FF XIV Reviews

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2010-06-21
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FF XIV Reviews
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 Lakshmi.Jaerik
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By Lakshmi.Jaerik 2010-10-10 01:01:17  
People are correct in pointing out that rating a game a week after a release, versus games that have been out for years, is extremely unfair. However, it's worth comparing FF14's review to other MMO's reviews at launch.

World of Warcraft: 93/100
Lord of the Rings Online: 86/100
Warhammer Online: 86/100
Age of Conan: 83/100
The Agency: 78/100
Aion Online: 76/100
Champion Online: 72/100
Star Trek Online: 66/100

Final Fantasy XIV: 40/100 (?)

This is what worries me. Of the list of games above, released in the last several years, every single one except WoW is now dead, canceled, or on the brink. Hell, even APB, considered possibly the worst MMO in a generation, canceled six weeks after release, got a 58/100.

Whether you want to listen to reviewers or not, they have a direct and lasting impact on whether someone will so much as try your game. A lot of us are giving XIV a shot and want it to succeed because it's FF and we liked XI, but you can't run a game off just us -- especially not one that cost as much as XIV did. You need Joe Blow's $13/month, and Joe doesn't buy games that get 4/10.

It's SE and they have a lot riding on XIV, so I doubt they're going to fold up and close the servers 6 weeks after release like APB did after getting bad reviews. But it makes me hesitant to invest very much time in the game until I see it getting noticeably, and rapidly, better.

So far I've seen a door patch that didn't fix doors, a group exp patch that didn't fix group exp, and a chat buffer focus patch that didn't fix chat buffer focus.
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 Lakshmi.Jaerik
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By Lakshmi.Jaerik 2010-10-10 01:39:28  
SquareEnix Stock Rumored to Drop on Disappointing FFXIV Release

On October 7th, SquareEnix's stock price on the Tokyo Stock Exchange underwent a precipitous drop in price. It is rumored this was due to a private stockholder selling all of his investment in SquareEnix -- approximately 1% of the entire company -- after citing profound disappointment over the failed release of FFXIV.

SquareEnix share price tumbled to 1735 yen from 1800 yen going into the afternoon, before later recovering.



It was first thought to be a misplaced stock sale. However, due to sensitivity since the J-Com incident, the Tokyo Stock Exchange and/or targeted institutional investors have always released some sort of announcement in this case. However, there was none.

Interestingly, on the night of October 2nd, a private investor owning more than 1% of SquareEnix company stock made an odd post on the internet. The post read:

"First thing in the morning tomorrow, I intend to instruct those who manage my precious SquareEnix stock (however little it may be) to arrange to sell all of it. To Square, thank you for the enjoyment of your products up until now, with the exception of this last one. Goodbye."

If this is true, given SquareEnix's current market capitalization of US$2.6 billion, 1% is approximately US$26 million in stock. Indeed, if this amount of SquareEnix stock was to be sold all at once, it would be expected to cause such an abrupt drop in price.

(Translation and currency conversion by me.)

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スクエニHD株の下げは「FF14」の失望売りの噂

スクウェア・エニックスHDの株式が7日の東京株式市場で、一時的に不自然な株価の下げがあったが、これは発行済み株式の1%を保有するとする個人株主が、同社の新作ゲームソフト「FF14」に落胆したことを理由に株式をすべて売却したからだとの噂が出ている。

 10月7日の東京株式市場では、スクエニ株は午後に入り1800円を超えたところから一気に1735円まで下がった場面があった。しかし、すぐに株価は戻っている。

 この現象は「誤発注ではないか」との見方もあった。ただし、「ジェイコム事件」以降、誤発注にはかなり神経をとがらせているため、もしそうであれば、東証、あるいは対象となる機関投資家がすぐに何らかの発表を行っていたはずだ。だが、発表もない。

 そこでだが、10月2日の深夜に、インターネット上に不思議な記述がある。現在、スクエニ株約1%を保有するファイナルファンタジーのファンだという男性だ。

 「今まで大事にしてきた株(少しですが汗)を 明日朝一に私の株を担当している人に全部売ってもらうよう電話するつもりです 今までの作品は一部を除いてとても楽しませてもらったので、 今までありがとう、スクエアさん。さようなら」などと記述があった。

