|
|
FFXI Zombie Survival
サーバ: Asura
Game: FFXI
Posts: 537
By Asura.Alexstaifter 2011-05-21 04:11:35
talking about the whole world of the end thing I was gonna ask in that thread, but I didn't wanna get off topic, so I ask here.
How would FFXI jobs fit in the role of a Zombie Apocalypse?
RULES
-------------------
1)Armor and Weapons are from the real world, not FFXI
2)All Job's Traits, Abilities and Spells exist.
3)Death is forever, so no Raise/reraise or Home pointing.
4)Items are very limited (Potions, Ethers, Oils, Powders, Ninja Tools, etc)
5)HP/MP recover is no longer very quick and will take time decent amount of time to recover. (lets say a full heal would require a full day of rest)
EDIT on 2
B) Any job abilities that have dramatic effects on the body and would have these negative effects after use.
@) Any abilities that increase damage, defense, speed or evasion will increase fatigue of the user.
@) Any abilities that modify spell use (IE Manafont, Chainspell, Soul Voice, etc) Will cause a fatigue on spells (make them unusable right, duration based on what is used, 2hrs take more rest to recover)
@)BST 2hr will cause the pet to hate the user and it may attack in a rage
@)Any Ability that is an attack itself (IE Eagle Eye, Jump, etc) Will break weapons after use
Break down
HP/MP = Stamina. In case of classes with both, MP drains before hp.
TP = Adrenaline. Instead of being used for weapon skills, it would allow your body to keep pushing forward while your stamina decreases.
EDIT on 3
@)Once you select a job, that is your job, you won't be able to change
@)There are no sub jobs, so mix and matching won't do you any good.
@)Just like FFXI were you have mp pool, Bigger spells drain your stamina much faster, so a person wouldnt be able to drop like 5 Flood IIs and be ok, they could probably drop 1 or 2 max than be out of stamina.
Phoenix.Uzugami
By Phoenix.Uzugami 2011-05-21 04:14:32
By followin' rules: RDM/NIN Forever. THAT IS ALL!
By Artemicion 2011-05-21 04:15:24
Black Mage.
Firaga, nuff said.
サーバ: Asura
Game: FFXI
Posts: 537
By Asura.Alexstaifter 2011-05-21 04:16:06
Phoenix.Uzugami said: By followin' rules: RDM/NIN Forever. THAT IS ALL!
I should of fixed something, to be more realistic. I will now.
サーバ: Fenrir
Game: FFXI
Posts: 76
By Fenrir.Shishiza 2011-05-21 04:16:32
Asura.Alexstaifter said: talking about the whole world of the end thing I was gonna ask in that thread, but I didn't wanna get off topic, so I ask here.
How would FFXI jobs fit in the role of a Zombie Apocalypse?
RULES
-------------------
1)Armor and Weapons are from the real world, not FFXI
2)All Job's Traits, Abilities and Spells exist.
3)Death is forever, so no Raise/reraise or Home pointing.
What if you mijin gakure?
Phoenix.Sehachan
サーバ: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-05-21 04:16:47
Still think we need a bard for a light based sleepga.
Phoenix.Uzugami
By Phoenix.Uzugami 2011-05-21 04:18:43
Well ***. Now I have to think. D:
サーバ: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2011-05-21 04:19:31
There's already threads on this, albeit mostly are entire threads of off topic discussion after one post just leads us all that direction. Nevertheless I shall answer, although the second portion is dead to me <_< What do weapons really matter when you have Tornado or Quake, and Stoneskin or Viruna..
Short sword/machete, hammer, screw driver (if it had both phillips and flat head, if not, then two), survival knife, Assault Rifle/SMG (AK47 [for the caliber size and the amount of ammo readily available, and it's extremely strong track record in terms of reliability] or Thompson SMG (same reasons for the AK) LED flashlight, hand crank radio, and the basic 'survival kit'.
By Artemicion 2011-05-21 04:20:40
Pandemonium.Scrumpet
サーバ: Pandemonium
Game: FFXI
Posts: 3727
By Pandemonium.Scrumpet 2011-05-21 04:25:19
PUP/NIN~
All you need to survive~ '-')b
If you want to be fancy -- PUP/SCH
Edit:
Also, BST would be pretty much useless here. >_>;
Phoenix.Sehachan
サーバ: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-05-21 04:27:53
To make the zombies go lolpup!
