Old FFXI Vs New FFXI

言語: JP EN DE FR
2010-06-21
New Items
users online
フォーラム » FFXI » General » Old FFXI vs New FFXI
Old FFXI vs New FFXI
First Page 2 3 ... 14 15 16 ... 21 22 23
Offline
Posts: 32551
By Artemicion 2011-05-06 03:49:13  
Annnnnd RL card already played.
Well done Elanabelle.

But really, the whole leech, and gear legitimacy thing aside, Abyssea is more or less the equivalent of jerking off. Sure it'll get you what you want rather quickly and it can be done with minimal effort, but in the end, to what avail does it serve?

Either that or it's like eating pizza every day.
Delicious, fun, exciting and extremely enjoyable for perhaps the first week or two, but it doesn't take long for it to become monotonous, stale and downright unbearable.

I actually miss the days of AV and PW dominating the endgame scene, and that nobody has really legitimately found the proper way to defeat it. Nearly every kill I have heard of or seen involves use of some sort of exploit or zerg tactic. Sure it'll get the job done, but it wasn't meant to be killed that way, which ultimately undermines the rewards granted in the first place. Daunting challenges and tactful thinking sadly is a thing of the past, and with exp in full abundance and the systematics of Abyssea, it's become a circle jerk of gear handouts made from profiteering and capitalization.
[+]
 Gilgamesh.Xenhas
Offline
サーバ: Gilgamesh
Game: FFXI
user: Xenhas
Posts: 50
By Gilgamesh.Xenhas 2011-05-06 04:17:50  
Whoa there. I'm sorry I "fail" because I agree with what Gredival wrote.

I'm also sorry I made you pull out the real life things having "real value" card.

Next time I find myself enjoying "challenging" content in a game, I'll make sure to check myself, because this has no "real value", and having fun in my spare time when I come home from work, or before I go out with friends, will ultimately ruin my life. Thank you for this eye opener.

Does trolling a video game forum and comparing having fun online with getting ***in life merit any "real value" or "accomplishment" for you?

PS. nice perle hands and blood ring. ;)
[+]
 Gilgamesh.Bratislaboy
Offline
サーバ: Gilgamesh
Game: FFXI
Posts: 18
By Gilgamesh.Bratislaboy 2011-05-06 05:00:02  
Abyssea killed FF XI that's all
[+]
 Ragnarok.Tuvae
Offline
サーバ: Ragnarok
Game: FFXI
user: Tuvae
Posts: 1280
By Ragnarok.Tuvae 2011-05-06 05:00:58  
Gilgamesh.Bratislaboy said:
Abyssea killed FF XI that's all
I was just about to come in and say

Pre abyssea was better thats all im saying.
[+]
Offline
Posts: 32551
By Artemicion 2011-05-06 05:02:23  
Hey Abyssea, I'm really happy for you and all, and I'm gonna let you finish, but Chains of Promathia was one of the best expansions of all time.
Of all time!
[+]
Offline
Posts: 36
By Enedin 2011-05-06 05:22:11  
Artemicion said:
Hey Abyssea, I'm really happy for you and all, and I'm gonna let you finish, but Chains of Promathia was one of the best expansions of all time.
Of all time!
 Bahamut.Paulus
Offline
サーバ: Bahamut
Game: FFXI
user: Paulus
Posts: 619
By Bahamut.Paulus 2011-05-06 05:53:31  
I've seen people who were being called gimp at their first attempts of doing HNMs this time last year have AV titles and multiple emp weapons for months now.

Skill is so trivial in this game. Anyone who can think a thought and tell that thought to someone else can come up with a plan and "just do it."

How well a player is geared is more about choice, desire and being a glutton for punishment.

Last year's gimp is literally today's pimp.
[+]
 Leviathan.Hohenheim
Offline
サーバ: Leviathan
Game: FFXI
user: Hohenheim
Posts: 3351
By Leviathan.Hohenheim 2011-05-06 05:55:53  
Bahamut.Paulus said:
I've seen people who were being called gimp at their first attempts of doing HNMs this time last year have AV titles and multiple emp weapons for months now.

