Post deleted by User.
Random Thoughts.....What Are You Thinking? |
||
|
Random Thoughts.....What are you thinking?
Well, mine in two days, but that was my two sentence horror story. You got one in you?
Excalibur problems.
You guys need to be on Coeurl. I'm getting stuff done, but I never have anyone to talk to. Looking forward to server transfers.
Droh Kinn said: » You guys need to be on Odin. I'm getting stuff done, but I never have anyone to talk to. Looking forward to server transfers. Kujata.Daus said: » ![]() -28,090 wat? I can't wait till they add Cait Sith-Egi and Atomos-Egi to XIV!
hue Odin queue = instantaneous. Your witness.
I haven't had a queue in a while now, what are you talking about>.>
Holy crap, I just had an idea.
Maybe when I start teaching, I could implement an RPG strategy. Hear me out. Assignments would be worth XP. The more they gain, the more "abilities" they can earn like extra bathroom passes or get out of homework free cards. Essays would be like bosses and when they complete it they are given a score which then will give additional "abilities" or something along those lines. Also, by passing certain points, they will earn "achievements" like "Turned in 5 assignments on time in a row with 80% or higher." That might cause some higher competition, but I could counter that by offering incentives to working together. Ooh! And we could have debates which would act like PVP. Bismarck.Magnuss said: » Holy crap, I just had an idea. Maybe when I start teaching, I could implement an RPG strategy. Hear me out. Assignments would be worth XP. The more they gain, the more "abilities" they can earn like extra bathroom passes or get out of homework free cards. Essays would be like bosses and when they complete it they are given a score which then will give additional "abilities" or something along those lines. Also, by passing certain points, they will earn "achievements" like "Turned in 5 assignments on time in a row with 80% or higher." That might cause some higher competition, but I could counter that by offering incentives to working together. Ooh! And we could have debates which would act like PVP. Also, I really like this idea. If i ever get queues they are late at night and even then only single digits.
Daus,your XIV selfie screenshot had me in a fit of laughter because of that damn imp! XD NN all Ugh, I hate being lied to. Nothing worst than a dishonest jerkface.
Yomisha Belmont said: » Ugh, I hate being lied to. Nothing worst than a dishonest jerkface. Shiva.Spathaian said: » Boss battle: "Convince Spath he's not actually king of the world." Yomisha Belmont said: » Ugh, I hate being lied to. Nothing worst than a dishonest jerkface. Bismarck.Magnuss said: » Holy crap, I just had an idea. Maybe when I start teaching, I could implement an RPG strategy. Hear me out. Assignments would be worth XP. The more they gain, the more "abilities" they can earn like extra bathroom passes or get out of homework free cards. Essays would be like bosses and when they complete it they are given a score which then will give additional "abilities" or something along those lines. Also, by passing certain points, they will earn "achievements" like "Turned in 5 assignments on time in a row with 80% or higher." That might cause some higher competition, but I could counter that by offering incentives to working together. Ooh! And we could have debates which would act like PVP. Our 2nd healer during a Praetorium run watched every cs, fun ***.
Not like we wasted 30min or so, because an Inn is hard. >:c Oh well, during his precious cutscenes we decided to take it upon ourselves to carry him/her doing every fight without him/her, w/e. That feel when solo healer mmm Odin.Minefield said: » Our 2nd healer during a Praetorium run watched every cs, fun ***. Not like we wasted 30min or so, because an Inn is hard. >:c Oh well, during his precious cutscenes we decided to take it upon ourselves to carry him/her doing every fight without him/her, w/e. That feel when solo healer mmm
Asura.Ina said: » Bismarck.Magnuss said: » Holy crap, I just had an idea. Maybe when I start teaching, I could implement an RPG strategy. Hear me out. Assignments would be worth XP. The more they gain, the more "abilities" they can earn like extra bathroom passes or get out of homework free cards. Essays would be like bosses and when they complete it they are given a score which then will give additional "abilities" or something along those lines. Also, by passing certain points, they will earn "achievements" like "Turned in 5 assignments on time in a row with 80% or higher." That might cause some higher competition, but I could counter that by offering incentives to working together. Ooh! And we could have debates which would act like PVP.
|
||
|
All FFXI content and images © 2002-2025 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|
||