Ello Der.
Just wondering if any one has any Info on the new Dynamis Proc System and how the Force Spawn System Works? any Info would be great.
Thanx
Darkrelm
Server:Sylph
Dynamis Mob Procs |
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Dynamis Mob Procs
Ello Der.
Just wondering if any one has any Info on the new Dynamis Proc System and how the Force Spawn System Works? any Info would be great. Thanx Darkrelm Server:Sylph Thanx Eugene. I'll Search the Forum's a bit.
Someone should compile all the information into one thread or into the FFXIclopedia...
Since reading 3 pages of that thread got me one very vague, small piece of information pertaining to one type of Dynamis enemy. I've compiled all the information regarding successful process's from the thread on BG forums and the thread here on XIAH into this for my LS's use. I however do not list various conditions such as day time or specific mob jobs nor do I include the type/color of process(mainly due to too much speculation) this is not meant for testing purposes, this is only a list of Reported Trigger's found thus far (some have triggered multiple colors while red seems to be the most common stagger, so I believe there is some other factor that determines color but idk yet its too early to tell):
If the mob is: RNG THF MNK BST NIN — Weakness is a JA If the mob is: PLD WAR SAM DRG DRK — Weakness is a WS If the mob is: WHM BLM SMN BRD RDM — Weakness is Magic Job Ability Triggers Warrior: Provoke Dancer: Box Step, Stutter Step, Quickstep, Animated Flourish, Desperate flourish, Violent flourish Dragoon: Spirit Jump, Soul Jump, Angon Thief: Steal, Mug Samurai: Hamanoha, Blade Bash Scholar: Libra, Monk: Chi Blast , Corsair: Earth Shot, Light Shot, Ice Shot, Ranger: Bounty Shot Beastmaster: Dipperyuly: Spiral Spin Summoner: Garuda: Predator Claws Weapon Skill Triggers Dagger: Rudra's Storm, Evisceration, Shark Bite, Mordant Rime, Mandalic Stab, Mercy Stroke, Cyclone, Energy Drain, Aeolian Edge, Dancing Edge Katana: Blade: Jin, Blade: Rin, Blade: Hi, Blade: Chi, Blade: Ei, Blade: Ku Hand-to-Hand: Combo, Victory Smite, Ascetic's Fury, Tornado Kick, Asuran Fists Sword: Sanguine Blade, Red Lotus Blade, Chante du Cygne Polearm: Skewer, Drakesbane, Wheeling Thrust, Camlann's Torment Great Sword: Scourge, Ground Strike, Catastrophe Scythe: Shadow of Death Great Axe: Ukko's Fury, Raging Rush Axe: Spinning Axe Marksmanship: Numbing Shot Great Katana: Tachi: Fudo, Tachi: Gekko Magic Triggers Black Magic: Fire, Thunder, Blizzard, Fire II, Stone III, Water III, Fire IV, Blizzard IV, Thunder IV, Aero IV, Blizzard V, Stone V, Stoneja, Frost, Bio, Bio II, Sleep, Sleep II, Sleepga, Sleepga II, Stun, Dispel, Bind, Blind, Blind II, Drain White Magic: Banish, Banish II, Banish III, Holy, Flash, Dia II, Silence, Slow, Slow II, Paralyze, Paralyze II, Blue Magic: Fire Spit, Head butt, Lamb Chop, Quad. Continuum Ninjitsu: Hyoton: Ni, Raiton: Ni, Doton:Ni, Hojo: Ni, Katon: Ni Songs: Magic Finale, Horde Lullaby, ??? Elegy, Foe lullaby, Foe lullaby II Avatar Blood Pacts: Carbuncle: Holy Mist these are all the staggers found up to page 21 on BG forums: Neo-Dynamis thread and up to page 17 here: FFXIAH Dynamis Nothing Drops Lakshmi.Dkbutterflavah
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One of the theories that seems most plausible at the moment seems to be that the triggering does not happen unless some or all of the TE statutes are killed.