Skill is so trivial in this game. Anyone who can think a thought and tell that thought to someone else can come up with a plan and "just do it."

How well a player is geared is more about choice, desire and being a glutton for punishment.

Last year's gimp is literally today's pimp.

I agree to an extent in theory. There's still massive amount of retards in ***gear on the game.
 Bahamut.Paulus
Offline
サーバ: Bahamut
Game: FFXI
user: Paulus
Posts: 619
By Bahamut.Paulus 2011-05-06 06:04:08  
And certainly not disrespecting so called gimps. (I actually have a bit of admiration for them.) To grind that hard for a year is freakishly amazing.
 Cerberus.Irishlass
Offline
サーバ: Cerberus
Game: FFXI
user: Irishlass
Posts: 578
By Cerberus.Irishlass 2011-05-06 06:05:36  
Leviathan.Hohenheim said:
Bahamut.Paulus said:
I've seen people who were being called gimp at their first attempts of doing HNMs this time last year have AV titles and multiple emp weapons for months now. Skill is so trivial in this game. Anyone who can think a thought and tell that thought to someone else can come up with a plan and "just do it." How well a player is geared is more about choice, desire and being a glutton for punishment. Last year's gimp is literally today's pimp.
I agree to an extent in theory. There's still massive amount of retards in ***gear on the game.

Not everyone gets into gear soem people do ohter things as well :)
Just saying

I could also say that there are still a massive amount of retards that do not have their sub-crafts leveled but.....well you know.
 
Offline
Posts:
By 2011-05-06 06:06:15
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Cerberus.Irishlass
Offline
サーバ: Cerberus
Game: FFXI
user: Irishlass
Posts: 578
By Cerberus.Irishlass 2011-05-06 06:21:44  
I think COP was the only time I had to use any macro/controler/keybording skills in(and I am not a gammer person by far). The rest was and still seems to be motivation and social skills pretty much. Maybe killing Matt used a bit of skill but even that had tricks to it that you could easily look up :/

By far the most chalanging thing was to run an event LS that did Sky,Dyna and Sea and try to keep everyone happy so we always had enough ppl to do the event.

I see ppl struggeling now though to build an 18 person party for Abyssea. I have not atempted this yet but it looks like a pain to build one from the start. The last party leader I had did not know how to create an aliance... I thought that was kind of odd.
 
Offline
Posts:
By 2011-05-06 06:31:15
 Undelete | Edit  | Link | 引用 | 返事
 
Post deleted by User.
 Cerberus.Kalyna
Offline
サーバ: Cerberus
Game: FFXI
Posts: 21615
By Cerberus.Kalyna 2011-05-06 06:32:38  
I miss them Dunes Parties
 Cerberus.Irishlass
Offline
サーバ: Cerberus
Game: FFXI
user: Irishlass
Posts: 578
By Cerberus.Irishlass 2011-05-06 06:33:33  
Bismarck.Josiahfk said:
you mean he made a bad setup or didnt know how to physically alliance up? > < /facepalm lol


He did not know how to physically alliance up
 Ifrit.Jynxy
Offline
サーバ: Ifrit
Game: FFXI
user: Jynxy
Posts: 160
By Ifrit.Jynxy 2011-05-06 06:34:51  
Gilgamesh.Hanbok said:
People who have been a part of the FFXI community since either the beginning or near the beginning, how do you feel about the game today in comparison to when it first came out?

I have read comment's where people bash abyssea saying its "broken FFXI", and "no one wants to level in normal parties anymore because abyssea has no cap (making abyssea 70+)"

(now these aren't my words, im neutral and just want my af3+2 and to have fun lol)

I would personally out of sheer curiosity like to see what the FFXIAH community thinks, old school to new, is the game broken now?
how would you fix it if you could sit the dev team down n give em a piece of your mind.

Honestly, i think abyssea is more catering to the casual player, but it can bore the old schoolers. I guess it's just a balance.

