Stun Gear

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Stun Gear
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 Fenrir.Divinian
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By Fenrir.Divinian 2012-01-30 16:21:08  
I am trying to put together a decent stun gear set for whm/blm using ah items and am having a little trouble. Obviously, haste and dark skill are my priorities, but what should come next, magic accuracy or intelligence? From what I read 1 INT = 1 MAcc up to a point. Is this the case for stun and does that ratio hold true for NMs like Apademak?

Any advice or answers would be much appreciated. Thanks in advance.
 Bahamut.Krizz
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By Bahamut.Krizz 2012-01-30 16:22:02  
Posting so I can find this thread again. Do want.

When I discovered that I had access to Stun, it changed everything.
 
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By 2012-01-30 16:30:23
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 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-01-30 16:32:06  
Stun is a thunder elemental spell... Xsaeta wouldn't do anything.
 
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By 2012-01-30 16:33:40
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 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-01-30 16:34:12  
Uh... no.
 Sylph.Hitetsu
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By Sylph.Hitetsu 2012-01-30 16:34:28  
It's Dark magic yeah, but it's a Thunder Element spell. The Thunder MAcc+ staff would be the one you'd want.
 
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By 2012-01-30 16:35:06
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 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-01-30 16:38:45  
Josiahkf said: »
If I cast stun with my Xsaeta and what you say is true, it shouldn't give it a casting time reduction correct? hmmm
You're not going to be able to eyeball a 0.05 second change in casting time. If you mean recast then yes... but you should have made a dark mdmg staff instead of a macc staff.
 Garuda.Chanti
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By Garuda.Chanti 2012-01-30 16:38:52  
In no particular order you want:

Dark Magic Skill, Macc, Matk, Jupiter Staff.

Once I get my RDM alt's Dark Skill + gear up to snuff, then I will look up the balance of Macc and Matk.
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 Fenrir.Divinian
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By Fenrir.Divinian 2012-01-30 16:41:51  
Garuda.Chanti said: »
In no particular order you want:

Dark Magic Skill, Macc, Matk, Jupiter Staff.

Once I get my RDM alt's Dark Skill + gear up to snuff, then I will look up the balance of Macc and Matk.

Matk effects stun?
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-01-30 16:41:52  
Garuda.Chanti said: »
Once I get my RDM alt's Dark Skill + gear up to snuff, then I will look up the balance of Macc and Matk.


To OP: only prioritize haste if you know you'll need to stun frequently. Dark Magic skill = macc >= INT. Details on INT vs macc can be found here.
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By 2012-01-30 16:43:59
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 Fenrir.Divinian
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By Fenrir.Divinian 2012-01-30 16:45:12  
Fenrir.Nightfyre said: »
Garuda.Chanti said: »
Once I get my RDM alt's Dark Skill + gear up to snuff, then I will look up the balance of Macc and Matk.


To OP: only prioritize haste if you know you'll need to stun frequently. Dark Magic skill = macc >= INT. Details on INT vs macc can be found here.

Thanks. My main target at the moment is apademak and it seems with my current setup my stun is always ready for his next spell. I can probably stand to lose a couple %. Thanks for the link, I will be reading it in a bit.
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-01-30 16:47:00  
Josiahkf said: »
Fenrir.Nightfyre said: »
Josiahkf said: »
If I cast stun with my Xsaeta and what you say is true, it shouldn't give it a casting time reduction correct? hmmm
You're not going to be able to eyeball a 0.05 second change in casting time. If you mean recast then yes... but you should have made a dark mdmg staff instead of a macc staff.
I'm confused, you mean the Xsaeta II will lower stuns recast due to it's "lowers recast time of dark magic" but it won't increase accuracy? That sounds odd.

