Battlefield 3

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2010-06-21
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Battlefield 3
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By slipispsycho 2011-12-02 16:48:57  
Siren.Clinpachi said: »
Bismarck.Dreadnot said: »
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines.
First the SCAR-H nerf and now this... sigh...
I'm actually okay with mines going away after a time.. It always seemed kinda stupid that Claymores go away but mines won't.. It's also pretty aggravating when someone isn't playing the objectives because all they are doing is running around laying mines, dying, laying more mines, effectively reducing our fighting force.
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 Ramuh.Urial
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By Ramuh.Urial 2011-12-02 16:49:45  
Siren.Clinpachi said: »
Bismarck.Dreadnot said: »
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines.
First the SCAR-H nerf and now this... sigh...

This needed to be done.
So bad.
So many terrible Engi's that place at mines every 2 feet.
It's no different than C4 or anything else.
If you die what ever you had on the map should go. Health, ammo and everything else does that.
Also SCAR needed to be nerfed as well as most Engi guns.
Carbines should never have more umph and ranged acc than assault rifles.
 Asura.Kaisuko
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By Asura.Kaisuko 2011-12-02 16:50:20  
Siren.Clinpachi said: »
Psycho Slip said: »
Quote:
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.

Wonder what the hell that means..
Typically when you die... every bullet you shot stops immediately. So if someone kills you after you fire a round that takes time to travel... typically the bullet would stop and never reach its destination just because you died.

Now after the patch you can fire a bullet and die... but possibly still kill someone after the bullet finds its place.
Well they already did that, so I was thinking they're increasing the distance before a bullet starts to drop.
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-02 16:53:46  
Ramuh.Urial said: »
Siren.Clinpachi said: »
Bismarck.Dreadnot said: »
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines.
First the SCAR-H nerf and now this... sigh...

This needed to be done.
So bad.
So many terrible Engi's that place at mines every 2 feet.
It's no different than C4 or anything else.
If you die what ever you had on the map should go. Health, ammo and everything else does that.
Also SCAR needed to be nerfed as well as most Engi guns.
Carbines should never have more umph and ranged acc than assault rifles.
I disagree on the SCAR-H for one reason, 21 round clip and larger bullet size. It's meant to do a little more damage but run out of ammo faster.... The way i see it now... they minimized the damage but kept the 21 max clip size which is beyond unbalanced seeing that others have a 31 max clip size.

It had stopping power at the sacrifice of constant reload after targeting a single person which was perfect for my play style... now i'm forced to look toward the G36C potentially.

I can understand the AT15 mine nerf simply because it only takes one bad apple to screw us all over... Sure i enjoyed placing mines in a line around a point i knew was often traveled... died... then placed another line towards B... covering 2 flag points for the entire game. Just lame is all :|
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-02 16:54:51  
Asura.Kaisuko said: »
Siren.Clinpachi said: »
Psycho Slip said: »
Quote:
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.

Wonder what the hell that means..
Typically when you die... every bullet you shot stops immediately. So if someone kills you after you fire a round that takes time to travel... typically the bullet would stop and never reach its destination just because you died.

Now after the patch you can fire a bullet and die... but possibly still kill someone after the bullet finds its place.
Well they already did that, so I was thinking they're increasing the distance before a bullet starts to drop.
The "time to live" is the same update they did then... looks like they just extended the duration on sniper rounds for the time to live then... so it can travel further before being dismissed.
 Ramuh.Urial
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By Ramuh.Urial 2011-12-02 16:56:59  
No there's stopping power then there's what the SCAR had.
It was OP even for a 7.62mm round.
As it stands it's still has way to little recoil to be a 7.62mm carbine.
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By slipispsycho 2011-12-02 16:57:55  
Just pick up the G36 already.. It's a decent enough gun, IMO better than the A-91.. The only Engineer-only weapon that's really better than the G36 as far as accuracy and damage is the SCAR, and to me, the smaller mag size just doesn't make up for what little edge you gain, especially now since it's been nerf'd.
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-02 17:01:37  
Ramuh.Urial said: »
No there's stopping power then there's what the SCAR had.
It was OP even for a 7.62mm round.
As it stands it's still has way to little recoil to be a 7.62mm carbine.
It had plenty of recoil until you equipped the foregrip which was essential to the gun. You could only take out a maximum of two people on a single clip unless you switched to single fire mode which was typically too slow for me unless they were at extreme far range.

