Optimal Set For SAM? :> |
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Optimal set for SAM? :>
You're @ 28% Haste.
Also, that looks like overkill on stp but im too lazy to check the math. Usu body + Fumas, change to /WAR (only after the previous swap), Justice Torque, TP in Strigoi as appropriate.
Are we talking about improvements that retain your current weapon or no? I assume you're WSing in the legs to maintain 5hit?
Bismarck.Altar said: You're @ 28% Haste. Also, that looks like overkill on stp but im too lazy to check the math. I was aware of this. From what FFXI Calculator says, using a Swift Belt would put me at 24.5ish Haste, and I don't have a V belt, so that would be the next best thing for capping my haste. Fenrir.Nightfyre said: Are we talking about improvements that retain your current weapon or no? Yea, using that weapon for a 5 hit. Bahamut.Aeronis said: Bismarck.Altar said: You're @ 28% Haste. Also, that looks like overkill on stp but im too lazy to check the math. I was aware of this. From what FFXI Calculator says, using a Swift Belt would put me at 24.5ish Haste, and I don't have a V belt, so that would be the next best thing for capping my haste. I was considering using Anguinus Belt in place of the Bullwhip though, what do you think? Quote: Fenrir.Nightfyre said: Are we talking about improvements that retain your current weapon or no? Yea, using that weapon for a 5 hit. Fenrir.Nightfyre said: Bahamut.Aeronis said: Bismarck.Altar said: You're @ 28% Haste. Also, that looks like overkill on stp but im too lazy to check the math. Forget what I said about Anguinus >_>; I somehow got Bustle Dirs in the formula :| How much storeTP, assuming capped merits, do you need on gear to hit a 5hit with a 464 delay weapon?
I think its +29stp for 5hit with 464delay
is the set posted by OP +34stp? edited, i can't count atm Extra STP gives freedom in the WS set. The amounts used are correct for a 5-hit.
Titan.Eiryn said: How much storeTP, assuming capped merits, do you need on gear to hit a 5hit with a 464 delay weapon? In my set I have 34 added STP, That's enough for a 5 hit (It gives a 20.6 TP return, WS gives a 18.5 TP return, assuming you WS in the AF3+2 pants(100.9 TP gain from WS+4 hits)) that makes sense then, didn't bother looking at your ws set.
Didn't have the WS set posted really, just did the math from my head haha
I want to shoot for this :(
For TP of course, Im sure acc is capped also it's a 5 hit build(Way too much store TP though). Bahamut.Aeronis said: Any way to improve on this? Carbonara, check the links for details
http://www.ffxiah.com/item-sets/97882 http://www.ffxiah.com/item-sets/97883 `-` i think thats better to tp in 6hit Sword Strap 25%haste /WAR, would this gain TP faster then 5hit? Can anyone do the math :O
but /DRG Edit* Also consider the sword strap, thats a additional 3% attack speed
mankey, ur set is 4.6seconds per swing
4.6 x 6 hits = 27.6 mines is 4.7 seconds per swing 4.7 x 5 = 23.5 seconds Quetzalcoatl.Volkom said: mankey, ur set is 4.6seconds per swing 4.6 x 6 hits = 27.6 mines is 4.7 seconds per swing 4.7 x 5 = 23.5 seconds Lakshmi.Mabrook said: Quotes are borked, but going from a 6 hit to 5 hit is about a 20-25% increase in damage. mankey, ur not using pole grip, neither am i. we're both using brutal earring. so the argument for DA is void
my set would use /WAR as yours would be /DRG, why I brought it up
Quetzalcoatl.Volkom said: i think thats better to tp in What you really want is something like With variations for Carbonara or Atma of the Voracious Violet as appropriate. What you really want is a 5hit Masamune, but that's a whole separate discussion. Also why i mentioned over all DPS improvement pre swing, also zerk phase and such, just curious comparing the two, I've seen the old /DRG vs. /WAR, /DRG stomped it, but that was able to reach the current lvl of haste
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