Ideas For Final Job WSs?

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2010-06-21
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Ideas for final job WSs?
 Shiva.Xet
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By Shiva.Xet 2011-04-04 09:35:07  
Asura.Alexstaifter said:
Shiva.Xet said:
Rng Archery - Altana's Volley.

Attack that occasionally deals 2~10x Damage. Cannot Crit.

Animation - You fire one arrow into the sky then the heavens open and multiple arrows of pure light fall around the target/s. Thinking along the lines of the end of the film Hero.


Why would you need a critical if it can do 10x damage.

100 x 10 is 1000

youd never critcal at 1000 with a 100 dmg normal base.

Was more for the description. Sorry for trying to add some realism to the very powerful WS lol
 Ramuh.Leif
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By Ramuh.Leif 2011-04-04 10:03:39  
The following post is brought to you by...

WAR: Risk Strike. A low-accuracy critical attack which does quadruple damage and has the effect of Full Break.

MNK: Hokuto Hyakuretsu Ken. No explanation should be necessary, google it if you don't know what it already does.

WHM: Heaven Strike. Basically just a super powered Seraph Strike, so it's more useful?

BLM: Play Rough. Temporarily grants the BLM a Chainspell effect, useful for Magic Burst sequences.

RDM: Magic Weapon. A high damage elemental attack, the element is determined by the RDM's current En-spell effect.

THF: Shower Shank. The THF forces the target into the nearest corner, then shanks them between the ribs.

PLD: Heaven Blade. Similar to WHM, but with a sword.

DRK: Death Wave. A similar effect to Zantetsuken. If a mob is KO'ed, it's HP is drained by the user. Standard rules for Zantetsuken apply to NMs as they normally would.

BST: Throw Beast. The BST throws their current pet at the target, expending the pet's life for massive damage. Damage type depends on pet thrown, and damage done is partly determined by how much HP the pet had.

BRD: Instrument Bash. No explanation needed.

RNG: Spike Trap. The user sets a spike trap that can take up to 50% of an enemy's current health.

SAM: Throw Gil. Throw a set amount of gil at enemies in a frontal-conal AoE. The amount thrown divided by the number of enemies hit determines the damage done.

NIN: Substitution: The NIN disappears and is replaced by a log, and the NIN deals a critical hit from behind the enemy. The NIN loses enmity and receives a brief "Sneak Attack" effect.

DRG: Double Jump. A jump WS with two consecutive attacks, although this could just be another JA.

Sky Drop. The DRG grabs the target enemy, takes them up to the sky with them, drops them, then impales them with their weapon.

Heaven Cross. A Super Jump effect that ends in a single hit attack that does high damage.

SMN: To the Farplane. Yeah.

BLU: Cutlass Fury. A 4-hit WS more powerful than Vorpal Blade.

COR: Loaded Chamber. A 6-shot WS to be used exclusively with Hexagun type guns.

PUP: Throw Puppet. The user throws the puppet at the enemy, sacrificing the puppet in the process. Damage type and other modifiers are determined by puppet frame and head.

DNC: Beat It! The DNC breaks out Micheal Jackson moves which inflict various status ailments to the target.

SCH: I'm Smarter Than You. The user belittles the target to make them feel emotionally unstable and insecure. The target's stats are lowered.
 Bismarck.Moonlightespada
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By Bismarck.Moonlightespada 2011-04-04 10:07:16  
Whold love for MNK together that auroul uppercut thing prishe has On Dissidia 012 duodecim
 
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 Ramuh.Leif
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By Ramuh.Leif 2011-04-04 10:40:53  
Bismarck.Moonlightespada said:
Whold love for MNK together that auroul uppercut thing prishe has On Dissidia 012 duodecim
Auroral Uppercut, and Nullifying Dropkick.

Those two skills would make MNK the sexiest job ever.
 Lakshmi.Harkonnen
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By Lakshmi.Harkonnen 2011-04-04 11:07:35  
THF

Unseen Blade

Single critical attack, critical damage based on TP.
Has chance to take targets HP to 1 also based on TP, higher chance if weapon skill is done from behind target

Animation

THF vanishes with no sound, when weapons skill lands all red critical strike shows, instead of the normal critical strike.

No need for flashy animation to go with the name Unseen Blade
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-04-04 11:41:01  
Caitsith.Shiroi said:
Dragoon should get "Gust of wind dance". Then I will level dragoon.

I'd like this but it'd lock you up for a long time...
 Ragnarok.Ashman
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By Ragnarok.Ashman 2011-04-04 12:33:43  
Mnk: Shin Shun Goku Satsu

Drg: Wyvern lines up behind opponent and rears up while player simultaneously steps back into their "preparing to penta thrust stance". Both shoot through oppononent in opposite directions with a blur of white like (ala chrono trigger x-strike). Shouldnt require much animation length. Could be str based with a tp modifier and a "damage affected by wyvern hp" mod or some noise.

Drk: Forward flip GS weaponskill *taru animation gets additional rotations (think sonic the hedgehog jumping)

Rng: anything to make it a respectable DD again

Thf: Kidney stab - blink out of sight and appear behind enemy and stab for add damage crit based on agi or something. (think of the ghosts teleport move or the tonberry's ritual bind).
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