 この男性の言うとおりなら、スクエニHDの時価総額が約2132億円だから、1%というと約20億円分に相当することになる。確かにそれだけの売りが出れば、唐突な下げはあり得ないわけではない。
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 Shiva.Darkshade
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By Shiva.Darkshade 2010-10-10 02:01:29  
Hahahahaha oh wow. I wonder what SEs rebuttal to this will be.
By Msmith 2010-10-10 02:05:00  
I still don't understand how people can be so upset at a game that doesnt even have one month under it's belt. I love the game, i'm a very casual player..i play almost under an hour a day but if only for the storyline i think it's amazing
 Ragnarok.Albasheq
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By Ragnarok.Albasheq 2010-10-10 03:03:31  
i know this is a bit early to judge a game but come on.... it has nothing so far but to log every 2days to do the same old *** up GLv and logout again...

mainly because party option is not that good yet, solo blows without buffing the exp, and the frickin~ communication in this game is a fail.... they should really consider playing other games or replay FFXI to see how its done.

in the end i hope this really effect SE "thought i highly doubt it cause they are HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE headstrong" and force them to release a good patch to fix all the address issues and make it in time before they fail
 Shiva.Darkshade
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By Shiva.Darkshade 2010-10-10 03:05:03  
Msmith said:
I still don't understand how people can be so upset at a game that doesnt even have one month under it's belt. I love the game, i'm a very casual player..i play almost under an hour a day but if only for the storyline i think it's amazing
What storyline? The spoon full that if you started at max rank could be completed in under 5 hours? From what I understand there's 8 "Main Scenario" quests per nation that are unlocked as you advance in class rank. There's 2[?] "Class Quests" per physical class, on at rank 20 and one at rank 30.

Outside of this there are repeatable quests on a 36 timer. You can choose per town up to 8 different leves every 36 hours from a random pool of 3 per camp. This "leves" hardly feature any worthwhile story, sense of completion, with no real world story or completion. You don't have titles, your journal doesn't update on what battle leves/faction leves you complete, if you even want to call these quests at all.

ATM I feel like the game is basically feeling like:

Do levequests > Grind in a broken MMO > grind in a broken MMO > grind in a broken MMO, do a soloplayer instanced "main scenario" quest > REPEAT

TL:DR; there is next to no "real" content and the majority of the game. This is, without a doubt one of the most buggiest and lowest rated MMO on launch ever. This game has... maybe until the PS3 release to shape up BY A LOT or expect free to play w/ "virtual store"/low subscriber rate as in such on par with XIs 8 year old subscription rates or worse. You don't have to believe me but there it is.

If I had anything nice to say, is that I truly believe XIV at it's core can be a good game and is trying to be a good game, but lack of content... the amount of lag, bugs... etc... It's overwhelming. I have played hundreds of games in my life, and finishing just about every square title released in North America, and can safely say that this is the worst, most disappointing flop of a horrible launch of a game.

I want to be able to play this game. I want this game to succeed. With these reviews it's almost garunteed that unless they start flipping out miracles left and right that this game is going to fail hard.

Subs=money. Money=happy CEOs. Happy CEOs=larger wallet for devs for spending money for development of future content and dictating the quality of this content.

TL;DR: Things such as reviews highly attribute to the evolution to an MMOs success. Think of it as how long you have to play said MMO before content turns from full priced expansions to micro transactions for mini-battlefield add-ons, mini-scenarios add-ons and from that to eventually Free To Play MMO with virtual store that provides ***like a RMT would but you're buying straight from the company etc.

Sorry if this sounds a bit angry, all my anger is just frustration. I feel like I was let down on most of my expectations for XIV. It's sad that most of them are caused by us paying for grotesquely unfinished game.

I figured I would also copy and paste this from one of my posts on the FFXIAH forum, it might have a little less mad in it:
Quote:
I wanted to add something, not sure if anyone cares but anyway...

I'm actually keeping my XI subscription live still to see what they finish with in the last Abyssea expansion. I have both many applause and angers with the Abyssea content. It represents another change, and major in the XI world.

