some of your jobs to be 3rd class in terms of effectiveness, which basically turns your jobs to be classified empy, relic, myhic, merited ws and then whatever gets left out all the way at the bottom still spamming gekko <for example>.

Lakshmi.Sparthosx said: »

Variety, it's the spice of life.

Funny you say that but you realize the whole merit set in place makes you not have variety, 3 weapons only, or 14 very weak weapons.
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-11-30 12:04:02  
Club is interesting to me because it means I potentially have a viable weapon set for blunt-weak mobs again. Good BLUs had a Perdu Wand on hand back at 75 for Einherjar/Limbus, I don't know what you guys are smoking to immediately write secondary weapons off as useless. Polearm SAM also says hi.
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 Odin.Minefield
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By Odin.Minefield 2011-11-30 12:04:09  
I woke up, and I immediately wet myself at all the videos.
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2011-11-30 12:07:50  
Brayenn said:
Funny you say that but you realize the whole merit set in place makes you not have variety, 3 weapons only, or 14 very weak weapons.

You realize the variety comes in different people having their own different builds right? Let's not pretend that everyone is in equal situations.

I'll be the first to tell you that cookie-cutter builds will come about post-patch but the merit system forces you to choose which weapons you will cap and adds a unique element to each character if you choose to exercise it.

Between Empyrean WS, these new WS and the tried and true old WS, you'll have different people prioritizing what they want to unlock based on the classes they feel are most effective or what they simply like to have fun with.
 Cerberus.Taint
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By Cerberus.Taint 2011-11-30 12:14:09  
Fenrir.Nightfyre said: »
Club is interesting to me because it means I potentially have a viable weapon set for blunt-weak mobs again. Good BLUs had a Perdu Wand on hand back at 75 for Einherjar/Limbus, I don't know what you guys are smoking to immediately write secondary weapons off as useless. Polearm SAM also says hi.


PA SAM might be nasty again....any good PAs SAM can use now?

SAM can also Quint spear Apex spam....
 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2011-11-30 12:15:58  
Draca Couse looks like the best Polearm for SAM @95.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-11-30 12:35:54  
No super testing yet, but Tachi: Shoha is looking very solid. On par with or maybe better than Fudo.

Naked on a Cockatrice in Terrigan:
956 Kasha -> 2251 Shoha -> 2611 Light
1071 Kasha -> 1975 Fudo -> 2291 Light

My current SC findings:
Requiescat = Gravitation
Realmrazer = Fusion
Tachi: Shoha = Fragmentation
Apex Arrow = Fragmentation

Edit: Further, Club looks to be more worthwhile for BLU than the sword WS.
 Shiva.Viciousss
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By Shiva.Viciousss 2011-11-30 12:39:39  
wow war got nearly all of them, lol.
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 Quetzalcoatl.Seveth
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By Quetzalcoatl.Seveth 2011-11-30 12:43:16  
Shiva.Viciousss said: »
wow war got nearly all of them, lol.
weapons master ftw!
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 Valefor.Prothescar
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By Valefor.Prothescar 2011-11-30 12:47:03  
Jesus christ. I could see a 4-hit Kikugosaku build being king tbh. Going to do formal testing, but it seems Shoha gets a nice attack bonus similar to gekko on top of the already sexy looking http://fTP.
 Asura.Kaisuko
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By Asura.Kaisuko 2011-11-30 12:47:20  
Valefor.Prothescar said: »
No super testing yet, but Tachi: Shoha is looking very solid. On par with or maybe better than Fudo.
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 Shiva.Viciousss
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By Shiva.Viciousss 2011-11-30 12:47:21  
unlocked by merits how boring -_-
 Asura.Kaisuko
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By Asura.Kaisuko 2011-11-30 12:48:32  
Shiva.Viciousss said: »
unlocked by merits how boring -_-
Quest then merits it said.
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By Shiva.Viciousss 2011-11-30 12:50:01  
Valefor.Prothescar said: »
Jesus christ. I could see a 4-hit Kikugosaku build being king tbh. Going to do formal testing, but it seems Shoha gets a nice attack bonus similar to gekko on top of the already sexy looking http://fTP.

LOL that would be nice for me I never finished the Masa.
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By Ophannus 2011-11-30 12:52:00  
100 merits isn't too bad, that's a mil in EXP which is approximately the amount of exp to level a new job 1-80. Although with the new HP and Attribute cap increases it's more like 160 merits or something which is like leveling 1-93.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2011-11-30 12:54:41  
even though i have a zillion jobs leveled i like the way they made it..

just curious as to how big the diff is between 1-5...
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By Ophannus 2011-11-30 12:56:23  
68% stronger modifier. Which is MASSIVE.
 Lakshmi.Greggles
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By Lakshmi.Greggles 2011-11-30 12:58:09  
Ophannus said: »
68% stronger modifier. Which is MASSIVE.

That's pretty insane. O_o

I'm honestly kind of happy with the choice to use merits. Between Abyssea NMs, Cruor farming, and VW, I've got so many merits that I can't even use any anymore. It'll be nice to be able to throw merits into stuff again lol.
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 Ragnarok.Crunkie
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By Ragnarok.Crunkie 2011-11-30 13:05:56  
It's hard to figure out what jobs I would want to unlock these WS. I have 17/20 jobs all leveled and geared. Going to take some time as well as some playing around before I choose.
 Fenrir.Terminus
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By Fenrir.Terminus 2011-11-30 13:05:57  
Quetzalcoatl.Brayenn said: »
Because not every job encompasses those 3 weapons? not sure what needs explaining there. fact of the matter is the strongest non-emp/relic/mythic options available meaning you are forcing some of your jobs to be 3rd class in terms of effectiveness, which basically turns your jobs to be classified empy, relic, myhic, merited ws and then whatever gets left out all the way at the bottom still spamming gekko <for example>.

All I'm trying to say is that there is a ton of ways to make often ignored weaponskills/gear/jobs shine, that there are already tons of effective and fun and useful weaponskills - non-mythic, non-relic, and non empyrean, and that it looks like there is cool stuff coming our way. It's just my opinion, but, immediately bitching about how you're getting screwed is kind of distasteful. This stuff isn't even in the game yet. And, if you are the completist you seem to be, I am probably not going to change your attitude towards ffxi from "checklist" to "let's have fun," so I don't think I need to say any more. You have your game and I have mine. Best of luck completing your ten remaining empyreans, sixteen relics, and twenty mythics.

Quetzalcoatl.Brayenn said: »
Funny you say that but you realize the whole merit set in place makes you not have variety, 3 weapons only, or 14 very weak weapons.

Because everyone running around in the same gear, with the same weapons, with the same abilities, doing the same thing the same way is variety?


Edits, etc... AND, I need to gtfo the forums. I'm just grumpy and need a nap.
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 Bahamut.Krizz
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By Bahamut.Krizz 2011-11-30 13:07:02  
Asura.Kaisuko said: »
Valefor.Prothescar said: »
No super testing yet, but Tachi: Shoha is looking very solid. On par with or maybe better than Fudo.
Can't. Stop. Watching.
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 Fenrir.Kendraian
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By Fenrir.Kendraian 2011-11-30 13:08:19  
Question. If Scythe is INT based doesnt that also mean its mod would be MAB?
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-11-30 13:11:59  
Fenrir.Kendraian said: »
Question. If Scythe is INT based doesnt that also mean its mod would be MAB?
A modifier is just a mod, unless it's a magical ws then mab won't do anything as far as I know. I can't think of any exceptions off the top of my head.
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