|
August 5, 2013 Version Update
By Azurea 2013-08-05 13:22:49
/localsettings hidearmor [subcommand]
...sweet? An "everybody get naked" command!
By Quiznor 2013-08-05 13:22:55
http://www.bluegartr.com/threads/117312-FINDINGS-08-05-2013-Version-Update?p=5835717&viewfull=1#post5835717
Runeist Bandeau Head
DEF:82 HP+47 MP+49 STR+15 DEX+18
VIT+15 AGI+18 INT+15 MND+15 CHR+16
Evasion+20 Magic Evasion+36
"Magic Def. Bonus"+1 Haste+7%
Enhances "Fast Cast" effect
Increases "Regen" effect duration
Runeist Coat Body
DEF:104 HP+108 MP+36 STR+15 DEX+18
VIT+15 AGI+17 INT+14 MND+14 CHR+14
Res. all ele.+30 Evasion+23
Mag. Eva.+43 Haste+3%
"Mag. Def. Bonus"+3 Enh. "Refresh" ef.
Enh. "Valiance" and "Vallation" effects
Runeist Mitons Hands
DEF:74 HP+36 MP+25 STR+7 DEX+22
VIT+20 AGI+3 INT+8 MND+19 CHR+11
Evasion+11 Magic Evasion+25
"Magic Def. Bonus"+1
Haste+4% Enhancing magic skill +15
Physical damage taken -2%
Enhances "Gambit" effect
Runeist Trousers Legs
DEF:91 HP+22 MP+35 STR+18 VIT+10
AGI+12 INT+19 MND+11 CHR+7
Eva.+17 Mag. Eva.+47
Div. mag. skl. +15 "M. Def. B."+3
Enh. res. to all status ailments
Haste+6% Phys. dmg. taken -3%
Runeist Bottes Feet
DEF:61 HP+36 STR+8 DEX+15 VIT+8
AGI+23 MND+8 CHR+19
Evasion+48 Magic Evasion+47
"Magic Def. Bonus"+2 Haste+4%
Enhances "Pflug" effect
Beorc Sword
DMG:193 Delay:480
"Magic Atk. Bonus"+8 Evasion+15
Great Sword skill +108
Parrying skill +113
anyone?
By Kalila 2013-08-05 13:23:19
http://www.bluegartr.com/threads/117312-FINDINGS-08-05-2013-Version-Update?p=5835738&viewfull=1#post5835738
Bokwus Circlet {{Icon|Rare}}{{Icon|Ex}}
Image:Bokwus Circlet icon.png
99
Category:Head|Head
DEF:68 HP+19 MP+70 STR+9 DEX+9 VIT+9 AGI+9 INT+13 MND+13 CHR+13 Summoning skill +7 Evasion+18 "Magic Def. Bonus"+1 Magic Evasion+53 Avatar: Inc. Mag. Acc. "Mag. Atk. Bonus"+10
WHM / BLM / RDM / BRD / SMN / SCH / GEO
Cizin Helm {{Icon|Rare}}{{Icon|Ex}}
Image:Cizin Helm icon.png
99
Category:Head|Head
DEF:94 HP+28 MP+21 STR+21 DEX+16 VIT+21 AGI+16 INT+15 MND+15 CHR+15 Evasion+22 Magic Evasion+26 "Magic Def. Bonus"+1 Enhances "Fast Cast" effect Enmity+5 Haste+7%
WAR / PLD / DRK / DRG
Gende. Caubeen|Gendewitha Caubeen {{Icon|Rare}}{{Icon|Ex}}
Image:Gende. Caubeen icon.png
99
Category:Head|Head
DEF:79 HP+24 MP+29 STR+16 DEX+16 VIT+16 AGI+16 INT+20 MND+20 CHR+20 Evasion+24 Magic Evasion+60 "Magic Def. Bonus"+3 "Cure Potency"+10% Enmity-8 Haste+5%
WHM / RDM / BRD / SCH
Geomancy Galero {{Icon|Rare}}{{Icon|Ex}}
Image:Geomancy Galero icon.png
99
Category:Head|Head
DEF:70 HP+17 MP+40 STR+10 DEX+10 VIT+10 AGI+10 INT+19 MND+19 CHR+14 Evasion+16 Magic Evasion+51 "Magic Def. Bonus"+2 Haste+5% Elemental magic skill +15 Enhances "Cardinal Chant" effect
GEO
Gorney Morion {{Icon|Rare}}{{Icon|Ex}}
Image:Gorney Morion icon.png
99
Category:Head|Head
DEF:71 HP+12 MP+18 STR+19 DEX+16 VIT+19 AGI+16 INT+6 MND+6 CHR+6 Evasion+9 Magic Evasion+18 Haste+6%
WAR / PLD / DRK / BST / SAM / DRG
Hagondes Hat {{Icon|Rare}}{{Icon|Ex}}
Image:Hagondes Hat icon.png
99
Category:Head|Head
DEF:78 HP+24 MP+29 STR+15 DEX+15 VIT+15 AGI+15 INT+19 MND+19 CHR+19 Evasion+24 Magic Evasion+60 "Magic Def. Bonus"+3 "Magic Atk. Bonus"+13 Haste+5%
BLM / RDM / SMN / BLU / SCH / GEO
Iuitl Headgear {{Icon|Rare}}{{Icon|Ex}}
Image:Iuitl Headgear icon.png
99
Category:Head|Head
DEF:82 HP+24 MP+21 STR+17 DEX+20 VIT+17 AGI+20 INT+17 MND+17 CHR+18 Evasion+30 Magic Evasion+43 "Magic Def. Bonus"+1 "Triple Attack"+2% Haste+7%
THF / BST / RNG / COR / DNC / RUN
Karieyh Morion {{Icon|Rare}}{{Icon|Ex}}
Image:Karieyh Morion icon.png
99
Category:Head|Head
DEF:51 MP+16 STR+16 DEX+16 VIT+9 AGI+7 INT+7 MND+7 CHR+7 Accuracy+10 Magic Evasion+12 Haste+6%
WAR / PLD / DRK / BST / SAM / DRG
Manibozho Beret {{Icon|Rare}}{{Icon|Ex}}
Image:Manibozho Beret icon.png
99
Category:Head|Head
DEF:72 HP+19 MP+20 STR+10 DEX+13 VIT+10 AGI+13 INT+10 MND+10 CHR+11 Accuracy+12 Evasion+22 "Magic Def. Bonus"+1 Magic Evasion+38 Haste+6%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Mikinaak Helm {{Icon|Rare}}{{Icon|Ex}}
Image:Mikinaak Helm icon.png
99
Category:Head|Head
DEF:80 HP+21 MP+40 STR+13 DEX+12 VIT+13 AGI+9 INT+8 MND+8 CHR+8 Attack+10 Evasion+17 "Magic Def. Bonus"+1 Magic Evasion+22 Haste+7%
WAR / PLD / DRK / BST / SAM / DRG
Orvail Corona {{Icon|Rare}}{{Icon|Ex}}
Image:Orvail Corona icon.png
99
Category:Head|Head
DEF:43 MP+22 STR+12 DEX+12 VIT+12 AGI+12 INT+14 MND+14 CHR+14 Magic Accuracy+8 Magic Evasion+29 MP recovered while healing +4
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Otronif Mask {{Icon|Rare}}{{Icon|Ex}}
Image:Otronif Mask icon.png
99
Category:Head|Head
DEF:84 HP+24 STR+16 DEX+16 VIT+18 AGI+18 INT+17 MND+17 CHR+17 Evasion+26 Magic Evasion+34 "Magic Def. Bonus"+2 "Store TP"+5 Haste+7%
MNK / SAM / NIN / PUP
Quauhpilli Helm {{Icon|Rare}}{{Icon|Ex}}
Image:Quauhpilli Helm icon.png
99
Category:Head|Head
DEF:72 HP+12 MP+18 STR+20 DEX+12 VIT+15 AGI+12 INT+11 MND+11 CHR+11 Attack+20 Evasion+9 Magic Evasion+18 "Double Attack"+2% Haste+7%
WAR / PLD / DRK / BST / SAM / DRG
Runeist Bandeau {{Icon|Rare}}{{Icon|Ex}}
Image:Runeist Bandeau icon.png
99
Category:Head|Head
DEF:82 HP+47 MP+49 STR+15 DEX+18 VIT+15 AGI+18 INT+15 MND+15 CHR+16 Evasion+20 Magic Evasion+36 "Magic Def. Bonus"+1 Haste+7% Enhances "Fast Cast" effect Increases "Regen" effect duration
RUN
Shneddick Chapeau {{Icon|Rare}}{{Icon|Ex}}
Image:Shneddick Chapeau icon.png
