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Haste is NOT exponential...
Ragnarok.Faiye
サーバ: Ragnarok
Game: FFXI
Posts: 164
By Ragnarok.Faiye 2010-05-15 00:00:01
Tiger is actually right on this one, 25% haste is 33.3% not 50% more attacks.
サーバ: Odin
Game: FFXI
Posts: 489
By Odin.Lowblow 2010-05-15 00:00:18
looks like 25% haste = like 31.8 % more attacks
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:01:04
Quote: 0% haste of 500 delay = 500 delay
500/60 = 8.3 secs per attack.
in 60 seconds you swing 7.23 times.
================================
25% haste of 500 delay = 375 delay
375/60 = 6.25 secs per attack.
in 60 seconds you swing 9.6 times.
By your own *** calculations
9.6 attacks vs 7.23
9.6/7.23 = 32.7% increase
32.7, is that closer to 33 or 50%?
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:01:35
Yes, lowblow. Around that.
Based off the 60 second model.
And veg, we're talking about 50% haste being twice as fast... What page are you on? o.O
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:04:02
God damn, I cannot believe how stupid this is getting. 'vessa, please stop talking.
Ramuh.Dasva
サーバ: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-05-15 00:06:05
/munches popcorn
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:06:19
Sylph.Vincentius said: God damn, I cannot believe how stupid this is getting. 'vessa, please stop talking.
Says the man who never began to follow or understand any of the math, or understand any of the core concepts being spoken here.
Stop reading?
Haste is absolutely positively not exponential. It itself is a factor used to make adjustments to delay. Delay determines your attack speed. Haste is just an alteration to the delay that determines the amount of attacks you'll make. Haste has a 100% linear relationship when reducing delay. It's the delay/60 formula that makes delay reduction exponential. Without that part of the formula, there would be 0 increasing returns. Thus the entire concept of exponential returns is netter from DELAY. Does haste lower delay? Yes... So does dual wield. But they both lower it in a linear fashion. Haste's actual values are 100% constant. Delay's, however, are not.
Still there? Do you understand? If not... shut up and leave.
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:07:42
I understand that you're annoying, isn't that enough?
Yeah, it is for me. Now back to the person who you can't prove wrong, don't let me distract you from making an idiot of yourself.
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:09:28
Core concepts? You just said 25% haste if 50% faster than 0% haste
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:09:42
Sylph.Vincentius said: I understand that you're annoying, isn't that enough?
Yeah, it is for me. Now back to the person who you can't prove wrong, don't let me distract you from making an idiot of yourself.
The ones making the fools of themselves aren't me. Lol
The ones who are doing so are the ones who believe the BG-idiots and their claims. They're blindly running around plastering up completely wrong terminology everywhere by stating haste itself is exponential when it's merely a variable within an equation.
And wrong veg, i said 50% haste is 2 times faster than 0.
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:10:37
Would rather have someone who doesn't understand a "core concept" and can do the actual in game math that counts correctly than someone who thinks 25% haste is 50% more attacks.
サーバ: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2010-05-15 00:11:25
None of the BG posters here have called it exponential, by the by.
Carry on, this is amusing.
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:11:47
@'vessa
Not going to beat my head on a brick wall, I'll just stand back and watch.
And yes, you're the brick wall. You never back down, even when you've been shown wrong. I've been reading, and you clearly have not.
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:12:00
Btw, no you didn't. Way to ninja edit your *** wrong information.
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:13:45
Sylph.Vincentius said: Not going to beat my head on a brick wall, I'll just stand back and watch.
And yes, you're the brick wall. You never back down, even when you've been shown wrong. I've been reading, and you clearly have not.
But everyone else has been shown wrong ;)
Everybody knows haste lowers delay and spell casts in a linear fashion. EVERYBODY.
Delay is the exponential factor here. the /60 formula makes increasing returns possible. That formula does not include haste. It is merely your total delay AFTER haste and dual wield are factored. At that point, delay is an entirely different entity.
What they argue is that the more haste you stack the more the curve goes up. This isnt haste's doing directly by any means though. Its the lower DELAY. It's the fact that DELAY is not a linear variable. HASTE is, though.
They are right that the lower your delay the higher the exponential return is. I've stated that clearly myself many times. BUT it's the effect of delay/60. They're merely blindly overlooking this very important factor and chalking it up to purely hastes doing, which is incorrect.
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:17:05
And when you're a two-handed weapon user, what other than haste causes your delay to get lower? Hmm?
Dual wielders can claim direct delay reduction, but what about those who aren't?
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:17:53
Quote: And wrong veg, i said 50% haste is 2 times faster than 0. After you ninja edited it, yes, before, no
Ragnarok.Faiye
サーバ: Ragnarok
Game: FFXI
Posts: 164
By Ragnarok.Faiye 2010-05-15 00:18:42
(Why the hell aren't quotes working?)
Duvessa said:
0% haste of 500 delay = 500 delay
500/60 = 8.3 secs per attack.
in 60 seconds you swing 7.23 times.
================================
25% haste of 500 delay = 375 delay
375/60 = 6.25 secs per attack.
in 60 seconds you swing 9.6 times.
Just to be clear for those who were not following the math, because you are measuring the change in # of swings you actually have to subtract the first value from the second one before dividing, so:
9.6 - 7.23 = 2.37 swings
dividing by the base value (because your starting number is the 7.23) gives you the % increase in swings:
2.37/7.23 = 0.328
or 32.8% more swings from your 0% to your 25% haste model
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:18:53
Why does Photobucket have to be such a piece of crap? I had a great F5 .gif for this thread.
