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RUN Artifact Armor Storyline Quests
Valefor.Sehachan
サーバ: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-08-07 14:52:19
Did you get the projector from the guy at Inventors?
Fenrir.Jynx
サーバ: Fenrir
Game: FFXI
Posts: 10
By Fenrir.Jynx 2013-08-07 18:41:01
I got it. Both walkthroughs I've seen just says ask about the kelp or the kelp and the stone. Had to go to the 3rd line also.
Bismarck.Zuidar
サーバ: Bismarck
Game: FFXI
Posts: 1259
By Bismarck.Zuidar 2013-08-08 20:03:35
Thanks Prothescar for the full walkthrough of the quests! I have changed the first post of this thread to include your whole walkthrough as a guide for those who want to get their AF armor for RUN
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Asura.Jkun
サーバ: Asura
Game: FFXI
Posts: 96
By Asura.Jkun 2014-02-24 02:25:42
Attempted to solo Staumarth on RUN/DNC rocking 4/5 Wayfarer and E.Sword...only to get flattened by both magical and physical dmg while the NM was at >90% still. Am I doing something terribly wrong or is it impossible to solo with current iLvl cap?
Edit: forgot to mention Trust npcs get owned after the first few -agas..any trick to have Kupipi/Joachim stand out of range and just throw cures/songs at me?
By Luvbunny1 2014-02-26 07:48:20
I soloed the Staumarth NM using Rdm/Ninja ironically. Rune just does not stand a chance without being able to cure itself. Tried using Trust NPC to go with me, but they end up being a hindrance and die super fast. I first tried to go as Run/Dnc, didn't work so well busy trying to cast regen, stoneskin, aqua veil, refresh etc... Rdm/Run and Rdm/dancer doesn't work either, same goes to Run/Whm. Evasion can only take you so far - the problem is this mob hits quite hard. Plus the annoying terror move.
Rdm/Ninja is awesome for this. Use Enfire or Enthunder. Make sure all your stoneskin, aqua veil, regen 2, haste, blaze spike, bar water, bar paralyze, gain INT, temper all up. Because this NM loves to cast long ancient magic, you have enough time to recast stuffs. The main thing is not to get hit while able to deal damage. Nuke fire or thunder, mainly stay alive till it dies. Use magic defense gears. Being terrorized while he cast water 5, blizzaga 3 is no fun. It took me over 80 mnts to kill this...
I use skirmish yorcia gear, with some bayld gear and fast cast neck piece from Aby Latheine due to elemental resistance bonus. Earthcry earring and siegel sash for faster cast stoneskin. Plus a couple magic attack bonus items, and a set of Merman Ring for -8% magic damage. I am sure if you can get two dark rings with far greater stat bonuses, you should do fine. It just takes a long time. I do wonder if Rune/Ninja dual wielding sword will work. Burning Blade deal over 300 damage.
I still think Rune Fencer needs more work... It cannot cast cure, which is ridiculous, it should be able to cast at least Cure 1-3 and haste.
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By Luvbunny1 2014-05-25 10:28:47
Soloed Insidio NM for the Rune AF body quest - with Trust NPC. Here is how you do it:
Come as Sch/Rdm with good nuking set - Sch/Whm works as well, or Sch/Blm. Summon your NPCs, fight random mobs to get their buffs going. I went with tank, healer, and one nuker npc. Before you pop, make sure you stoneskinga your group - and cast buff on yourself as well. Enmity spell on your tank NPC, enmity down on your nuker NPC, adloquium on your tank NPC. If you have Myrkr unlocked, then you are golden with mp, otherwise bring MP recovery x 4-5.
1. Pop Insidio, run to the back of the secret beach because there is elemental pop (which is almost always). Attack it and then let NPC deal with - barthundra them and barvira if you sub whm.
2. Immediately cast regen V-ga with perpetuance on NPCs. Then switch to BLM mode, cast klimaform and your thunder weather spell. Enfeeble Insidio.
3. Start casting Ionohelix on NM, and Dia 2. Make sure you can land at least 400 Helix, mine did over 580, use Ebullience if you must.
4. Now it's a matter of rotating your Regen 5 buffs, viruna silena your NPCs - and throwing Thunder 1 spell plus Helix and Dia.
5. Should your NPC low on MP, make sure you have helix, dia, and regen v casted fresh - then you can disengage and run around wide circle to kite Insidio while your NPC regen their MPs.
Do be careful with its charm move. It cannot charm NPCs but you do not want to be near it when it happens. I tried solo with npc as Rune, Rdm and Smn but those jobs don't work well due to charm landed randomly, or MP issue and healing the trust. Sch works extremely well due to Regen 5 and Helix. Happy Solo-ing.
Valefor.Prothescar said: »Full AF Walkthrough:
Requirements - RUN99, RUN Limit Break completed
*All quests require you to zone out of East Adoulin after completion to flag the next one
Quest One - Forging New Bonds
1) Speak to Octavien to flag the quest.
2) Proceed to the Inventor's Coalition and speak to Gaddiux.
3) Go to the Adoulin Waterfront and check the Barrel in the alleyway.
4) Grab your Sowilio Claymore or an Elixir and go to Rala Waterway (entrance near the Mog House in Western Adoulin).
