im wondeirng what i should put as my third atma in abyssea
mostly ive been thinkin of this for DD
VV + RR + atma of the omega
but is it a wise combo ?
3rd Atma What Should It Be |
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3rd atma what should it be
im wondeirng what i should put as my third atma in abyssea
mostly ive been thinkin of this for DD VV + RR + atma of the omega but is it a wise combo ? Imo;
2hander: RR/VV/AlphaOmega => Apoc 1hander: RR/GH/AlphaOmega => Apoc AlphaOmega may well do more than VV/GH but I haven't really mathed that out yet. Consider it possible though. Wouldn't Apoc be universally better?
meh i don't have apco yet. I'm still needing two zone boss and two caturar.
vut is ia read RR/VV/Alpha omega is not bad. and yes im mostly 2hander I use RR/A&O/Apoc for everything except NMs that can one shot me due to the -HP major on A&O. It's crazy. 1 shotting mobs or just taking 70%+ of their life with 1 ws is super fun.
Phoenix.Fredjan said: Wouldn't Apoc be universally better? 50 Attack is almost always going to be inferior to 5% Triple Attack, especially when you consider Stalwart's Drink, Dia3, Angon etc etc... but with nothing like that boosting your average hits/round.
RR+Apoc are given to be the best without question, 3rd I'm not sure considering a WAR with RR, trait and Ravagers+2 feet is at +45% crit damage and crit+20% might do better for WS than 50 STR? I dunno.
Cerberus.Finalvegeta
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Crit damage caps at 50% and Gnarled horn is 20% crit rate not damage
RR/VV/APOC <- Best Combo for Sheer damage, Apoc And AoA Are comparable, i havent tested myself which is better, but "generally" 50 attack doesn't beat 5% triple attack.
TY for the info
I have a hard time thinking 50atk can beat 5% TA and 50 atk is less than what you get from pizza in Abyssea This is my theory and i havent done the math really yet: - Anything that add DA and TA is really up high on dmg outpout. - Critrate because of RR's increased critdmg and bloodrage is gonna help alot to - Thereafter high stats boost i mean +50str you already get in many zones just from the cruor buffs when you got all the abyssite of furtherance RR i really like cause of the add'ed acc crit rate form dex critrate bonus and then the crit rate dmg boost but then again acc is capped for xp mobs easily so the added acc might only bee useful against nm atm im at 463 acc when tp'ing and 465 when ws'ing with low acc ws setup that caps my hitrate again level 90 mobs wit 400eva and thats before food,atma,JA,cruor boost or anything Cerberus.Finalvegeta said: Crit damage caps at 50% and Gnarled horn is 20% crit rate not damage I'd suggest sticking with RR/VV and Alpha and Omega for now.
RR is just great, and on WAR it allows you to nearly hit the cap on both Critical hit rate ad Critical hit damage when combined with Crit Hit rate merits, WAR's Crit Hit DMG+ JT, AF3 feet+2 and the natural Crit Hit rate boost from Raging Rush. VV is very nice for the Regain and DA icrease, which never hurt o X-Hit builds and WS. There are better Atmas that grat higher Regai, but the additioal stats are't early as relevant. I'd suggest Alpha and Omega just until you get Apoc. Once you cap Crit Hit rate and Crit hit damage you can't go wrog by icreasig the ammout of hits you can land o both TP swigs ad WS. If you the obtain an efficiet X-Hit build you may consider playig aroud with Alpha Omega ad Apoclypse combined and drop VV. Lakshmi.Blacklion said: Apoc And AoA Are comparable I am confus If you are spamming Raging Rush I still think VV/RR/GH wins but i have no evidence to back that up, at work. At least over AlphaOmega anyhow. Fell Cleave is another story entirely Atma of the Garled Horn doesn't do you nearly as good as any other Atma with +DA or +TA.
Simply consider the bonuses you actually gain from it as opposed to, say, Apoc or A&O: Minor Couter + (pretty useless for WAR) Minor Crit Hit rate + (20%, useful ok, but if you consider +30% from RR, +10% from Raging Rush, +4% from merits, +3% from Zahak's mail if you use one or even +2% from Perle Hauberk you are overshooting Crit Rate Cap by a large margin) Superior AGI + (+50, good for tanking scenarios maybe where you wat to evade/parry more and exploit the reduced TP gain by the mobs VS player's AGI?) VS either + 10% (A&O) or +15% (Apoc) TAs, which proc during TP ad WS phase. I'd say Garled Horn is ok if you don't have RR Atma. Overshootig Crit hit rate won't give you better results than a higher rate of double or triple attacks (which can all Crit) durig both TP and WS though. Odin.Sheelay said: Minor Crit Hit rate + (20%, useful ok, but if you consider +30% from RR, +10% from Raging Rush, +4% from merits, +3% from Zahak's mail if you use one or even +2% from Perle Hauberk you are overshooting Crit Rate Cap by a large margin) I was aware crit damage+ caps at 50%, however, I had been told numberus times (and condescended to for that matter) that crit rate does not cap. The only cap was the 15% or whatever from dDEX. Was that mistaken? If it's not then all you mentioned + 15% from DEX is only 82/100? Sorry I am not the best with SE math. Nor am I, and for that I'll always go back my steps when proven wrong. From what I knew it seemed to cap at 50%.