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:19:35
Sylph.Vincentius said: And when you're a two-handed weapon user, what other than haste causes your delay to get lower? Hmm?
Dual wielders can claim direct delay reduction, but what about those who aren't?
You truly are a retard, aren't you?
Haste. As i've been saying since what, page 2? Lowers your delay DIRECTLY. Every 1% haste has the exact same effect as the last 1% added. It linearly effects delay. Then DELAY's formula for transferring over to attack speed becomes an exponential factor. The lower it gets, the more attacks netted.
It isn't because of haste that you net more attacks per delay reduction, its because of the delay formula itself. Haste ISNT the exponential factor here as haste ONLY reduces delay and spells. And it does so in a linear manner.
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:22:21
@ faye, easier just to do 9.6/7.32 x 100 = 132.8%, which is 32.8% increase from 100%
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:25:40
And has anyone actually said that Haste itself was the cause? I didn't see that myself.
The GAINS from Haste, are however, exponential. Cause and effect there 'vessa.
PS... I like how you resorted to a personal attack when I made a good point. Will I be a dipshit this time? Or even better... A cuntwaffle?
Please do go on. I'd have popcorn, but I'm all out. =(
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:25:44
Simply put, it is entirely incorrect to say Haste is exponential. It may be acceptable to say haste's effect on delay contributes to exponential returns, but it is plain and simply stupid to say that haste itself is exponential. It nets no exponential returns per % added. That is very clearly the result of Delay.
And the people on these forums, such as veg, have stated haste is exponential. Mainly the BG'ers who come here, though. Cuz they read it there and use it as their own idea.
サーバ: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2010-05-15 00:27:30
Quote: Simply put, it is entirely incorrect to say Haste is exponential. Yep, but not for the reasons you keep spouting.
サーバ: Sylph
Game: FFXI
Posts: 15065
By Sylph.Tigerwoods 2010-05-15 00:28:00
I never gave a ***about your semantics game. I said adding haste is not linear in terms of damage percentage increase. Don't put my name in that ***.
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:28:16
Sylph.Vincentius said: I understand that you're annoying, isn't that enough? Sylph.Vincentius said: God damn, I cannot believe how stupid this is getting. 'vessa, please stop talking. Sylph.Vincentius said: PS... I like how you resorted to a personal attack when I made a good point. Will I be a dipshit this time? Or even better... A cuntwaffle?
Waaaah ; ;
Someone can't take what he can dish out.
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:28:54
So, you're saying that the gains from Haste are exponential due to what they do to your delay.
In layman's terms, it's exponential due to it's effect.
Thanks.
/Thread
Leviathan.Duvessa
サーバ: Leviathan
Game: FFXI
Posts: 287
By Leviathan.Duvessa 2010-05-15 00:29:28
Sylph.Vincentius said: So, you're saying that the gains from Haste are exponential due to what they do to your delay.
In layman's terms, it's exponential due to it's effect.
Thanks.
/Thread
No? Did you read what i said at all? lol
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:30:01
Leviathan.Duvessa said: Sylph.Vincentius said: I understand that you're annoying, isn't that enough? Sylph.Vincentius said: God damn, I cannot believe how stupid this is getting. 'vessa, please stop talking. Sylph.Vincentius said: PS... I like how you resorted to a personal attack when I made a good point. Will I be a dipshit this time? Or even better... A cuntwaffle?
Waaaah ; ;
Someone can't take what he can dish out.
Wasn't complaining. I was flaming you to flame. I made a point, and you brought out an insult finally. Backpedaling much?
サーバ: Sylph
Game: FFXI
Posts: 395
By Sylph.Vincentius 2010-05-15 00:31:16
Leviathan.Duvessa said: Sylph.Vincentius said: So, you're saying that the gains from Haste are exponential due to what they do to your delay.
In layman's terms, it's exponential due to it's effect.
Thanks.
/Thread
No? Did you read what i said at all? lol
Unless you're absolutely incompetent when it comes to actually conveying your message, I understood what you meant just fine. You just don't want to admit it's as simple as I've said.
So... Everyone runs around saying haste is exponential, but why is that?
500 delay with 1% haste lowers the delay by 5.
24% haste lowers your delay to 380 from 500.
25% haste lowers your delay to 375 from 500.
Every 1% haste has the same effect on delay.
The term exponential refers to a curved rate of return that gets either greater or lesser at a faster rate the more you add to it. As you can plainly see in the example i showed, this is not the case. If it were, then going from 24 to 25% haste would have given a larger or smaller return than 5 delay, but as we can see it's a constant.
Yes, obviously the more haste you stack the better because it further reduces your delay by a constant amount, but it is in no way exponential. Every 1% you add will have the same exact effect on your delay as the first 1% you added. So... Why do people run around saying it's exponential?
So please, use a different word! Every time i read someone stating haste is exponential i want to slap them. It has a constant rate of return. It is a straight line. It is not exponential.
In case people still don't get it... This is a graph of an exponential return.
Here is a straight line graph, which is exactly how haste returns act:
(Note that these graphs weren't made by me and in no way reflect the actual values of haste, or have anything to do with haste. They are merely being used as a visual explanation of the difference between exponential and constant returns. Haste is NOT exponential.)
If haste were truly exponential, then adding 1% haste would do something like lower your delay by 5, while the 1% difference between 24 and 25 haste would lower your delay by like 15.
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