T2 Reisenjima NMs

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T2 Reisenjima NMs
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 Shiva.Hiep
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By Shiva.Hiep 2015-11-20 23:09:18  
I heard a rumor that nuke style doesn't work very well for these NMs. Is it true?
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By BlaTheTaru 2015-11-21 00:49:42  
Shiva.Hiep said: »
I heard a rumor that nuke style doesn't work very well for these NMs. Is it true?

Yes it's true I read it on the internets
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 Leviathan.Brotherhood
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By Leviathan.Brotherhood 2015-11-21 01:00:28  
SC + SMN burn works well just know the element and be ready for resist.
 Bahamut.Tychefm
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By Bahamut.Tychefm 2015-11-21 03:28:16  
Somewhat reposting what I posted on BG a week ago:


Ironside - Iron Giant:
Insanely weak to Thunder nukes. Very easy fight.


Sarsaok - Elasmoth:
Super weak to earth, ice, dark (use impact!) and many more elements. Very easy fight for nukers.


Strophadia - Harpeia:
Annoying with aoe that sets all stats to 1 for a while. However steady nuke damage was able to kill it no problem at all. Used Ice.


Gajasimha - Khimaira:
This one does not take magic damage super well. However it still is a good way to kill it compared to melees getting their TP reset all the time. It will level up when it buffs itself, so try to keep it silenced. Just use Ice and whittle it down for a win. Will do 25+ Fulmination at lower HP interrupting your Immanence skillchains. Can use Vex/Attunement/Barspells to mostly resist the status effects however.


Bashma - Hydra:
Takes magic damage pretty well. However very annoying when it spams magic shield for 5 minutes in a row. You can force physical shield by breaking one of its heads. We almost timed out on it as 18 man. However if you go for a lowman clear a SCH can use Tabula. Make sure NOONE feeds TP after pop and stick Kaustra and Noctohelix on before it uses a Magic Shield. This will devour its HP greatly and secure a win usually.


Old Shuck - Orthrus:
Literally the worst of the worst NM unless there is some trick to it. It will howl and then level up after. This made it almost impossible to hit after a while. It's very evasive and its melee hits have En-Flash, too. When it howls it resets hate also. After our 18 man attempts only got it to 90% each time using SAM and Mages we cut down to 6 man in order to get clears for T3 pops.

3x GEO (1Idris) SAM PLD WHM with 2x BRD prebuffs and all 2hrs used only got it to 50% in two attempts. However our SAM now upgraded his ACC gear by 100+ by today and it might be better.

Then we went back for a mage setup:

2x GEO (1Idris) BLM SCH PLD WHM with 1x BRD prebuffs and all 2hrs used was finally able to beat it. We all stood around it - PLD atthe back and nukers at the front. Brute forcing it down. Used thunder nukes to do damage. My SCH Thunder Vs were doing 3000MBd at first. After a few howls damage suddenly went up to 6000 somehow. Our PLD got taken out by a tailwipe for 2800 at some point. Actually managed to kill it inch by inch. Outside of MBs nukes were very little damage. This was before we unlocked rebuyable revitalizers for Escha, so should die better nowadays.

Silly BSTs zerk has no real trouble on the Cerberus apparently.




Hated every minute of doing T2s at the cost of having to do Incursion. To sum it up. 4 NMs should be no problem for nukers, the other 2 can be done but need an elite crew for Cerb (especially the WHM) and a lil luck for Hydra.
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 Cerberus.Verendus
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By Cerberus.Verendus 2015-11-21 03:56:40  
My LS has done a lot of Bashmu for staves. We've observed skillchain damage, specifically fragmentation, causes blue !! after it puts up magic shield. It might be a damage threshold of thunder sc damage or # of ws to break the right head. Using PLD SAM SCHx2 GEOx2, the right head is typically broken within a minute of setting melee bubbles using rana>shoha and the nm dies to thunder magic bursts before bolster/tab wear.
 Bahamut.Tychefm
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By Bahamut.Tychefm 2015-11-21 04:54:21  
Quote:
on the AH

...or for the low price of 10 000 accolades after 1 clear of the UNM. Stacked up on 40+ T3 pops easily while capping CP.
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By Ruaumoko 2015-11-21 05:19:22  
You can melee burn all of these NM but you do need good support and a good healer to pull it off. They aren't overly evasive even for Lv135 targets.
 Asura.Saevel
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By Asura.Saevel 2015-11-21 05:23:02  
Ruaumoko said: »
You can melee burn all of these NM but you do need good support and a good healer to pull it off. They aren't overly evasive even for Lv135 targets.