99
Category:Head|Head
DEF:63 HP+11 MP+18 STR+15 DEX+17 VIT+15 AGI+17 INT+15 MND+15 CHR+15 Evasion+18 Magic Evasion+31 Haste+7%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Thurandaut Chapeau {{Icon|Rare}}{{Icon|Ex}}
Image:Thurandaut Chapeau icon.png
99
Category:Head|Head
DEF:46 MP+16 STR+12 DEX+14 VIT+4 AGI+6 INT+4 MND+4 CHR+5 Accuracy+10 Magic Evasion+21 Enhances "Dual Wield" effect
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Weather. Corona|Weatherspoon Corona {{Icon|Rare}}{{Icon|Ex}}
Image:Weather. Corona icon.png
99
Category:Head|Head
DEF:60 HP+21 MP+35 INT+17 MND+17 CHR+17 Magic Accuracy+10 Evasion+10 Magic Evasion+43 Haste+5%
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Xux Hat {{Icon|Rare}}{{Icon|Ex}}
Image:Xux Hat icon.png
99
Category:Head|Head
DEF:61 HP+11 MP+70 STR+11 DEX+11 VIT+11 AGI+11 INT+20 MND+20 CHR+20 Magic Accuracy+15 Evasion+10 "Magic Def. Bonus"+1 Magic Evasion+43 Haste+5%
WHM / BLM / RDM / BRD / SMN / SCH / GEO Trench Tunic {{Icon|Rare}}{{Icon|Ex}}
Image:Trench Tunic icon.png
30
Category:Body|Body
DEF:18 Eastern Ulbuka: Increases logging, mining, and harvesting skills
All / GEO / RUN
Bokwus Robe {{Icon|Rare}}{{Icon|Ex}}
Image:Bokwus Robe icon.png
99
Category:Body|Body
DEF:89 HP+28 MP+50 STR+7 DEX+7 VIT+7 AGI+7 INT+13 MND+13 CHR+13 "Magic Atk. Bonus"+13 Evasion+21 "Magic Def. Bonus"+3 Magic Evasion+57 Adds "Refresh" effect
WHM / BLM / RDM / BRD / SMN / SCH / GEO
Cizin Mail {{Icon|Rare}}{{Icon|Ex}}
Image:Cizin Mail icon.png
99
Category:Body|Body
DEF:118 HP+43 MP+31 STR+25 DEX+17 VIT+25 AGI+17 INT+17 MND+17 CHR+17 Accuracy+10 Evasion+28 Magic Evasion+39 "Magic Def. Bonus"+3 Haste+3%
WAR / PLD / DRK / DRG
Gendewitha Bliaut {{Icon|Rare}}{{Icon|Ex}}
Image:Gendewitha Bliaut icon.png
99
Category:Body|Body
DEF:103 HP+37 MP+53 STR+19 DEX+19 VIT+19 AGI+19 INT+25 MND+25 CHR+25 Evasion+28 Magic Evasion+65 "Magic Def. Bonus"+4 "Cure" potency +8 Adds "Refresh" effect
WHM / RDM / BRD / SCH
Geomancy Tunic {{Icon|Rare}}{{Icon|Ex}}
Image:Geomancy Tunic icon.png
99
Category:Body|Body
DEF:91 HP+25 MP+75 STR+13 DEX+13 VIT+13 AGI+13 INT+18 MND+18 CHR+18 Evasion+19 Magic Evasion+54 Dark magic skill +15 Haste+2% "Mag. Def. Bonus"+3 Enh. "Refresh" ef. Enhances "Life Cycle" effect
GEO
Gorney Haubert {{Icon|Rare}}{{Icon|Ex}}
Image:Gorney Haubert icon.png
99
Category:Body|Body
DEF:90 HP+20 MP+27 STR+20 DEX+15 VIT+20 AGI+15 INT+15 MND+15 CHR+15 Accuracy+15 Evasion+12 Magic Evasion+28 "Magic Def. Bonus"+1 "Double Attack"+2% Haste+3%
WAR / PLD / DRK / BST / SAM / DRG
Hagondes Coat {{Icon|Rare}}{{Icon|Ex}}
Image:Hagondes Coat icon.png
99
Category:Body|Body
DEF:102 HP+37 MP+53 STR+17 DEX+17 VIT+17 AGI+17 INT+28 MND+23 CHR+23 "Magic Atk. Bonus"+10 Evasion +28 Magic Evasion+65 "Magic Def. Bonus"+4 Haste+3% Adds "Refresh" effect
BLM / RDM / SMN / BLU / SCH / GEO
Iuitl Vest {{Icon|Rare}}{{Icon|Ex}}
Image:Iuitl Vest icon.png
99
Category:Body|Body
DEF:108 HP+40 MP+39 STR+19 DEX+23 VIT+19 AGI+22 INT+18 MND+18 CHR+18 Accuracy+10 Ranged Accuracy+10 Evasion+33 Magic Evasion+52 "Magic Def. Bonus"+4 "Subtle Blow"+8 Haste+4%
THF / BST / RNG / COR / DNC / RUN
Karieyh Haubert {{Icon|Rare}}{{Icon|Ex}}
Image:Karieyh Haubert icon.png
99
Category:Body|Body
DEF:79 MP+24 STR+18 DEX+18 VIT+9 AGI+6 INT+6 MND+6 CHR+6 Attack+25 Magic Evasion+18 "Double Attack"+2% Haste+2%
WAR / PLD / DRK / BST / SAM / DRG
Manibozho Jerkin {{Icon|Rare}}{{Icon|Ex}}
Image:Manibozho Jerkin icon.png
99
Category:Body|Body
DEF:93 HP+31 MP+37 STR+11 DEX+15 VIT+16 AGI+15 INT+15 MND+15 CHR+15 Accuracy+17 Attack+17 Evasion+25 "Magic Def. Bonus"+3 Magic Evasion+45 Haste+4%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Miki. Breastplate|Mikinaak Breastplate {{Icon|Rare}}{{Icon|Ex}}
Image:Miki. Breastplate icon.png
99
Category:Body|Body
DEF:102 HP+33 MP+30 STR+15 DEX+13 VIT+15 AGI+13 INT+13 MND+13 CHR+13 Accuracy+18 Attack+18 Evasion+21 "Magic Def. Bonus"+2 Magic Evasion+34 Physical damage taken -3%
WAR / PLD / DRK / BST / SAM / DRG
Orvail Robe {{Icon|Rare}}{{Icon|Ex}}
Image:Orvail Robe icon.png
99
Category:Body|Body
DEF:56 MP+40 STR+9 DEX+9 VIT+9 AGI+9 INT+18 MND+18 CHR+18 Magic Evasion+31 Enmity-5 Adds "Refresh" effect
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Otronif Harness {{Icon|Rare}}{{Icon|Ex}}
Image:Otronif Harness icon.png
99
Category:Body|Body
DEF:106 HP+40 STR+20 DEX+21 VIT+18 AGI+21 INT+20 MND+20 CHR+20 Accuracy+10 Evasion+35 Magic Evasion+43 "Magic Def. Bonus"+3 Haste+4% "Counter"+3
MNK / SAM / NIN / PUP
Runeist Coat {{Icon|Rare}}{{Icon|Ex}}
Image:Runeist Coat icon.png
99
Category:Body|Body
DEF:104 HP+108 MP+36 STR+15 DEX+18 VIT+15 AGI+17 INT+14 MND+14 CHR+14 Res. all ele.+30 Evasion+23 Mag. Eva.+43 Haste+3% "Mag. Def. Bonus"+3 Enh. "Refresh" ef. Enh. "Valiance" and "Vallation" effects
RUN
Shneddick Tabard {{Icon|Rare}}{{Icon|Ex}}
Image:Shneddick Tabard icon.png
99
Category:Body|Body
DEF:82 HP+18 MP+34 STR+17 DEX+20 VIT+17 AGI+19 INT+17 MND+17 CHR+17 Accuracy+15 Evasion+14 Magic Evasion+37 "Magic Def. Bonus"+2 Haste+5%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Thurandaut Tabard {{Icon|Rare}}{{Icon|Ex}}
Image:Thurandaut Tabard icon.png
99
Category:Body|Body
DEF:64 MP+30 STR+17 DEX+9 VIT+7 AGI+17 INT+7 MND+7 CHR+7 Attack+15 Magic Evasion+25 Haste+5%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Weatherspoon Robe {{Icon|Rare}}{{Icon|Ex}}