5) Examine the Tomato Vantage Point on the opposite end of the Arboretum for a cutscene. Inquire about the flame gem to receive a key item. Trade your Elixir/Sowilio Claymore to the point to receive your Rune Blade key item.
6) Grab an ifritite and a strong party of 4~6 people and proceed to (K-8) Moh Gates. Trade your Ifritite to the Magma Rift for a cutscene.
7) Buff up and examine the Magma Rift to spawn a Gefyrst NM. The NM will nuke with high powered Ice and Water based spells as well as perform the TP moves Spectral Floe (Terror + Ice damage) and Scouring Spate (Removes weapon + water damage). It takes significantly reduced physical damage, so your best course of action is to use Lunge and magic attacks to deal damage. After defeating the NM, everyone in the party that has the quest active (regardless of job) will receive the flame gem key item and everyone else will receive 7,000 Bayld. Examine the rift one more time before moving on.
8) Return to the barrel at the Western Adoulin Waterfront for a cutscene. You must now wait until the next Vana'diel day before examining the barrel one last time and returning to Octavien for your reward.
Quest Two - Legacies Lost and Found
1) After zoning, speak to Octavien to flag the quest.
2) Proceed to Port Windurst and speak to Ohruru in the Orastary.
3) Choose any three of the Strange Apparatus (http://wiki.ffxiclopedia.org/wiki/Strange_Apparatus) and make your way to each of them. There will be a point behind each that you can examine, it will only give you the required dialogue if you examine it with three of the opposite runes to the element of the apparatus that you're visiting. For example, you need three Sulpor runes at the Crawlers' Nest apparatus. You may visit all eight apparatus and receive a key item from each one if you so desire.
4) Return to Ohruru after you've visited as many of the apparatus as you please. She will give you a quiz about runes and wards, be sure to keep track of how many questions she asks you too.
5) Return to Octavien. You will receive 2,000 bayld for each runestone that you recovered from the apparatus locations.
6) Return to the barrel at the Western Adoulin Waterfront for a cutscene. You must wait until the next Vana'diel day to pick up your reward, Runeist trousers.
Quest Three - Destiny's Device
1) After zoning, speak to Octavien to flag the quest.
2) Proceed to the Inventor's Coalition and speak to Gaddiux. Choose the option regarding Adoulinian Kelp.
3) Head out to Yahse Hunting Grounds and click on the Yahse Wildflower that you had to visit when you unlocked Rune Fencer. It will provide you with a key item.
4) Next you'll have to head to Marjami Ravine, the closest Bivouac to your objective is #2. To the East of Bivouac #2, in the river at the base of the waterfall, there will be a ???. Put up three Ignis runes and click on the ??? to receive a cutscene and another key item.
5) Head back to the Inventor's Coalition and speak to Gaddiux about Adoulinian Kelp once again for a cutscene.
6) Return to Octavien and prepare a strong party for an upcoming battle. I suggest bringing a BLM or SCH or two, and having melees capable of using Requiescat.
7) Head out to Foret de Hennetiel Bivouac #2 and go to the secret beach to the south of it. There will be a Bloodstained Glove on the shore. Examine it for a cutscene.
8) Once everyone has had their cutscene, click on the glove again to spawn an orobon NM. This NM has access to Mayhem Lantern, which is readied instantly and is thus unstunnable and not avoidable by turning. Make sure your mages are prepared to kite each time it uses this. He will build significant DT (either every 20~25% or every time he uses Mayhem Lantern) until he starts taking only 1 damage from melee attacks. At this point you'll have to use Requiescat and magic attacks (Lunge works) in order to defeat him. Once he's dead, everyone in your party who is on the quest will receive their key item and everyone else will receive 10,000 bayld. Examine the glove one last time for another bit of dialogue.
9) Head back to Octavien for your reward.
The Last Three Pieces - Craftapalooza
For each of these pieces you will require a few things:
1) Several crafting materials based on which piece you're making
2) Some bayld to pay for the piece of armor
3) A mithran tomato
In order to begin, examine the Tomato Vantage Point in Rala Waterways and ask about how to make the rest of your armor. You need to wait until the next Vana'diel day for each piece to be completed, and there is no wait time in between being able to make the next piece. To proceed, trade the materials needed as well as a mithran tomato to the vantage point, then wait until the next Vana'diel day. You may go to the barrel at the waterfront to get a few short lines of dialogue for each piece if you so desire, but this is optional. After the day has changed, return to the vantage point and you will be asked for the bayld payment and will receive your piece of armor.
Head:
2x Corroded Ore - Drops from worms in Cirdas Caverns
1x Rhodium Ingot
1x Vermillion Lacquer
12,500 Bayld
Hands:
1x Runeweave - May be purchased for 3,000 Bayld from Ugtoor outside of the Inventor's Coalition
1x Redoubtable Silk Thread - Drops from erucas in Yorcia Weald
1x Rhodium Ingot
1x Gold Thread
10,000 Bayld
Feet:
1x Runeweave - May be purchased for 3,000 Bayld from Ugtoor outside of the Inventor's Coalition
1x Redoubtable Silk Thread - Drops from erucas in Yorcia Weald
1x Uragnite Shell
1x Black Tiger Leather
10,000 Bayld
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