It's funny because my initial plan was to grind in XIV solely and mostly main XIV and just log in to XI for events because all of my merits/subs are done and the only "exp" grind I have to do is every time they raise the level cap.

Abyssea has brought ridiculously easy EXP, wealth's of new enjoyable NM fights and items at the cost of making the game more interesting or holding attention by extending the grind with a higher level cap and out dating the majority of older end game content or gear. It does this at the same time that it adds new content that is timed and thus becomes the only content worth doing anymore. It isn't terrible for those that stack the celerity stones [reduce cool down on entry item regeneration <currently 20 hours at it's ceiling> for Abyssea by 4 hours, currently 2 exist.] and the sojourn stones [increase the worth of time that the entry item is worth starting from 30 minutes increasing by 3 with each key item, 4 of these exist.] I have both all the current celerity stones and 2 of the 4 sojourn stones and I still don't find myself with enough time to do this one worthwhile event as much as I would like to play.

There will be those that argue with me that there is still a wealth of old end game content worth doing and this is arguable, but with much of this being even more time exhaustive another set of items and another level cap rise followed by the remainder of the AF3 armors coming in 2 months it's hard to think that much of this content, outside of very niche macro pieces, well be worthwhile much longer.

I continue to play the little XI end game of Abyssea that the game allows me, because what XIV is lacking in content that I enjoy, I can still find in XI.

I have so many worries and concerns for XIV. It's sound track, it's graphics, it's world... many aspects of it lead you to believe that this does have the potential to be so good. The horrid launch is just... it just is something that makes me very disappointed both as a consumer and a hardcore video game player and just general disappointment with a video game company that I used to consider a leader in the industry. I feel like this early launch is a blunder and embarrassment to their name, along as a poor business choice and it will be curious to see how they respond. With some of the worst reviews an MMO has received in many years it also scares me that the game won't ever produce the success warranted for the greatest top notch content to be developed. I feel like the number of potential subscriptions is in jeopardy because of this.

While I don't need hundreds of thousands of players to ensure I can personally play a massive multiplayer online role playing game, I do know that the better the game is, the more subscriptions it'll have, and in most cases that should determine the future budgets for content releases and quality and care put into the content that is released and the longevity of the games lifespan.

In a brighter light from Cheat Code Central and the only review I've found that was written with any hope. [84/100]
http://cheatcc.com/pc/rev/finalfantasyxivreview.html
Quote:
..We can’t recommend that you spend $50, and then $12.99 a month after the first 30 days, on a title that has as many flaws as FFXIV does. But we can recommend that you keep an eye on the news to see how this game evolves. If the developers can make it easier for new players to get a foothold in Eorzea, work out the lag issues, keep a good-sized community around, and tell a compelling story through the main quests, this could be the best MMO the world has ever seen.

Rating out of 5

Rating Description
4.8
Graphics
These are hands-down the best visuals we’ve seen in an MMO.
3.2
Control
They’re a bit clunky, especially if you use the keyboard instead of a controller.
4.7
Music / Sound FX / Voice Acting
Classic Final Fantasy-style music and great sound effects.
4.0
Play Value
It’s hard to get the hang of the game, but there’s a lot to do here, and we can’t wait to see how FFXIV evolves.
4.2
Overall Rating - Great
Not an average. See Rating legend above for a final score breakdown.


Game Features:

# A persistent and evolving world with immersive storylines and well-developed characters.
# HD-quality, real-time cutscenes.
# Guild-based activities focused on catering to players with different gaming styles.
# Accessible in solo and group play.
# A breathtaking musical score by renowned Final Fantasy series composer Nobuo Uematsu.


I'm just not sure 1 review from CCC of all places will gain this game any reputable credibility... We shall see how the situation evolves.
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 Seraph.Corrderio
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By Seraph.Corrderio 2010-10-10 05:14:05  
For me the biggest complaint I have about XIV is how rushed it feels. If SE delayed the PC version and released it along side the PS3 version the game would have been a lot better since they could have fixed issues that still plague the game.
 Leviathan.Pimpchan
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By Leviathan.Pimpchan 2010-10-10 07:20:22  
Shiva.Darkshade said:

ATM I feel like the game is basically feeling like:

Do levequests > Grind in a broken MMO > grind in a broken MMO > grind in a broken MMO, do a soloplayer instanced "main scenario" quest > REPEAT

TL:DR; there is next to no "real" content and the majority of the game.