Image:Weatherspoon Robe icon.png
99
Category:Body|Body
DEF:78 HP+17 MP+46 STR+16 DEX+16 VIT+16 AGI+16 INT+20 MND+20 CHR+20 Magic Damage+10 Evasion+12 Magic Evasion+47 "Magic Def. Bonus"+2 Haste+2%
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN Bokwus Gloves {{Icon|Rare}}{{Icon|Ex}}
Image:Bokwus Gloves icon.png
99
Category:Hands|Hands
DEF:59 HP+12 MP+50 STR+1 DEX+10 VIT+8 INT+10 MND+13 CHR+4 Evasion+11 "Magic Def. Bonus"+3 Magic Evasion+26 "Cure" potency +13% Enmity-3 Haste+3%
WHM / BLM / RDM / BRD / SMN / SCH / GEO
Cizin Mufflers {{Icon|Rare}}{{Icon|Ex}}
Image:Cizin Mufflers icon.png
99
Category:Hands|Hands
DEF:84 HP+20 STR+8 DEX+23 VIT+26 INT+7 MND+20 CHR+15 Attack+8 Evasion+15 Magic Evasion+21 "Store TP"+5 Enmity+3 Haste+3%
WAR / PLD / DRK / DRG
Gendewitha Gages {{Icon|Rare}}{{Icon|Ex}}
Image:Gendewitha Gages icon.png
99
Category:Hands|Hands
DEF:69 HP+23 MP+21 STR+5 DEX+22 VIT+20 AGI+4 INT+15 MND+26 CHR+15 Acc.+15 Mag. Acc.+15 Eva.+15 Mag. Eva.+30 "Magic Def. Bonus"+2 Enhances "Fast Cast" effect
WHM / RDM / BRD / SCH
Geomancy Mitaines {{Icon|Rare}}{{Icon|Ex}}
Image:Geomancy Mitaines icon.png
99
Category:Hands|Hands
DEF:61 HP+35 MP+37 STR+4 DEX+17 VIT+16 AGI+3 INT+12 MND+21 CHR+12 Evasion+10 Magic Evasion+25 "Magic Def. Bonus"+1 Geomancy skill +15 Physical damage taken -1% Haste+3% Luopan: Damage taken -10%
GEO
Gorney Moufles {{Icon|Rare}}{{Icon|Ex}}
Image:Gorney Moufles icon.png
99
Category:Hands|Hands
DEF:63 HP+25 STR+5 DEX+15 VIT+17 INT+4 MND+13 CHR+10 Attack+10 Evasion+6 Magic Evasion+15 Haste+4%
WAR / PLD / DRK / BST / SAM / DRG
Hagondes Cuffs {{Icon|Rare}}{{Icon|Ex}}
Image:Hagondes Cuffs icon.png
99
Category:Hands|Hands
DEF:68 HP+23 MP+21 STR+5 DEX+22 VIT+20 AGI+4 INT+15 MND+26 CHR+15 Magic Accuracy+20 Evasion+15 Magic Evasion+30 Enmity-8 "Magic Def. Bonus"+2 Haste+3%
BLM / RDM / SMN / BLU / SCH / GEO
Iuitl Wristbands {{Icon|Rare}}{{Icon|Ex}}
Image:Iuitl Wristbands icon.png
99
Category:Hands|Hands
DEF:72 HP+17 STR+9 DEX+28 VIT+25 AGI+14 INT+10 MND+24 CHR+14 Accuracy+8 Ranged Accuracy+8 Evasion+16 Magic Evasion+30 "Magic. Def. Bonus"+1 Enh. "Snapshot" ef. Enmity-6 Haste+4%
THF / BST / RNG / COR / DNC / RUN
Karieyh Moufles {{Icon|Rare}}{{Icon|Ex}}
Image:Karieyh Moufles icon.png
99
Category:Hands|Hands
DEF:46 STR+3 DEX+14 VIT+14 INT+2 MND+8 CHR+6 Accuracy+10 Magic Evasion+10 Haste+4%
WAR / PLD / DRK / BST / SAM / DRG
Manibozho Gloves {{Icon|Rare}}{{Icon|Ex}}
Image:Manibozho Gloves icon.png
99
Category:Hands|Hands
DEF:63 HP+13 DEX+17 VIT+14 INT+1 MND+13 CHR+5 Ranged Attack+15 Evasion+12 "Mag. Def. Bonus"+1 Magic Evasion+26 Enmity-7 Enhances "Snapshot" effect Adds "Recycle" effect Haste+4%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Miki. Gauntlets|Mikinaak Gauntlets {{Icon|Rare}}{{Icon|Ex}}
Image:Miki. Gauntlets icon.png
99
Category:Hands|Hands
DEF:72 HP+15 STR+6 DEX+20 VIT+22 INT+13 MND+17 CHR+13 Attack+13 Evasion+11 Magic Evasion+19 Haste+4%
WAR / PLD / DRK / BST / SAM / DRG
Orvail Cuffs {{Icon|Rare}}{{Icon|Ex}}
Image:Orvail Cuffs icon.png
99
Category:Hands|Hands
DEF:37 MP+10 STR+2 DEX+8 VIT+8 AGI+1 INT+6 MND+15 CHR+15 Magic Accuracy+5 Magic Evasion+14 Enmity-4 Haste+2%
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Otronif Gloves {{Icon|Rare}}{{Icon|Ex}}
Image:Otronif Gloves icon.png
99
Category:Hands|Hands
DEF:74 HP+22 STR+8 DEX+27 VIT+22 AGI+5 INT+8 MND+22 CHR+13 Accuracy+8 Evasion+15 Magic Evasion+21 "Store TP"+7 "Magic Def. Bonus"+2 Haste+4%
MNK / SAM / NIN / PUP
Quauhpilli Gloves {{Icon|Rare}}{{Icon|Ex}}
Image:Quauhpilli Gloves icon.png
99
Category:Hands|Hands
DEF:53 HP+7 MP+70 STR+3 DEX+14 VIT+13 AGI+2 INT+10 MND+17 CHR+10 Magic Accuracy+8 "Magic Atk. Bonus"+13 Evasion+6 "Magic Def. Bonus"+1 Magic Evasion+21 Haste+2%
WHM / BLM / RDM / BRD / SMN / SCH / GEO
Runeist Mitons {{Icon|Rare}}{{Icon|Ex}}
Image:Runeist Mitons icon.png
99
Category:Hands|Hands
DEF:74 HP+36 MP+25 STR+7 DEX+22 VIT+20 AGI+3 INT+8 MND+19 CHR+11 Evasion+11 Magic Evasion+25 "Magic Def. Bonus"+1 Haste+4% Enhancing magic skill +15 Physical damage taken -2% Enhances "Gambit" effect
RUN
Shneddick Gloves {{Icon|Rare}}{{Icon|Ex}}
Image:Shneddick Gloves icon.png
99
Category:Hands|Hands
DEF:56 HP+30 STR+6 DEX+19 VIT+17 AGI+2 INT+6 MND+16 CHR+9 Ranged Accuracy+10 Evasion+7 Magic Evasion+21 Haste+4%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Thurandaut Gloves {{Icon|Rare}}{{Icon|Ex}}
Image:Thurandaut Gloves icon.png
99
Category:Hands|Hands
DEF:40 STR+3 DEX+14 VIT+10 AGI+14 INT+4 MND+9 CHR+5 Accuracy+10 Magic Evasion+14 Haste+3%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Weather. Cuffs|Weatherspoon Cuffs {{Icon|Rare}}{{Icon|Ex}}
Image:Weather. Cuffs icon.png
99
Category:Hands|Hands
DEF:52 HP+22 MP+26 STR+3 DEX+14 VIT+13 AGI+2 INT+10 MND+17 CHR+10 Evasion+6 Magic Evasion+21 "Magic Def. Bonus"+1 "Cure" potency +8% Haste+3%
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN Bokwus Slops {{Icon|Rare}}{{Icon|Ex}}
Image:Bokwus Slops icon.png
99
Category:Legs|Legs
DEF:76 HP+22 MP+25 STR+5 VIT+8 INT+11 MND+4 CHR+1 Evasion+14 Magic Accuracy+10 "Magic Def. Bonus"+1 Magic Evasion+76 Enmity-6 Magic damage taken -4% Haste+4%
WHM / BLM / RDM / BRD / SMN / SCH / GEO
Cizin Greaves {{Icon|Rare}}{{Icon|Ex}}
Image:Cizin Greaves icon.png
99
Category:Legs|Legs
DEF:103 HP+35 STR+28 VIT+17 AGI+13 INT+20 MND+10 CHR+8 Attack+10 Evasion+15 Magic Evasion+52 "Magic Def. Bonus"+2 "Double Attack"+2% Haste+5%