They couldn't possibly be beaten without an army of BST or SAM's right...
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By Asura.Lordoftheseven 2015-11-21 05:31:41  
Bst zerg go go go kill everything !!
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By geigei 2015-11-21 05:35:05  
Asura.Saevel said: »
Ruaumoko said: »
You can melee burn all of these NM but you do need good support and a good healer to pull it off. They aren't overly evasive even for Lv135 targets.

They couldn't possibly be beaten without an army of BST or SAM's right...

Yet people bst spam with PD up now.
 Bahamut.Tychefm
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By Bahamut.Tychefm 2015-11-21 08:05:59  
Asura.Lordoftheseven said: »
Bst zerg go go go kill everything !!

As sad as this sounds, it really does work for every T2 and T3 in Reisen.
 Bahamut.Foreverj
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By Bahamut.Foreverj 2015-11-21 12:16:54  
Bahamut.Tychefm said: »
Asura.Lordoftheseven said: »
Bst zerg go go go kill everything !!

As sad as this sounds, it really does work for every T2 and T3 in Reisen.

Really? Oh ***lol bst works better for T2-3 then T1?
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By Draylo 2015-11-22 02:03:20  
Yet they were crying all over the forums.
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 Asura.Saevel
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By Asura.Saevel 2015-11-22 05:59:05  
T2 weren't that hard, some of them we just needed to get a feel for, then we curb stomped them. The Cerb was pretty easy too, and not a single pet job in sight.
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 Bahamut.Tychefm
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By Bahamut.Tychefm 2015-11-22 06:25:44  
Verda said: »
As far as I understand it J, they use Perfect Defense from summoner and in that time, spam their 1 hours on a lot of well geared bst. Not sure if they use a geo and cor but probably.

Bolster GEO and COR buffs are needed.

For Escha it goes like this:

- SMN Perfect Defense
- All BSTs use their SP abilities
- COR does Wildcard to reset SPs, if it doesn't work use Revitalizer and try again.
- All SMN and BSTs use their SP abilities again. Use Revitalizer if needed.
- SMN, GEO and BST use their abilities 2-4x depending on how lucky their COR was.

If you hit the 4x spot that is just damage out of this world in a short amount of time. It's like double of what you need to kill Kirin V2.





Quote:
The Cerb was pretty easy too, and not a single pet job in sight.

Instead of unzipping your pants and showing your shlong on how easy it was for you, you could contribute with your setup and help everyone !



Draylo said: »
Yet they were crying all over the forums.

The sight of an enemy was triggering them. Not used to that. They had to use viewdistance plugin for years to even target the mob they were fighting - thats how far back they were able to stand in their safe space!


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 Bahamut.Foreverj
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By Bahamut.Foreverj 2015-11-22 07:46:46  
Verda said: »
As far as I understand it J, they use Perfect Defense from summoner and in that time, spam their 1 hours on a lot of well geared bst. Not sure if they use a geo and cor but probably.

Nice I still need to get that revitalizer
 Ragnarok.Inx
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By Ragnarok.Inx 2015-11-22 19:34:11  
Beastmaster should be renamed schadenfreude at this point :D
 Asura.Cyleena
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By Asura.Cyleena 2015-11-22 23:50:00  
Verda said: »
As far as I understand it J, they use Perfect Defense from summoner and in that time, spam their 1 hours on a lot of well geared bst. Not sure if they use a geo and cor but probably.


This is actually kind of funny cause after the nerf for bst they were on the OF and were complaining big time about SMN range being increased, and saying SMN should be nerfed, etc, but now they want SMN help and SMN are their best friends it seems.

Do not hate on me its true, you should read the OF if you do not believe me!
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 Asura.Saevel
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By Asura.Saevel 2015-11-23 02:00:50  
Bahamut.Tychefm said: »
Instead of unzipping your pants and showing your shlong on how easy it was for you, you could contribute with your setup and help everyone !

Psst I just told you. Eventually you'll see what's not working and then do the opposite.
 Asura.Saevel
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By Asura.Saevel 2015-11-23 02:03:35  
Asura.Cyleena said: »
Verda said: »
As far as I understand it J, they use Perfect Defense from summoner and in that time, spam their 1 hours on a lot of well geared bst. Not sure if they use a geo and cor but probably.


This is actually kind of funny cause after the nerf for bst they were on the OF and were complaining big time about SMN range being increased, and saying SMN should be nerfed, etc, but now they want SMN help and SMN are their best friends it seems.

Do not hate on me its true, you should read the OF if you do not believe me!

That's just BST's bitching cause they were so used to "easy mode FFXI". They sound exactly like Ranger's did after they got nerfed. Thankfully SE didn't let the silliness last for too long this time.
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 Ragnarok.Inx
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By Ragnarok.Inx 2015-11-23 03:43:18  
For the record, you don't need PD for cerb. GEO can nerf mob's damage output enough by itself (BST's only need Frailty) for the <1 min required for 3x BST to dismantle it.