This the one thing that has been bothering since FFXIV beta. Did you guys ever play an MMO ? Go buy WoW, play the game 5 days and tell me if you managed to do anything worthwhile beside getting exp, if you manage to get into engame etc.

Another problem is the "guildleves only" mentality *** that I can see in many forums. Look, skill is easier to get in guildleves, true, but when you compare the travel time/ time to do the leve to the actual skill you get, I can tell you that "grinding" is better exp on average. Take the time to visit, there are hundreds of camps that can give you 50-100 exp per kill solo or duo.



Look FFXI got a 8.2 mark at gamespot but ... seriously did you ever try to level in FFXI. If you buy FFXI now how long will it take you to reach level 85 (1 month if you already played, 1 year if you are a total newbie (between genkai, exp grind, gil farming etc)). All I see is people complaining that there is nothing to do beside grinding level. Well, welcome to mmorpg. What the hell is there to do in FFXI between level 1 and 75, which is 800,000 exp ?



Hell, I'm surprised (albeit not that much) that FFXIII even got a 8.5 mark on those dumb video game sites. I mean what is there do do in FFXIII beside pressing the "X" button over and over and grinding EXP to get max rank ? FFXIII got a 8.5 and it's nothing but a corridor in HD with 50H of exp grind session and 10H of cutscenes -no quest- no fun. The reason FFXI got a good mark at its release is that it was "new" for the FF series, and already had PS2 players in it (the base of FFXI player comes from playstation) as a strong playerbase. The problem with FFXIV is that now people know it's not aimed for playstation only and you have to convinced PC players that are obviously in the wow-only mentality. Warcraft are PC games, FF playstation games. PC-games reviewers will always have a priori against FF. If wow was released before FFXI you can be certain FFXI would have scored bad.

The game, as is, does have bad and annoying serious issues (my main concern : UI lag, AH); But it just doesn't deserve a 4/10 (especially when you see plenty of fail mmo got 6-8/10). If you put 4/10 to FFXIV you also put 4/10 to FFXIII. Both are 95% grind and have HQ graphics.

Also a poll on eorzepedia shows that a large part of players come from FFXI (~50%). Who cares if wow player won't play it ? What make the game fail or succeed is not the casual gamers that are switching between several MMO (who tried existing MMO before sticking to FFXI ?).


TL;DR : Only idiots would buy an MMO expecting less than 95% grind content.

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By TheDubont 2010-10-10 10:03:15  
So...I encouraged all of my friends to buy FFXIV on release so we could all play together...I received A LOT of angry calls last night about how I made them pay for a "fail game" by a "fail company." I then told them to wait until the PS3 release because many bugs, just like in FFXI, will be fixed by that time...they are not convinced....I love this game, maybe because I'm a fanboy, but I just can't get others to play it. I have actually received the nickname "4.0" because I'm playing a game that got a 4/10...this is bad >< I know SE will patch things, they always do, but with this new batch of WoW and numerous F2P players, they need to be a little faster with patches than they were with FFXI or I do indeed see this game falling on its face in a few months/years..
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 Leviathan.Catnipthief
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By Leviathan.Catnipthief 2010-10-10 10:19:22  
TheDubont said:
So...I encouraged all of my friends to buy FFXIV on release so we could all play together...I received A LOT of angry calls last night about how I made them pay for a "fail game" by a "fail company." I then told them to wait until the PS3 release because many bugs, just like in FFXI, will be fixed by that time...they are not convinced....I love this game, maybe because I'm a fanboy, but I just can't get others to play it. I have actually received the nickname "4.0" because I'm playing a game that got a 4/10...this is bad >< I know SE will patch things, they always do, but with this new batch of WoW and numerous F2P players, they need to be a little faster with patches than they were with FFXI or I do indeed see this game falling on its face in a few months/years..