WAR / PLD / DRK / DRG
Gendewitha Spats {{Icon|Rare}}{{Icon|Ex}}
Image:Gendewitha Spats icon.png
99
Category:Legs|Legs
DEF:89 HP+29 MP+26 STR+20 VIT+10 AGI+14 INT+27 MND+19 CHR+15 "Magic Atk. Bonus"+8 Evasion+18 Magic Evasion+86 "Magic Def. Bonus"+4 Song casting time -5% Haste+4%
WHM / RDM / BRD / SCH
Geomancy Pants {{Icon|Rare}}{{Icon|Ex}}
Image:Geomancy Pants icon.png
99
Category:Legs|Legs
DEF:78 HP+55 MP+59 STR+16 VIT+8 AGI+11 INT+21 MND+15 CHR+12 Evasion+12 Magic Evasion+73 Enhances "Fast Cast" effect Spell interruption rate down 20% "Magic Def. Bonus"+3 Haste+4%
GEO
Gorney Brayettes {{Icon|Rare}}{{Icon|Ex}}
Image:Gorney Brayettes icon.png
99
Category:Legs|Legs
DEF:78 HP+30 STR+19 VIT+11 AGI+8 INT+13 MND+6 CHR+5 Evasion+16 Magic Evasion+37 "Magic Def. Bonus"+3 Haste+4%
WAR / PLD / DRK / BST / SAM / DRG
Hagondes Pants {{Icon|Rare}}{{Icon|Ex}}
Image:Hagondes Pants icon.png
99
Category:Legs|Legs
DEF:88 HP+29 MP+26 STR+20 VIT+10 AGI+14 INT+27 MND+19 CHR+15 "Magic Atk. Bonus"+25 Magic Damage+10 Evasion+18 Magic Evasion+86 "Magic Def. Bonus"+4 Haste+4%
BLM / RDM / SMN / BLU / SCH / GEO
Iuitl Tights {{Icon|Rare}}{{Icon|Ex}}
Image:Iuitl Tights icon.png
99
Category:Legs|Legs
DEF:94 HP+32 STR+23 VIT+13 AGI+16 INT+24 MND+14 CHR+9 Mag. Acc.+10 "Mag. Atk. Bonus"+10 Evasion+36 Magic Evasion+56 "Magic Def. Bonus"+3 "Store TP"+5 Haste+6%
THF / BST / RNG / COR / DNC / RUN
Karieyh Brayettes {{Icon|Rare}}{{Icon|Ex}}
Image:Karieyh Brayettes icon.png
99
Category:Legs|Legs
DEF:56 MP+65 STR+16 VIT+16 AGI+5 INT+8 MND+4 CHR+3 Attack+20 Magic Evasion+25 Haste+4%
WAR / PLD / DRK / BST / SAM / DRG
Manibozho Brais {{Icon|Rare}}{{Icon|Ex}}
Image:Manibozho Brais icon.png
99
Category:Legs|Legs
DEF:80 HP+25 STR+13 DEX+12 VIT+4 AGI+6 INT+13 MND+5 Attack+15 Evasion+19 "Magic Def. Bonus"+2 Magic Evasion+49 Haste+6%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Miki. Cuisses|Mikinaak Cuisses {{Icon|Rare}}{{Icon|Ex}}
Image:Miki. Cuisses icon.png
99
Category:Legs|Legs
DEF:89 HP+27 STR+14 VIT+14 AGI+11 INT+17 MND+8 CHR+6 Attack+20 Evasion+11 "Magic Def. Bonus"+1 Magic Evasion+45 Weapon Skill Accuracy+10
WAR / PLD / DRK / BST / SAM / DRG
Orvail Pants {{Icon|Rare}}{{Icon|Ex}}
Image:Orvail Pants icon.png
99
Category:Legs|Legs
DEF:48 MP+20 STR+8 VIT+4 AGI+5 INT+16 MND+7 CHR+6 Magic Accuracy+6 Magic Evasion+42 Enhances "Fast Cast" effect
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Otronif Brais {{Icon|Rare}}{{Icon|Ex}}
Image:Otronif Brais icon.png
99
Category:Legs|Legs
DEF:92 HP+32 STR+25 VIT+11 AGI+17 INT+25 MND+14 CHR+8 Attack+10 Evasion+22 Magic Evasion+52 "Magic Def. Bonus"+2 "Store TP"+6 Haste+6%
MNK / SAM / NIN / PUP
Runeist Trousers {{Icon|Rare}}{{Icon|Ex}}
Image:Runeist Trousers icon.png
99
Category:Legs|Legs
DEF:91 HP+22 MP+35 STR+18 VIT+10 AGI+12 INT+19 MND+11 CHR+7 Eva.+17 Mag. Eva.+47 Div. mag. skl. +15 "M. Def. B."+3 Enh. res. to all status ailments Haste+6% Phys. dmg. taken -3%
RUN
Shneddick Tights {{Icon|Rare}}{{Icon|Ex}}
Image:Shneddick Tights icon.png
99
Category:Legs|Legs
DEF:71 HP+15 STR+15 VIT+8 AGI+10 INT+16 MND+9 CHR+6 "Magic Atk. Bonus"+15 Evasion+11 Magic Evasion+40 "Magic Def. Bonus"+1
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Thurandaut Tights {{Icon|Rare}}{{Icon|Ex}}
Image:Thurandaut Tights icon.png
99
Category:Legs|Legs
DEF:51 STR+9 VIT+5 AGI+17 INT+9 MND+5 CHR+3 Ranged Accuracy+17 Magic Evasion+27 Enmity-5
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Weatherspoon Pants {{Icon|Rare}}{{Icon|Ex}}
Image:Weatherspoon Pants icon.png
99
Category:Legs|Legs
DEF:67 HP+23 MP+33 STR+13 VIT+6 AGI+9 INT+18 MND+12 CHR+10 Evasion+8 Magic Evasion+62 "Magic Def. Bonus"+2 Enmity-5 Haste+3%
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Xux Trousers {{Icon|Rare}}{{Icon|Ex}}
Image:Xux Trousers icon.png
99
Category:Legs|Legs
DEF:58 AGI+15 Accuracy+10 Attack+10 Haste+7%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN Bokwus boots|Bokwus Boots {{Icon|Rare}}{{Icon|Ex}}
Image:Bokwus boots icon.png
99
Category:Feet|Feet
DEF:46 HP+7 MP+12 DEX+1 AGI+12 INT+2 MND+3 CHR+13 Wind instrument skill +10 Magic Accuracy+7 Evasion+28 "Magic Def. Bonus"+3 Haste+3% Magic Evasion+76 Song casting time -6%
WHM / BLM / RDM / BRD / SMN / SCH / GEO
Cizin Greaves (Level 99)|Cizin Greaves {{Icon|Rare}}{{Icon|Ex}}
Image:Cizin Greaves (Level 99) icon.png
99
Category:Feet|Feet
DEF:69 HP+12 STR+13 DEX+10 VIT+14 AGI+23 MND+8 CHR+21 Accuracy+8 Evasion+33 Magic Evasion+52 Haste+4% "Magic Def. Bonus"+1 Jump: "Double Attack"+3%
WAR / PLD / DRK / DRG
Gende. Galoshes|Gendewitha Galoshes {{Icon|Rare}}{{Icon|Ex}}
Image:Gende. Galoshes icon.png
99
Category:Feet|Feet
DEF:54 HP+22 MP+26 STR+8 DEX+9 VIT+8 AGI+26 INT+14 MND+15 CHR+27 "Magic Atk. Bonus"+8 Evasion+37 Magic Evasion+86 "Magic Def. Bonus"+3 Enhances "Cursna" effect Haste+3%
WHM / RDM / BRD / SCH
Geomancy Sandals {{Icon|Rare}}{{Icon|Ex}}
Image:Geomancy Sandals icon.png
99
Category:Feet|Feet
DEF:48 HP+6 MP+37 STR+6 DEX+7 VIT+6 AGI+21 INT+11 MND+12 CHR+21 Evasion+25 Magic Evasion+73 "Magic Def. Bonus"+2 Movement speed +12% Haste+3%
GEO
Gorney Sollerets {{Icon|Rare}}{{Icon|Ex}}
Image:Gorney Sollerets icon.png
99
Category:Feet|Feet
DEF:52 HP+27 STR+12 DEX+10 VIT+9 AGI+15 MND+5 CHR+14 Accuracy+13 Attack+13 Evasion+14 Magic Evasion+37 Physical damage taken -3% Haste+3%
WAR / PLD / DRK / BST / SAM / DRG