Whether it is true or not is to be seen, but it seems like a good info on TOP of those information that you have listed. Lakshmi.Dkbutterflavah said: One of the theories that seems most plausible at the moment seems to be that the triggering does not happen unless some or all of the TE statutes are killed. Whether it is true or not is to be seen, but it seems like a good info on TOP of those information that you have listed. i was rdm/blm (didn't got any TE's), spammed (40-50 casts at all), sleep, sleep II, sleepga, slow II, paralyze II, blizzard III + IV, stone IV, thunder III, dispel, silence, aspir, drain on a rdm and a blm mob. no proc.
Ramuh.Ivebian said: I've compiled all the information regarding successful process's from the thread on BG forums and the thread here on XIAH into this for my LS's use. I however do not list various conditions such as day time or specific mob jobs nor do I include the type/color of process(mainly due to too much speculation) this is not meant for testing purposes, this is only a list of Reported Trigger's found thus far (some have triggered multiple colors while red seems to be the most common stagger, so I believe there is some other factor that determines color but idk yet its too early to tell): If the mob is: RNG THF MNK BST NIN — Weakness is a JA If the mob is: PLD WAR SAM DRG DRK — Weakness is a WS If the mob is: WHM BLM SMN BRD RDM — Weakness is Magic Job Ability Triggers Warrior: Provoke Dancer: Box Step, Stutter Step, Quickstep, Animated Flourish, Desperate flourish, Violent flourish Dragoon: Spirit Jump, Soul Jump, Angon Thief: Steal, Mug Samurai: Hamanoha, Blade Bash Scholar: Libra, Monk: Chi Blast , Corsair: Earth Shot, Light Shot, Ice Shot, Ranger: Bounty Shot Beastmaster: Dipperyuly: Spiral Spin Summoner: Garuda: Predator Claws Weapon Skill Triggers Dagger: Rudra's Storm, Evisceration, Shark Bite, Mordant Rime, Mandalic Stab, Mercy Stroke, Cyclone, Energy Drain, Aeolian Edge, Dancing Edge Katana: Blade: Jin, Blade: Rin, Blade: Hi, Blade: Chi, Blade: Ei, Blade: Ku Hand-to-Hand: Combo, Victory Smite, Ascetic's Fury, Tornado Kick, Asuran Fists Sword: Sanguine Blade, Red Lotus Blade, Chante du Cygne Polearm: Skewer, Drakesbane, Wheeling Thrust, Camlann's Torment Great Sword: Scourge, Ground Strike, Catastrophe Scythe: Shadow of Death Great Axe: Ukko's Fury, Raging Rush Axe: Spinning Axe Marksmanship: Numbing Shot Great Katana: Tachi: Fudo, Tachi: Gekko Magic Triggers Black Magic: Fire, Thunder, Blizzard, Fire II, Stone III, Water III, Fire IV, Blizzard IV, Thunder IV, Aero IV, Blizzard V, Stone V, Stoneja, Frost, Bio, Bio II, Sleep, Sleep II, Sleepga, Sleepga II, Stun, Dispel, Bind, Blind, Blind II, Drain White Magic: Banish, Banish II, Banish III, Holy, Flash, Dia II, Silence, Slow, Slow II, Paralyze, Paralyze II, Blue Magic: Fire Spit, Head butt, Lamb Chop, Quad. Continuum Ninjitsu: Hyoton: Ni, Raiton: Ni, Doton:Ni, Hojo: Ni, Katon: Ni Songs: Magic Finale, Horde Lullaby, ??? Elegy, Foe lullaby, Foe lullaby II Avatar Blood Pacts: Carbuncle: Holy Mist these are all the staggers found up to page 21 on BG forums: Neo-Dynamis thread and up to page 17 here: FFXIAH Dynamis Nothing Drops Shadowstitch also works for weapon skill proc. It seems to be 3 TEs = blue proc. 4 TEs = yellow, all 5 = red... I was able to proc for the first time with red after getting all 5, my friend was procing yellow earlier with 4. not 100% certin about blue with 3 but with 2 TEs i could not proc at all.
I'd also like to suggest that there is no specific procs it's just magic, WS, and JAs with a random chance of it causing the !! on their mob type (evidenced by people procing after multiple tries with the same spell). Given that we are seeing teir 1, 2, 3, 4, 5, -jas, enfeebs, -ga enfeebs, and merit spells for magic alone it seems highly unlikely that it is picking a specific spell from your list. yesterday in xarcabard i red triggered demon thief a few times with feather step. no pics sorry.
