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BLM/GEO Fun with MLs
Bahamut.Orlanda
サーバ: Bahamut
Game: FFXI
Posts: 34
By Bahamut.Orlanda 2023-10-28 01:11:34
Heya all,
I thought I'd share some of my fun experiences playing around with BLM/GEO on less serious content - I had realized with the advent of master levels and additional gear that /GEO isn't quite as awful as everyone was thinking, and after searching the forums I didn't see anyone else document this.
Currently, I'm at ML39 and have a combined handbell/geomancy skill of 388.
With this set:
ItemSet 393006
My total combined skill is 476. Yes, I know, not impressive seeing as we can't equip bells, but this number yielded some interesting numbers:
Indi-Acumen = 7.93 MAB
Indi-Focus = 26.44 MACC
Indi-INT = 13.22 INT
For perhaps added tankiness while using Mana Wall:
Indi-Barrier = 21.05% Defense
Indi-Attunement = 34.38 Magic Evasion
And if for some reason we're in a party with melee folks (Dyna-D or Omen for example):
Indi-Fury = 18.35% Attack
Indi-STR = 13.22 STR
We can't use Entrust, we can't use Geo- spells, and most painful of all, we can't use Indi-Haste, but I've had a lot of fun testing out setups.
Other benefits - additional 3% Conserve MP from /GEO55 for delicious Empy Armor Set Bonus procs, and Cardinal Chant serving as a nice boost to MACC/MAB/MBB/Magic Crit depending on what direction it's facing.
Don't get it twisted, nowhere near the utility of /SCH, but I have found it's pretty nice for freenuking.
サーバ: Bahamut
Game: FFXI
Posts: 1678
By Bahamut.Celebrindal 2023-10-28 01:39:29
I'd rather go BLM/WAR in 5/5 Nyame WSD path and ride double attack, 2-step chain and burst with a tank trust.
Star Sibyl is 3 times more potent than that floored MAB, can't die, and won't interfere.
Monberaux gives +10 to all stats with Samson's Strength Mix frequently and without extra payment compared to +13 to one stat if you opt for that.
(full disclosure I don't ML BLM/WAR, I opt for BLM/SAM with Laev AM3 and a full STP build- of course the issue is the trusts behaving themselves and keeping you at Magical Haste Cap, but when they do I frequently 4- or 5-step and burst off the last step. I do use a Tank trust- AAEV typically- and she isn't 100% holding hate deep in those chains, but she does ok against a mage...but I realize many don't have that option and I think its quite easy for a BLM/WAR to build a 35-40% DA set these days and have sufficient accuracy to melee for MLs)
Bahamut.Orlanda
サーバ: Bahamut
Game: FFXI
Posts: 34
By Bahamut.Orlanda 2023-10-28 01:59:20
Bahamut.Celebrindal said: »(full disclosure I don't ML BLM/WAR, I opt for BLM/SAM with Laev AM3 and a full STP build- of course the issue is the trusts behaving themselves and keeping you at Magical Haste Cap, but when they do I frequently 4- or 5-step and burst off the last step. I do use a Tank trust- AAEV typically- and she isn't 100% holding hate deep in those chains, but she does ok against a mage...but I realize many don't have that option and I think its quite easy for a BLM/WAR to build a 35-40% DA set these days and have sufficient accuracy to melee for MLs)
Oh if it's just me or with people that aren't WSing, I'll BLM/SAM all day and ride Laev AM3 Vido->Vido->Burst. The above was just put up as a fun alternative to /SCH (I don't really consider /RDM having much to offer these days).
Separately, my melee AM3 TP set, though I do need to get better luck in tracking down the White Tathlum in it:
ItemSet 393178
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Asura.Jdove
By Asura.Jdove 2023-10-28 02:25:14
You can also keep skill chains going by using an accumen set, you dont even have to melee or engage just nuke>ws>nuke>ws>burst>ws etc.
Carbuncle.Maletaru
サーバ: Carbuncle
Game: FFXI
Posts: 1645
By Carbuncle.Maletaru 2023-10-28 09:04:05
I don't know this for sure, but if I had to guess, handbell skill doesn't count since you aren't using a handbell. This is assuming it works like BRD where wind/string only apply when using a wind/string instrument.
Did you calculate the numbers for this bubbles, or pull them off a table with the skills you calculated?
Bahamut.Orlanda
サーバ: Bahamut
Game: FFXI
Posts: 34
By Bahamut.Orlanda 2023-10-28 09:47:25
Carbuncle.Maletaru said: »I don't know this for sure, but if I had to guess, handbell skill doesn't count since you aren't using a handbell. This is assuming it works like BRD where wind/string only apply when using a wind/string instrument.
Did you calculate the numbers for this bubbles, or pull them off a table with the skills you calculated? I didn't pull any packets in game or anything, I calc'd out the numbers based on the values at 0 and 900 skill. I would be very surprised to see that it discounts handbell skill, anecdotally only of course I'm seeing a decent increase in my freenukes when I use Acumen or I-INT.