As per usual though, the key part is the support not the BST's. Which is why we used a straightforward nuking approach on the rest of them.
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By CHENGMIKEY 2015-11-23 03:56:50  
Wait for it...... ppl going to cry about bst over power again and nerf for bst.
 Cerberus.Tidis
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By Cerberus.Tidis 2015-11-23 04:44:49  
CHENGMIKEY said: »
Wait for it...... ppl going to cry about bst over power again and nerf for bst.
BST is overpowered still but at least with the range nerf only the good BST who can situationally gear and position themselves are of use and the bog standard BST are over in the OF complaining and quitting the game over it.
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By Ruaumoko 2015-11-23 04:49:58  
Can't help but feel that another BST nerf is incoming. Adding the Revitalizer to Escha might have been a bad idea on SE's part.
 Asura.Saevel
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By Asura.Saevel 2015-11-23 04:52:00  
Cerberus.Tidis said: »
CHENGMIKEY said: »
Wait for it...... ppl going to cry about bst over power again and nerf for bst.
BST is overpowered still but at least with the range nerf only the good BST who can situationally gear and position themselves are of use and the bog standard BST are over in the OF complaining and quitting the game over it.

Yeah I don't mind if well geared, experienced and skilled BST's can pull amazing stuff off. It's the rampant FoTM folks getting easy wins and gear while eating Doritos and watching youtube videos.

As far as the whole "spam revit's and SP's!!!" wow just wow. We are able to beat it repeatedly without using any SP's or revits. T2 cerb is a joke if people get off their FOO strats and imagine SE actually pays attention and occasionally designs a mob to work against those.
 Ragnarok.Inx
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By Ragnarok.Inx 2015-11-23 05:03:09  
Cerberus.Tidis said: »
CHENGMIKEY said: »
Wait for it...... ppl going to cry about bst over power again and nerf for bst.
BST is overpowered still but at least with the range nerf only the good BST who can situationally gear and position themselves are of use and the bog standard BST are over in the OF complaining and quitting the game over it.

BST isn't overpowered at all, it just benefits more than most jobs from maximum buffing in zerg situations. If you actually look at it objectively, Idris GEO's are far more instrumental in these strategies than the DD's, yet I don't see anyone crying out for them to be nerfed!

Remove BST from the strategies outlined above and replace them with equally HQ geared SAM's and you'll win just as easily, if not more so due to the greater availability of SC damage.

The issue with the range nerf was/is that its annoying generally, its far more likely to pose an issue soloing or cleaving large numbers of mobs than in a zerg where the target basically never moves.
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By CHENGMIKEY 2015-11-23 05:57:05  
It just sad. We all have see sch and blu do mass DMG, and they are soloing more end game boss/ bcnm. And which is posted, where the nerf for those jobs? But when a bst is can do mass DMG ppl start crying about how unfair they are SE is treated them and crying to SE about a nerf. I know couple sch that can solo mm faster than a party of 6 or a bst pt. it just sad the ppl just cry about bst. What about Sam?sch?smn?blu?rdm? Let not talk about those job. For they do have most post on solo mobs. Okay not as much on Sam. But come on guys. Quit crying and gear you job right. And you can see you DMG go up. It's always easyer to point the other way and not your self.
 Asura.Saevel
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By Asura.Saevel 2015-11-23 06:11:27  
You know you guys aren't fooling anyone with the crocodile tears and fake indignation. Attempt to deflect and redirect animosity isn't going to work as you've spent entirely too long flaunting the brokenness of BST.

The problem with BST's is the skill vs power curve which is horrendously low. Before the distance nerf it was essentially non-existant, minimal effort required for maximum effect. SE inserted an element of skill, which would be the ability to avoid danger and take calculated risks. It's still a hellishly low curve, minor effort required for maximum effect, but at least there is some effort required now.

Those other jobs, BLU, DNC, SAM (not so much anymore), SCH and BLM all have a much higher skill vs power curve. DNC, SCH and BLU can do some pretty crazy stuff but doing so requires a ***ton of skill and knowledge. BLM has a lower curve but still an entire order of magnitude above BST. BLM's need to have good timing, MP management, and situational awareness skills.

Now you can try to *** your way about that, you are gonna get called out for it. And while there is a huge rush of players trying to FoTM BLU they are failing so hard it's hilarious. What your seeing here on the forums is a handful of super elite BLU's who have spent years practicing and honing their skills. They can do stupidly crazy ***because of this. FoTM players who flock to whichever job is "popular" are going to fail as they smack right into that skill curve.
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