Phoenix.Uzugami
By Phoenix.Uzugami 2011-05-21 04:31:12
lolpup.
Pandemonium.Scrumpet
サーバ: Pandemonium
Game: FFXI
Posts: 3727
By Pandemonium.Scrumpet 2011-05-21 04:38:19
Are you insane?
A PUP/NIN would probably be the BEST choice for a zombie invasion.
You have:
A Healer
A Nuker
A Tank
A Sharpshooter
You could virtually never run out of a puppet using Deus Ex Automata.
Although PUP would be very effective taking out zombies 1v1, you could always send your tank pup into the middle of a mob (Assuming these Zombies link) and {Run Away!}
Also, JA's like Ventriloquy and Role Reversal would make PUP a very good choice.
I added /NIN just in the event of an ambush attack.
Also, may I add that our WHM frame has VIRUNA BIT-HES! <3
Although, I suppose a WHM with Yagrush would be optimal assuming Viruna is effective. >_>
A Yagrush WHM with Stoneskin could go into the middle of a zombie mob and rid them of the virus~ :3
サーバ: Fenrir
Game: FFXI
Posts: 76
By Fenrir.Shishiza 2011-05-21 04:39:06
Blue mage, We're already infected with Monster viruses!
Edit: could learn some zombie attacks :)
サーバ: Asura
Game: FFXI
Posts: 537
By Asura.Alexstaifter 2011-05-21 04:41:22
Ok I updated the rules and stuff, just to make things a bit more clear.
Phoenix.Ingraham
サーバ: Phoenix
Game: FFXI
Posts: 963
By Phoenix.Ingraham 2011-05-21 04:41:41
Quoting myself because I'm that classy.
Quote:
You wouldn't have to worry about these things as a BLU. Get bitten and you'll totally gain all the powers of a zombie.
サーバ: Asura
Game: FFXI
Posts: 537
By Asura.Alexstaifter 2011-05-21 04:42:46
Phoenix.Ingraham said: Quoting myself because I'm that classy.
Quote:
You wouldn't have to worry about these things as a BLU. Get bitten and you'll totally gain all the powers of a zombie.
I thought it was like, you have to get bit by a zombie and than defeat it and than there is a chance you'll gain it?
サーバ: Fenrir
Game: FFXI
Posts: 76
By Fenrir.Shishiza 2011-05-21 04:43:34
I'd certainly like to see how an evasion build would work in a zombie swarm, them zombies whiffing and biting midair, har har.
Pandemonium.Scrumpet
サーバ: Pandemonium
Game: FFXI
Posts: 3727
By Pandemonium.Scrumpet 2011-05-21 04:44:46
Asura.Alexstaifter said: Ok I updated the rules and stuff, just to make things a bit more clear.
PUP would still be awesome~ <3
By Artemicion 2011-05-21 04:45:57
Phoenix.Ingraham said: Quoting myself because I'm that classy.
Quote:
You wouldn't have to worry about these things as a BLU. Get bitten and you'll totally gain all the powers of a zombie.
That sounds rather counter productive wouldn't you think?
Bad enough turning into a Soulflayer when you fail to contain the souls of monsters within your own, but to take in something undead and fall victim to that is pretty gnarly.
Has there ever been a friendly zombie within their lore and media? Aside from Ghouls from Fallout of course...
サーバ: Asura
Game: FFXI
Posts: 537
By Asura.Alexstaifter 2011-05-21 04:46:20
Pandemonium.Scrumpet said: Asura.Alexstaifter said: Ok I updated the rules and stuff, just to make things a bit more clear.
PUP would still be awesome~ <3
PUP in RL = Police bomb squad officer with anti-bomb robot.
EDIT
(This just how I can imagine a PUP working out in real life)
Pandemonium.Scrumpet
サーバ: Pandemonium
Game: FFXI
Posts: 3727
By Pandemonium.Scrumpet 2011-05-21 04:47:57
Asura.Alexstaifter said: Pandemonium.Scrumpet said: Asura.Alexstaifter said: Ok I updated the rules and stuff, just to make things a bit more clear.