Procing red is NOT 100% regardless of whatever you do.
Evidence: Dynamis Beaucedine - SizeDD Dynamis Pulled about 6 Mobs. They all got to camp. I Aeolian Edged. 1 of the 3 that I hit was staggered with red. The one I was currently engaged to was not staggered. Someone else in the ally Aeolian edged about 6 seconds after me. The monster I was fighting got staggered. Based on this evidence it seems to me that procing is NOT 100% and multiple attempts must be made to get a proc. It might be possible that each monster has a list of possible triggers and just spamming them over and over might yield a proc. However more testing is required. That procing was not 100% was established a while back... looking at the pure size of the proc lists it also seems there is no specific procs. In other words if it is a WS on a WS weak mob than any WS stands a chance at procing. Magic mobs someone was noticing a pattern based on the order of days in the week but I can't personally conferm or deny this.
Don't have time to read thru it all or edit post right now but based off our runs i find that quite true first time we decided to get all TE's was the first time we saw any staggers and they were pretty consistent going to try some of the stuff being discussed such as possible magic conditions tonight and if it all checks out ill add it to that post above along with some other info about staggers I gathered thats currently on ls website that should help anyone looking for information ill also update stagger list above tonight after namis run
friend and me just finished dynamis - san'doria (NIN/DNC + RDM/BLM,entered on fireday) , we proc'd 85% of the mobs.
that's what we discovered: Mezmerizer (BLM) was always Ice spell as proc Bugler (BRD) was always Wind spell as proc proc'd BRD once with silence, when it had full hp. all other procs the mob had <50%HP. so mob HP maybe plays a role for proc too. i was the rdm, so can't say much about the WS / JA proc's,because my bud did them. just proc'd pld a couple time with evisceration / energy drain. Edit: we left with 47 currencys, didn't care about proc colour I solo glacier and was procing with ninjitsu ice on iceday to a hydra brd and hydra whm, brd dropped 1 bronze and 520 exp, whm dropped 1 of each currency and 520 exp. No th was used. All te's were gotten prior to this. Got some 100's from NM with no proc and no th as well. Was mnk / nin
Sylph.Brysky said: I solo glacier and was procing with ninjitsu ice on iceday to a hydra brd and hydra whm, brd dropped 1 bronze and 520 exp, whm dropped 1 of each currency and 520 exp. No th was used. All te's were gotten prior to this. Got some 100's from NM with no proc and no th as well. Was mnk / nin u've poped it or was it up already? I just staggered a Kindred Ranger with Mijin Gakure because I had too many links... I'll post the screenshot when I'm done in here
yesterday proc = yellow (4 TE)
today proc = red (5 TE) Also the proc/mob job was correct spells/JA/WS are random semms to narrow it down the more TE's you have.
Possibly you can stagger with luck a mob without any TE. The more TE the lesser various Ja WS or Magic is needed to proc. The NMs were up and some I popped.
Stagger seems to improve exp as well. Was getting 150 on hydra mobs without procs. Although this was on rng, pld, drk, and drg. The mobs seemed much easier to solo then the brds and whm which yielded 520 exp with procs. The 150 mobs were at the turn right after yags and the 520 were up top right before pathway to nue tower. Snk/invis is a must, can get all TEs in first 20-30 mins. Edit: debunked this, hydra I fought were ep-vt today. Higher up the mountain the higher they got. Pretty sure we proced with repose last night... pretty sure...
Hope if solo you could reraise and get shadows up before unstaggered. Did it de-pop with rest of mobs?
quick question as far as TE's do they come from any stat in the zone or do i need to hunt down certain ones?
Siren.Dcon said: quick question as far as TE's do they come from any stat in the zone or do i need to hunt down certain ones? Certain ones Sturmwind is also a great axe trigger, might wanna put that up there.
Siren.Dcon said: quick question as far as TE's do they come from any stat in the zone or do i need to hunt down certain ones? If I remember correctly, should be the "Prototype" statues. One of the maps either on here or BG, the Xarcabard one, Me and 2 other LS mates tested and it was right on the money with TE's. And if memory serves me right, each was a "Prototype" |
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