サーバ: Bahamut
Game: FFXI
Posts: 1678
By Bahamut.Celebrindal 2023-10-28 12:59:49
Bahamut.Celebrindal said: »(full disclosure I don't ML BLM/WAR, I opt for BLM/SAM with Laev AM3 and a full STP build- of course the issue is the trusts behaving themselves and keeping you at Magical Haste Cap, but when they do I frequently 4- or 5-step and burst off the last step. I do use a Tank trust- AAEV typically- and she isn't 100% holding hate deep in those chains, but she does ok against a mage...but I realize many don't have that option and I think its quite easy for a BLM/WAR to build a 35-40% DA set these days and have sufficient accuracy to melee for MLs)
Oh if it's just me or with people that aren't WSing, I'll BLM/SAM all day and ride Laev AM3 Vido->Vido->Burst. The above was just put up as a fun alternative to /SCH (I don't really consider /RDM having much to offer these days).
Separately, my melee AM3 TP set, though I do need to get better luck in tracking down the White Tathlum in it:
ItemSet 393178
We're at similar ML level (I'm at ML40, I believe you said you were ML38/39 in the 1st post)- check out Bloodrain Strap over Khonsu, in particular since you're using the Lehko's Ring as well! I haven't noticed a significant acc drop giving up the Khonsu, and since Quldata is the 3rd worst COR in all of Vana'diel, any extra STP I can hunt down I'm all for^^
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Bahamut.Orlanda
サーバ: Bahamut
Game: FFXI
Posts: 34
By Bahamut.Orlanda 2023-10-28 13:09:48
Ha it's funny you say that I long ago threw away my bloodrain but I now know I have to go get one back!
I stopped using Qultada because that *** keeps giving me fighter's roll >:(
I am thinking about replacing my empy body with a STP-augmented telchine coat but I am paranoid about losing all of that accuracy. Also, the refresh is nice for a set i'll be in in between bursting.
[+]
サーバ: Bahamut
Game: FFXI
Posts: 1678
By Bahamut.Celebrindal 2023-10-28 13:14:59
haha, all the same debates I've been having as well.
I ended up going for the acc/dt in the head slot via empy+3, and kept telchine STP body, so a vice-versa mix compared to yours....and had the same mental "why the hell did I drop that thing?" moment with Bloodrain. And yes, Quldata is more trouble than he's ever worth if you're riding mythic AM3 ;)
lol we should ML together^^
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Carbuncle.Nynja
サーバ: Carbuncle
Game: FFXI
Posts: 2372
By Carbuncle.Nynja 2023-10-28 13:43:25
サーバ: Bahamut
Game: FFXI
Posts: 1678
By Bahamut.Celebrindal 2023-10-28 14:15:14
I said 3rd worst- the fact that a "Luzaf's Ring" exists to expand the range of rolls, while Luzaf doesn't even ROLL HIMSELF keeps him at #1 worst ever.
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Bahamut.Suph
サーバ: Bahamut
Game: FFXI
Posts: 326
By Bahamut.Suph 2023-10-29 05:22:24
Bahamut.Celebrindal said: »I said 3rd worst- the fact that a "Luzaf's Ring" exists to expand the range of rolls, while Luzaf doesn't even ROLL HIMSELF keeps him at #1 worst ever.
I think you misspelled Mhysa =o
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By Lili 2023-10-29 08:31:53
Bahamut.Celebrindal said: »Luzaf doesn't even ROLL HIMSELF
They don't sell dies in Valhalla, so he can't buy them thus he can't roll. Be empathetic!
Heya all,
I thought I'd share some of my fun experiences playing around with BLM/GEO on less serious content - I had realized with the advent of master levels and additional gear that /GEO isn't quite as awful as everyone was thinking, and after searching the forums I didn't see anyone else document this.
Currently, I'm at ML39 and have a combined handbell/geomancy skill of 388.
With this set:
ItemSet 393006
My total combined skill is 476. Yes, I know, not impressive seeing as we can't equip bells, but this number yielded some interesting numbers:
Indi-Acumen = 7.93 MAB
Indi-Focus = 26.44 MACC
Indi-INT = 13.22 INT
For perhaps added tankiness while using Mana Wall:
Indi-Barrier = 21.05% Defense
Indi-Attunement = 34.38 Magic Evasion
And if for some reason we're in a party with melee folks (Dyna-D or Omen for example):
Indi-Fury = 18.35% Attack
Indi-STR = 13.22 STR
We can't use Entrust, we can't use Geo- spells, and most painful of all, we can't use Indi-Haste, but I've had a lot of fun testing out setups.
Other benefits - additional 3% Conserve MP from /GEO55 for delicious Empy Armor Set Bonus procs, and Cardinal Chant serving as a nice boost to MACC/MAB/MBB/Magic Crit depending on what direction it's facing.
Don't get it twisted, nowhere near the utility of /SCH, but I have found it's pretty nice for freenuking.
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