Diabolos.Raelia said: »
Still continuing my bitchfest tirade on the official forums to see if I can get SE to make Entropy an eight hit WS (two hits per swing). With an INT mod it wouldn't be that overpowered actually, for the same reasons as above on an even more extreme level, but oh to have those e-peen Souleater shots...
Are you on crack? Yes it would.
Lets assume you're using Death Scythe with a paltry 100 INT.
(97+85)*8 = 1456 damage before pDIF
Now lets assume you're using Torcleaver with 150 VIT, 300TP and a level 95 Caladbolg:
(132+76)*6.5 = 1352 damage before pDIF
BRB. WSing harder than a 300TP Caladbolg Torcleaver with my NQ Death Scythe!
If you used a level 95 Redemption and 150 INT with your proposed 8-hit scythe WS:
(150+127)*8 = 2216 damage before pDIF
So you're advocating a weaponskill that's stronger than (arguably) the best current WS combination for DRK by almost 10% when you use a level 75 weapon and shitty build, and is better by almost 65% when you use a comparable weapon/build. And that would be its 100TP strength instead of 300TP.
tl;dr: No, 8 fTP WSs with a high modifier using a 2H weapon would be stupidly strong.
Edit: In case you didn't realize, SE's merit descriptions are misleading and appear to consider alpha as part of the WS mod. So when they say +17% INT mod, they actually mean +20%*alpha. The final mod is 100% INT*alpha, which is still .85.
Edit2: Positive fSTR just increases the gap between the WS damages, which is why I ignored it.