Hagondes Sabots {{Icon|Rare}}{{Icon|Ex}}
Image:Hagondes Sabots icon.png
99
Category:Feet|Feet
DEF:53 HP+19 MP+23 STR+8 DEX+9 VIT+8 AGI+26 INT+14 MND+15 CHR+27 Evasion+37 Magic Evasion+86 "Magic Def. Bonus"+3 Haste+3% Avatar: "Magic Atk. Bonus"+25
BLM / RDM / SMN / BLU / SCH / GEO
Iuitl Gaiters {{Icon|Rare}}{{Icon|Ex}}
Image:Iuitl Gaiters icon.png
99
Category:Feet|Feet
DEF:57 HP+9 STR+10 DEX+19 VIT+10 AGI+29 MND+10 CHR+24 Attack+10 Ranged Attack+10 Magic Accuracy+15 Evasion+48 Magic Evasion+56 "Magic Def. Bonus"+3 Haste+4%
THF / BST / RNG / COR / DNC / RUN
Karieyh Sollerets {{Icon|Rare}}{{Icon|Ex}}
Image:Karieyh Sollerets icon.png
99
Category:Feet|Feet
DEF:37 STR+11 DEX+11 VIT+11 AGI+9 MND+3 CHR+8 Accuracy+10 Attack+10 Magic Evasion+25 "Store TP"+5 Haste+2%
WAR / PLD / DRK / BST / SAM / DRG
Manibozho boots|Manibozho Boots {{Icon|Rare}}{{Icon|Ex}}
Image:Manibozho boots icon.png
99
Category:Feet|Feet
DEF:51 HP+7 MP+45 DEX+8 AGI+17 CHR+12 Attack+12 Evasion+36 "Magic Def. Bonus"+2 Magic Evasion+49 "Double Attack"+2% Haste+4%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Mikinaak Greaves {{Icon|Rare}}{{Icon|Ex}}
Image:Mikinaak Greaves icon.png
99
Category:Feet|Feet
DEF:59 HP+9 STR+6 DEX+3 VIT+7 AGI+15 MND+1 CHR+13 Attack+10 Evasion+25 "Magic Def. Bonus"+1 Magic Evasion+45 "Store TP"+5 Haste+4%
WAR / PLD / DRK / BST / SAM / DRG
Orvail Souliers {{Icon|Rare}}{{Icon|Ex}}
Image:Orvail Souliers icon.png
99
Category:Feet|Feet
DEF:29 MP+10 STR+3 DEX+3 VIT+3 AGI+10 INT+5 MND+14 CHR+10 Magic Accuracy+8 Magic Evasion+42 Enmity-5
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN
Otronif Boots {{Icon|Rare}}{{Icon|Ex}}
Image:Otronif Boots icon.png
99
Category:Feet|Feet
DEF:59 HP+20 STR+11 DEX+12 VIT+9 AGI+27 MND+10 CHR+23 Attack+5 Evasion+47 Magic Evasion+52 "Store TP"+7 "Magic Def. Bonus"+2 Haste+4%
MNK / SAM / NIN / PUP
Runeist Bottes {{Icon|Rare}}{{Icon|Ex}}
Image:Runeist Bottes icon.png
99
Category:Feet|Feet
DEF:61 HP+36 STR+8 DEX+15 VIT+8 AGI+23 MND+8 CHR+19 Evasion+48 Magic Evasion+47 "Magic Def. Bonus"+2 Haste+4% Enhances "Pflug" effect
RUN
Shneddick Boots {{Icon|Rare}}{{Icon|Ex}}
Image:Shneddick Boots icon.png
99
Category:Feet|Feet
DEF:45 HP+25 STR+6 DEX+12 VIT+6 AGI+19 MND+6 CHR+16 Magic Accuracy+15 Evasion+21 Magic Evasion+40 "Magic Def. Bonus"+1 Haste+4%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Thurandaut Boots {{Icon|Rare}}{{Icon|Ex}}
Image:Thurandaut Boots icon.png
99
Category:Feet|Feet
DEF:32 STR+4 DEX+7 VIT+14 AGI+11 MND+14 CHR+9 Magic Evasion+27 Physical damage taken -3% Haste+3%
MNK / THF / RNG / NIN / BLU / COR / PUP / DNC / RUN
Weather. Souliers|Weatherspoon Souliers {{Icon|Rare}}{{Icon|Ex}}
Image:Weather. Souliers icon.png
99
Category:Feet|Feet
DEF:41 HP+20 MP+27 STR+5 DEX+6 VIT+5 AGI+17 INT+9 MND+10 CHR+18 "Magic Atk. Bonus"+10 Evasion+16 Magic Evasion+62 "Magic Def. Bonus"+1 Haste+3%
WHM / BLM / RDM / BRD / SMN / BLU / PUP / SCH / GEO / RUN Glinting Shield {{Icon|Rare}}{{Icon|Ex}}
Image:Glinting Shield icon.png
1
Category:Shields|Shields
DEF:1
All / GEO / RUN
Beatific Shield {{Icon|Rare}}{{Icon|Ex}}
Image:Beatific Shield icon.png
99
Category:Shields|Shields
DEF:45 HP+15 MP+26 Shield skill +72 Increases chance of successful block Magic damage taken -25%
WAR / RDM / PLD / BST / SAM
[+]
Carbuncle.Arcksan
サーバ: Carbuncle
Game: FFXI
Posts: 137
By Carbuncle.Arcksan 2013-08-05 13:23:41
lol yeah beorc was the name for human race right? xD
[+]
By Quiznor 2013-08-05 13:23:58
Carbuncle.Arcksan said: »lol yeah beorc was the name for human race right? xD
yup!
By Kalila 2013-08-05 13:25:08
サーバ: Odin
Game: FFXI
Posts: 32
By Odin.Judont 2013-08-05 13:26:03
(pretty sure last mission was The Twin World Trees looks like 12 new missions)
New Missions: Honor and Audacity
Mission Orders:
A fight has broken out and
Gratzigg, the Peacekeepers'
Coalition leader, has ordered it be
moved to an official venue. Head
to the Watergarden Coliseum to
witness the spectacle.
The Watergarden Coliseum
Mission Orders:
Seeing an official duel apparently
requires permission. However,
during yet another chance
encounter with Arciela, the princess
tells you that as long as you are
her escort, the guards will have to
let you into the coliseum.
Friction and Fissures
Mission Orders:
The rift between those in support of
the colonization movement and those
in opposition to it is quickly
deepening. The matter weighs heavily
on everyone, but upon the princess
most of all.
The Celennia Memorial Library
Mission Orders:
Though this most recent upheaval
may have been quelled, it is but
one symptom of a much larger
problem that plagues Adoulin.
Head to the Celennia Memorial
Library to learn more about this
pandemic of discord
For Whom Do We Toil?
Mission Orders:
The only thing on Adoulinians' lips
these days seems to be that the
city's youth are using the Rala
Waterways without permission.
Descend underground once more to
see if this is actually the case.
Aiming for Ygnas
Mission Orders:
A certain faction composed of
young revolutionaries is intent on
deposing the chancellor.
Make haste to Castle Adoulin
before their vision becomes reality/
Calamity in the Kitchen
Mission Orders:
Conspiracies and assassinations are
not in a guard's jurisdiction, you have
discovered. Meanwhile, the castle
cooks bewail the lack of provisions
normally sent by the Civic Arboretum.