Some (read "most") people don't understand that when some MMOs come out they are still in the initial release (AKA not everything has been implemented yet) the only reason i'm seeing people *** (and I've seen this in XI as well) is because these people don't get their instant gratification.

XI didn't start out all peaches and cream, so why expect xiv to? stop complaining and be patient.
 Phoenix.Oumura
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By Phoenix.Oumura 2010-10-10 10:31:24  
Leviathan.Catnipthief said:
Some (read "most") people don't understand that when some MMOs come out they are still in the initial release (AKA not everything has been implemented yet) the only reason i'm seeing people *** (and I've seen this in XI as well) is because these people don't get their instant gratification.

XI didn't start out all peaches and cream, so why expect xiv to? stop complaining and be patient.
Unfortunately people will fall back on the "Didn't they learn anything from XI?" defense which, in all honesty, is true. SE has learned virtually nothing from the mishaps of FFXI release as much as I hate to admit it. Its the one thing that I still fail to understand.
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 Seraph.Corrderio
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By Seraph.Corrderio 2010-10-10 10:47:17  
Asura.Catastrophe said:
I want this game to succeed, as I'm sure a lot of us do.. along with many other square enix fans.

Maybe thats what will set this apart from those other MMOs.. yeah its a disaster but... Maybe it can be weathered until these major flaws can be fixed. Just goes to show you that loyalty goes a long way.

On the other side of it. Maybe this stock exchange will send SE the message about all of its products. We've been tired of these subpar games for years finally. If this company's policy isn't restructured soon, they won't have playerbase loyalty anymore.
I know I'm going to be rated down, but honestly the glory days of Square are gone.
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 Diabolos.Mandregoran
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By Diabolos.Mandregoran 2010-10-10 11:16:40  
So True, but to be honest did Square Enix really have any glory day? all the companies legendary greatness was from squaresoft days. in my opinion, the company has really been nothing special since merging with enix.
 Ragnarok.Corres
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By Ragnarok.Corres 2010-10-10 11:19:29  
blablabla stfu. Don't like it? geet out. like it? stay. that simple.
 Ramuh.Krizz
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By Ramuh.Krizz 2010-10-10 11:20:40  
Diabolos.Mandregoran said:
So True, but to be honest did Square Enix really have any glory day? all the companies legendary greatness was from squaresoft days. in my opinion, the company has really been nothing special since merging with enix.
Agreed. Squaresoft was the great one.
 Leviathan.Chaosx
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By Leviathan.Chaosx 2010-10-10 11:23:44  
Ragnarok.Corres said:
blablabla stfu. Don't like it? geet out. like it? stay. that simple.
If people had that kind of attitude on everything, relationships wouldn't last more than a few weeks, lol!

Some of us want to see SE rise up again to the glorious days of when it was just Squaresoft.
 Seraph.Corrderio
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By Seraph.Corrderio 2010-10-10 11:23:45  
Diabolos.Mandregoran said:
So True, but to be honest did Square Enix really have any glory day? all the companies legendary greatness was from squaresoft days. in my opinion, the company has really been nothing special since merging with enix.
This is the point I'm really making. Ever since the merge SE hasn't been really that great in games. I'm not sure if it was due to Hironobu Sakaguchi leaving shortly after the merge (Who was the director or producer for every FF up to 9, the only work he did on 10/10-2 was localization) since he was considered the creator of the FF series.
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 Leviathan.Chaosx
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By Leviathan.Chaosx 2010-10-10 11:25:24  
Ramuh.Krizz said:
Diabolos.Mandregoran said:
So True, but to be honest did Square Enix really have any glory day? all the companies legendary greatness was from squaresoft days. in my opinion, the company has really been nothing special since merging with enix.
Agreed. Squaresoft was the great one.
The only game I can recall offhand that was any good by Enix was Soul Blazer. Other than that I don't remember anything else that was good that they had.
 Seraph.Corrderio
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By Seraph.Corrderio 2010-10-10 11:28:07  
Leviathan.Chaosx said:
Ramuh.Krizz said:
Diabolos.Mandregoran said:
So True, but to be honest did Square Enix really have any glory day? all the companies legendary greatness was from squaresoft days. in my opinion, the company has really been nothing special since merging with enix.
Agreed. Squaresoft was the great one.
The only game I can recall offhand that was any good by Enix was Soul Blazer. Other than that I don't remember anything else that was good that they had.
Illusion of Gaia and Terranigma were made by Enix and pretty fun. I never got into Dragon Quest/Warrior like my friend so I can't comment on those.
 Leviathan.Chaosx
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By Leviathan.Chaosx 2010-10-10 11:38:37  
Oh yeah forgot about Dragon Warrior series. I personally never got into them either, but I know they were popular.
 Fenrir.Rinnsi
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By Fenrir.Rinnsi 2010-10-10 11:40:40  
the first star ocean was pretty nice.
 Shiva.Darkshade
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By Shiva.Darkshade 2010-10-10 11:51:25  
@PimpChan: You could probably get to 85 in XI from a fresh account sucking *** and opening chests in Abyssea from level 30 in under 30 hours.