Should it even cap at a higher percenteage though, would it still be better than a consistant icrease in Double Attacks or Triple Attacks? I'd guess not. Hopefully some SE math PHD will soon join the conversation :P for 2 handed weapons i do enjoy
RR/A&O/AoA The dDex crit rate caps at 20%, 24% if you count merits. With RR and crour buffs you should parse 54%. Crit rate is capped @ 95%, or totally uncapped, not sure about that. I recall seeing a NIN parse ~ 85% crit rate w/ just RR/GH atmas and various crit rate + gear/JA's.
Semi off topic: When cleave spamming i WS almost as often as i melee due to retaliation etc. What does one equip for cleave being that melee phase is almost non-existent and cleave does not benefit from DA/TA,
I was using VV with stout arm and griffon claw to suprising success. Also, please don't laugh at me i was 37 war a week ago D: Would TP bonus atma be helpful (increases radius)? I've never FC'd so idk what the typical radius is like.
for the most part the radius doesnt matter because once one person goes the ***gets all aggro etc.
Ragnarok.Ashman said: and cleave does not benefit from DA/TA, Are you sure about this? Code [22:55:52]Ejin uses Fell Cleave. [22:55:52]The Pachypodium takes 3336 points of damage. [22:55:52]The Pachypodium takes 2405 points of damage. [22:55:52]The Pachypodium takes 3097 points of damage. [22:55:52]The Pachypodium takes 2518 points of damage. [22:55:52]The Pachypodium takes 2217 points of damage. [22:55:52]The Pachypodium takes 1972 points of damage. [22:55:52]The Pachypodium takes 2589 points of damage. [22:55:52]The Pachypodium takes 2717 points of damage. [22:55:52]The Pachypodium takes 2211 points of damage. [22:55:52]The Pachypodium takes 2137 points of damage. [22:55:52]The Pachypodium takes 2573 points of damage. [22:55:52]The Pachypodium takes 1967 points of damage. [22:55:52]The Pachypodium takes 1851 points of damage. [22:55:52]The Pachypodium takes 3636 points of damage. [22:55:52]The Pachypodium takes 2388 points of damage. VV/RR/AoA. Pretty sure the 3Ks are DA/TA. That being said, GC atma is probably still better for cleave dmg overall. I see. Still though I'd rather hit them all for consistantly higher to put the group down faster. Kill speed will overall be limited by the puller waiting for you to kill everything at once
Caitsith.Ejin said: Ragnarok.Ashman said: and cleave does not benefit from DA/TA, Are you sure about this? Code [22:55:52]Ejin uses Fell Cleave. [22:55:52]The Pachypodium takes 3336 points of damage. [22:55:52]The Pachypodium takes 2405 points of damage. [22:55:52]The Pachypodium takes 3097 points of damage. [22:55:52]The Pachypodium takes 2518 points of damage. [22:55:52]The Pachypodium takes 2217 points of damage. [22:55:52]The Pachypodium takes 1972 points of damage. [22:55:52]The Pachypodium takes 2589 points of damage. [22:55:52]The Pachypodium takes 2717 points of damage. [22:55:52]The Pachypodium takes 2211 points of damage. [22:55:52]The Pachypodium takes 2137 points of damage. [22:55:52]The Pachypodium takes 2573 points of damage. [22:55:52]The Pachypodium takes 1967 points of damage. [22:55:52]The Pachypodium takes 1851 points of damage. [22:55:52]The Pachypodium takes 3636 points of damage. [22:55:52]The Pachypodium takes 2388 points of damage. VV/RR/AoA. Pretty sure the 3Ks are DA/TA. That being said, GC atma is probably still better for cleave dmg overall. Well for my two cents i use VV,RR, Sundering Slash on /sam sub tried out Smiting Blow as third atma also for high dmg 100tp ws but i only use Ukko's Fury, ive yet to test out Apoc and Alpha and Omega ill see if my numbers climb above 6k ws if they do ill stick to either of the two as third atma
I've gotten a 1 TP return Fell Cleave, pretty sure it can DA. Possibly not working properly with WC or second hit misses more than I care for it.
For 3rd atma Apoc should outperform Sundering/Smiting as it increases attacks per round and overall WS damage. |
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