The SCAR-H used to maintain a 34 damage rating until 10M or further out... as did the G3A3. But again it had a MUCH slower bullet per second discharge and a low 21 round clip.

I don't officially know yet what the new damage rating is but if it's below 30 the gun is now useless and the G36C would become an adequate replacement.
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-02 17:02:38  
Psycho Slip said: »
Just pick up the G36 already.. It's a decent enough gun, IMO better than the A-91.. The only Engineer-only weapon that's really better than the G36 as far as accuracy and damage is the SCAR, and to me, the smaller mag size just doesn't make up for what little edge you gain, especially now since it's been nerf'd.
If you saw how i played with it you might understand, but at this point i have no choice BECAUSE of said nerf. Otherwise it was the perfect gun for me. It MIGHT still be, but i don't see any new damage tests yet.

https://docs.google.com/spreadsheet/lv?key=0Ag42gMGK9WrwdHRfa0JhdW9TR1E0bjBueWVSQjc0V0E&f=true&noheader=false&gid=0
 Bismarck.Dreadnot
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By Bismarck.Dreadnot 2011-12-02 17:05:45  
I'm rather disappointed they are reducing the damage of the frag rounds in semi and auto shotguns. They take 4 shots to kill (More if you are hitting an area near a person) and at over 20 yards they have a spread of 10+ yards in any direction your barrel is pointed.

Yet it's ok for SMAW / RPG / M203 to have better range, accuracy, and killing power.

Guess it'll be back to the F2000 for me come patch day.
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-02 17:24:34  
I am kinda disappointed in all these nerfs all of a sudden, some were really needed but i feel like most were just people bitching and DICE overreacting (see the IRNV nerf).

But to be fair... with all the activity... new vehicles... new weapons... and active patches with true changes that they announce... it feels alright though.

To me i feel like if DICE were SE... RDM would have cure V 2 patches ago... they give in too easily to all the whining on the official forums it feels like.
 Lakshmi.Rearden
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By Lakshmi.Rearden 2011-12-02 19:45:01  
The SCAR-H prenerf was identical to real life, the fix made it useless.

They're also adding additional nerfs to the PDW's which is dumb because the UMP-45 is a great gun in real life and is a retardedly awesome as it was beta and MW2.

Mines/Claymores should both stay on the battlefield, they're already pretty useless unless you don't use IR or are driving a transport vehicle - they've basically taken something that only tards/noobs die to and made them an ineffective part of the game entirely (like in BF2 - no one ever died to mines)

Making helo's suck more, that's wonderful too.

Guess I need to get my 5th mine star before the 6th.
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-02 23:55:29  
I just started playing PC version tonight with my wife and friend, jesus mary mother of got conquest large was a very bad idea to start off on with no unlocks/anything............

beautiful to see but way too hard with no equipment or proper attachments...

My battlelog on PC version is off to a very... very... very very very bad start >:(

Also having some complications with wifes PC sometimes staying black when loading a new map forcing her to close the BF process and reopen the game through battlelog.
 Bismarck.Dreadnot
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By Bismarck.Dreadnot 2011-12-02 23:57:21  
Welcome to Awesome Conquest on the PC! If either PC has STEAM running shut it off as it occasionally screws with Origin / BF3
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By slipispsycho 2011-12-03 00:37:35  
Good lets start up some Co-op <_< I want my ***done
 Siren.Clinpachi
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By Siren.Clinpachi 2011-12-03 01:07:26  
I love how i've played 12 games sofar, and of all 12... all 12 are losses because each time it puts us on a team, its all level 1-12's while the other team has 4-5 colonel and 30-40+ people.
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By slipispsycho 2011-12-03 01:38:59  
Siren.Clinpachi said: »
I love how i've played 12 games sofar, and of all 12... all 12 are losses because each time it puts us on a team, its all level 1-12's while the other team has 4-5 colonel and 30-40+ people.
Get used to it..

Also I want to report the most *** kill ever..

I was killed by the M230.. No, not the explosive round.. M230 Smoke. The assailant instantly bursted out with an "LOLOLOLOLOLOL" I guess he was amazed as I was.