Arciela's Promise
Mission Orders:
By some strange set of coincidences,
you have been tasked with bringing
Arciela the fruits of her labors she
sowed long ago. Perhaps these
Adoulinian tomatoes are just the
thing to get you into the castle...
Predators and Prey
Mission Orders:
The attempt on Ygnas's life ended
without any casualties, but the
offenders have escaped! They did,
however, leave behind a clue.
Use it to pursue and bring the
hammer of justice down upon them!
Behind the Sluices
Mission Orders:
An antiquated sluice gate sits in
the heart of the assassins'
Rala Waterways lair. According to
Arciela, you should be able to
operate it once you have a
waterway facility crank in your
possession.
The Leafkin Monarch
Mission Orders:
Now that justice has been properly
served to those upstart
insurgents, it is time head
back to the castle and find out
just what has Arciela so worried.
Yggdrasil
Mission Orders:
Arciela's elder brother Ygnas has
fallen victim to a curse and
transformed into a leafkin. Though
unable to communicate with anyone
but his sister and you, he tells of
the World Tree Yggdrasil and the
dangers facing Ulbuka.
Hades.Triet
サーバ: Hades
Game: FFXI
Posts: 1615
By Hades.Triet 2013-08-05 13:27:45
Update looks like it has a bit of goodness...we'll find out! :D
Lakshmi.Razius
サーバ: Lakshmi
Game: FFXI
Posts: 178
By Lakshmi.Razius 2013-08-05 13:31:11
PS2 gets Final Fantasy XI: Blue Edition.
Ragnarok.Alahra
サーバ: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-08-05 13:31:55
http://bg-wiki.com/bg/August_2013_Version_Update_Changes
Looks like the Skirmish armor sets were included in the patch.
サーバ: Fenrir
Game: FFXI
Posts: 193
By Fenrir.Phatstackodax 2013-08-05 13:33:09
its up.
サーバ: Asura
Game: FFXI
Posts: 373
By Asura.Aikchan 2013-08-05 13:36:16
Well so Skirmish Weapons +1 = Plams ilvl... (comparing the +Skills) Wonder if those can get augmented. if so might be better dmg wise.
Ragnarok.Alahra
サーバ: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-08-05 13:37:41
Well so Skirmish Weapons +1 = Plams ilvl... (comparing the +Skills) Wonder if those can get augmented. if so might be better dmg wise.
Yeah, that's great news for DW classes. I'll finally be able to stop off-handing a dagger on NIN.
[+]
サーバ: Asura
Game: FFXI
Posts: 373
By Asura.Aikchan 2013-08-05 13:52:04
Well so Skirmish Weapons +1 = Plams ilvl... (comparing the +Skills) Wonder if those can get augmented. if so might be better dmg wise.
Yeah, that's great news for DW classes. I'll finally be able to stop off-handing a dagger on NIN.
don't recall the way to update the weapons, was something needing a KI you get from winning, and probably is from the new zone... well now I regret /tossing few weapons, now to get them again since are just "fun" jobs...
By Alpheus 2013-08-05 13:53:12
There's apparently a graphical glitch if your plasm gear has more than 2 augments on it. The Type A/Rank/RP and ilvl portion is displayed outside of the item description box (as if there was simply no more room) just mentioning it because depending how squeamish SE is they may call a maintenance.
By Quiznor 2013-08-05 13:54:08
There's apparently a graphical glitch if your plasm gear has more than 2 augments on it. The Type A/Rank/RP and ilvl portion is displayed outside of the item description box (as if there was simply no more room) just mentioning it because depending how squeamish SE is they may call a maintenance.
Sounds about right,they'll leave broken stuff in for years,and "omgshi-maintenance" small stupid things
[+]
Ragnarok.Alahra
サーバ: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-08-05 13:57:00
Well so Skirmish Weapons +1 = Plams ilvl... (comparing the +Skills) Wonder if those can get augmented. if so might be better dmg wise.
Yeah, that's great news for DW classes. I'll finally be able to stop off-handing a dagger on NIN.
don't recall the way to update the weapons, was something needing a KI you get from winning, and probably is from the new zone... well now I regret /tossing few weapons, now to get them again since are just "fun" jobs...
Yeah, I don't really remember how you do it either. Thankfully, I've still got the katana in storage (because the model was kind of rare!). Been using the Skirmish sword for my BLU for awhile too, so I'll probably upgrade that.
By chiquitito 2013-08-05 14:01:48
+Skills on weapons... Anyone else noticed that +skill on weapons not added to your total skill? The guarding skill gets added to your total for example while H2H stays the same. Same with GK. Parrying is added and GK skill stays the same. Anyone else having this issue?
Ragnarok.Alahra
サーバ: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-08-05 14:06:18
+Skills on weapons... Anyone else noticed that +skill on weapons not added to your total skill? The guarding skill gets added to your total for example while H2H stays the same. Same with GK. Parrying is added and GK skill stays the same. Anyone else having this issue?
It's not an issue--it's by design. The new weapon skill stat on weapons is somewhat different from the stat we've normally seen on armor.
By Alpheus 2013-08-05 14:12:50
Yea it's functionally the same it just isn't represented in the combat skills display because reasons.
At least that's what I got from SE's explanation when they unveiled it at first.
By Kalila 2013-08-05 14:16:39
Ragnarok.Alahra
サーバ: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-08-05 14:20:28
Yea it's functionally the same it just isn't represented in the combat skills display because reasons.
At least that's what I got from SE's explanation when they unveiled it at first.
More specifically, they were worried about dual wield jobs becoming super overpowered by having double the skill (and double the fun?) over 2H jobs. Skill on weapons applies only to the hand the weapon is equipped in as a result (so that DW jobs end up at the same total +skill level as 2H jobs do).
[+]
サーバ: Bismarck
Game: FFXI
Posts: 9553
By Bismarck.Moonlightespada 2013-08-05 14:24:24
still waiting for clues on how to do the af quests,
have geo flagged
By Einhejar 2013-08-05 14:25:16
Trying to read and compare the bazillion stats on the new and adjusted gear is an OCD person's worst nightmare.
[+]
By Kalila 2013-08-05 14:31:30
Participation - One needs only possess the "Ring of Supernal Disjunction" key item to partake in the mayhem.
Before you Wreak Havoc - Obtain the Key Item "Ring of Supernal Disjunction"
Adventurers must complete the quest "Monstrosity," which is offered by the Suspicious Hume in the Pashhow Marshlands (E-12), to obtain the key item.
- Visiting the Feretory
Examine the Odyssean Passage in one of the following areas while in possession of a ring of supernal disjunction to be transported to the Feretory, a liminal space where adventurers prepare themselves for their monstrous rampages.
Northern San d'Oria (L-8)/Port Windurst(M-4)/Port Bastok(K-12)/Pashhow Marshlands(E-12)
- Monstrous Preparations
Once inside the Feretory, the Equipment menu will metamorphose into "Customization." This new menu allows players to adjust various aspects of their bestial vessel, such as its species, abilities, and name.
- Species Selection
What fun would Monstrosity be if adventurers could only possess one monster? There will be various species to choose from right from the start, and others may be unlocked by leveling up, exchanging infamy, and trading certain requisite items.
Monster Faculties
Though monsters may not use equipment, they do possess innate knowledge termed "instincts," which function in the same manner. They can be learned by leveling up or exchanging infamy.
* Instincts learned by leveling up differ from monster to monster.
* Once an instinct has been learned, it may be used with any monster the player possesses.
* Infamy exchange will be discussed later.
Instinct Costs
Instincts cost a certain number of points to equip, and the amount each costs differs depending on their attributes. Furthermore, each monster has its own instinct cost limit, which cannot be exceeded. The higher the monster's level and rank, however, the higher the cost limit will be.
Ranks
One's rank will rise as follows, in accordance with the amount of infamy he possesses.
Infamy | Rank | 0 - 10,000 | Mon | 10,001 - 20,000 | NM | 20,000+ | HNM | * Infamy is capped at 10,000 as of the August 6 version update.
Infamy
Slaying monsters yields players an amount of infamy equivalent to a tenth of the experience they obtain.
Maximum Levels
The maximum level for monsters is 99.
* The maximum level is also dependent upon the limit break quests a player has completed.