Sorry OP and like Hitetsu said, can't go wrong with Apamajas
No, I mean you'd actually be able to notice a recast reduction (or more accurately, the lack thereof) but you're not going to be able to eyeball a casting time reduction on stun. And you should have made a mdmg staff because it's the superior option regardless of stun.
 Asura.Pergatory
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By Asura.Pergatory 2012-01-30 16:49:06  
Stun almost never resists, what you're going to get with more skill and magic accuracy is longer duration. Since 90% of stun's usefulness is in just stunning a specific ability regardless of how long the stun lasts, I would say haste is the single most important stat.

Beyond that, I'd probably take dark skill first, followed by magic accuracy, followed by INT. However, the only time any of these will matter for anything except duration is on mobs that build a resistance to Stun. For example, Kalasutrax after a bit of stunning will start to resist stuns from /BLM types, while BLM/BLU/DRK mains will still be able to land it. So there are scenarios where magic accuracy matters, but in my opinion, for WHM especially, you almost never care about stun duration/accuracy and only care what the recast is.
 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-30 16:49:51  
sub SCH and get someone less important to stun
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 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-01-30 16:49:54  
Element: Dark Affinity: Magic Accuracy+1
Element: Dark Affinity: Magic Damage+6
Element: Dark Affinity: Casting time -14%

Element: Dark Affinity: Magic Accuracy+6
Element: Dark Affinity: Recast time -14%
Element: Dark Affinity: Magic Damage+1

magic acc+ staff has the recast reduction...
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2012-01-30 16:50:29  
OI, STOP CONFUSING ME

I know macc has the recast reduction. But you shouldn't make a macc dark staff so you shouldn't be testing this unless you're hopping on the test server to grab one.
 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-30 16:50:41  
Should at least be using a jupiter's staff, as it can resist from /blm on a few things.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-01-30 16:50:56  
Valefor.Prothescar said: »
sub SCH and get someone less important to stun

whm/sch doesnt get stun.
 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-30 16:52:05  
Valefor.Prothescar said: »
sub SCH and get someone less important to stun

Having an extra stun for something like Apademak is far more useful than /SCH offers. In fact, I find /blm a lot more useful in Abyssea on WHM than /SCH.
 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-30 16:52:12  
Idk, I've never found it necessary to have my WHM capable of casting stun.
 
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 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-01-30 16:53:49  
Leviathan.Draylo said: »
Valefor.Prothescar said: »
sub SCH and get someone less important to stun

Having an extra stun for something like Apademak is far more useful than /SCH offers. In fact, I find /blm a lot more useful in Abyssea on WHM than /SCH.

especially when in this scenario. which is a duo. nin/war whm/blm. if a trio then i do nin/war, thf/dnc(th/stun only) whm/blm..
 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-30 16:54:36  
Haste and fast Cast gear, Jupiter's Staff will be more than adequate to fund any sort of need for surplus m.acc, though for anything you'd be capable of stunning to begin with, you shouldn't be having issues landing the spell unless the fight has dragged on long enough for the NM to build significant resistance.

Dark magic != dark elemental magic
 Leviathan.Draylo
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By Leviathan.Draylo 2012-01-30 16:54:48  
Valefor.Prothescar said: »
Idk, I've never found it necessary to have my WHM capable of casting stun.

It's not "necessary" unless you're duoing Apademak. I just find it more beneficial than something like some fast cast.
 
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By 2012-01-30 16:59:51
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 Valefor.Prothescar
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By Valefor.Prothescar 2012-01-30 17:01:28  
Out of the three NMs in Abyssea with the ability to cast Death, I can't say it's ever been an issue for me. But to each their own.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-01-30 17:02:50  
Leviathan.Draylo said: »
Valefor.Prothescar said: »
Idk, I've never found it necessary to have my WHM capable of casting stun.

It's not "necessary" unless you're duoing Apademak. I just find it more beneficial than something like some fast cast.

And also note that a whm/blm has only 150 dark magic skill where a 99 blm has over 400. so you have almost a third the skill. even with 2 magic acc atmas Apademak will resist. especially the longer the fight goes on.
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