The reason that happens, is because of team hopping.. No one likes to lose, except the new comers, they don't really mind because they're still learning, but when someone of a high rank is on a losing team it's somehow unacceptable, so they just wait til they can switch. Teams get stacked in terms of rank pretty quickly.
 Lakshmi.Rearden
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By Lakshmi.Rearden 2011-12-03 02:32:15  
I'll be honest, I don't like playing with a ***team. Even a team full of rank 1-20's can be good but not when they're all on recon and mortars, driving jeeps up mountains instead of to objectives. When I see that ***I just run up and kill them then swap teams.
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By slipispsycho 2011-12-03 02:40:36  
Lakshmi.Rearden said: »
I'll be honest, I don't like playing with a ***team. Even a team full of rank 1-20's can be good but not when they're all on recon and mortars, driving jeeps up mountains instead of to objectives. When I see that ***I just run up and kill them then swap teams.
That's my point mostly.. Everyone jumps ship to the better team, I do it as well.. I don't like being spawned camp.. There's a difference between 'challenge' and 'rape'. If the team I'm on is just that horrible (and it's about 70% of the time because they are just content to camp instead of push the front line back) I'll switch as well, I don't spawn camp, on foot, or vehicle, I'll protect a flag or two, I don't camp the earliest, and one of the only ways in, I just protect our assets.. In the plane, I look for tanks, vehicles, or infantry trying to take flags and then deal with them, I won't engage a chopper or plane until they engage me first. I only start in on ground troops once they start in on an objective. I guess you could say I play by gentlemen rules.

But if my team is just that bad, I'm going to switch.. It's just not fun to get killed every single time you spawn because the majority of the team wants to work solo or set up sniper rifles. If there's a chance that just a few skilled players can turn the match around and we're only marginally being out done, I'll give it my all and stay on the team and actually try to turn it around, but don't expect me to stay on your team when half the team is just sniping and not trying to do a damned thing.

EDIT: A few snipers can really be an asset.. When they aren't just going for kills.. When I'm sniper, I spot EVERYTHING.. I spot before shooting, I spot when I'm not even going to shoot, I spot air vehicles, tanks, jeeps.. It really helps to know the general areas where enemies are coming from, if you're sniping and not spotting ***, you aren't helping, and if you're being sniped back, and dying, then you're actually hurting your team.
 Lakshmi.Kadengt
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By Lakshmi.Kadengt 2011-12-03 03:31:06  
Psycho Slip said: »
Lakshmi.Rearden said: »
I'll be honest, I don't like playing with a ***team. Even a team full of rank 1-20's can be good but not when they're all on recon and mortars, driving jeeps up mountains instead of to objectives. When I see that ***I just run up and kill them then swap teams.
That's my point mostly.. Everyone jumps ship to the better team, I do it as well.. I don't like being spawned camp.. There's a difference between 'challenge' and 'rape'. If the team I'm on is just that horrible (and it's about 70% of the time because they are just content to camp instead of push the front line back) I'll switch as well, I don't spawn camp, on foot, or vehicle, I'll protect a flag or two, I don't camp the earliest, and one of the only ways in, I just protect our assets.. In the plane, I look for tanks, vehicles, or infantry trying to take flags and then deal with them, I won't engage a chopper or plane until they engage me first. I only start in on ground troops once they start in on an objective. I guess you could say I play by gentlemen rules.

But if my team is just that bad, I'm going to switch.. It's just not fun to get killed every single time you spawn because the majority of the team wants to work solo or set up sniper rifles. If there's a chance that just a few skilled players can turn the match around and we're only marginally being out done, I'll give it my all and stay on the team and actually try to turn it around, but don't expect me to stay on your team when half the team is just sniping and not trying to do a damned thing.

EDIT: A few snipers can really be an asset.. When they aren't just going for kills.. When I'm sniper, I spot EVERYTHING.. I spot before shooting, I spot when I'm not even going to shoot, I spot air vehicles, tanks, jeeps.. It really helps to know the general areas where enemies are coming from, if you're sniping and not spotting ***, you aren't helping, and if you're being sniped back, and dying, then you're actually hurting your team.


I couldn't agree more with these 2 comments. Something I really hate seeing in this game is on TDM and watching ppl camp with a sniper wpn just sitting in some corner or in a house on Operation Metro or Seine Crossing. Seriously? Camping in TDM.. I've actually msg'd ppl on the psn to stop because its ludacris. If u wanna camp, go play Rush or Conquest. I may be picky, and it may seem like I am forcing my own value of "Fast killing and fun" onto someone else but still, CAMPING IN TDM?!
 Lakshmi.Kadengt
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By Lakshmi.Kadengt 2011-12-03 03:37:03  
@ Clinpachi What is the IRNV nerf?