Area Selection - Journeying into the Field
After finishing their preparations in the Feretory, players can examine the odyssean passage there and select "Stalk prey as a monipulator," which displays a list of possible areas into which they can foray.
* Areas the player has yet to visit will not be displayed.
* Selections also depend on the size of the monster possessed.
* Monster sizes are categorized by the color of the icon border that displays during species selection.
- Field Areas
Each field area has a recommended level that displays on the selection menu and helps monipulators avoid biting off more than they can chew.
* It is still possible to enter areas in which the recommended level is higher than the monipulator's.
* Recommended levels correspond to the lowest level of monster in the area, and there may be fiends who are much stronger than the recommended level indicates.
-
<Field Areas to Prowl> Recommended Level | Region | Area | Lv 1+ | Ronfaure | West Ronfaure | Ronfaure | East Ronfaure | Gustaberg | North Gustaberg | Gustaberg | South Gustaberg | Gustaberg | Zeruhn Mines | Sarutabaruta | West Sarutabaruta | Sarutabaruta | East Sarutabaruta | Sarutabaruta | Inner Horutoto Ruins | Lv 2+ | Ronfaure | King Ranperre's Tomb | Gustaberg | Palborough Mines | Sarutabaruta | Giddeus | Lv 3+ | Ronfaure | Ghelsba Outpost | Gustaberg | Dangruf Wadi | Fauregandi | Ranguemont Pass | Lv 7+ | Kolshushu | Tahrongi Canyon | Lv 8+ | Ronfaure | Fort Ghelsba | Ronfaure | Yughott Grotto | Zulkheim | Konschtat Highlands | Zulkheim | La Theine Plateau | Lv 12+ | Zulkheim | Valkurm Dunes | Lv 15+ | Zulkheim | Gusgen Mines | Zulkheim | Ordelle's Caves | Norvallen | Jugner Forest | Derfland | Pashhow Marshlands | Kolshushu | Buburimu Peninsula | Kolshushu | Maze of Shakhrami | Aragoneu | Meriphataud Mountains | Lv 18+ | Aragoneu | Castle Oztroja | Lv 20+ | Norvallen | Davoi | Derfland | Beadeaux | Lv 23+ | Norvallen | Batallia Downs | Lv 24+ | Derfland | Rolanberry Fields | Lv 25+ | Aragoneu | Sauromugue Champaign | Lv 26+ | Qufim Island | Qufim Island | Lv 34+ | Fauregandi | Beaucedine Glacier | Lv 38+ | Valdeaunia | Fauregandi | Lv 40+ | Norvallen | The Eldieme Necropolis | Derfland | Crawlers' Nest | Aragoneu | Garlaige Citadel | Lv 41+ | Qufim Island | Behemoth's Dominion | Lv 42+ | Norvallen | Monastic Cavern | Valdeaunia | Xarcabard | Lv 45+ | Sarutabaruta | Toraimarai Canal | Lv 46+ | Valdeaunia | Castle Zvahl Keep | Valdeaunia | Castle Zvahl Baileys | Lv 52+ | Ronfaure | Bostaunieux Oubliette | - When monipulators first enter the field or retry in the same area after being defeated in combat, they will experience "gestation," which bestows the following effects. In addition, manipulators are advised to flee to a safe spot during gestation periods.
- Undetectable by enemies
- Invisible
- Sprint
- Inability to attack
* The location at which manipulators spawn after either leaving the Feretory or retrying is randomly determined.
Text Commands - The text command /checkname (/cn) has been introduced.
This command enables players to examine the true names of adventurers while they are possessing monsters in Monstrosity.
* This command functions in the exact same manner as /check when using it on normal adventurers.
Known Issues - Using attack-related spells or monster abilities after selecting oneself as the target of them makes one the subtarget. Furthermore, once a player removes himself as the subtarget, he cannot make himself the subtarget again.
[+]
サーバ: Valefor
Game: FFXI
Posts: 834
By Valefor.Houppelande 2013-08-05 14:32:52
Kalila - are you going to come back to try Monstrosity? :o
By Kalila 2013-08-05 14:33:37
Valefor.Houppelande said: »Kalila - are you going to come back to try Monstrosity? :o doubt it ._.
サーバ: Valefor
Game: FFXI
Posts: 834
By Valefor.Houppelande 2013-08-05 14:39:10
ok :(
Asura.Rekin
サーバ: Asura
Game: FFXI
Posts: 265
By Asura.Rekin 2013-08-05 14:49:59
This strikes me as odd.
The issue wherein the sheep special attack Sheep Bleat could be resisted if players had a formidable resistance against sleep.
in the part about resolved issues... Is the move suppose to be 100% accurate on players? Seems fairly backwards considering that almost all new gear has magic eva/resist on them.
Fenrir.Lillaly
サーバ: Fenrir
Game: FFXI
Posts: 103
By Fenrir.Lillaly 2013-08-05 14:55:48
So i have a question.
I just bought forefront Cesti a few weeks ago...
Are mine going to be changed to these "New" ones? if so do you guys think its going to be better or worse for them?
Begins:
Aug 05, 2013 10:00 PDT | Ends:
Aug 05, 2013 11:30 PDT | Automatically converted to your timezone |
| | | An Announcement Regarding the Next Version Update |
In the version update scheduled for August 6 2013, we will be adding new Seekers of Adoulin missions, introducing the brand-new Monstrosity system, and, at long last, rune fencers and geomancers will be able to obtain their artifact equipment. Additionally, we will be making various adjustments to stats for equipment with item levels, colonization and lair reives, and much more.
Previously, we announced that the August version update would include new skirmishes and that additional adjustments would be made to certain coalition assignments so that bonuses would be granted depending on the distance to the objective. However, these elements will be introduced in an additional version update once they have undergone further testing.
The additional version update will be implemented in late August.
An announcement will be made regarding the details for the additional version update at a later time. We apologize for the delay and will continue to work hard so this content meets its new release date. |
|
| |
(*) Will not be in this update as it is still in testing
(#) Will only be partially implemented in the version update.
07-26-2013 10:44 AM | Slycer | BG Translator | |
| | Matsui: August Version Update
Hello, it's Matsui.
Sorry to have kept you waiting. The purpose of this post is to provide information about the August version update.
The August version update is scheduled for Tuesday, August 6.
In this update, we will be implementing the next portion of the "Seekers of Adoulin" missions, Monstrosity, Rune Fencer and Geomancer artifact equipment, and Reive adjustments, and the development team has been hard at work to get this content ready.
With that said, here's a quick glimpse from the new missions:
I would also like to apologize to people who have been looking forward to the addition of new Skirmish and the adjustment of coalition assignments that was initially planned. Because of QA validation and balance adjustments, we have delayed this portion originally planned August 6 version update to an additional version update to be implemented later.
However, the simulacrum segments for new Skirmish will be available starting on Tuesday, August 6 (this is because players will benefit from a large distribution of these segments prior to its addition). Also, in addition to the new segments and raising the probability of obtaining segments in general, we will also be increasing the availability of higher rank segments.
We are hard at work to prepare this content for an additional version update to be carried out around the end of August. For more information regarding new Bayld equipment or Skirmish weapons, please hold on a little bit longer (I will continue to provide progress reports once we schedule the subsequent update).
By the way, in the new Skirmish, monsters will attack bases such as this, and you will need to defeat the monsters as they appear to defend the base.
Fences can also be installed at the center (up to four can be installed).
Since the continuous login campaign in August will be affected by this additional update, we are taking that into account while setting the campaign period.
Also, on another note, the implementation period for the scheduled adjustments to add effects to Reive trophies has been changed in order to prioritize the implementation of other Reive adjustments.
In the August 6 version update, the evaluation method for colonization reives, lair reives, and wildskeeper reives will be adjusted, and we will also be making other adjustments to lair and colonization reives in Yahse Hunting Grounds, Ceizak Battlegrounds, Moh Gates, Morimar Basalt Fields, Sih Gates, and Foret de Hennetiel.
In conjunction with the above adjustments, in order to make Lair Reives easier to complete in Yorcia Weald, we will temporarily be removing the Panopt family monster "Shortsighted Panopt" from Yorcia Weald. This should help to increase the rate of increase for the colonization rate there, allowing the Wildskeeper Reive to be easier to take on.
The addition of the Reive trophy effects and relocation of "Shortsighted Panopt" will be carried out in a version update before the end of August.