PUP would still be awesome~ <3
PUP in RL = Police bomb squad officer with anti-bomb robot.
[+]
サーバ: Valefor
Game: FFXI
Posts: 14155
By Valefor.Slipispsycho 2011-05-21 04:48:34
Artemicion said: Phoenix.Ingraham said: Quoting myself because I'm that classy.
Quote:
You wouldn't have to worry about these things as a BLU. Get bitten and you'll totally gain all the powers of a zombie.
That sounds rather counter productive wouldn't you think?
Bad enough turning into a Soulflayer when you fail to contain the souls of monsters within your own, but to take in something undead and fall victim to that is pretty gnarly.
Has there ever been a friendly zombie within their lore and media? Aside from Ghouls from Fallout of course...DAMNIT!
By DuzellLevi 2011-05-21 04:48:51
Summoner.... let carbuncle take the beating as you run like hell.
Phoenix.Ingraham
サーバ: Phoenix
Game: FFXI
Posts: 963
By Phoenix.Ingraham 2011-05-21 04:49:45
It was my awkward attempt at being funny. They get bitten then, y'know, die.
サーバ: Asura
Game: FFXI
Posts: 537
By Asura.Alexstaifter 2011-05-21 04:51:59
DuzellLevi said: Summoner.... let carbuncle take the beating as you run like hell.
While having Carbuncle out, it would have a constant drain on your stamina
By Ashaaman 2011-05-21 05:00:01
Asura.Alexstaifter said: DuzellLevi said: Summoner.... let carbuncle take the beating as you run like hell.
While having Carbuncle out, it would have a constant drain on your stamina
Chug energy drinks while you run!
By Inuyasha 2011-05-21 05:00:18
Asura.Alexstaifter said: DuzellLevi said: Summoner.... let carbuncle take the beating as you run like hell. While having Carbuncle out, it would have a constant drain on your stamina i would go out with a giant Searing Light BOOOOOMM! just instantly burning the zombies into nothing...and then the second wave of zombies comes and im utterly just done for D:
By Artemicion 2011-05-21 05:03:47
I'm sure if we had enough black mages and this stuff we could wipe out the entire zombie population. Just need a good vantage point.
Phoenix.Sehachan
サーバ: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-05-21 05:07:44
Pop brew->Aeolian Edge spam. Win.
[+]
talking about the whole world of the end thing I was gonna ask in that thread, but I didn't wanna get off topic, so I ask here.
How would FFXI jobs fit in the role of a Zombie Apocalypse?
RULES
-------------------
1)Armor and Weapons are from the real world, not FFXI
2)All Job's Traits, Abilities and Spells exist.
3)Death is forever, so no Raise/reraise or Home pointing.
4)Items are very limited (Potions, Ethers, Oils, Powders, Ninja Tools, etc)
5)HP/MP recover is no longer very quick and will take time decent amount of time to recover. (lets say a full heal would require a full day of rest)
EDIT on 2
B) Any job abilities that have dramatic effects on the body and would have these negative effects after use.
@) Any abilities that increase damage, defense, speed or evasion will increase fatigue of the user.
@) Any abilities that modify spell use (IE Manafont, Chainspell, Soul Voice, etc) Will cause a fatigue on spells (make them unusable right, duration based on what is used, 2hrs take more rest to recover)
@)BST 2hr will cause the pet to hate the user and it may attack in a rage
@)Any Ability that is an attack itself (IE Eagle Eye, Jump, etc) Will break weapons after use
Break down
HP/MP = Stamina. In case of classes with both, MP drains before hp.
TP = Adrenaline. Instead of being used for weapon skills, it would allow your body to keep pushing forward while your stamina decreases.
EDIT on 3
@)Once you select a job, that is your job, you won't be able to change
@)There are no sub jobs, so mix and matching won't do you any good.
@)Just like FFXI were you have mp pool, Bigger spells drain your stamina much faster, so a person wouldnt be able to drop like 5 Flood IIs and be ok, they could probably drop 1 or 2 max than be out of stamina.
|
|