@ Rearden I guess I play with a bunch of n00bs & tards then, lol. every time on Caspian border I get at least 4-5 tank kills because of the AT mines i put down under the little canopy on the road from A - D. I put 2-3 on the one full open lane nearest to the Road up to C and then 2 more near the car and the last 1 randomly on the outside turn lane. EVERY TIME I get someone. truly are tards for never looking.
 Lakshmi.Kadengt
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By Lakshmi.Kadengt 2011-12-03 03:43:33  
am also excited for back to karkand on the 6th. (mainly cuz we get it a week before everyone else and dually because I want to play those maps more then Operation Metro and Kharg Island. >.<)

this is my battlelog : http://battlelog.battlefield.com/bf3/soldier/kadengt/stats/846907/ps3/
 Quetzalcoatl.Darsha
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By Quetzalcoatl.Darsha 2011-12-03 04:43:47  

Have those changes already been implemented on the 360? If so good because I can't notice a difference when flying the jet, but if it hasn't yet.. some of those nerfs are going to be irritating.
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By slipispsycho 2011-12-03 04:46:22  
Quetzalcoatl.Darsha said: »

Have those changes already been implemented on the 360? If so good because I can't notice a difference when flying the jet, but if it hasn't yet.. some of those nerfs are going to be irritating.
As far as I'm aware, no.. PC gets it's updates before PS3 or 360, simply because Sony and Microsoft have to first approve everything.. There isn't that problem on PC. PC got the first major patch containing tweaks, then PS3, this is the second round of tweaks for PC. I'm not sure if or when 360 received the first round.
 Quetzalcoatl.Darsha
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By Quetzalcoatl.Darsha 2011-12-03 04:46:52  
Psycho Slip said: »
Just pick up the G36 already.. It's a decent enough gun, IMO better than the A-91.. The only Engineer-only weapon that's really better than the G36 as far as accuracy and damage is the SCAR, and to me, the smaller mag size just doesn't make up for what little edge you gain, especially now since it's been nerf'd.

I agree G36C is my favorite SMG out of everything they have available.
 Quetzalcoatl.Darsha
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By Quetzalcoatl.Darsha 2011-12-03 04:56:05  
Psycho Slip said: »
Quetzalcoatl.Darsha said: »

Have those changes already been implemented on the 360? If so good because I can't notice a difference when flying the jet, but if it hasn't yet.. some of those nerfs are going to be irritating.
As far as I'm aware, no.. PC gets it's updates before PS3 or 360, simply because Sony and Microsoft have to first approve everything.. There isn't that problem on PC. PC got the first major patch containing tweaks, then PS3, this is the second round of tweaks for PC. I'm not sure if or when 360 received the first round.

Great.. already looking forward to being shot down by stingers now. As long as I can do as much or damn close to the same amount of damage the A-10/Frogfoot's cannon can do to tanks, but in the Conquest jet equivalent with the boost they're giving to damage against vehicles I think it will be a sufficient trade off I guess. I just wish they'd make the *** AA guns actually destructible. I can't stand the people that just sit in it the entire round trying to shoot down aircraft and come out completely unscathed because you can't retaliate against them in any way. I know it's supposed to be a form of spawn protection I guess, but it's still just one of the main things about this game that irks me. Then I would be a VERY happy man haha.
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 Lakshmi.Kadengt
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By Lakshmi.Kadengt 2011-12-03 11:39:11  
have had a 768 mb patch come and go on ps3 already. I am guessing it was for back to karkand though since weapons were added and such.
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By slipispsycho 2011-12-03 17:34:16  
Lol I just got 2 headshots with the same bullet from a sniper rifle.. I didn't even try to do it, right when I fired at the front guy, the other lined up with him.
 Bahamut.Zellc
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By Bahamut.Zellc 2011-12-03 19:41:45  
me and Kaisuko shouldnt be allowed to be on the same team. i feel so bad for the opposition >:D
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 Lakshmi.Rearden
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By Lakshmi.Rearden 2011-12-04 01:27:38  
Where do I sign the petition that server admins can't make up rules like "no shooting the uncap" if they run a ranked server

Was literally told to let their team get A Flag on Seine today and people who shot into uncap would be kicked - meanwhile their team is sitting in the uncap camping and shooting us. Happened the next CQ map too when I took the AH-6 over to their area on Damavand. Little sniper douche trying to pick me off from their spawn and when I killed him I got kicked.

After it was all said and done they had kicked half my team, most of them the best players. We split rush next round and raped them on CQ again.
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