And in regards to players being gimp because they just don't try or not playing their jobs for long enough, etc. That is not due to abyssea, that is ENTIRELY up to the player. If a player is happy having a new level 90 and not going to research it, gear it, macro it, go out and LEARN how to play it. That's not abyssea, sure, abyssea makes it easier but astral flow parties just did the same ***, just on a much smaller scale. It's all down to the player.
 Cerberus.Kalyna
Offline
サーバ: Cerberus
Game: FFXI
Posts: 21615
By Cerberus.Kalyna 2011-05-06 06:35:28  
Cerberus.Irishlass said:
Bismarck.Josiahfk said:
you mean he made a bad setup or didnt know how to physically alliance up? > < /facepalm lol


He did not know how to physically alliance up
I've met a level 75 who didn't know how to join parties. (And denies that he bought his account)
 Cerberus.Irishlass
Offline
サーバ: Cerberus
Game: FFXI
user: Irishlass
Posts: 578
By Cerberus.Irishlass 2011-05-06 06:40:34  
Ohh and he had a thing for killing worms so he brought us to miseareaux coast to kill worms. We wiped tring to get started and had to move to a new area. By the time we started getting exp it had been 2 hours and a half and I had to go to bed lol. I still had fun though. I met some nice patient ppl...no exp though lol

My husband always tells me dont answer a start up party shout. Put your flag up and set your search comment for an invite to a party that ie alredy going ....but I feal bad for the ppl trying to start a party lol
 Cerberus.Kalyna
Offline
サーバ: Cerberus
Game: FFXI
Posts: 21615
By Cerberus.Kalyna 2011-05-06 06:41:50  
What if it's a party I start up? =P
 Cerberus.Irishlass
Offline
サーバ: Cerberus
Game: FFXI
user: Irishlass
Posts: 578
By Cerberus.Irishlass 2011-05-06 06:47:30  
I just go with the flow so It dont matter to me I guess but ...man I would love to get in some good exp partys in Abyssea and get to know who the good leaders are. I have a lot of jobs I want to level up (just to try them out) It just seems like I am always getting in the partys where the leader nakid and leveling up 3 or 4 low level jobs. :/
Offline
Posts: 7
By wytefire 2011-05-06 12:51:30  
the new FFXI is ok but i would like some of the old FFXi bk i hope SE make some new gods of something in sky and sea make the old areas pop again and this new voldwalker thing looks ok aleast its outside abyss
 Gilgamesh.Tweeek
Offline
サーバ: Gilgamesh
Game: FFXI
user: Tweeek
Posts: 2169
By Gilgamesh.Tweeek 2011-05-06 13:01:49  
so much crying in this thread it's hilarious.. the fact that people liked ridiculously poor drop rates that required so much time consumption boggles my mind, take off your nostalgia glasses
[+]
 Cerberus.Eugene
Offline
サーバ: Cerberus
Game: FFXI
user: Eugene
Posts: 6999
By Cerberus.Eugene 2011-05-06 13:02:56  
I don't think it's about drop rates. I think it's about atma, and the fact that most mobs can be triple boxed or less by one person.
[+]
 Shiva.Flionheart
Offline
サーバ: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2011-05-06 13:07:02  
What I miss:

-Exping
-More zones being relevant
-More than one event being relevant


What I don't miss:

-Terrible drop rates
-It being necessary to make a huge commitment in time to get rudimentary gear
-People treating XI like a job, and looking down on those who don't
-The Boyahda tree
-SAM being the only DD people would ever take
-Crawlers Nest
 Phoenix.Uzugami
Offline
サーバ: Phoenix
Game: FFXI
user: SSJAV
By Phoenix.Uzugami 2011-05-06 13:08:11  
Gilgamesh.Tweeek said:
so much crying in this thread it's hilarious.. the fact that people liked ridiculously poor drop rates that required so much time consumption boggles my mind, take off your nostalgia glasses

