DoM
THM R20-30 Unlocks
*Time Mage/Red Mage - Haste, Quicken, Reflect, Stop, Demi, Refresh, Higher Tier Enfeeble
*Bard - Requiem, Etude, Ballad Buffing PT Debuffing Enemy, Some Form Of Healing Songs
*Arcanist/Necromancer - ? Umbral Based Summoner, Undead, Crowd Control, Damage Dealer
CNJ R20-30 Unlocks
*Priest/White Mage - Wall &/or Higher Tier Protect/Shell, Reraise, Higher Tier Cure, Esuna, Blink, Holy, Repose
*Wizard/Black Mage - Toad/Frog Weaker Mob Crowd Control, Higher Tier Sleep, Stun, Higher Tier Nuke, Higher Tier DoT, Good Ancient
*Summoner - ? Astral Based Summoner, Healing, Buffs & DeBuffs
DoW
ARC R20-30 Unlocks
*Muskateer - Pistols & Rifles
*Ranger/Hunter - Higher Tier Bows & Crossbows w/ Status Effect Ammo
*Beastmaster/Animist - Single Handed Axe, Shield, Tame or Charm
MRD R20-30 Unlocks
*Berserker/Warrior - 2 Handed Sword, 2 Handed Axe, 2 Handed Hammer or Club
*Dark Knight - 2 Handed Scythe, 2 Handed Sword, Clubs, Stun, DoT
*Pirate/Corsair - Pistols, Swords, Throwing Explosives, Chance Based Party Buffer
PUG R20-30 Unlocks
*Ninja - Tanto, Tonfa, Throwing Shuriken
(Maybe after seeing 11 players turn this into a tank SE will gear ninja more towards tanking)
*Thief - Knives, Daggers, Steal, Treasure, Sneak Attack
(Possibly NO Hate Control)
*Monk - Advanced Martial Arts For H2H & Bracers For Leg Attacks
GLA R20-30 Unlocks
*Palladin - Mace, Club, Sword, Shield, Curing, Better Physical & Magical Defense
*Flayer - Whip lol Honestly No Clue *5/21 Crowd Control Specialist AOE Draw In/Stun/Bind/Mute/Stop
*Fencer - Rapier, Sword, Status Effect Specialist, Parry
LNC R20-30 Unlocks
*Samurai - Nodachi, Katana, Polearm, Bow
(Possible Hate Control Job) Slashing
*Dragoon - Pet Dragon/Wyvern, Polearm, Spear, Jump
(Possible Hate Control Job) Piercing
*Stavesmen - Staff, Other?
(Possible Hate Control Job) Blunt
Was just sitting here thinking about the Job announcement & made this list for fun. I have high hopes for whatever they come up with. Getting rid of Physical lvl is fine by me, but I just really hope that I don't have to cap a certain Class before I can reach optimal status on any of my Jobs. If I do I'm hoping once you unlock and start leveing a job the matching Class levels along side it at a lower rate at least.
Making the game more challenging & jobs with more precise roles was a big + for me. Any thoughts?