The question isn't that you're doing grind content to get from unlocking x content to x content, that's a given, it's that the grind content needs to be relatively fun or at least the game needs to make it self seem like it has more than next to nothing to do in it. I feel like XIV has next to no real content. It's like even more sparse than I think I have ever seen in a launch MMO, not to mention it being a obviously *** broken and unfinished game. I feel like they were trying to do something exciting with Battle Guildlevess to try and be new and exiting but unless they change Rank Point gain/distribution, this is mostly going to be your source of money/class marks etc after rank 20 every 36 hours.

XIV needs an infusion of rich and diverse content, the rest of the games bugs patched and other balancing and mechanical patches and they need these patches to hit sooner than later. I feel like they should have had some huge 1GB content patch soon after the launch of retail that added... anything extra fun to do, or maybe some real quests other than just the main scenario and class quests and fixed the GUI lag and server side lag problems. I feel like the menus and chat box all need lots of work. Local/regional chat needs to have a separate on the fly filter desperately as well. There is so much ***broken in XIV it's embarrassing.

I'll execute macros occasionally only to have my macros that normally work, output their macro line text into whatever my current chat mode is or /echo. I'll start a battle guildleve in Limsa Lominsa and wait literally 2 *** minutes after initiating the leve for either my map or GUI and even music to update. The game seems to have about 4-6 second lag spikes in executing commands near busy areas. Mobs seem to just turn off completely in these areas or will have some of the worst AI I've ever seen, attacking you once in the 1 minute fight against them or turning to face back to their spawn point between every action. All too often I will attack an EXP or leve target where it exactly stands only to find that it's having some magical de-aggro issue where I'm standing and I get to watch it run back 6 feet and regen in half a second 30% of it's health at a time.

Depending on how many people are logged in it takes somewhere between 6-10 seconds to move an item from my Retainer to my Avatar. 3-7 seconds to move an item from my Avatar to my Retainer. This would be acceptable lag levels maybe if we all played on dial up modems and the year was 1994.

Also even on the lowest of settings, the GUI doesn't get any more responsive for me. I have a very decent PC, quad core, 8GB ram, 5850 etc. Many menus particularly those where you are interacting with NPCs seems to almost feel like you're moving a server side cursor at times. It's interesting because what they did almost makes XI look like it was expertly coded with the GUI in XI being in it's own separate resolution and process rendered on top of the 3D plane. I feel like the most basic convenience in menu design and features that they could have easily stolen from their previous MMO are *** missing.

Mog House or some "apartment" ward where you be lag free during crafting, lag free during inventory/storage management, and can set up all your retainers from. The "apartment" customization [furniture, throwing money at apartment expansions etc.] features would be something extra to do in the game and would make me feel like I'm not playing as some homeless guy. Honestly I think that was one of the more charming things about XI. When borrowing idea they should take what worked and improve on it, and that reminds me... the market ward/retainer system is *** stupid. If you're convinced that this system is any better than a real and functional Auction House then you're out of your mind. Market Ward/Retainer system is almost the opposite of an economy. It just slows down any real basis on the development of the worth of gil/establishment of competitive market. I hear the patch is coming, but unless they give us all 3 retainers I don't think it'll matter, but regardless... Navigating the market wards at the moment looking for any particular item or gear is like trying to put together a 10,000 piece puzzle in a pitch black room while getting your hair pulled on and you're not even sure if the *** pieces you need exist. Whether this was intended as a place holder until the game could be fixed and an AH implemented, or a way to fiend of RMT in some invisible way, it's mostly just this: a pain. I'm not playing a game in 2010 and expecting it to have structural design flaws on par with games released in 2000 and releasing a broken game like this and telling us we can pay for the rest of the beta development is just stupid.