Because we received a wide variety of feedback about the performance adjustments to equipment, I had prepared a response, but the volume of posts has continued to increase greatly, so I'd like some more time to organize my thoughts and I will post it at a later date.
Regarding PS2 black-outs and other Mog Garden updates, Fujito has posted separately, so please refer to his posts.
Listed below are the contents of the August version update scheduled at this time:
Missions/QuestsAugust 6 - Additional Seekers of Adoulin missions: Continuation of the main storyline
- Additional Seekers of Adoulin quests: Addition of quests in newly added areas.
- [NEW]: Monstrosity Quests
- New Jobs' Artifact Quests
- [NEW]: Adjustment of Couriers' Coalition assignments for frontier supplies: The amount of Bayld for completing Yorcia and Marjami assignments will be increased.
- [NEW]: Continuous Login Event: New items will be added.
- [NEW]: Abyssea and Atma Axtravaganza Event
Late August - Adjustment of Couriers' Coalition assignments for frontier supplies: Additional bonuses will be set depending on the distance to the Frontier Bivouac.
- Adjustment of Scouts' Coalition Ergon Locus survey assignments: Additional bonuses will be set depending on the difficulty.
Areas/MonstersAugust 6 - [NEW]: Monster Placement Adjustment: Relocation of monsters near climbing spots in Marjami and Dho Gates to allow for safe movement. Temporary removal of Shortsighted Panopt from Yorcia Weald, to be relocated in a subsequent update.
- [NEW]: New mission battles
- [NEW]: New battles associated with new Artifact quests
- [NEW]: Additional monster data added for Monstrosity
- [NEW]: Adjustment of monster respawn time: The respawn timing for non-aggressive monsters (not including notorious monsters) in the following zones will be reduced: East Ronfaure, West Ronfaure, North Gustaberg, South Gustaberg, East Sarutabaruta, West Sarutabaruta
Late August - New Areas opened: Areas associated with new Skirmish will be added.
- New Skirmish monsters added
Content/SystemAugust 6 - Mog Gardens Enhancements
- [NEW]: Adding an exchange system and the "twinkle star"
- [NEW]: Increase the rank limit on collection points to 5.
- [NEW]: Add new items available in Mog Garden: Meal items, fireworks, crystals, movement, and costume items.
- [NEW]: Add new items that can be used as fertilizers and seed
- Add Monstrosity system: Players will be able to transform into monsters and battle against other monsters.
- Increase Coalition Rank limit: The rank limit will be raised to 7, along with associated appearance and service upgrades and new items.
- Blackout Countermeasures: Add ability to set maximum character display for all areas. [NEW]: Add ability to limit the effect of weather and terrain displays. [NEW]: Add the ability to limit the display of equipment (armor) on other players.
- Update the messages displayed when examining enemies based on item level: The messages will be changed depending on the average item level of equipment upon examination.
- [NEW]: Add new examine message: A new message will be added for "incredibly easy" opponents.
- Adjust EXP acquisition value: From player level 99, experience will be adjusted when the level difference with the enemy is 6 or more.
- [NEW] Reduce the display effects for Geocolure geomancy.
- [NEW] Abyssea Adjustments:
- Increase the probability of obtaining armor seals from quests in Abyssea - Misareaux, Vunkerl, Attohwa, Altepa, Grauberg, and Uleguerand.
- Reduce the cruor required to exchange for Empyrean armor.
- Reduce the resistance credits required to exchange for Empyrean armor.
- Add a mechanism to allow for any three Empyrean feet equipment pieces to be exchanged for any one other Empyrean feet equipment piece.
Late August - New Skirmish
- Adjust retention rate of Bivouacs
- Adjust retention rate of Ergon Loci
Reive-relatedAugust 6 - [NEW] Adjust evaluation method of Colonization/Lair/Wildskeeper Reives: We will raise the evaluation value granted for attacks.
- [NEW] Lair Reive Adjustments
- Reduce the respawn interval and adjust the difficulty of Lair Reives in Morimar Basalt Fields and Foret de Hennetiel. Lair Reives located deeper within the areas will include nests with higher HP and yield increased bayld and EXP rewards.
- Add simulacrum segments for the new Skirmish as potential rewards.
- Increase the probability of obtaining simulacrum segments.
- Increase the probability of obtaining higher ranked simulacrum segments.
- Reduce the HP of nests in Yahse Hunting Grounds and Ceizak Battlegrounds.
- [NEW] Colonization Reive Adjustments
- Adjust the difficulty of colonization reives in Morimar Basalt Fields and Foret de Hennetiel. The HP of obstacles will be reduced, while the bayld and EXP values obtained will be increased.
- Add simulacrum segments for the new Skirmish as potential rewards.
- Increase the probability of obtaining simulacrum segments.
- Increase the probability of obtaining higher ranked simulacrum segments.
- Reduce the HP of obstacles in Sih Gates, Moh Gates, Ceizak Battlegrounds, and Yahse Hunting Grounds.
Later Date - Add effects to Reive trophies: This has been delayed from the August version update in order to prioritize the implementation of colonization and lair reive adjustments.
Battle System-relatedAugust 6 - [NEW] Adjustment of spell interruption rate: If combat skill+ and a visible item level are granted to the equipped main weapon, spell interruption rate will be decreased.
- [NEW] Ninjutsu adjustment: If combat skill+ and a visible item level are granted to the equipped main weapon, the number of Utsusemi shadow images consumed when attacked will be decreased.
Item-relatedAugust 6 - [NEW]: Additional items on Mog Storage slips: Geomancer and Rune Fencer artifact equipment
- [NEW]: Simulacrum Segment adjustments
- The probability of obtaining segments from colonization and lair reives will be increased.
- The probability of obtaining higher tier segments from colonization and lair reives, coalition assigments, soul pyres, and gathering activities wil be increased.
- Simulacrum segments for the new Skirmish will be added to potential rewards for colonization and lair reives, coalition assignments, soul pyres, and gathering activities.
- Add new equipment
- Add new bayld exchange items: New armor will be added.
- Add new synthesis recipes
- [NEW] Adjust equipment performance: The performance of equipment with item levels will be adjusted.
- Add new artifact equipment: Geomancer and Rune Fencer
UI-relatedAugust 6 - [NEW]: Add new UI components for Monstrosity
Translated by: Slycer | |
07-26-2013 12:29 AM | Slycer | BG Translator | |
| | Fujito: Mog Gardens August Update
Hello everyone!
I hope you've been enjoying your Mog Gardens so far. In this post, I want to talk about what we plan to implement in the August version update.
Moogle Menu Updates
An item will be added to the Moogle menu which will provide more information about the "Twinkle Star." The stars are what the GPS crystal has been accumulating each new day you enter the Mog Garden, and they will be exchangeable for useful items and services.
Like what, specifically?
- Mog Teleport Service
This will be a one-way teleport to your Mog House in San d'Oria, Bastok, or Windurst. Moogle magic will allow you to move through the hidden Moogle passages.
- Assistant Employment Extension
In exchange for stars, you can higher an assistant for one week instead of paying 10,000 gil.
- Obtaining Fertilizers
You will be able to obtain the fertilizers that you can also buy from coalitions for stars instead of Bayld.
- Gil Savings Box
We have prepared a gil savings box by request. You can put gil into the box and see how much gil you've accumulated. You can put gil into savings either via a numeric input when speaking, or by trading directly. What will happen when you save up a lot of gil...?
- Crab Invitation
You can increase the amount of friends on the beach.
Additional content is scheduled to be added in future version updates.
Addition of Ranks 4 and 5
The rank limit on the collection points in the Garden will be raised to 5. The limits will be raised gradually from more articles which you'll be able to acquire.
Support Item Availability
This list is not complete, but we will be adding items that belong to th following categories. Additionally, some of these affect the entire party, but we haven't talked about special behavior.
- Fireworks
- Food
- Costumes
- Movement speed items
- Crystal Clusters
The available items will be consumable or enchanted-type items.
New Plants
We will increase the amount of items that can be planted in the furrows. This time, we're looking into supporting roots-type items, so please try planting new things.
It feels like a lot of stuff! We're also adjusting items available from the moogle as well as employment extension of the assistant via items, and we hope you enjoy all of these new features on the day of the version update.
Also, just to touch on this, while we don't have an immediate response yet, we are still looking into various methods for increasing inventory capacity, so we'll follow up on that.
Translated by: Slycer | |
|
|