Toying Around With Buramenk'ah Post Adjustment.

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2010-06-21
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Toying around with Buramenk'ah post adjustment.
 Leviathan.Kaparu
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By Leviathan.Kaparu 2013-10-08 21:33:43  
Odin.Jassik said: »
That's the way I always understood it, but a lot of people are convinced that added effects are tied to blu skill as well. Outside the magic accuracy you get from skill that is.

Our knowledge of magic accuracy is entirely too loose to ever confirm something like this. "A lot of people" are jumping to erroneous conclusions
 Odin.Jassik
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By Odin.Jassik 2013-10-08 22:18:03  
Leviathan.Kaparu said: »
Odin.Jassik said: »
That's the way I always understood it, but a lot of people are convinced that added effects are tied to blu skill as well. Outside the magic accuracy you get from skill that is.

Our knowledge of magic accuracy is entirely too loose to ever confirm something like this. "A lot of people" are jumping to erroneous conclusions

I agree, but the ambiguity of it opens the door for that.
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By Zerowone 2013-10-09 08:59:58  
Had been trying to figure out how numbers like the following were achieved in the post below:

Then figured out they were using /thf due to the STR 98, utilizing defense down debuffs and using CA+EFF+SA+QC. Not quite as high as what I was trying to replicate but I'm satisfied.
 Lakshmi.Saevel
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By Lakshmi.Saevel 2013-10-10 04:59:14  
Odin.Jassik said: »
Leviathan.Kaparu said: »
Odin.Jassik said: »
That's the way I always understood it, but a lot of people are convinced that added effects are tied to blu skill as well. Outside the magic accuracy you get from skill that is.

Our knowledge of magic accuracy is entirely too loose to ever confirm something like this. "A lot of people" are jumping to erroneous conclusions

I agree, but the ambiguity of it opens the door for that.

Magic accuracy has been known about for a long time as has magic evasion. We know that magic accuracy effects added effects, see: HB / SL sets. Whether blue magic skill effects it is easy to test, just go /BLU and test HB, PB, TT, FS, BD, even blast bombs bind effect or poison breath's poison effect. Those are all damage TP attacks with additional effects.
 Cerberus.Doctorugh
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By Cerberus.Doctorugh 2013-10-10 07:28:24  
Goblin Rush gets a 37.5% att bonus, (so 1068 blu att), QC gets a 25% bonus (971 att), and Amorphic seems to get a very large attack bonus under CA or Efflux. So these values are promising with all the defense down (usually 50%, so 500-750def) being thrown on mobs in delve making them useful. Particularly QC seems to be worth spamming on piercing weak NMs in ceizak, maybe DT (piercing bonus + vs insects).
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2013-10-10 11:24:58  
Lakshmi.Saevel said: »
Odin.Jassik said: »
Leviathan.Kaparu said: »
Odin.Jassik said: »
That's the way I always understood it, but a lot of people are convinced that added effects are tied to blu skill as well. Outside the magic accuracy you get from skill that is.

Our knowledge of magic accuracy is entirely too loose to ever confirm something like this. "A lot of people" are jumping to erroneous conclusions

I agree, but the ambiguity of it opens the door for that.

Magic accuracy has been known about for a long time as has magic evasion. We know that magic accuracy effects added effects, see: HB / SL sets. Whether blue magic skill effects it is easy to test, just go /BLU and test HB, PB, TT, FS, BD, even blast bombs bind effect or poison breath's poison effect. Those are all damage TP attacks with additional effects.

There are quite a few knowns(and even those are often complicated)and quite a few unknowns or at least unconfirmed due to lack of good testing because macc testing is annoying as hell, particularly with anything that isn't an enspell.

I can say that way back in the day as a 75 drg/blu it was possible, though not with a huge success rate, to land the added effect from Headbutt, wild oats and sproutsmack. It happened often enough that it was surprising. Because as /whm or /rdm, you could never land slow or para at anything but floored accuracy.

It's also possible that this was simply biased data since on /blu a drg will cast these spells more often than you'd ever try to cast a debuff on /whm or /rdm. I never recorded the proc rate since the only time you know is when you see the debuff wear off.
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By Lakshmi.Saevel 2013-10-10 18:57:09  
MA VS ME was nailed down on nukes then further expounded upon. The only real unknown is how resist traits / bar-status spells work. Are they a direct percentage resistance or a bonus to ME for that particular spell?

http://wiki.bluegartr.com/bg/Magic_Accuracy

Initial theory was worked out on damage and then tested on enfeebles. For damage resistance determines the multiplier at the end (1, 1/2, 1/4, 1/8, 1/16) for enfeebles it determines the duration. In order for a spell to *miss* it needs to be resisted through all it's states so even with really low magic accuracy you can still land spells, they will just do little damage or wear off fast.

Skill + dSTAT + MA gear is how magic acc is determined. Resist Skill (C skill for pretty much everything) + dSTAT + ME gear is how ME is determined. If the spell or ability doesn't have a dSTAT modified then no dSTAT is used for MA / ME (enspells and drain for example).

Physical spells used melee accuracy from weapon skill while magic spells used blue magic skill for their magic accuracy. It would stand to reason that additional effects would also use blue magic skill though I haven't tested this at 99. Would be trivial to go back and test this on EM mobs as a 99BLU vs 99RDM/BLU, both with a low level main hand weapon and no MA gear.
 Odin.Jassik
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By Odin.Jassik 2013-10-10 19:08:05  
Lakshmi.Saevel said: »
It would stand to reason that additional effects would also use blue magic skill though I haven't tested this at 99. Would be trivial to go back and test this on EM mobs as a 99BLU vs 99RDM/BLU, both with a low level main hand weapon and no MA gear.

That's where the grey area comes into effect. Whether there is a more direct effect on additional effect by BLU skill or if it's just the macc it lends. I think that's why people are toying around with skill sets.
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By Lakshmi.Saevel 2013-10-11 05:51:13  
Odin.Jassik said: »
That's where the grey area comes into effect. Whether there is a more direct effect on additional effect by BLU skill or if it's just the macc it lends. I think that's why people are toying around with skill sets.

Well if we're speaking about Blue Magic only then blue magic skill is used for the added effects, at least with SL (my old set had lots of +skill in it). Seeing as melee weapon skill is used for base magic acc on physical weapon skills (Break WS / Gekko / ect..) along with the skillchain effect, it would stand to reason that blue magic skill should effect the added effects of blue spells. Though it's also possible for them to use your main hand skill for that like normal weapon skills do.

Anyhow should be just the added magic accuracy from skill, just like anything else.
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