As it stands I'm having trouble recommending this game to real life friends especially with games such as Guild Wars 2 and the next Star Wars MMO coming out soon. I feel like this early release was just them shooting themselves in their foot and everyone at SE knows it.
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 Sylph.Belmonth
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By Sylph.Belmonth 2010-10-10 11:55:41  
Shiva.Darkshade said:
@PimpChan: You could probably get to 85 in XI from a fresh account sucking *** and opening chests in Abyssea from level 30 in under 30 hours.

The question isn't that you're doing grind content to get from unlocking x content to x content, that's a given, it's that the grind content needs to be relatively fun or at least the game needs to make it self seem like it has more than next to nothing to do in it. I feel like XIV has next to no real content. It's like even more sparse than I think I have ever seen in a launch MMO, not to mention it being a obviously *** broken and unfinished game. I feel like they were trying to do something exciting with Battle Guildlevess to try and be new and exiting but unless they change Rank Point gain/distribution, this is mostly going to be your source of money/class marks etc after rank 20 every 36 hours.

XIV needs an infusion of rich and diverse content, the rest of the games bugs patched and other balancing and mechanical patches and they need these patches to hit sooner than later. I feel like they should have had some huge 1GB content patch soon after the launch of retail that added... anything extra fun to do, or maybe some real quests other than just the main scenario and class quests and fixed the GUI lag and server side lag problems. I feel like the menus and chat box all need lots of work. Local/regional chat needs to have a separate on the fly filter desperately as well. There is so much ***broken in XIV it's embarrassing.

I'll execute macros occasionally only to have my macros that normally work, output their macro line text into whatever my current chat mode is or /echo. I'll start a battle guildleve in Limsa Lominsa and wait literally 2 *** minutes after initiating the leve for either my map or GUI and even music to update. The game seems to have about 4-6 second lag spikes in executing commands near busy areas. Mobs seem to just turn off completely in these areas or will have some of the worst AI I've ever seen, attacking you once in the 1 minute fight against them or turning to face back to their spawn point between every action. All too often I will attack an EXP or leve target where it exactly stands only to find that it's having some magical de-aggro issue where I'm standing and I get to watch it run back 6 feet and regen in half a second 30% of it's health at a time.

Depending on how many people are logged in it takes somewhere between 6-10 seconds to move an item from my Retainer to my Avatar. 3-7 seconds to move an item from my Avatar to my Retainer. This would be acceptable lag levels maybe if we all played on dial up modems and the year was 1994.

Also even on the lowest of settings, the GUI doesn't get any more responsive for me. I have a very decent PC, quad core, 8GB ram, 5850 etc. Many menus particularly those where you are interacting with NPCs seems to almost feel like you're moving a server side cursor at times. It's interesting because what they did almost makes XI look like it was expertly coded with the GUI in XI being in it's own separate resolution and process rendered on top of the 3D plane. I feel like the most basic convenience in menu design and features that they could have easily stolen from their previous MMO are *** missing.

Mog House or some "apartment" ward where you be lag free during crafting, lag free during inventory/storage management, and can set up all your retainers from. The "apartment" customization [furniture, throwing money at apartment expansions etc.] features would be something extra to do in the game and would make me feel like I'm not playing as some homeless guy. Honestly I think that was one of the more charming things about XI. When borrowing idea they should take what worked and improve on it, and that reminds me... the market ward/retainer system is *** stupid. If you're convinced that this system is any better than a real and functional Auction House then you're out of your mind. Market Ward/Retainer system is almost the opposite of an economy. It just slows down any real basis on the development of the worth of gil/establishment of competitive market. I hear the patch is coming, but unless they give us all 3 retainers I don't think it'll matter, but regardless... Navigating the market wards at the moment looking for any particular item or gear is like trying to put together a 10,000 piece puzzle in a pitch black room while getting your hair pulled on and you're not even sure if the *** pieces you need exist.

