Sch Spellcaster (help?)

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2010-06-21
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Sch spellcaster (help?)
 Asura.Chefm
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サーバ: Asura
Game: FFXI
user: Chefm
Posts: 185
By Asura.Chefm 2011-10-02 17:41:36  
Its my 1st time writing this stuff and i was hoping you guys could help me out and fix its.
I get an error on line 284 but idk why.
Also could you help me use my Artemis Medal, Uggalepih pendan and Seavus pendat to be equip at the right times.
Where would i put if i used "Ebullience" /equip savant's bonnet +2 if not /equip something esle?
Here the Code:
 Asura.Chefm
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サーバ: Asura
Game: FFXI
user: Chefm
Posts: 185
By Asura.Chefm 2011-10-02 20:03:57  
Any help would be nice
 Cerberus.Vaness
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サーバ: Cerberus
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By Cerberus.Vaness 2011-10-02 20:20:03  
Take </xml> off it should fix it <.<
Also I wtf quite a few time trying to read your spellcast, the way you made rules is kinda wrong lol oh well!

Here's mine http://pastebin.com/gXT6LrhV
It covers everything that should be covered for sch and will prolly be easier to edit then yours.
 Cerberus.Vaness
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By Cerberus.Vaness 2011-10-02 20:22:44  
for your ebullience rule
<if BuffActive="Rapture|Ebullience">
<equip when="Midcast">
<head lock="yes">Svnt. Bonnet +2</head>
</equip>
</if>

That is pretty much all you need and you can put it anywhere.
 Cerberus.Wolfshadow
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サーバ: Cerberus
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By Cerberus.Wolfshadow 2011-10-02 20:26:33  
I believe you already had your question out there, but just throwing this out here because it personally irks me

Your first set is "Idel" instead of "Idle"

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 Sylph.Knala
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サーバ: Sylph
Game: FFXI
user: nala
Posts: 678
By Sylph.Knala 2011-10-02 20:34:27  
mind if i come in the middle and ask a diffrent question? what does gear locking do? (eg: <head lock="yes">Svnt. Bonnet +2</head> ect.)
 Cerberus.Vaness
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By Cerberus.Vaness 2011-10-02 20:35:24  
Sylph.Knala said: »
mind if i come in the middle and ask a diffrent question? what does gear locking do? (eg: <head lock="yes">Svnt. Bonnet +2</head> ect.)
Making sure spellcast doesnt switch to anything else due to lag, like your usual nuking head.
 Sylph.Knala
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サーバ: Sylph
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user: nala
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By Sylph.Knala 2011-10-02 22:24:37  
to ensure i understand a rule that locks a piece basically overrides any other rule that would swap the locked piece correct? (provided the conditions of the rule that locks are met)
 Cerberus.Vaness
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By Cerberus.Vaness 2011-10-02 22:41:42  
Sylph.Knala said: »
to ensure i understand a rule that locks a piece basically overrides any other rule that would swap the locked piece correct? (provided the conditions of the rule that locks are met)
Exact.
 Sylph.Knala
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サーバ: Sylph
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user: nala
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By Sylph.Knala 2011-10-02 23:09:45  
so with newer job abilities can you still use the buff name or do you need to use the buff id? and how do i look up buff ID's if need be?
 Cerberus.Vaness
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By Cerberus.Vaness 2011-10-02 23:21:53  
Sylph.Knala said: »
so with newer job abilities can you still use the buff name or do you need to use the buff id? and how do i look up buff ID's if need be?
Just buff/ability name work.
If you want to equip gear just when you use that ability like melee hands for boost by exemple you don't use the <if buffactive"..> you want to use the <if spell="boost">.Buffactive is good for ability that get enhanced by gears only if you "full time" those perticular gears.
Like sublimation and af1 hat/af2 body or blm with manawall and af3+1/+1 feet.
 Cerberus.Vaness
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By Cerberus.Vaness 2011-10-02 23:22:36  
My english is bad sometimes...I hope this was understandable
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