July 2016 Version Update |
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July 2016 Version Update
Also Smite is probably (if it's really just more attack) just a concession to those jobs when they're soloing or in terrible parties with little or no support. I doubt it was intended to change anything at higher levels of play, which is fine.
I don't know what to feel, it's not quite disappointment. What do I do now.
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ok nobody can be mad about that freakin Staunch tathlum
The collective erection from every RUN ever could probably reach the moon.
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that thing is amazing for any job, and opens up so many options, RUN's keep it in your pants!
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Staunch Tathlum +1
Resistance to all status ailments +11 Spellcasting interruption rate -11% Damage taken -3% Lv99 All Jobs DUDE. Offline
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No joke, that piece alone changes a lot.
Lakshmi.Buukki
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New skadi is cool. see some pretty nice buffs for dimidation (body; Emet+1 is just an enmity piece if needed, now >_>) legs are great hybrid for run as well. Feet have 51 agi 40 racc, lol. Overall, I see some very good shooting stats for the rangers and corsairs. Low haste set though, so melee will have to pick and choose. Not the garbage I imagined it'd be. Right on pace with sule+1.
Not impressed with the belt. 2h were already using Gracile, so the haste was negligible. The acc looks great and all, but kentarch+1 has stp/acc/da. Unless the stp from kent+1 isn't needed for your build (and you need the extra haste), can't see this belt being a priority. Then again you could drop Gracile and mix and match so idk. Offline
Varar Ring +1 means I don't just use evoker's ring by default now if it's not ifrit... o.O It's still an amazing ring for a lot of sets but is crazy an over 9 year staple of SMN being swapped for any set, not that I'm complaining just a bit sentimental.
*** all these rings and tathlums and ***there's a *** morbol mount
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Based on the icon looks like it will be the new master reward so lol
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Meg. Gloves +1
DEF:93 HP+30 STR+20 DEX+47 VIT+29 AGI+16 INT+11 MND+31 CHR+24 Accuracy+41 Attack+37 Ranged Accuracy+41 Ranged Attack+37 Evasion+36 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+4% Weapon skill damage +5% Physical damage taken -3% THF / BST / RNG / COR / DNC / RUN Best in slot for Dimidiation. Meg. Chausses +1 EF:110 HP+35 STR+37 VIT+15 AGI+39 INT+26 MND+20 CHR+15 Accuracy+43 Attack+39 Ranged Accuracy+43 Ranged Attack+39 Evasion+41 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% "Triple Attack"+4% Physical damage taken -5% THF / BST / RNG / COR / DNC / RUN Potentially better than max augment Samnuha Tights and certainly better than non max augment. Meg. Jam +1 DEF:73 HP+20 STR+20 DEX+31 VIT+8 AGI+51 MND+16 CHR+31 Accuracy+40 Attack+36 Ranged Accuracy+40 Ranged Attack+36 Evasion+74 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+2% "Snapshot"+8 Physical damage taken -2% THF / BST / RNG / COR / DNC / RUN Amazing piece for Last Stand and Apex Arrow. Best in slot? Offline
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so what is the odds that the new rings/belts/earrings are crafted? I would prefer quests but that would be hoping too much.
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I'm guessing most is crafted
mortificator said: » so what is the odds that the new rings/belts/earrings are crafted? I would prefer quests but that would be hoping too much. Lakshmi.Buukki said: » Not impressed with the belt. 2h were already using Gracile, so the haste was negligible. The acc looks great and all, but kentarch+1 has stp/acc/da. Unless the stp from kent+1 isn't needed for your build (and you need the extra haste), can't see this belt being a priority. Then again you could drop Gracile and mix and match so idk. It's hard to say. 9% DA is a shitton, and it has more accuracy than Ken +1. The haste just means we don't have to use Gracile and can pop Bloodreign back on. You basically gain 4 DA for the cost of 1 acc I think. Can't remember the exact values off the top of my head. Smite makes no sense to me. The implementation doesn't seem balanced or correct for what it's supposed to do. Why does DRK get 5 traits of Smite vs other 2 handers (giving the job that already has more attack bonus traits more attack is the opposite of balancing.)
Also I don't understand why people still care about Refresh gear. With constant HP/MP resets, temp items, Myrkr, etc. in any situation where you'd give a ***about MP, it seems nearly useless. This isn't 2004. BlaTheTaru said: » You do realize that drk was one of the hardest hitting jobs before the new trait right? That and easily hit the -50% pdt/mdt, had plenty of acc options, and has monster utility with Apoc, stun, dread spikes and drain 3. Fenrir.Snaps said: » Also I don't understand why people still care about Refresh gear. With constant HP/MP resets, temp items, Myrkr, etc. in any situation where you'd give a ***about MP, it seems nearly useless. This isn't 2004. "Puppetmaster
The recast times of the following pet commands have been decreased from ten seconds to five seconds. Deploy / Retrieve The potency of ranged attacks and the following weapon skills have been increased. * In line with this adjustment, the potency of Barrage when using the attachment Barrage Turbine and the potency of Eagle Eye when using the ability Heady Artifice have been increased. Arcuballista / Daze / Armor Piercer / Armor Shatterer " omg. i pee my pants, i will take a day off work for this Offline
Posts: 1600
Lakshmi.Buukki said: » New skadi is cool. see some pretty nice buffs for dimidation (body; Emet+1 is just an enmity piece if needed, now >_>) legs are great hybrid for run as well. Feet have 51 agi 40 racc, lol. Overall, I see some very good shooting stats for the rangers and corsairs. Low haste set though, so melee will have to pick and choose. Not the garbage I imagined it'd be. Right on pace with sule+1. Not impressed with the belt. 2h were already using Gracile, so the haste was negligible. The acc looks great and all, but kentarch+1 has stp/acc/da. Unless the stp from kent+1 isn't needed for your build (and you need the extra haste), can't see this belt being a priority. Then again you could drop Gracile and mix and match so idk. I'd use the new belt over Kentarch+1 if I had Samurai Roll. Offline
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Ruaumoko said: » Meg. Jam +1 DEF:73 HP+20 STR+20 DEX+31 VIT+8 AGI+51 MND+16 CHR+31 Accuracy+40 Attack+36 Ranged Accuracy+40 Ranged Attack+36 Evasion+74 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+2% "Snapshot"+8 Physical damage taken -2% THF / BST / RNG / COR / DNC / RUN Amazing piece for Last Stand and Apex Arrow. Best in slot? Adhemar feet +1 has 15 STR/54 AGI/20 racc/54 rattk/true shot +2(+4% dmg), would say it still wins with higher AGI/rattk/true shot. Ambuscade feet is much cheaper to obtain though. Valefor.Prothescar said: » Quote: Stikini Ring +1 99 Rings MND+8 Magic Accuracy+11 All magic skills +8 "Refresh"+1 All bruh 2 Please Offline
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i just hope these craftable-must-haves are not to ridiculous. I can imagine it being some lame hard to get gem that has 0 HQ tier so that they cost 600m each like fing adhemar+1 items.
Fenrir.Snaps said: » Also I don't understand why people still care about Refresh gear. With constant HP/MP resets, temp items, Myrkr, etc. in any situation where you'd give a ***about MP, it seems nearly useless. This isn't 2004. Boshi said: » Seem like the will be BiS for every spell, not only for red mage but think geomancy +8 and handbell +8 thats +16 on 1 +32 if you have both since they are not rare. Prices are going to be ridiculous. |
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