As it stands I'm having trouble recommending this game to real life friends especially with games such as Guild Wars 2 and the next Star Wars MMO coming out soon.

Lol I thought the mobs din't attack, like you are saying but if you are closely watching your log, you are getting hit but the animations don't go off, >_> this happens more often when you use aegis boon, they stop hitting you, but if you read your log, you are regenerating HP because they are supposedly hitting you.

Edit: I also was mainly waiting for Guild Wars 2, was mainly going to FFXIV as a time pass by.
 Shiva.Darkshade
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By Shiva.Darkshade 2010-10-10 12:04:14  
No, that might be something else that can happen and maybe in your circumstance but not in my particular circumstances. I EXPed at full health in a cave near one of the camps in Limsa for almost 2 hours at full health on mobs that conned green and yellow. I was completely alone. Mobs would occasionally attack, but most of the time they just sat there doing nothing and facing whatever direction I initially attacked them in. At the time the server had about 3200 people on it.
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By Wingedterra 2010-10-10 13:01:35  
I've experienced the same problem in Gridania zones: mobs that either don't do anything when you attack them, or mobs that continually leash back and forth to their spawn point. Really disappointing :|
 Odin.Blazza
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By Odin.Blazza 2010-10-10 13:15:20  
Shiva.Darkshade said:
Navigating the market wards at the moment looking for any particular item or gear is like trying to put together a 10,000 piece puzzle in a pitch black room while getting your hair pulled on and you're not even sure if the *** pieces you need exist.
I lol'd
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 Leviathan.Chaosx
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By Leviathan.Chaosx 2010-10-10 13:35:05  
So after looking back at all the previous pages in this thread I have a question. What are the good points of FFXIV?

All I see at most is people defending the game by saying things like "give it time" and "if you don't like it don't play it" kind of attitude.

So what are the good qualities of the game?

Keep in mind I would need to justify spending $400-500 to upgrade my motherboard, cpu, video card, and get more memory. This doesn't include a monitor either. Also keep in mind that I bought a PS2 ($300 at the time) just to play FFIX and FFX.
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 Leviathan.Pimpchan
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By Leviathan.Pimpchan 2010-10-10 13:36:42  
Shiva.Darkshade said:
@PimpChan: You could probably get to 85 in XI from a fresh account sucking *** and opening chests in Abyssea from level 30 in under 30 hours.

Seriously, don't play MMOs. Saying that the UI is bugged is ok, saying that FFXIV sucks because there is nothing to do beside exp is plain ignorance about how MMOs work.

You will not get level 85 after 30 hours in FFXI even if you burn through abyssea :

level 1-18 : 15-20 hours solo between selling a few stuff, exping.
SJ quest : 1 hour at the very least, if you know your ***.

18-30 : 30+ hours solo, less if you can find some exp partie. Back in the old days you would need ~2 hours per level and 2 hours of actual seeking for party so 4 hours per level. Nowadays it's all solo and exp is increased so I'd say 2 hours per level is realistic : another 24 hours.

Assuming you can leech in abyssea i'd say ~20 hours in abyssea or about 2 weeks. Btw what do you do inbetween abyssea ? nothing, lol ! It's a surprise you didn't put this up.

Also put 4 hours for each genkai (5 total)

I count ~45 hours for the initial level 30 (that's a minimum of 1 week), 2 weeks in abyssea burn and do genkai in between runs, then add another 50 hours (1 week) for 2 different SJ, then add another 30 hours to max out skills (a few days) : congratulation you made it to level 85 in just 4 weeks. And this was done in easy mode FFXI. All you did was grinding. Does this mean FFXI deserves a bad mark because you had nothing to do beside grinding in the first month ?

Those guys released a review after 5 days lol. I bet they didn't even get one rank 20 where GL start being interesting.




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