Not so much the fact that, we miss piss poor drop rates or whatever, it's that old FFXI required skill (Or atleast more than it does now) Nothing in Abyssea is hard. Atma of Apoc prevents wipes from happening ever, not hard at all for casuals/gimps/idiots to get the best gear (Read: Gear doesn't fix stupid™) I'd LOVE for SE to due away with atmas (There's atma and ***inside new content) to bring back some level of skill to the game. :|
 Shiva.Flionheart
Offline
サーバ: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2011-05-06 13:09:43  
Phoenix.Uzugami said:
Gilgamesh.Tweeek said:
so much crying in this thread it's hilarious.. the fact that people liked ridiculously poor drop rates that required so much time consumption boggles my mind, take off your nostalgia glasses

Not so much the fact that, we miss piss poor drop rates or whatever, it's that old FFXI required skill (Or atleast more than it does now) Nothing in Abyssea is hard. Atma of Apoc prevents wipes from happening ever, not hard at all for casuals/gimps/idiots to get the best gear (Read: Gear doesn't fix stupid™) I'd LOVE for SE to due away with atmas (There's atma and ***inside new content) to bring back some level of skill to the game. :|

XI was never hard though.

And it never really required skill, It just required more bodies.
 Bahamut.Raenryong
Offline
サーバ: Bahamut
Game: FFXI
user: RaenRyong
Posts: 4554
By Bahamut.Raenryong 2011-05-06 13:11:41  
What was hard?
 Phoenix.Uzugami
Offline
サーバ: Phoenix
Game: FFXI
user: SSJAV
By Phoenix.Uzugami 2011-05-06 13:12:55  
Shiva.Flionheart said:
Phoenix.Uzugami said:
Gilgamesh.Tweeek said:
so much crying in this thread it's hilarious.. the fact that people liked ridiculously poor drop rates that required so much time consumption boggles my mind, take off your nostalgia glasses

Not so much the fact that, we miss piss poor drop rates or whatever, it's that old FFXI required skill (Or atleast more than it does now) Nothing in Abyssea is hard. Atma of Apoc prevents wipes from happening ever, not hard at all for casuals/gimps/idiots to get the best gear (Read: Gear doesn't fix stupid™) I'd LOVE for SE to due away with atmas (There's atma and ***inside new content) to bring back some level of skill to the game. :|

XI was never hard though.

And it never really required skill, It just required more bodies.

Yeah, but it was still better than now. Low manning HNMs at 75 when people brought full ally's to them and still somehow managed to *** it up was always fun to do. Don't get me wrong; I HATED camping those ***, but I absolutely dislike the fact that I can sit there waiting to pop an NM for Emp weapons while this group of noobs ahead of me zombies it for 45minutes with Apoc atma.
 Shiva.Flionheart
Offline
サーバ: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2011-05-06 13:13:17  
Inb4 PW or AV.

Which weren't so much hard because of lack of skill, but simply level correction and abilities that no amount of skill would be able to avoid.
 Shiva.Flionheart
Offline
サーバ: Shiva
Game: FFXI
Posts: 23653
By Shiva.Flionheart 2011-05-06 13:14:24  
Phoenix.Uzugami said:
Shiva.Flionheart said:
Phoenix.Uzugami said:
Gilgamesh.Tweeek said:
so much crying in this thread it's hilarious.. the fact that people liked ridiculously poor drop rates that required so much time consumption boggles my mind, take off your nostalgia glasses

Not so much the fact that, we miss piss poor drop rates or whatever, it's that old FFXI required skill (Or atleast more than it does now) Nothing in Abyssea is hard. Atma of Apoc prevents wipes from happening ever, not hard at all for casuals/gimps/idiots to get the best gear (Read: Gear doesn't fix stupid™) I'd LOVE for SE to due away with atmas (There's atma and ***inside new content) to bring back some level of skill to the game. :|

XI was never hard though.

And it never really required skill, It just required more bodies.

Yeah, but it was still better than now. Low manning HNMs at 75 when people brought full ally's to them and still somehow managed to *** it up was always fun to do. Don't get me wrong; I HATED camping those ***, but I absolutely dislike the fact that I can sit there waiting to pop an NM for Emp weapons while this group of noobs ahead of me zombies it for 45minutes with Apoc atma.

HNM were a lazy game concept and the game is better off without them.

And most people with gimp gear could lowman HNM.
First Page 2 3 ... 14 15 16 ... 21 22 23
Log in to post.